namespace glretrace {
+bool insideList = false;
bool insideGlBeginEnd = false;
os << "\n";
}
+struct CallQuery
+{
+ GLuint ids[2];
+ unsigned call;
+ const trace::FunctionSig *sig;
+};
+
+static std::vector<CallQuery> callQueries;
+static GLuint frameQueries[2] = { 0, 0 };
+
+void frame_start() {
+ if (retrace::profileGPU) {
+ glGenQueries(2, frameQueries);
+
+ /* Query frame start time */
+ glQueryCounter(frameQueries[0], GL_TIMESTAMP);
+ }
+}
void frame_complete(trace::Call &call) {
+ if (retrace::profileGPU) {
+ /* Query frame end time */
+ glQueryCounter(frameQueries[1], GL_TIMESTAMP);
+
+ completeQueries();
+ }
+
retrace::frameComplete(call);
+ /* Indicate start of next frame */
+ frame_start();
+
if (!currentDrawable) {
return;
}
- if (!currentDrawable->visible) {
+ if (retrace::debug && !currentDrawable->visible) {
retrace::warning(call) << "could not infer drawable size (glViewport never called)\n";
}
}
+void
+completeQueries()
+{
+ if (callQueries.size() == 0)
+ return;
+
+ GLint available;
+ GLuint64 frameBegin, frameEnd;
+
+ /* Wait for frame to finish */
+ do {
+ glGetQueryObjectiv(frameQueries[1], GL_QUERY_RESULT_AVAILABLE, &available);
+ } while(!available);
+
+ /* Get frame start and end */
+ glGetQueryObjectui64vEXT(frameQueries[0], GL_QUERY_RESULT, &frameBegin);
+ glGetQueryObjectui64vEXT(frameQueries[1], GL_QUERY_RESULT, &frameEnd);
+ glDeleteQueries(2, frameQueries);
+
+ /* Add frame to profile */
+ retrace::profiler.addFrame(trace::Profiler::Frame(retrace::frameNo, frameBegin, frameEnd - frameBegin));
+
+ /* Loop through all active call queries */
+ for (std::vector<CallQuery>::iterator itr = callQueries.begin(); itr != callQueries.end(); ++itr) {
+ CallQuery& query = *itr;
+ GLuint64 timestamp, duration;
+
+ /* Get queue start and duration */
+ glGetQueryObjectui64vEXT(query.ids[0], GL_QUERY_RESULT, ×tamp);
+ glGetQueryObjectui64vEXT(query.ids[1], GL_QUERY_RESULT, &duration);
+ glDeleteQueries(2, query.ids);
+
+ /* Add call to profile */
+ retrace::profiler.addCall(trace::Profiler::Call(query.call, query.sig->name, timestamp, duration));
+ }
+
+ callQueries.clear();
+}
+
+void
+beginProfileGPU(trace::Call &call) {
+ if (frameQueries[0] == 0) {
+ frame_start();
+ }
+
+ CallQuery query;
+ query.call = call.no;
+ query.sig = call.sig;
+
+ /* Create start and duration queries */
+ glGenQueries(2, query.ids);
+ glQueryCounter(query.ids[0], GL_TIMESTAMP);
+ glBeginQuery(GL_TIME_ELAPSED, query.ids[1]);
+
+ callQueries.push_back(query);
+}
+
+void
+endProfileGPU(trace::Call &call) {
+ glEndQuery(GL_TIME_ELAPSED);
+}
} /* namespace glretrace */