from d3dtypes import *
from d3dcaps import *
-def OutPointer(type):
- return Out(Pointer(type), "out")
-
d3dnextFlags = Flags(DWORD, [
"D3DNEXT_NEXT",
"D3DNEXT_HEAD",
"D3DDP_DONOTLIGHT",
])
-HRESULT = Enum("HRESULT", [
- "D3D_OK",
+HRESULT = MAKE_HRESULT(ok = "D3D_OK", errors = [
"D3DERR_BADMAJORVERSION",
"D3DERR_BADMINORVERSION",
"D3DERR_INVALID_DEVICE",
IDirect3DVertexBuffer = Interface("IDirect3DVertexBuffer", IUnknown)
IDirect3DVertexBuffer7 = Interface("IDirect3DVertexBuffer7", IUnknown)
-LPUNKNOWN = Pointer(IUnknown)
+LPUNKNOWN = ObjPointer(IUnknown)
-LPDIRECT3D = Pointer(IDirect3D)
-LPDIRECT3DDEVICE = Pointer(IDirect3DDevice)
-LPDIRECT3DEXECUTEBUFFER = Pointer(IDirect3DExecuteBuffer)
-LPDIRECT3DLIGHT = Pointer(IDirect3DLight)
-LPDIRECT3DMATERIAL = Pointer(IDirect3DMaterial)
-LPDIRECT3DTEXTURE = Pointer(IDirect3DTexture)
-LPDIRECT3DVIEWPORT = Pointer(IDirect3DViewport)
+LPDIRECT3D = ObjPointer(IDirect3D)
+LPDIRECT3DDEVICE = ObjPointer(IDirect3DDevice)
+LPDIRECT3DEXECUTEBUFFER = ObjPointer(IDirect3DExecuteBuffer)
+LPDIRECT3DLIGHT = ObjPointer(IDirect3DLight)
+LPDIRECT3DMATERIAL = ObjPointer(IDirect3DMaterial)
+LPDIRECT3DTEXTURE = ObjPointer(IDirect3DTexture)
+LPDIRECT3DVIEWPORT = ObjPointer(IDirect3DViewport)
-LPDIRECT3D2 = Pointer(IDirect3D2)
-LPDIRECT3DDEVICE2 = Pointer(IDirect3DDevice2)
-LPDIRECT3DMATERIAL2 = Pointer(IDirect3DMaterial2)
-LPDIRECT3DTEXTURE2 = Pointer(IDirect3DTexture2)
-LPDIRECT3DVIEWPORT2 = Pointer(IDirect3DViewport2)
+LPDIRECT3D2 = ObjPointer(IDirect3D2)
+LPDIRECT3DDEVICE2 = ObjPointer(IDirect3DDevice2)
+LPDIRECT3DMATERIAL2 = ObjPointer(IDirect3DMaterial2)
+LPDIRECT3DTEXTURE2 = ObjPointer(IDirect3DTexture2)
+LPDIRECT3DVIEWPORT2 = ObjPointer(IDirect3DViewport2)
-LPDIRECT3D3 = Pointer(IDirect3D3)
-LPDIRECT3DDEVICE3 = Pointer(IDirect3DDevice3)
-LPDIRECT3DMATERIAL3 = Pointer(IDirect3DMaterial3)
-LPDIRECT3DVIEWPORT3 = Pointer(IDirect3DViewport3)
-LPDIRECT3DVERTEXBUFFER = Pointer(IDirect3DVertexBuffer)
+LPDIRECT3D3 = ObjPointer(IDirect3D3)
+LPDIRECT3DDEVICE3 = ObjPointer(IDirect3DDevice3)
+LPDIRECT3DMATERIAL3 = ObjPointer(IDirect3DMaterial3)
+LPDIRECT3DVIEWPORT3 = ObjPointer(IDirect3DViewport3)
+LPDIRECT3DVERTEXBUFFER = ObjPointer(IDirect3DVertexBuffer)
-LPDIRECT3D7 = Pointer(IDirect3D7)
-LPDIRECT3DDEVICE7 = Pointer(IDirect3DDevice7)
-LPDIRECT3DVERTEXBUFFER7 = Pointer(IDirect3DVertexBuffer7)
+LPDIRECT3D7 = ObjPointer(IDirect3D7)
+LPDIRECT3DDEVICE7 = ObjPointer(IDirect3DDevice7)
+LPDIRECT3DVERTEXBUFFER7 = ObjPointer(IDirect3DVertexBuffer7)
IDirect3D.methods += [
- Method(HRESULT, "Initialize", [(REFCLSID, "riid")]),
- Method(HRESULT, "EnumDevices", [(LPD3DENUMDEVICESCALLBACK, "lpEnumDevicesCallback"), (LPVOID, "lpUserArg")]),
- Method(HRESULT, "CreateLight", [Out(Pointer(LPDIRECT3DLIGHT), "lplpDirect3DLight"), (LPUNKNOWN, "pUnkOuter")]),
- Method(HRESULT, "CreateMaterial", [Out(Pointer(LPDIRECT3DMATERIAL), "lplpDirect3DMaterial"), (LPUNKNOWN, "pUnkOuter")]),
- Method(HRESULT, "CreateViewport", [Out(Pointer(LPDIRECT3DVIEWPORT), "lplpD3DViewport"), (LPUNKNOWN, "pUnkOuter")]),
- Method(HRESULT, "FindDevice", [(LPD3DFINDDEVICESEARCH, "lpD3DDFS"), (LPD3DFINDDEVICERESULT, "lplpD3DDevice")]),
+ StdMethod(HRESULT, "Initialize", [(REFCLSID, "riid")]),
+ StdMethod(HRESULT, "EnumDevices", [(LPD3DENUMDEVICESCALLBACK, "lpEnumDevicesCallback"), (LPVOID, "lpUserArg")]),
+ StdMethod(HRESULT, "CreateLight", [Out(Pointer(LPDIRECT3DLIGHT), "lplpDirect3DLight"), (LPUNKNOWN, "pUnkOuter")]),
+ StdMethod(HRESULT, "CreateMaterial", [Out(Pointer(LPDIRECT3DMATERIAL), "lplpDirect3DMaterial"), (LPUNKNOWN, "pUnkOuter")]),
+ StdMethod(HRESULT, "CreateViewport", [Out(Pointer(LPDIRECT3DVIEWPORT), "lplpD3DViewport"), (LPUNKNOWN, "pUnkOuter")]),
+ StdMethod(HRESULT, "FindDevice", [(LPD3DFINDDEVICESEARCH, "lpD3DDFS"), (LPD3DFINDDEVICERESULT, "lplpD3DDevice")]),
]
IDirect3D2.methods += [
- Method(HRESULT, "EnumDevices", [(LPD3DENUMDEVICESCALLBACK, "lpEnumDevicesCallback"), (LPVOID, "lpUserArg")]),
- Method(HRESULT, "CreateLight", [Out(Pointer(LPDIRECT3DLIGHT), "lplpDirect3DLight"), (LPUNKNOWN, "pUnkOuter")]),
- Method(HRESULT, "CreateMaterial", [Out(Pointer(LPDIRECT3DMATERIAL2), "lplpDirect3DMaterial2"), (LPUNKNOWN, "pUnkOuter")]),
- Method(HRESULT, "CreateViewport", [Out(Pointer(LPDIRECT3DVIEWPORT2), "lplpD3DViewport2"), (LPUNKNOWN, "pUnkOuter")]),
- Method(HRESULT, "FindDevice", [(LPD3DFINDDEVICESEARCH, "lpD3DDFS"), (LPD3DFINDDEVICERESULT, "lpD3DFDR")]),
