const retrace::Entry glretrace::cgl_callbacks[] = {
{"CGLChoosePixelFormat", &retrace_CGLChoosePixelFormat},
- {"CGLDestroyPixelFormat", &retrace::ignore},
{"CGLCreateContext", &retrace_CGLCreateContext},
{"CGLDestroyContext", &retrace_CGLDestroyContext},
- {"CGLSetCurrentContext", &retrace_CGLSetCurrentContext},
- {"CGLGetCurrentContext", &retrace::ignore},
- {"CGLEnable", &retrace::ignore},
+ {"CGLDestroyPixelFormat", &retrace::ignore},
{"CGLDisable", &retrace::ignore},
- {"CGLSetParameter", &retrace::ignore},
- {"CGLGetParameter", &retrace::ignore},
+ {"CGLEnable", &retrace::ignore},
+ {"CGLErrorString", &retrace::ignore},
{"CGLFlushDrawable", &retrace_CGLFlushDrawable},
- {"CGLUpdateContext", &retrace::ignore},
+ {"CGLGetCurrentContext", &retrace::ignore},
+ {"CGLGetOption", &retrace::ignore},
+ {"CGLGetParameter", &retrace::ignore},
+ {"CGLGetVersion", &retrace::ignore},
+ {"CGLGetVirtualScreen", &retrace::ignore},
+ {"CGLIsEnabled", &retrace::ignore},
+ {"CGLSetCurrentContext", &retrace_CGLSetCurrentContext},
+ {"CGLSetParameter", &retrace::ignore},
{"CGLTexImageIOSurface2D", &retrace_CGLTexImageIOSurface2D},
+ {"CGLUpdateContext", &retrace::ignore},
{NULL, NULL},
};