namespace glretrace {
+bool insideList = false;
bool insideGlBeginEnd = false;
-glws::Profile defaultProfile = glws::PROFILE_COMPAT;
-glws::Visual *visual[glws::PROFILE_MAX];
-glws::Drawable *drawable = NULL;
-glws::Context *context = NULL;
+
void
checkGlError(trace::Call &call) {
os << "\n";
}
-/**
- * Grow the current drawble.
- *
- * We need to infer the drawable size from GL calls because the drawable sizes
- * are specified by OS specific calls which we do not trace.
- */
-void
-updateDrawable(int width, int height) {
- if (!drawable) {
- return;
- }
+struct CallQuery
+{
+ GLuint ids[2];
+ unsigned call;
+ const trace::FunctionSig *sig;
+};
- if (drawable->visible &&
- width <= drawable->width &&
- height <= drawable->height) {
- return;
+static std::vector<CallQuery> callQueries;
+static GLuint frameQueries[2] = { 0, 0 };
+
+void frame_start() {
+ if (retrace::profileGPU) {
+ glGenQueries(2, frameQueries);
+
+ /* Query frame start time */
+ glQueryCounter(frameQueries[0], GL_TIMESTAMP);
+ }
+}
+
+void frame_complete(trace::Call &call) {
+ if (retrace::profileGPU) {
+ /* Query frame end time */
+ glQueryCounter(frameQueries[1], GL_TIMESTAMP);
+
+ completeQueries();
}
- // Ignore zero area viewports
- if (width == 0 || height == 0) {
+ retrace::frameComplete(call);
+
+ /* Indicate start of next frame */
+ frame_start();
+
+ if (!currentDrawable) {
return;
}
- // Check for bound framebuffer last, as this may have a performance impact.
- GLint draw_framebuffer = 0;
- glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &draw_framebuffer);
- if (draw_framebuffer != 0) {
- return;
+ if (retrace::debug && !currentDrawable->visible) {
+ retrace::warning(call) << "could not infer drawable size (glViewport never called)\n";
}
+}
+
+void
+completeQueries()
+{
+ if (callQueries.size() == 0)
+ return;
+
+ GLint available;
+ GLuint64 frameBegin, frameEnd;
+
+ /* Wait for frame to finish */
+ do {
+ glGetQueryObjectiv(frameQueries[1], GL_QUERY_RESULT_AVAILABLE, &available);
+ } while(!available);
+
+ /* Get frame start and end */
+ glGetQueryObjectui64vEXT(frameQueries[0], GL_QUERY_RESULT, &frameBegin);
+ glGetQueryObjectui64vEXT(frameQueries[1], GL_QUERY_RESULT, &frameEnd);
+ glDeleteQueries(2, frameQueries);
+
+ /* Add frame to profile */
+ retrace::profiler.addFrame(trace::Profiler::Frame(retrace::frameNo, frameBegin, frameEnd - frameBegin));
+
+ /* Loop through all active call queries */
+ for (std::vector<CallQuery>::iterator itr = callQueries.begin(); itr != callQueries.end(); ++itr) {
+ CallQuery& query = *itr;
+ GLuint64 timestamp, duration;
- drawable->resize(width, height);
- drawable->show();
+ /* Get queue start and duration */
+ glGetQueryObjectui64vEXT(query.ids[0], GL_QUERY_RESULT, ×tamp);
+ glGetQueryObjectui64vEXT(query.ids[1], GL_QUERY_RESULT, &duration);
+ glDeleteQueries(2, query.ids);
- glScissor(0, 0, width, height);
+ /* Add call to profile */
+ retrace::profiler.addCall(trace::Profiler::Call(query.call, query.sig->name, timestamp, duration));
+ }
+
+ callQueries.clear();
}
+void
+beginProfileGPU(trace::Call &call) {
+ if (frameQueries[0] == 0) {
+ frame_start();
+ }
-void frame_complete(trace::Call &call) {
- retrace::frameComplete(call);
+ CallQuery query;
+ query.call = call.no;
+ query.sig = call.sig;
- if (!drawable) {
- return;
- }
+ /* Create start and duration queries */
+ glGenQueries(2, query.ids);
+ glQueryCounter(query.ids[0], GL_TIMESTAMP);
+ glBeginQuery(GL_TIME_ELAPSED, query.ids[1]);
- if (!drawable->visible) {
- retrace::warning(call) << "could not infer drawable size (glViewport never called)\n";
- }
+ callQueries.push_back(query);
}
+void
+endProfileGPU(trace::Call &call) {
+ glEndQuery(GL_TIME_ELAPSED);
+}
} /* namespace glretrace */
void
retrace::setUp(void) {
- if (retrace::coreProfile) {
- glretrace::defaultProfile = glws::PROFILE_CORE;
- }
-
glws::init();
-
- glretrace::visual[glws::PROFILE_COMPAT] = glws::createVisual(retrace::doubleBuffer, glws::PROFILE_COMPAT);
- glretrace::visual[glws::PROFILE_CORE] = glws::createVisual(retrace::doubleBuffer, glws::PROFILE_CORE);
- glretrace::visual[glws::PROFILE_ES1] = glws::createVisual(retrace::doubleBuffer, glws::PROFILE_ES1);
- glretrace::visual[glws::PROFILE_ES2] = glws::createVisual(retrace::doubleBuffer, glws::PROFILE_ES2);
}
image::Image *
retrace::getSnapshot(void) {
- if (!glretrace::drawable) {
+ if (!glretrace::currentDrawable) {
return NULL;
}
retrace::dumpState(std::ostream &os)
{
if (glretrace::insideGlBeginEnd ||
- !glretrace::drawable ||
- !glretrace::context) {
+ !glretrace::currentDrawable ||
+ !glretrace::currentContext) {
return false;
}
void
retrace::cleanUp(void) {
- for (int n = 0; n < glws::PROFILE_MAX; n++) {
- delete glretrace::visual[n];
- }
-
glws::cleanup();
}