- Method(HRESULT, "CreateDevice", [(REFCLSID, "rclsid"), (LPDIRECTDRAWSURFACE, "lpDDS"), Out(Pointer(LPDIRECT3DDEVICE2), "lplpD3DDevice2")]),
+ StdMethod(HRESULT, "EnumDevices", [(LPD3DENUMDEVICESCALLBACK, "lpEnumDevicesCallback"), (LPVOID, "lpUserArg")]),
+ StdMethod(HRESULT, "CreateLight", [Out(Pointer(LPDIRECT3DLIGHT), "lplpDirect3DLight"), (LPUNKNOWN, "pUnkOuter")]),
+ StdMethod(HRESULT, "CreateMaterial", [Out(Pointer(LPDIRECT3DMATERIAL2), "lplpDirect3DMaterial2"), (LPUNKNOWN, "pUnkOuter")]),
+ StdMethod(HRESULT, "CreateViewport", [Out(Pointer(LPDIRECT3DVIEWPORT2), "lplpD3DViewport2"), (LPUNKNOWN, "pUnkOuter")]),
+ StdMethod(HRESULT, "FindDevice", [(LPD3DFINDDEVICESEARCH, "lpD3DDFS"), (LPD3DFINDDEVICERESULT, "lpD3DFDR")]),
+ StdMethod(HRESULT, "CreateDevice", [(REFCLSID, "rclsid"), (LPDIRECTDRAWSURFACE, "lpDDS"), Out(Pointer(LPDIRECT3DDEVICE2), "lplpD3DDevice2")]),
]
IDirect3D3.methods += [
- Method(HRESULT, "EnumDevices", [(LPD3DENUMDEVICESCALLBACK, "lpEnumDevicesCallback"), (LPVOID, "lpUserArg")]),
- Method(HRESULT, "CreateLight", [Out(Pointer(LPDIRECT3DLIGHT), "lplpDirect3DLight"), (LPUNKNOWN, "pUnkOuter")]),
- Method(HRESULT, "CreateMaterial", [Out(Pointer(LPDIRECT3DMATERIAL3), "lplpDirect3DMaterial3"), (LPUNKNOWN, "pUnkOuter")]),
- Method(HRESULT, "CreateViewport", [Out(Pointer(LPDIRECT3DVIEWPORT3), "lplpD3DViewport3"), (LPUNKNOWN, "pUnkOuter")]),
- Method(HRESULT, "FindDevice", [(LPD3DFINDDEVICESEARCH, "lpD3DDFS"), Out(LPD3DFINDDEVICERESULT, "lpD3DFDR")]),
- Method(HRESULT, "CreateDevice", [(REFCLSID, "rclsid"), (LPDIRECTDRAWSURFACE4, "lpDDS"), Out(Pointer(LPDIRECT3DDEVICE3), "lplpD3DDevice3"), (LPUNKNOWN, "lpUnk")]),
- Method(HRESULT, "CreateVertexBuffer", [(LPD3DVERTEXBUFFERDESC, "lpD3DVertBufDesc"), Out(Pointer(LPDIRECT3DVERTEXBUFFER), "lplpD3DVertBuf"), (DWORD, "dwFlags"), (LPUNKNOWN, "lpUnk")]),
- Method(HRESULT, "EnumZBufferFormats", [(REFCLSID, "riidDevice"), (LPD3DENUMPIXELFORMATSCALLBACK, "lpEnumCallback"), (LPVOID, "lpContext")]),
- Method(HRESULT, "EvictManagedTextures", []),
+ StdMethod(HRESULT, "EnumDevices", [(LPD3DENUMDEVICESCALLBACK, "lpEnumDevicesCallback"), (LPVOID, "lpUserArg")]),
+ StdMethod(HRESULT, "CreateLight", [Out(Pointer(LPDIRECT3DLIGHT), "lplpDirect3DLight"), (LPUNKNOWN, "pUnkOuter")]),
+ StdMethod(HRESULT, "CreateMaterial", [Out(Pointer(LPDIRECT3DMATERIAL3), "lplpDirect3DMaterial3"), (LPUNKNOWN, "pUnkOuter")]),
+ StdMethod(HRESULT, "CreateViewport", [Out(Pointer(LPDIRECT3DVIEWPORT3), "lplpD3DViewport3"), (LPUNKNOWN, "pUnkOuter")]),
+ StdMethod(HRESULT, "FindDevice", [(LPD3DFINDDEVICESEARCH, "lpD3DDFS"), Out(LPD3DFINDDEVICERESULT, "lpD3DFDR")]),
+ StdMethod(HRESULT, "CreateDevice", [(REFCLSID, "rclsid"), (LPDIRECTDRAWSURFACE4, "lpDDS"), Out(Pointer(LPDIRECT3DDEVICE3), "lplpD3DDevice3"), (LPUNKNOWN, "lpUnk")]),
+ StdMethod(HRESULT, "CreateVertexBuffer", [(LPD3DVERTEXBUFFERDESC, "lpD3DVertBufDesc"), Out(Pointer(LPDIRECT3DVERTEXBUFFER), "lplpD3DVertBuf"), (DWORD, "dwFlags"), (LPUNKNOWN, "lpUnk")]),
+ StdMethod(HRESULT, "EnumZBufferFormats", [(REFCLSID, "riidDevice"), (LPD3DENUMPIXELFORMATSCALLBACK, "lpEnumCallback"), (LPVOID, "lpContext")]),
+ StdMethod(HRESULT, "EvictManagedTextures", []),
]
IDirect3D7.methods += [
- Method(HRESULT, "EnumDevices", [(LPD3DENUMDEVICESCALLBACK7, "lpEnumDevicesCallback"), (LPVOID, "lpUserArg")]),
- Method(HRESULT, "CreateDevice", [(REFCLSID, "rclsid"), (LPDIRECTDRAWSURFACE7, "lpDDS"), Out(Pointer(LPDIRECT3DDEVICE7), "lplpD3DDevice")]),
- Method(HRESULT, "CreateVertexBuffer", [(LPD3DVERTEXBUFFERDESC, "lpD3DVertBufDesc"), Out(Pointer(LPDIRECT3DVERTEXBUFFER7), "lplpD3DVertBuf"), (DWORD, "dwFlags")]),
- Method(HRESULT, "EnumZBufferFormats", [(REFCLSID, "riidDevice"), (LPD3DENUMPIXELFORMATSCALLBACK, "lpEnumCallback"), (LPVOID, "lpContext")]),
- Method(HRESULT, "EvictManagedTextures", []),
+ StdMethod(HRESULT, "EnumDevices", [(LPD3DENUMDEVICESCALLBACK7, "lpEnumDevicesCallback"), (LPVOID, "lpUserArg")]),
+ StdMethod(HRESULT, "CreateDevice", [(REFCLSID, "rclsid"), (LPDIRECTDRAWSURFACE7, "lpDDS"), Out(Pointer(LPDIRECT3DDEVICE7), "lplpD3DDevice")]),
+ StdMethod(HRESULT, "CreateVertexBuffer", [(LPD3DVERTEXBUFFERDESC, "lpD3DVertBufDesc"), Out(Pointer(LPDIRECT3DVERTEXBUFFER7), "lplpD3DVertBuf"), (DWORD, "dwFlags")]),
+ StdMethod(HRESULT, "EnumZBufferFormats", [(REFCLSID, "riidDevice"), (LPD3DENUMPIXELFORMATSCALLBACK, "lpEnumCallback"), (LPVOID, "lpContext")]),
+ StdMethod(HRESULT, "EvictManagedTextures", []),
]
