pass
-def lookupHandle(handle, value):
+def lookupHandle(handle, value, lval=False):
if handle.key is None:
return "_%s_map[%s]" % (handle.name, value)
else:
key_name, key_type = handle.key
- return "_%s_map[%s][%s]" % (handle.name, key_name, value)
+ if handle.name == "location" and lval == False:
+ return "_location_map[%s].lookupUniformLocation(%s)" % (key_name, value)
+ else:
+ return "_%s_map[%s][%s]" % (handle.name, key_name, value)
class ValueAllocator(stdapi.Visitor):
OpaqueValueDeserializer().visit(handle.type, '_origResult', rvalue);
if handle.range is None:
rvalue = "_origResult"
- entry = lookupHandle(handle, rvalue)
+ entry = lookupHandle(handle, rvalue, True)
if (entry.startswith('_program_map') or entry.startswith('_shader_map')):
print 'if (glretrace::supportsARBShaderObjects) {'
print ' _handleARB_map[%s] = %s;' % (rvalue, lvalue)