namespace glretrace {
+bool insideList = false;
bool insideGlBeginEnd = false;
+struct CallQuery
+{
+ GLuint ids[2];
+ unsigned call;
+ const trace::FunctionSig *sig;
+};
+
+static bool firstFrame = true;
+static std::list<CallQuery> callQueries;
+static const int maxActiveCallQueries = 100;
+
void
checkGlError(trace::Call &call) {
os << "\n";
}
+static GLuint64
+getTimestamp() {
+ GLuint query = 0;
+ GLuint64 timestamp = 0;
+
+ glGenQueries(1, &query);
+ glQueryCounter(query, GL_TIMESTAMP);
+ glGetQueryObjectui64vEXT(query, GL_QUERY_RESULT, ×tamp);
+ glDeleteQueries(1, &query);
+
+ return timestamp;
+}
+
+static void
+completeCallQuery(CallQuery& query) {
+ /* Get call start and duration */
+ GLuint64 timestamp = 0, duration = 0;
+ glGetQueryObjectui64vEXT(query.ids[0], GL_QUERY_RESULT, ×tamp);
+ glGetQueryObjectui64vEXT(query.ids[1], GL_QUERY_RESULT, &duration);
+ glDeleteQueries(2, query.ids);
+
+ /* Add call to profile */
+ retrace::profiler.addCall(query.call, query.sig->name, timestamp, duration);
+}
+
+void
+flushQueries() {
+ for (std::list<CallQuery>::iterator itr = callQueries.begin(); itr != callQueries.end(); ++itr) {
+ completeCallQuery(*itr);
+ }
+
+ callQueries.clear();
+}
+
+void
+beginProfileGPU(trace::Call &call) {
+ if (firstFrame) {
+ frame_start();
+ }
+
+ /* Ensure we don't have TOO many queries waiting for results */
+ if (callQueries.size() >= maxActiveCallQueries) {
+ completeCallQuery(callQueries.front());
+ callQueries.pop_front();
+ }
+
+ /* Create call query */
+ CallQuery query;
+ query.call = call.no;
+ query.sig = call.sig;
+
+ glGenQueries(2, query.ids);
+ glQueryCounter(query.ids[0], GL_TIMESTAMP);
+ glBeginQuery(GL_TIME_ELAPSED, query.ids[1]);
+
+ callQueries.push_back(query);
+}
+
+void
+endProfileGPU(trace::Call &call) {
+ glEndQuery(GL_TIME_ELAPSED);
+}
+
+void
+frame_start() {
+ firstFrame = false;
+
+ if (retrace::profileGPU) {
+ retrace::profiler.addFrameStart(retrace::frameNo, getTimestamp());
+ }
+}
+
+void
+frame_complete(trace::Call &call) {
+ if (retrace::profileGPU) {
+ /* Complete any remaining queries */
+ flushQueries();
+
+ /* Indicate end of current frame */
+ retrace::profiler.addFrameEnd(getTimestamp());
+ }
-void frame_complete(trace::Call &call) {
retrace::frameComplete(call);
+ /* Indicate start of next frame */
+ frame_start();
+
if (!currentDrawable) {
return;
}
}
}
-
} /* namespace glretrace */
void
retrace::flushRendering(void) {
+ glretrace::flushQueries();
glFlush();
}