]> git.cworth.org Git - apitrace/blobdiff - retrace/d3d9state_images.cpp
gui: Fix debug build.
[apitrace] / retrace / d3d9state_images.cpp
index 855dede27801251ac4c935c8f425ce3095129f8f..03f4c2a6810133d2e8019d05bec9da75cfde4c6d 100644 (file)
 
 
 #include <assert.h>
+#include <stdint.h>
+#include <stdio.h>
 
 #include "image.hpp"
+#include "json.hpp"
 #include "d3d9imports.hpp"
+#include "d3dstate.hpp"
 
 
 namespace d3dstate {
 
 
-image::Image *
-getRenderTargetImage(IDirect3DDevice9 *pDevice) {
+static image::Image *
+getSurfaceImage(IDirect3DDevice9 *pDevice,
+                IDirect3DSurface9 *pSurface) {
     image::Image *image = NULL;
-    IDirect3DSurface9 *pRenderTarget = NULL;
     D3DSURFACE_DESC Desc;
-    IDirect3DSurface9 *pStagingSurface = NULL;
     D3DLOCKED_RECT LockedRect;
     const unsigned char *src;
     unsigned char *dst;
     HRESULT hr;
 
-    hr = pDevice->GetRenderTarget(0, &pRenderTarget);
-    if (FAILED(hr)) {
-        goto no_rendertarget;
+    if (!pSurface) {
+        return NULL;
     }
-    assert(pRenderTarget);
 
-    hr = pRenderTarget->GetDesc(&Desc);
+    hr = pSurface->GetDesc(&Desc);
     assert(SUCCEEDED(hr));
-    assert(Desc.Format == D3DFMT_X8R8G8B8 || Desc.Format == D3DFMT_A8R8G8B8);
-
-    hr = pDevice->CreateOffscreenPlainSurface(Desc.Width, Desc.Height, Desc.Format, D3DPOOL_SYSTEMMEM, &pStagingSurface, NULL);
-    if (FAILED(hr)) {
-        goto no_staging;
-    }
 
-    hr = pDevice->GetRenderTargetData(pRenderTarget, pStagingSurface);
-    if (FAILED(hr)) {
-        goto no_rendertargetdata;
+    unsigned numChannels;
+    image::ChannelType channelType;
+    switch (Desc.Format) {
+    case D3DFMT_X8R8G8B8:
+    case D3DFMT_A8R8G8B8:
+    case D3DFMT_R5G6B5:
+        numChannels = 3;
+        channelType = image::TYPE_UNORM8;
+        break;
+    case D3DFMT_D16:
+    case D3DFMT_D16_LOCKABLE:
+    case D3DFMT_D32F_LOCKABLE:
+        numChannels = 1;
+        channelType = image::TYPE_FLOAT;
+        break;
+    default:
+        std::cerr << "warning: unsupported D3DFORMAT " << Desc.Format << "\n";
+        goto no_lock;
     }
 
-    hr = pStagingSurface->LockRect(&LockedRect, NULL, D3DLOCK_READONLY);
+    hr = pSurface->LockRect(&LockedRect, NULL, D3DLOCK_READONLY);
     if (FAILED(hr)) {
-        goto no_rendertargetdata;
+        goto no_lock;
     }
 
-    image = new image::Image(Desc.Width, Desc.Height, 3, true);
+    image = new image::Image(Desc.Width, Desc.Height, numChannels, true, channelType);
     if (!image) {
         goto no_image;
     }
@@ -77,24 +87,154 @@ getRenderTargetImage(IDirect3DDevice9 *pDevice) {
     dst = image->start();
     src = (const unsigned char *)LockedRect.pBits;
     for (unsigned y = 0; y < Desc.Height; ++y) {
-        for (unsigned x = 0; x < Desc.Width; ++x) {
-            dst[3*x + 0] = src[4*x + 2];
-            dst[3*x + 1] = src[4*x + 1];
-            dst[3*x + 2] = src[4*x + 0];
+        switch (Desc.Format) {
+        case D3DFMT_R5G6B5:
+            for (unsigned x = 0; x < Desc.Width; ++x) {
+                uint32_t pixel = ((const uint16_t *)src)[x];
+                dst[3*x + 0] = (( pixel        & 0x1f) * (2*0xff) + 0x1f) / (2*0x1f);
+                dst[3*x + 1] = (((pixel >>  5) & 0x3f) * (2*0xff) + 0x3f) / (2*0x3f);
+                dst[3*x + 2] = (( pixel >> 11        ) * (2*0xff) + 0x1f) / (2*0x1f);
+            }
+            break;
+        case D3DFMT_X8R8G8B8:
+        case D3DFMT_A8R8G8B8:
+            for (unsigned x = 0; x < Desc.Width; ++x) {
+                dst[3*x + 0] = src[4*x + 2];
+                dst[3*x + 1] = src[4*x + 1];
+                dst[3*x + 2] = src[4*x + 0];
+            }
+            break;
+        case D3DFMT_D16:
+        case D3DFMT_D16_LOCKABLE:
+            for (unsigned x = 0; x < Desc.Width; ++x) {
+                ((float *)dst)[x] = ((const uint16_t *)src)[x] * (1.0f / 0xffff);
+            }
+            break;
+        case D3DFMT_D32F_LOCKABLE:
+            memcpy(dst, src, Desc.Width * sizeof(float));
+            break;
+        default:
+            assert(0);
+            break;
         }
+
         src += LockedRect.Pitch;
         dst += image->stride();
     }
 