IDirect3DDevice.methods += [
- Method(HRESULT, "Initialize", [(LPDIRECT3D, "lpDirect3D"), (LPGUID, "lpGUID"), (LPD3DDEVICEDESC, "lpD3DDVDesc")]),
- Method(HRESULT, "GetCaps", [Out(LPD3DDEVICEDESC, "lpD3DHWDevDesc"), Out(LPD3DDEVICEDESC, "lpD3DHELDevDesc")]),
- Method(HRESULT, "SwapTextureHandles", [(LPDIRECT3DTEXTURE, "lpD3Dtex1"), (LPDIRECT3DTEXTURE, "lpD3DTex2")]),
- Method(HRESULT, "CreateExecuteBuffer", [(LPD3DEXECUTEBUFFERDESC, "lpDesc"), Out(Pointer(LPDIRECT3DEXECUTEBUFFER), "lplpDirect3DExecuteBuffer"), (LPUNKNOWN, "pUnkOuter")]),
- Method(HRESULT, "GetStats", [(LPD3DSTATS, "lpD3DStats")]),
- Method(HRESULT, "Execute", [(LPDIRECT3DEXECUTEBUFFER, "lpDirect3DExecuteBuffer"), (LPDIRECT3DVIEWPORT, "lpDirect3DViewport"), (DWORD, "dwFlags")]),
- Method(HRESULT, "AddViewport", [(LPDIRECT3DVIEWPORT, "lpDirect3DViewport")]),
- Method(HRESULT, "DeleteViewport", [(LPDIRECT3DVIEWPORT, "lpDirect3DViewport")]),
- Method(HRESULT, "NextViewport", [(LPDIRECT3DVIEWPORT, "lpDirect3DViewport"), Out(Pointer(LPDIRECT3DVIEWPORT), "lplpDirect3DViewport"), (DWORD, "dwFlags")]),
- Method(HRESULT, "Pick", [(LPDIRECT3DEXECUTEBUFFER, "lpDirect3DExecuteBuffer"), (LPDIRECT3DVIEWPORT, "lpDirect3DViewport"), (DWORD, "dwFlags"), (LPD3DRECT, "lpRect")]),
- Method(HRESULT, "GetPickRecords", [(LPDWORD, "lpCount"), (LPD3DPICKRECORD, "lpD3DPickRec")]),
- Method(HRESULT, "EnumTextureFormats", [(LPD3DENUMTEXTUREFORMATSCALLBACK, "lpD3DEnumTextureProc"), (LPVOID, "lpArg")]),
- Method(HRESULT, "CreateMatrix", [Out(LPD3DMATRIXHANDLE, "lpD3DMatHandle")]),
- Method(HRESULT, "SetMatrix", [(D3DMATRIXHANDLE, "D3DMatHandle"), (Const(LPD3DMATRIX), "lpD3DMatrix")]),
- Method(HRESULT, "GetMatrix", [(D3DMATRIXHANDLE, "D3DMatHandle"), Out(LPD3DMATRIX, "lpD3DMatrix")]),
- Method(HRESULT, "DeleteMatrix", [(D3DMATRIXHANDLE, "D3DMatHandle")]),
- Method(HRESULT, "BeginScene", []),
- Method(HRESULT, "EndScene", []),
- Method(HRESULT, "GetDirect3D", [Out(Pointer(LPDIRECT3D), "lplpDirect3D")]),
+ StdMethod(HRESULT, "Initialize", [(LPDIRECT3D, "lpDirect3D"), (LPGUID, "lpGUID"), (LPD3DDEVICEDESC, "lpD3DDVDesc")]),
+ StdMethod(HRESULT, "GetCaps", [Out(LPD3DDEVICEDESC, "lpD3DHWDevDesc"), Out(LPD3DDEVICEDESC, "lpD3DHELDevDesc")]),
+ StdMethod(HRESULT, "SwapTextureHandles", [(LPDIRECT3DTEXTURE, "lpD3Dtex1"), (LPDIRECT3DTEXTURE, "lpD3DTex2")]),
+ StdMethod(HRESULT, "CreateExecuteBuffer", [(LPD3DEXECUTEBUFFERDESC, "lpDesc"), Out(Pointer(LPDIRECT3DEXECUTEBUFFER), "lplpDirect3DExecuteBuffer"), (LPUNKNOWN, "pUnkOuter")]),
+ StdMethod(HRESULT, "GetStats", [(LPD3DSTATS, "lpD3DStats")]),
+ StdMethod(HRESULT, "Execute", [(LPDIRECT3DEXECUTEBUFFER, "lpDirect3DExecuteBuffer"), (LPDIRECT3DVIEWPORT, "lpDirect3DViewport"), (DWORD, "dwFlags")]),
+ StdMethod(HRESULT, "AddViewport", [(LPDIRECT3DVIEWPORT, "lpDirect3DViewport")]),
+ StdMethod(HRESULT, "DeleteViewport", [(LPDIRECT3DVIEWPORT, "lpDirect3DViewport")]),
+ StdMethod(HRESULT, "NextViewport", [(LPDIRECT3DVIEWPORT, "lpDirect3DViewport"), Out(Pointer(LPDIRECT3DVIEWPORT), "lplpDirect3DViewport"), (DWORD, "dwFlags")]),
+ StdMethod(HRESULT, "Pick", [(LPDIRECT3DEXECUTEBUFFER, "lpDirect3DExecuteBuffer"), (LPDIRECT3DVIEWPORT, "lpDirect3DViewport"), (DWORD, "dwFlags"), (LPD3DRECT, "lpRect")]),
+ StdMethod(HRESULT, "GetPickRecords", [(LPDWORD, "lpCount"), (LPD3DPICKRECORD, "lpD3DPickRec")]),
+ StdMethod(HRESULT, "EnumTextureFormats", [(LPD3DENUMTEXTUREFORMATSCALLBACK, "lpD3DEnumTextureProc"), (LPVOID, "lpArg")]),
+ StdMethod(HRESULT, "CreateMatrix", [Out(LPD3DMATRIXHANDLE, "lpD3DMatHandle")]),
+ StdMethod(HRESULT, "SetMatrix", [(D3DMATRIXHANDLE, "D3DMatHandle"), (Const(LPD3DMATRIX), "lpD3DMatrix")]),
+ StdMethod(HRESULT, "GetMatrix", [(D3DMATRIXHANDLE, "D3DMatHandle"), Out(LPD3DMATRIX, "lpD3DMatrix")]),
+ StdMethod(HRESULT, "DeleteMatrix", [(D3DMATRIXHANDLE, "D3DMatHandle")]),
+ StdMethod(HRESULT, "BeginScene", []),
+ StdMethod(HRESULT, "EndScene", []),
+ StdMethod(HRESULT, "GetDirect3D", [Out(Pointer(LPDIRECT3D), "lplpDirect3D")]),
]
IDirect3DDevice2.methods += [
- Method(HRESULT, "GetCaps", [Out(LPD3DDEVICEDESC, "lpD3DHWDevDesc"), Out(LPD3DDEVICEDESC, "lpD3DHELDevDesc")]),
- Method(HRESULT, "SwapTextureHandles", [(LPDIRECT3DTEXTURE2, "lpD3DTex1"), (LPDIRECT3DTEXTURE2, "lpD3DTex2")]),
- Method(HRESULT, "GetStats", [Out(LPD3DSTATS, "lpD3DStats")]),
- Method(HRESULT, "AddViewport", [(LPDIRECT3DVIEWPORT2, "lpDirect3DViewport2")]),
- Method(HRESULT, "DeleteViewport", [(LPDIRECT3DVIEWPORT2, "lpDirect3DViewport2")]),
