#include "d3dretrace.hpp"
-IDirect3DDevice9 *
-d3dretrace::pLastDirect3DDevice9 = NULL;
-
-
void
retrace::setUp(void) {
- if (retrace::debug) {
- /*
- * XXX: D3D9D only works for simple things, it often introduces errors
- * on complex traces, or traces which use unofficial D3D9 features.
- */
- if (0) {
- g_szD3D9DllName = "d3d9d.dll";
- }
- }
}
void
retrace::addCallbacks(retrace::Retracer &retracer)
{
+ retracer.addCallbacks(d3dretrace::d3d8_callbacks);
retracer.addCallbacks(d3dretrace::d3d9_callbacks);
-}
-
-
-image::Image *
-retrace::getSnapshot(void) {
- if (!d3dretrace::pLastDirect3DDevice9) {
- return NULL;
- }
-
- return d3dstate::getRenderTargetImage(d3dretrace::pLastDirect3DDevice9);
-}
-
-
-bool
-retrace::dumpState(std::ostream &os)
-{
- if (!d3dretrace::pLastDirect3DDevice9) {
- return false;
- }
-
- d3dstate::dumpDevice(os, d3dretrace::pLastDirect3DDevice9);
-
- return true;
+ retracer.addCallbacks(d3dretrace::dxgi_callbacks);
}
void
retrace::waitForInput(void) {
+ /* TODO */
}
void