--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2011-2012 Jose Fonseca
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+/**
+ * Window system helpers for glretrace.
+ */
+
+
+#include <string.h>
+
+#include "retrace.hpp"
+#include "glproc.hpp"
+#include "glstate.hpp"
+#include "glretrace.hpp"
+
+
+namespace glretrace {
+
+
+glws::Drawable *currentDrawable = NULL;
+glws::Context *currentContext = NULL;
+
+
+static glws::Visual *
+visuals[glws::PROFILE_MAX];
+
+
+inline glws::Visual *
+getVisual(glws::Profile profile) {
+ glws::Visual * & visual = visuals[profile];
+ if (!visual) {
+ visual = glws::createVisual(retrace::doubleBuffer, profile);
+ }
+ return visual;
+}
+
+
+inline glws::Profile
+getDefaultProfile(void)
+{
+ if (retrace::coreProfile) {
+ return glws::PROFILE_CORE;
+ } else {
+ return glws::PROFILE_COMPAT;
+ }
+}
+
+
+glws::Drawable *
+createDrawable(glws::Profile profile) {
+ glws::Drawable *draw = glws::createDrawable(getVisual(profile));
+ if (!draw) {
+ std::cerr << "error: failed to create OpenGL drawable\n";
+ exit(1);
+ return NULL;
+ }
+
+ return draw;
+}
+
+
+glws::Drawable *
+createDrawable(void) {
+ return glretrace::createDrawable(getDefaultProfile());
+}
+
+
+glws::Context *
+createContext(glws::Context *shareContext, glws::Profile profile) {
+ glws::Context *ctx = glws::createContext(getVisual(profile), shareContext, profile, retrace::debug);
+ if (!ctx) {
+ std::cerr << "error: failed to create OpenGL context\n";
+ exit(1);
+ return NULL;
+ }
+
+ return ctx;
+}
+
+
+glws::Context *
+createContext(glws::Context *shareContext) {
+ return createContext(shareContext, getDefaultProfile());
+}
+
+
+bool
+makeCurrent(trace::Call &call, glws::Drawable *drawable, glws::Context *context)
+{
+ if (drawable == currentDrawable && context == currentContext) {
+ return true;
+ }
+
+ if (currentDrawable && currentContext) {
+ glFlush();
+ if (!retrace::doubleBuffer) {
+ frame_complete(call);
+ }
+ }
+
+ bool success = glws::makeCurrent(drawable, context);
+
+ if (!success) {
+ std::cerr << "error: failed to make current OpenGL context and drawable\n";
+ exit(1);
+ return false;
+ }
+
+ if (drawable && context) {
+ currentDrawable = drawable;
+ currentContext = context;
+ } else {
+ currentDrawable = NULL;
+ currentContext = NULL;
+ }
+
+ return true;
+}
+
+
+
+
+/**
+ * Grow the current drawble.
+ *
+ * We need to infer the drawable size from GL calls because the drawable sizes
+ * are specified by OS specific calls which we do not trace.
+ */
+void
+updateDrawable(int width, int height) {
+ if (!currentDrawable) {
+ return;
+ }
+
+ if (!currentDrawable->visible &&
+ width <= currentDrawable->width &&
+ height <= currentDrawable->height) {
+ return;
+ }
+
+ // Ignore zero area viewports
+ if (width == 0 || height == 0) {
+ return;
+ }
+
+ // Check for bound framebuffer last, as this may have a performance impact.
+ GLint draw_framebuffer = 0;
+ glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &draw_framebuffer);
+ if (draw_framebuffer != 0) {
+ return;
+ }
+
+ currentDrawable->resize(width, height);
+ currentDrawable->show();
+
+ glScissor(0, 0, width, height);
+}
+
+
+} /* namespace glretrace */