- Method(HRESULT, "NextViewport", [(LPDIRECT3DVIEWPORT2, "lpDirect3DViewport2"), Out(Pointer(LPDIRECT3DVIEWPORT2), "lplpDirect3DViewport2"), (DWORD, "dwFlags")]),
- Method(HRESULT, "EnumTextureFormats", [(LPD3DENUMTEXTUREFORMATSCALLBACK, "lpD3DEnumTextureProc"), (LPVOID, "lpArg")]),
- Method(HRESULT, "BeginScene", []),
- Method(HRESULT, "EndScene", []),
- Method(HRESULT, "GetDirect3D", [Out(Pointer(LPDIRECT3D2), "lplpDirect3D2")]),
- Method(HRESULT, "SetCurrentViewport", [(LPDIRECT3DVIEWPORT2, "lpDirect3DViewport2")]),
- Method(HRESULT, "GetCurrentViewport", [Out(Pointer(LPDIRECT3DVIEWPORT2), "lplpDirect3DViewport2")]),
- Method(HRESULT, "SetRenderTarget", [(LPDIRECTDRAWSURFACE, "lpNewRenderTarget"), (DWORD, "dwFlags")]),
- Method(HRESULT, "GetRenderTarget", [Out(Pointer(LPDIRECTDRAWSURFACE), "lplpRenderTarget")]),
- Method(HRESULT, "Begin", [(D3DPRIMITIVETYPE, "d3dpt"), (D3DVERTEXTYPE, "dwVertexTypeDesc"), (DWORD, "dwFlags")]),
- Method(HRESULT, "BeginIndexed", [(D3DPRIMITIVETYPE, "d3dptPrimitiveType"), (D3DVERTEXTYPE, "d3dvtVertexType"), (LPVOID, "lpvVertices"), (DWORD, "dwNumVertices"), (DWORD, "dwFlags")]),
- Method(HRESULT, "Vertex", [(LPVOID, "lpVertexType")]),
- Method(HRESULT, "Index", [(WORD, "wVertexIndex")]),
- Method(HRESULT, "End", [(DWORD, "dwFlags")]),
- Method(HRESULT, "GetRenderState", [(D3DRENDERSTATETYPE, "dwRenderStateType"), Out(LPDWORD, "lpdwRenderState")]),
- Method(HRESULT, "SetRenderState", [(D3DRENDERSTATETYPE, "dwRenderStateType"), (DWORD, "dwRenderState")]),
- Method(HRESULT, "GetLightState", [(D3DLIGHTSTATETYPE, "dwLightStateType"), Out(LPDWORD, "lpdwLightState")]),
- Method(HRESULT, "SetLightState", [(D3DLIGHTSTATETYPE, "dwLightStateType"), (DWORD, "dwLightState")]),
- Method(HRESULT, "SetTransform", [(D3DTRANSFORMSTATETYPE, "dtstTransformStateType"), (LPD3DMATRIX, "lpD3DMatrix")]),
- Method(HRESULT, "GetTransform", [(D3DTRANSFORMSTATETYPE, "dtstTransformStateType"), Out(LPD3DMATRIX, "lpD3DMatrix")]),
- Method(HRESULT, "MultiplyTransform", [(D3DTRANSFORMSTATETYPE, "dtstTransformStateType"), (LPD3DMATRIX, "lpD3DMatrix")]),
- Method(HRESULT, "DrawPrimitive", [(D3DPRIMITIVETYPE, "d3dptPrimitiveType"), (D3DVERTEXTYPE, "d3dvtVertexType"), (LPVOID, "lpvVertices"), (DWORD, "dwVertexCount"), (DWORD, "dwFlags")]),
- Method(HRESULT, "DrawIndexedPrimitive", [(D3DPRIMITIVETYPE, "d3dptPrimitiveType"), (D3DVERTEXTYPE, "d3dvtVertexType"), (LPVOID, "lpvVertices"), (DWORD, "dwVertexCount"), (LPWORD, "dwIndices"), (DWORD, "dwIndexCount"), (DWORD, "dwFlags")]),
- Method(HRESULT, "SetClipStatus", [(LPD3DCLIPSTATUS, "lpD3DClipStatus")]),
- Method(HRESULT, "GetClipStatus", [(LPD3DCLIPSTATUS, "lpD3DClipStatus")]),
+ StdMethod(HRESULT, "GetCaps", [Out(LPD3DDEVICEDESC, "lpD3DHWDevDesc"), Out(LPD3DDEVICEDESC, "lpD3DHELDevDesc")]),
+ StdMethod(HRESULT, "SwapTextureHandles", [(LPDIRECT3DTEXTURE2, "lpD3DTex1"), (LPDIRECT3DTEXTURE2, "lpD3DTex2")]),
+ StdMethod(HRESULT, "GetStats", [Out(LPD3DSTATS, "lpD3DStats")]),
+ StdMethod(HRESULT, "AddViewport", [(LPDIRECT3DVIEWPORT2, "lpDirect3DViewport2")]),
+ StdMethod(HRESULT, "DeleteViewport", [(LPDIRECT3DVIEWPORT2, "lpDirect3DViewport2")]),
+ StdMethod(HRESULT, "NextViewport", [(LPDIRECT3DVIEWPORT2, "lpDirect3DViewport2"), Out(Pointer(LPDIRECT3DVIEWPORT2), "lplpDirect3DViewport2"), (DWORD, "dwFlags")]),
+ StdMethod(HRESULT, "EnumTextureFormats", [(LPD3DENUMTEXTUREFORMATSCALLBACK, "lpD3DEnumTextureProc"), (LPVOID, "lpArg")]),
+ StdMethod(HRESULT, "BeginScene", []),
+ StdMethod(HRESULT, "EndScene", []),
+ StdMethod(HRESULT, "GetDirect3D", [Out(Pointer(LPDIRECT3D2), "lplpDirect3D2")]),
+ StdMethod(HRESULT, "SetCurrentViewport", [(LPDIRECT3DVIEWPORT2, "lpDirect3DViewport2")]),
+ StdMethod(HRESULT, "GetCurrentViewport", [Out(Pointer(LPDIRECT3DVIEWPORT2), "lplpDirect3DViewport2")]),
+ StdMethod(HRESULT, "SetRenderTarget", [(LPDIRECTDRAWSURFACE, "lpNewRenderTarget"), (DWORD, "dwFlags")]),
+ StdMethod(HRESULT, "GetRenderTarget", [Out(Pointer(LPDIRECTDRAWSURFACE), "lplpRenderTarget")]),
+ StdMethod(HRESULT, "Begin", [(D3DPRIMITIVETYPE, "d3dpt"), (D3DVERTEXTYPE, "dwVertexTypeDesc"), (DWORD, "dwFlags")]),
+ StdMethod(HRESULT, "BeginIndexed", [(D3DPRIMITIVETYPE, "d3dptPrimitiveType"), (D3DVERTEXTYPE, "d3dvtVertexType"), (LPVOID, "lpvVertices"), (DWORD, "dwNumVertices"), (DWORD, "dwFlags")]),
+ StdMethod(HRESULT, "Vertex", [(LPVOID, "lpVertexType")]),
+ StdMethod(HRESULT, "Index", [(WORD, "wVertexIndex")]),
