"glMultiDrawArrays",
"glMultiDrawArraysEXT",
"glMultiModeDrawArraysIBM",
+ 'glMultiDrawArraysIndirect',
+ 'glMultiDrawArraysIndirectAMD',
])
draw_elements_function_names = set([
"glMultiDrawElementsBaseVertex",
"glMultiDrawElementsEXT",
"glMultiModeDrawElementsIBM",
+ 'glMultiDrawElementsIndirect',
+ 'glMultiDrawElementsIndirectAMD',
])
draw_indirect_function_names = set([
"glDrawArraysIndirect",
"glDrawElementsIndirect",
+ 'glMultiDrawArraysIndirect',
+ 'glMultiDrawArraysIndirectAMD',
+ 'glMultiDrawElementsIndirect',
+ 'glMultiDrawElementsIndirectAMD',
])
misc_draw_function_names = set([
# object. See also the ARB_pixel_buffer_object specification.
pack_function_names = set([
'glGetCompressedTexImage',
+ 'glGetCompressedTexImageARB',
'glGetCompressedTextureImageEXT',
'glGetCompressedMultiTexImageEXT',
'glGetConvolutionFilter',