namespace glretrace {
+bool insideList = false;
bool insideGlBeginEnd = false;
-glws::Profile defaultProfile = glws::PROFILE_COMPAT;
-glws::Visual *visual[glws::PROFILE_MAX];
-glws::Drawable *drawable = NULL;
-glws::Context *context = NULL;
+
+struct CallQuery
+{
+ GLuint ids[2];
+ unsigned call;
+ const trace::FunctionSig *sig;
+};
+
+static bool firstFrame = true;
+static std::list<CallQuery> callQueries;
+static const int maxActiveCallQueries = 100;
+
void
checkGlError(trace::Call &call) {
os << "\n";
}
-/**
- * Grow the current drawble.
- *
- * We need to infer the drawable size from GL calls because the drawable sizes
- * are specified by OS specific calls which we do not trace.
- */
+static GLuint64
+getTimestamp() {
+ GLuint query = 0;
+ GLuint64 timestamp = 0;
+
+ glGenQueries(1, &query);
+ glQueryCounter(query, GL_TIMESTAMP);
+ glGetQueryObjectui64vEXT(query, GL_QUERY_RESULT, ×tamp);
+ glDeleteQueries(1, &query);
+
+ return timestamp;
+}
+
+static void
+completeCallQuery(CallQuery& query) {
+ /* Get call start and duration */
+ GLuint64 timestamp = 0, duration = 0;
+ glGetQueryObjectui64vEXT(query.ids[0], GL_QUERY_RESULT, ×tamp);
+ glGetQueryObjectui64vEXT(query.ids[1], GL_QUERY_RESULT, &duration);
+ glDeleteQueries(2, query.ids);
+
+ /* Add call to profile */
+ retrace::profiler.addCall(query.call, query.sig->name, timestamp, duration);
+}
+
void
-updateDrawable(int width, int height) {
- if (!drawable) {
- return;
+flushQueries() {
+ for (std::list<CallQuery>::iterator itr = callQueries.begin(); itr != callQueries.end(); ++itr) {
+ completeCallQuery(*itr);
}
- if (drawable->visible &&
- width <= drawable->width &&
- height <= drawable->height) {
- return;
- }
+ callQueries.clear();
+}
- // Ignore zero area viewports
- if (width == 0 || height == 0) {
- return;
+void
+beginProfileGPU(trace::Call &call) {
+ if (firstFrame) {
+ frame_start();
}
- // Check for bound framebuffer last, as this may have a performance impact.
- GLint draw_framebuffer = 0;
- glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &draw_framebuffer);
- if (draw_framebuffer != 0) {
- return;
+ /* Ensure we don't have TOO many queries waiting for results */
+ if (callQueries.size() >= maxActiveCallQueries) {
+ completeCallQuery(callQueries.front());
+ callQueries.pop_front();
}
- drawable->resize(width, height);
- drawable->show();
+ /* Create call query */
+ CallQuery query;
+ query.call = call.no;
+ query.sig = call.sig;
- glScissor(0, 0, width, height);
+ glGenQueries(2, query.ids);
+ glQueryCounter(query.ids[0], GL_TIMESTAMP);
+ glBeginQuery(GL_TIME_ELAPSED, query.ids[1]);
+
+ callQueries.push_back(query);
+}
+
+void
+endProfileGPU(trace::Call &call) {
+ glEndQuery(GL_TIME_ELAPSED);
+}
+
+void
+frame_start() {
+ firstFrame = false;
+
+ if (retrace::profileGPU) {
+ retrace::profiler.addFrameStart(retrace::frameNo, getTimestamp());
+ }
}
+void
+frame_complete(trace::Call &call) {
+ if (retrace::profileGPU) {
+ /* Complete any remaining queries */
+ flushQueries();
+
+ /* Indicate end of current frame */
+ retrace::profiler.addFrameEnd(getTimestamp());
+ }
-void frame_complete(trace::Call &call) {
retrace::frameComplete(call);
- if (!drawable) {
+ /* Indicate start of next frame */
+ frame_start();
+
+ if (!currentDrawable) {
return;
}
- if (!drawable->visible) {
+ if (retrace::debug && !currentDrawable->visible) {
retrace::warning(call) << "could not infer drawable size (glViewport never called)\n";
}
}
-
} /* namespace glretrace */
void
retrace::setUp(void) {
- if (retrace::coreProfile) {
- glretrace::defaultProfile = glws::PROFILE_CORE;
- }
-
glws::init();
-
- glretrace::visual[glws::PROFILE_COMPAT] = glws::createVisual(retrace::doubleBuffer, glws::PROFILE_COMPAT);
- glretrace::visual[glws::PROFILE_CORE] = glws::createVisual(retrace::doubleBuffer, glws::PROFILE_CORE);
- glretrace::visual[glws::PROFILE_ES1] = glws::createVisual(retrace::doubleBuffer, glws::PROFILE_ES1);
- glretrace::visual[glws::PROFILE_ES2] = glws::createVisual(retrace::doubleBuffer, glws::PROFILE_ES2);
}
image::Image *
retrace::getSnapshot(void) {
- if (!glretrace::drawable) {
+ if (!glretrace::currentDrawable) {
return NULL;
}
retrace::dumpState(std::ostream &os)
{
if (glretrace::insideGlBeginEnd ||
- !glretrace::drawable ||
- !glretrace::context) {
+ !glretrace::currentDrawable ||
+ !glretrace::currentContext) {
return false;
}
void
retrace::flushRendering(void) {
+ glretrace::flushQueries();
glFlush();
}
void
retrace::cleanUp(void) {
- for (int n = 0; n < glws::PROFILE_MAX; n++) {
- delete glretrace::visual[n];
- }
-
glws::cleanup();
}