+ StdMethod(HRESULT, "End", [(DWORD, "dwFlags")]),
+ StdMethod(HRESULT, "GetRenderState", [(D3DRENDERSTATETYPE, "dwRenderStateType"), Out(LPDWORD, "lpdwRenderState")]),
+ StdMethod(HRESULT, "SetRenderState", [(D3DRENDERSTATETYPE, "dwRenderStateType"), (DWORD, "dwRenderState")]),
+ StdMethod(HRESULT, "GetLightState", [(D3DLIGHTSTATETYPE, "dwLightStateType"), Out(LPDWORD, "lpdwLightState")]),
+ StdMethod(HRESULT, "SetLightState", [(D3DLIGHTSTATETYPE, "dwLightStateType"), (DWORD, "dwLightState")]),
+ StdMethod(HRESULT, "SetTransform", [(D3DTRANSFORMSTATETYPE, "dtstTransformStateType"), (LPD3DMATRIX, "lpD3DMatrix")]),
+ StdMethod(HRESULT, "GetTransform", [(D3DTRANSFORMSTATETYPE, "dtstTransformStateType"), Out(LPD3DMATRIX, "lpD3DMatrix")]),
+ StdMethod(HRESULT, "MultiplyTransform", [(D3DTRANSFORMSTATETYPE, "dtstTransformStateType"), (LPD3DMATRIX, "lpD3DMatrix")]),
+ StdMethod(HRESULT, "DrawPrimitive", [(D3DPRIMITIVETYPE, "d3dptPrimitiveType"), (D3DVERTEXTYPE, "d3dvtVertexType"), (LPVOID, "lpvVertices"), (DWORD, "dwVertexCount"), (DWORD, "dwFlags")]),
+ StdMethod(HRESULT, "DrawIndexedPrimitive", [(D3DPRIMITIVETYPE, "d3dptPrimitiveType"), (D3DVERTEXTYPE, "d3dvtVertexType"), (LPVOID, "lpvVertices"), (DWORD, "dwVertexCount"), (LPWORD, "dwIndices"), (DWORD, "dwIndexCount"), (DWORD, "dwFlags")]),
+ StdMethod(HRESULT, "SetClipStatus", [(LPD3DCLIPSTATUS, "lpD3DClipStatus")]),
+ StdMethod(HRESULT, "GetClipStatus", [(LPD3DCLIPSTATUS, "lpD3DClipStatus")]),
]
IDirect3DDevice3.methods += [
- Method(HRESULT, "GetCaps", [Out(LPD3DDEVICEDESC, "lpD3DHWDevDesc"), Out(LPD3DDEVICEDESC, "lpD3DHELDevDesc")]),
- Method(HRESULT, "GetStats", [Out(LPD3DSTATS, "lpD3DStats")]),
- Method(HRESULT, "AddViewport", [(LPDIRECT3DVIEWPORT3, "lpDirect3DViewport3")]),
- Method(HRESULT, "DeleteViewport", [(LPDIRECT3DVIEWPORT3, "lpDirect3DViewport3")]),
- Method(HRESULT, "NextViewport", [(LPDIRECT3DVIEWPORT3, "lpDirect3DViewport3"), Out(Pointer(LPDIRECT3DVIEWPORT3), "lplpDirect3DViewport3"), (DWORD, "dwFlags")]),
- Method(HRESULT, "EnumTextureFormats", [(LPD3DENUMPIXELFORMATSCALLBACK, "lpD3DEnumPixelProc"), (LPVOID, "lpArg")]),
- Method(HRESULT, "BeginScene", []),
- Method(HRESULT, "EndScene", []),
- Method(HRESULT, "GetDirect3D", [Out(Pointer(LPDIRECT3D3), "lplpDirect3D3")]),
- Method(HRESULT, "SetCurrentViewport", [(LPDIRECT3DVIEWPORT3, "lpDirect3DViewport3")]),
- Method(HRESULT, "GetCurrentViewport", [Out(Pointer(LPDIRECT3DVIEWPORT3), "lplpDirect3DViewport3")]),
- Method(HRESULT, "SetRenderTarget", [(LPDIRECTDRAWSURFACE4, "lpNewRenderTarget"), (DWORD, "dwFlags")]),
- Method(HRESULT, "GetRenderTarget", [Out(Pointer(LPDIRECTDRAWSURFACE4), "lplpRenderTarget")]),
- Method(HRESULT, "Begin", [(D3DPRIMITIVETYPE, "d3dptPrimitiveType"), (DWORD, "dwVertexTypeDesc"), (DWORD, "dwFlags")]),
- Method(HRESULT, "BeginIndexed", [(D3DPRIMITIVETYPE, "d3dptPrimitiveType"), (DWORD, "d3dvtVertexType"), (LPVOID, "lpvVertices"), (DWORD, "dwNumVertices"), (DWORD, "dwFlags")]),
- Method(HRESULT, "Vertex", [(LPVOID, "lpVertexType")]),
- Method(HRESULT, "Index", [(WORD, "wVertexIndex")]),
- Method(HRESULT, "End", [(DWORD, "dwFlags")]),
- Method(HRESULT, "GetRenderState", [(D3DRENDERSTATETYPE, "dwRenderStateType"), Out(LPDWORD, "lpdwRenderState")]),
- Method(HRESULT, "SetRenderState", [(D3DRENDERSTATETYPE, "dwRenderStateType"), (DWORD, "dwRenderState")]),
- Method(HRESULT, "GetLightState", [(D3DLIGHTSTATETYPE, "dwLightStateType"), Out(LPDWORD, "lpdwLightState")]),
- Method(HRESULT, "SetLightState", [(D3DLIGHTSTATETYPE, "dwLightStateType"), (DWORD, "dwLightState")]),
- Method(HRESULT, "SetTransform", [(D3DTRANSFORMSTATETYPE, "dtstTransformStateType"), (LPD3DMATRIX, "lpD3DMatrix")]),
- Method(HRESULT, "GetTransform", [(D3DTRANSFORMSTATETYPE, "dtstTransformStateType"), Out(LPD3DMATRIX, "lpD3DMatrix")]),
- Method(HRESULT, "MultiplyTransform", [(D3DTRANSFORMSTATETYPE, "dtstTransformStateType"), (LPD3DMATRIX, "lpD3DMatrix")]),
- Method(HRESULT, "DrawPrimitive", [(D3DPRIMITIVETYPE, "d3dptPrimitiveType"), (DWORD, "d3dvtVertexType"), (LPVOID, "lpvVertices"), (DWORD, "dwVertexCount"), (DWORD, "dwFlags")]),
- Method(HRESULT, "DrawIndexedPrimitive", [(D3DPRIMITIVETYPE, "d3dptPrimitiveType"), (DWORD, "d3dvtVertexType"), (LPVOID, "lpvVertices"), (DWORD, "dwVertexCount"), (LPWORD, "dwIndices"), (DWORD, "dwIndexCount"), (DWORD, "dwFlags")]),
- Method(HRESULT, "SetClipStatus", [(LPD3DCLIPSTATUS, "lpD3DClipStatus")]),