 no_image:
-    pStagingSurface->UnlockRect();
+    pSurface->UnlockRect();
+no_lock:
+    return image;
+}
+
+
+static image::Image *
+getRenderTargetImage(IDirect3DDevice9 *pDevice,
+                     IDirect3DSurface9 *pRenderTarget) {
+    image::Image *image = NULL;
+    D3DSURFACE_DESC Desc;
+    IDirect3DSurface9 *pStagingSurface = NULL;
+    HRESULT hr;
+
+    if (!pRenderTarget) {
+        return NULL;
+    }
+
+    hr = pRenderTarget->GetDesc(&Desc);
+    assert(SUCCEEDED(hr));
+
+    hr = pDevice->CreateOffscreenPlainSurface(Desc.Width, Desc.Height, Desc.Format, D3DPOOL_SYSTEMMEM, &pStagingSurface, NULL);
+    if (FAILED(hr)) {
+        goto no_staging;
+    }
+
+    hr = pDevice->GetRenderTargetData(pRenderTarget, pStagingSurface);
+    if (FAILED(hr)) {
+        goto no_rendertargetdata;
+    }
+
+    image = getSurfaceImage(pDevice, pStagingSurface);
+
 no_rendertargetdata:
     pStagingSurface->Release();
 no_staging:
-    pRenderTarget->Release();
-no_rendertarget:
     return image;
 }
 
 
+image::Image *
+getRenderTargetImage(IDirect3DDevice9 *pDevice) {
+    HRESULT hr;
+
+    IDirect3DSurface9 *pRenderTarget = NULL;
+    hr = pDevice->GetRenderTarget(0, &pRenderTarget);
+    if (FAILED(hr)) {
+        return NULL;
+    }
+    assert(pRenderTarget);
+
+    image::Image *image = NULL;
+    if (pRenderTarget) {
+        image = getRenderTargetImage(pDevice, pRenderTarget);
+        pRenderTarget->Release();
+    }
+
+    return image;
+}
+
+
+void
+dumpFramebuffer(JSONWriter &json, IDirect3DDevice9 *pDevice)
+{
+    HRESULT hr;
+
+    json.beginMember("framebuffer");
+    json.beginObject();
+
+    D3DCAPS9 Caps;
+    pDevice->GetDeviceCaps(&Caps);
+
+    for (UINT i = 0; i < Caps.NumSimultaneousRTs; ++i) {
+        IDirect3DSurface9 *pRenderTarget = NULL;
+        hr = pDevice->GetRenderTarget(i, &pRenderTarget);
+        if (FAILED(hr)) {
+            continue;
+        }
+
+        if (!pRenderTarget) {
+            continue;
+        }
+
+        image::Image *image;
+        image = getRenderTargetImage(pDevice, pRenderTarget);
+        if (image) {
+            char label[64];
+            _snprintf(label, sizeof label, "RENDER_TARGET_%u", i);
+            json.beginMember(label);
+            json.writeImage(image, "UNKNOWN");
+            json.endMember(); // RENDER_TARGET_*
+        }
+
+        pRenderTarget->Release();
+    }
+
+    IDirect3DSurface9 *pDepthStencil = NULL;
+    hr = pDevice->GetDepthStencilSurface(&pDepthStencil);
+    if (SUCCEEDED(hr) && pDepthStencil) {
+        image::Image *image;
+        image = getSurfaceImage(pDevice, pDepthStencil);
+        if (image) {
+            json.beginMember("DEPTH_STENCIL");
+            json.writeImage(image, "UNKNOWN");
+            json.endMember(); // RENDER_TARGET_*
+        }
+    }
+
+
+    json.endObject();
+    json.endMember(); // framebuffer
+}
+
+
 } /* namespace d3dstate */