**************************************************************************/
+#include <assert.h>
#include <string.h>
#include <algorithm>
#include <iostream>
-#include <sstream>
#include "image.hpp"
#include "json.hpp"
}
char label[512];
-
GLint active_texture = GL_TEXTURE0;
glGetIntegerv(GL_ACTIVE_TEXTURE, &active_texture);
snprintf(label, sizeof label, "%s, %s, level = %d",
json.beginMember(label);
- json.beginObject();
-
GLuint channels;
GLenum format;
if (!context.ES && isDepthFormat(desc.internalFormat)) {
channels = 4;
}
- // Tell the GUI this is no ordinary object, but an image
- json.writeStringMember("__class__", "image");
-
- json.writeIntMember("__width__", desc.width);
- json.writeIntMember("__height__", desc.height);
- json.writeIntMember("__depth__", desc.depth);
-
- json.writeStringMember("__format__", formatToString(desc.internalFormat));
-
- // Hardcoded for now, but we could chose types more adequate to the
- // texture internal format
- json.writeStringMember("__type__", "uint8");
- json.writeBoolMember("__normalized__", true);
- json.writeIntMember("__channels__", channels);
-
image::Image *image = new image::Image(desc.width, desc.height*desc.depth, channels, true);
context.resetPixelPackState();
context.restorePixelPackState();
- json.beginMember("__data__");
- std::stringstream ss;
- image->writePNG(ss);
- const std::string & s = ss.str();
- json.writeBase64(s.data(), s.size());
- json.endMember(); // __data__
+ json.writeImage(image, formatToString(desc.internalFormat), desc.depth);
delete image;
- json.endObject();
+
+ json.endMember(); // label
}
Context context;
- json.beginObject();
-
- // Tell the GUI this is no ordinary object, but an image
- json.writeStringMember("__class__", "image");
-
- json.writeIntMember("__width__", width);
- json.writeIntMember("__height__", height);
- json.writeIntMember("__depth__", 1);
-
- json.writeStringMember("__format__", formatToString(internalFormat));
-
- // Hardcoded for now, but we could chose types more adequate to the
- // texture internal format
- json.writeStringMember("__type__", "uint8");
- json.writeBoolMember("__normalized__", true);
- json.writeIntMember("__channels__", channels);
-
GLenum type = GL_UNSIGNED_BYTE;
#if DEPTH_AS_RGBA
context.restorePixelPackState();
- json.beginMember("__data__");
- std::stringstream ss;
- image->writePNG(ss);
- const std::string & s = ss.str();
- json.writeBase64(s.data(), s.size());
- json.endMember(); // __data__
+ json.writeImage(image, formatToString(internalFormat));
delete image;
- json.endObject();
}