- Method(HRESULT, "GetClipStatus", [Out(LPD3DCLIPSTATUS, "lpD3DClipStatus")]),
- Method(HRESULT, "DrawPrimitiveStrided", [(D3DPRIMITIVETYPE, "d3dptPrimitiveType"), (DWORD, "dwVertexType"), (LPD3DDRAWPRIMITIVESTRIDEDDATA, "lpD3DDrawPrimStrideData"), (DWORD, "dwVertexCount"), (DWORD, "dwFlags")]),
- Method(HRESULT, "DrawIndexedPrimitiveStrided", [(D3DPRIMITIVETYPE, "d3dptPrimitiveType"), (DWORD, "dwVertexType"), (LPD3DDRAWPRIMITIVESTRIDEDDATA, "lpD3DDrawPrimStrideData"), (DWORD, "dwVertexCount"), (LPWORD, "lpIndex"), (DWORD, "dwIndexCount"), (DWORD, "dwFlags")]),
- Method(HRESULT, "DrawPrimitiveVB", [(D3DPRIMITIVETYPE, "d3dptPrimitiveType"), (LPDIRECT3DVERTEXBUFFER, "lpD3DVertexBuf"), (DWORD, "dwStartVertex"), (DWORD, "dwNumVertices"), (DWORD, "dwFlags")]),
- Method(HRESULT, "DrawIndexedPrimitiveVB", [(D3DPRIMITIVETYPE, "d3dptPrimitiveType"), (LPDIRECT3DVERTEXBUFFER, "lpD3DVertexBuf"), (LPWORD, "lpwIndices"), (DWORD, "dwIndexCount"), (DWORD, "dwFlags")]),
- Method(HRESULT, "ComputeSphereVisibility", [(LPD3DVECTOR, "lpCenters"), (LPD3DVALUE, "lpRadii"), (DWORD, "dwNumSpheres"), (DWORD, "dwFlags"), (LPDWORD, "lpdwReturnValues")]),
- Method(HRESULT, "GetTexture", [(DWORD, "dwStage"), Out(Pointer(LPDIRECT3DTEXTURE2), "lplpTexture2")]),
- Method(HRESULT, "SetTexture", [(DWORD, "dwStage"), (LPDIRECT3DTEXTURE2, "lpTexture2")]),
- Method(HRESULT, "GetTextureStageState", [(DWORD, "dwStage"), (D3DTEXTURESTAGESTATETYPE, "d3dTexStageStateType"), Out(LPDWORD, "lpdwState")]),
- Method(HRESULT, "SetTextureStageState", [(DWORD, "dwStage"), (D3DTEXTURESTAGESTATETYPE, "d3dTexStageStateType"), (DWORD, "dwState")]),
- Method(HRESULT, "ValidateDevice", [(LPDWORD, "lpdwPasses")]),
+ StdMethod(HRESULT, "GetCaps", [Out(LPD3DDEVICEDESC, "lpD3DHWDevDesc"), Out(LPD3DDEVICEDESC, "lpD3DHELDevDesc")]),
+ StdMethod(HRESULT, "GetStats", [Out(LPD3DSTATS, "lpD3DStats")]),
+ StdMethod(HRESULT, "AddViewport", [(LPDIRECT3DVIEWPORT3, "lpDirect3DViewport3")]),
+ StdMethod(HRESULT, "DeleteViewport", [(LPDIRECT3DVIEWPORT3, "lpDirect3DViewport3")]),
+ StdMethod(HRESULT, "NextViewport", [(LPDIRECT3DVIEWPORT3, "lpDirect3DViewport3"), Out(Pointer(LPDIRECT3DVIEWPORT3), "lplpDirect3DViewport3"), (DWORD, "dwFlags")]),
+ StdMethod(HRESULT, "EnumTextureFormats", [(LPD3DENUMPIXELFORMATSCALLBACK, "lpD3DEnumPixelProc"), (LPVOID, "lpArg")]),
+ StdMethod(HRESULT, "BeginScene", []),
+ StdMethod(HRESULT, "EndScene", []),
+ StdMethod(HRESULT, "GetDirect3D", [Out(Pointer(LPDIRECT3D3), "lplpDirect3D3")]),
+ StdMethod(HRESULT, "SetCurrentViewport", [(LPDIRECT3DVIEWPORT3, "lpDirect3DViewport3")]),
+ StdMethod(HRESULT, "GetCurrentViewport", [Out(Pointer(LPDIRECT3DVIEWPORT3), "lplpDirect3DViewport3")]),
+ StdMethod(HRESULT, "SetRenderTarget", [(LPDIRECTDRAWSURFACE4, "lpNewRenderTarget"), (DWORD, "dwFlags")]),
+ StdMethod(HRESULT, "GetRenderTarget", [Out(Pointer(LPDIRECTDRAWSURFACE4), "lplpRenderTarget")]),
+ StdMethod(HRESULT, "Begin", [(D3DPRIMITIVETYPE, "d3dptPrimitiveType"), (DWORD, "dwVertexTypeDesc"), (DWORD, "dwFlags")]),
+ StdMethod(HRESULT, "BeginIndexed", [(D3DPRIMITIVETYPE, "d3dptPrimitiveType"), (DWORD, "d3dvtVertexType"), (LPVOID, "lpvVertices"), (DWORD, "dwNumVertices"), (DWORD, "dwFlags")]),
+ StdMethod(HRESULT, "Vertex", [(LPVOID, "lpVertexType")]),
+ StdMethod(HRESULT, "Index", [(WORD, "wVertexIndex")]),
+ StdMethod(HRESULT, "End", [(DWORD, "dwFlags")]),
+ StdMethod(HRESULT, "GetRenderState", [(D3DRENDERSTATETYPE, "dwRenderStateType"), Out(LPDWORD, "lpdwRenderState")]),
+ StdMethod(HRESULT, "SetRenderState", [(D3DRENDERSTATETYPE, "dwRenderStateType"), (DWORD, "dwRenderState")]),
+ StdMethod(HRESULT, "GetLightState", [(D3DLIGHTSTATETYPE, "dwLightStateType"), Out(LPDWORD, "lpdwLightState")]),
+ StdMethod(HRESULT, "SetLightState", [(D3DLIGHTSTATETYPE, "dwLightStateType"), (DWORD, "dwLightState")]),
+ StdMethod(HRESULT, "SetTransform", [(D3DTRANSFORMSTATETYPE, "dtstTransformStateType"), (LPD3DMATRIX, "lpD3DMatrix")]),
+ StdMethod(HRESULT, "GetTransform", [(D3DTRANSFORMSTATETYPE, "dtstTransformStateType"), Out(LPD3DMATRIX, "lpD3DMatrix")]),
+ StdMethod(HRESULT, "MultiplyTransform", [(D3DTRANSFORMSTATETYPE, "dtstTransformStateType"), (LPD3DMATRIX, "lpD3DMatrix")]),
+ StdMethod(HRESULT, "DrawPrimitive", [(D3DPRIMITIVETYPE, "d3dptPrimitiveType"), (DWORD, "d3dvtVertexType"), (LPVOID, "lpvVertices"), (DWORD, "dwVertexCount"), (DWORD, "dwFlags")]),
+ StdMethod(HRESULT, "DrawIndexedPrimitive", [(D3DPRIMITIVETYPE, "d3dptPrimitiveType"), (DWORD, "d3dvtVertexType"), (LPVOID, "lpvVertices"), (DWORD, "dwVertexCount"), (LPWORD, "dwIndices"), (DWORD, "dwIndexCount"), (DWORD, "dwFlags")]),
+ StdMethod(HRESULT, "SetClipStatus", [(LPD3DCLIPSTATUS, "lpD3DClipStatus")]),
+ StdMethod(HRESULT, "GetClipStatus", [Out(LPD3DCLIPSTATUS, "lpD3DClipStatus")]),
+ StdMethod(HRESULT, "DrawPrimitiveStrided", [(D3DPRIMITIVETYPE, "d3dptPrimitiveType"), (DWORD, "dwVertexType"), (LPD3DDRAWPRIMITIVESTRIDEDDATA, "lpD3DDrawPrimStrideData"), (DWORD, "dwVertexCount"), (DWORD, "dwFlags")]),
+ StdMethod(HRESULT, "DrawIndexedPrimitiveStrided", [(D3DPRIMITIVETYPE, "d3dptPrimitiveType"), (DWORD, "dwVertexType"), (LPD3DDRAWPRIMITIVESTRIDEDDATA, "lpD3DDrawPrimStrideData"), (DWORD, "dwVertexCount"), (LPWORD, "lpIndex"), (DWORD, "dwIndexCount"), (DWORD, "dwFlags")]),
+ StdMethod(HRESULT, "DrawPrimitiveVB", [(D3DPRIMITIVETYPE, "d3dptPrimitiveType"), (LPDIRECT3DVERTEXBUFFER, "lpD3DVertexBuf"), (DWORD, "dwStartVertex"), (DWORD, "dwNumVertices"), (DWORD, "dwFlags")]),
+ StdMethod(HRESULT, "DrawIndexedPrimitiveVB", [(D3DPRIMITIVETYPE, "d3dptPrimitiveType"), (LPDIRECT3DVERTEXBUFFER, "lpD3DVertexBuf"), (LPWORD, "lpwIndices"), (DWORD, "dwIndexCount"), (DWORD, "dwFlags")]),
+ StdMethod(HRESULT, "ComputeSphereVisibility", [(LPD3DVECTOR, "lpCenters"), (LPD3DVALUE, "lpRadii"), (DWORD, "dwNumSpheres"), (DWORD, "dwFlags"), (LPDWORD, "lpdwReturnValues")]),
+ StdMethod(HRESULT, "GetTexture", [(DWORD, "dwStage"), Out(Pointer(LPDIRECT3DTEXTURE2), "lplpTexture2")]),
+ StdMethod(HRESULT, "SetTexture", [(DWORD, "dwStage"), (LPDIRECT3DTEXTURE2, "lpTexture2")]),
+ StdMethod(HRESULT, "GetTextureStageState", [(DWORD, "dwStage"), (D3DTEXTURESTAGESTATETYPE, "d3dTexStageStateType"), Out(LPDWORD, "lpdwState")]),
+ StdMethod(HRESULT, "SetTextureStageState", [(DWORD, "dwStage"), (D3DTEXTURESTAGESTATETYPE, "d3dTexStageStateType"), (DWORD, "dwState")]),
+ StdMethod(HRESULT, "ValidateDevice", [(LPDWORD, "lpdwPasses")]),
]
IDirect3DDevice7.methods += [
- Method(HRESULT, "GetCaps", [Out(LPD3DDEVICEDESC7, "lpD3DHELDevDesc")]),
- Method(HRESULT, "EnumTextureFormats", [(LPD3DENUMPIXELFORMATSCALLBACK, "lpD3DEnumPixelProc"), (LPVOID, "lpArg")]),
- Method(HRESULT, "BeginScene", []),
- Method(HRESULT, "EndScene", []),
- Method(HRESULT, "GetDirect3D", [Out(Pointer(LPDIRECT3D7), "lplpDirect3D3")]),
- Method(HRESULT, "SetRenderTarget", [(LPDIRECTDRAWSURFACE7, "lpNewRenderTarget"), (DWORD, "dwFlags")]),
- Method(HRESULT, "GetRenderTarget", [Out(Pointer(LPDIRECTDRAWSURFACE7), "lplpRenderTarget")]),
- Method(HRESULT, "Clear", [(DWORD, "dwCount"), (LPD3DRECT, "lpRects"), (DWORD, "dwFlags"), (D3DCOLOR, "dwColor"), (D3DVALUE, "dvZ"), (DWORD, "dwStencil")]),
- Method(HRESULT, "SetTransform", [(D3DTRANSFORMSTATETYPE, "dtstTransformStateType"), (LPD3DMATRIX, "lpD3DMatrix")]),
- Method(HRESULT, "GetTransform", [(D3DTRANSFORMSTATETYPE, "dtstTransformStateType"), Out(LPD3DMATRIX, "lpD3DMatrix")]),
- Method(HRESULT, "SetViewport", [(LPD3DVIEWPORT7, "lpData")]),
- Method(HRESULT, "MultiplyTransform", [(D3DTRANSFORMSTATETYPE, "dtstTransformStateType"), (LPD3DMATRIX, "lpD3DMatrix")]),
- Method(HRESULT, "GetViewport", [Out(LPD3DVIEWPORT7, "lpData")]),
- Method(HRESULT, "SetMaterial", [(LPD3DMATERIAL7, "lpMat")]),
- Method(HRESULT, "GetMaterial", [Out(LPD3DMATERIAL7, "lpMat")]),
- Method(HRESULT, "SetLight", [(DWORD, "dwLightIndex"), (LPD3DLIGHT7, "lpLight")]),
- Method(HRESULT, "GetLight", [(DWORD, "dwLightIndex"), (LPD3DLIGHT7, "lpLight")]),
- Method(HRESULT, "SetRenderState", [(D3DRENDERSTATETYPE, "dwRenderStateType"), (DWORD, "dwRenderState")]),
- Method(HRESULT, "GetRenderState", [(D3DRENDERSTATETYPE, "dwRenderStateType"), Out(LPDWORD, "lpdwRenderState")]),
- Method(HRESULT, "BeginStateBlock", []),
- Method(HRESULT, "EndStateBlock", [Out(LPDWORD, "lpdwBlockHandle")]),
- Method(HRESULT, "PreLoad", [(LPDIRECTDRAWSURFACE7, "lpddsTexture")]),
- Method(HRESULT, "DrawPrimitive", [(D3DPRIMITIVETYPE, "d3dptPrimitiveType"), (DWORD, "d3dvtVertexType"), (LPVOID, "lpvVertices"), (DWORD, "dwVertexCount"), (DWORD, "dwFlags")]),
- Method(HRESULT, "DrawIndexedPrimitive", [(D3DPRIMITIVETYPE, "d3dptPrimitiveType"), (DWORD, "d3dvtVertexType"), (LPVOID, "lpvVertices"), (DWORD, "dwVertexCount"), (LPWORD, "dwIndices"), (DWORD, "dwIndexCount"), (DWORD, "dwFlags")]),
- Method(HRESULT, "SetClipStatus", [(LPD3DCLIPSTATUS, "lpD3DClipStatus")]),
- Method(HRESULT, "GetClipStatus", [Out(LPD3DCLIPSTATUS, "lpD3DClipStatus")]),
- Method(HRESULT, "DrawPrimitiveStrided", [(D3DPRIMITIVETYPE, "d3dptPrimitiveType"), (DWORD, "dwVertexType"), (LPD3DDRAWPRIMITIVESTRIDEDDATA, "lpD3DDrawPrimStrideData"), (DWORD, "dwVertexCount"), (DWORD, "dwFlags")]),
- Method(HRESULT, "DrawIndexedPrimitiveStrided", [(D3DPRIMITIVETYPE, "d3dptPrimitiveType"), (DWORD, "dwVertexType"), (LPD3DDRAWPRIMITIVESTRIDEDDATA, "lpD3DDrawPrimStrideData"), (DWORD, "dwVertexCount"), (LPWORD, "lpIndex"), (DWORD, "dwIndexCount"), (DWORD, "dwFlags")]),
- Method(HRESULT, "DrawPrimitiveVB", [(D3DPRIMITIVETYPE, "d3dptPrimitiveType"), (LPDIRECT3DVERTEXBUFFER7, "lpD3DVertexBuf"), (DWORD, "dwStartVertex"), (DWORD, "dwNumVertices"), (DWORD, "dwFlags")]),
- Method(HRESULT, "DrawIndexedPrimitiveVB", [(D3DPRIMITIVETYPE, "d3dptPrimitiveType"), (LPDIRECT3DVERTEXBUFFER7, "lpD3DVertexBuf"), (DWORD, "dwStartVertex"), (DWORD, "dwNumVertices"), (LPWORD, "lpwIndices"), (DWORD, "dwIndexCount"), (DWORD, "dwFlags")]),
- Method(HRESULT, "ComputeSphereVisibility", [(LPD3DVECTOR, "lpCenters"), (LPD3DVALUE, "lpRadii"), (DWORD, "dwNumSpheres"), (DWORD, "dwFlags"), (LPDWORD, "lpdwReturnValues")]),
- Method(HRESULT, "GetTexture", [(DWORD, "dwStage"), Out(Pointer(LPDIRECTDRAWSURFACE7), "lpTexture")]),
- Method(HRESULT, "SetTexture", [(DWORD, "dwStage"), (LPDIRECTDRAWSURFACE7, "lpTexture")]),
- Method(HRESULT, "GetTextureStageState", [(DWORD, "dwStage"), (D3DTEXTURESTAGESTATETYPE, "d3dTexStageStateType"), Out(LPDWORD, "lpdwState")]),
- Method(HRESULT, "SetTextureStageState", [(DWORD, "dwStage"), (D3DTEXTURESTAGESTATETYPE, "d3dTexStageStateType"), (DWORD, "dwState")]),
- Method(HRESULT, "ValidateDevice", [Out(LPDWORD, "lpdwPasses")]),
- Method(HRESULT, "ApplyStateBlock", [(DWORD, "dwBlockHandle")]),
- Method(HRESULT, "CaptureStateBlock", [(DWORD, "dwBlockHandle")]),
- Method(HRESULT, "DeleteStateBlock", [(DWORD, "dwBlockHandle")]),
- Method(HRESULT, "CreateStateBlock", [(D3DSTATEBLOCKTYPE, "d3dsbType"), Out(LPDWORD, "lpdwBlockHandle")]),
- Method(HRESULT, "Load", [(LPDIRECTDRAWSURFACE7, "lpDestTex"), (LPPOINT, "lpDestPoint"), (LPDIRECTDRAWSURFACE7, "lpSrcTex"), (LPRECT, "lprcSrcRect"), (DWORD, "dwFlags")]),
- Method(HRESULT, "LightEnable", [(DWORD, "dwLightIndex"), (BOOL, "bEnable")]),
- Method(HRESULT, "GetLightEnable", [(DWORD, "dwLightIndex"), Out(Pointer(BOOL), "pbEnable")]),
- Method(HRESULT, "SetClipPlane", [(DWORD, "dwIndex"), (Pointer(D3DVALUE), "pPlaneEquation")]),
- Method(HRESULT, "GetClipPlane", [(DWORD, "dwIndex"), Out(Pointer(D3DVALUE), "pPlaneEquation")]),
- Method(HRESULT, "GetInfo", [(DWORD, "dwDevInfoID"), Out(LPVOID, "pDevInfoStruct"), (DWORD, "dwSize")]),
+ StdMethod(HRESULT, "GetCaps", [Out(LPD3DDEVICEDESC7, "lpD3DHELDevDesc")]),
+ StdMethod(HRESULT, "EnumTextureFormats", [(LPD3DENUMPIXELFORMATSCALLBACK, "lpD3DEnumPixelProc"), (LPVOID, "lpArg")]),
+ StdMethod(HRESULT, "BeginScene", []),
+ StdMethod(HRESULT, "EndScene", []),
+ StdMethod(HRESULT, "GetDirect3D", [Out(Pointer(LPDIRECT3D7), "lplpDirect3D3")]),
+ StdMethod(HRESULT, "SetRenderTarget", [(LPDIRECTDRAWSURFACE7, "lpNewRenderTarget"), (DWORD, "dwFlags")]),
+ StdMethod(HRESULT, "GetRenderTarget", [Out(Pointer(LPDIRECTDRAWSURFACE7), "lplpRenderTarget")]),
+ StdMethod(HRESULT, "Clear", [(DWORD, "dwCount"), (LPD3DRECT, "lpRects"), (DWORD, "dwFlags"), (D3DCOLOR, "dwColor"), (D3DVALUE, "dvZ"), (DWORD, "dwStencil")]),
+ StdMethod(HRESULT, "SetTransform", [(D3DTRANSFORMSTATETYPE, "dtstTransformStateType"), (LPD3DMATRIX, "lpD3DMatrix")]),
+ StdMethod(HRESULT, "GetTransform", [(D3DTRANSFORMSTATETYPE, "dtstTransformStateType"), Out(LPD3DMATRIX, "lpD3DMatrix")]),
+ StdMethod(HRESULT, "SetViewport", [(LPD3DVIEWPORT7, "lpData")]),
+ StdMethod(HRESULT, "MultiplyTransform", [(D3DTRANSFORMSTATETYPE, "dtstTransformStateType"), (LPD3DMATRIX, "lpD3DMatrix")]),
+ StdMethod(HRESULT, "GetViewport", [Out(LPD3DVIEWPORT7, "lpData")]),
+ StdMethod(HRESULT, "SetMaterial", [(LPD3DMATERIAL7, "lpMat")]),
+ StdMethod(HRESULT, "GetMaterial", [Out(LPD3DMATERIAL7, "lpMat")]),
+ StdMethod(HRESULT, "SetLight", [(DWORD, "dwLightIndex"), (LPD3DLIGHT7, "lpLight")]),
+ StdMethod(HRESULT, "GetLight", [(DWORD, "dwLightIndex"), (LPD3DLIGHT7, "lpLight")]),
+ StdMethod(HRESULT, "SetRenderState", [(D3DRENDERSTATETYPE, "dwRenderStateType"), (DWORD, "dwRenderState")]),
+ StdMethod(HRESULT, "GetRenderState", [(D3DRENDERSTATETYPE, "dwRenderStateType"), Out(LPDWORD, "lpdwRenderState")]),
+ StdMethod(HRESULT, "BeginStateBlock", []),
+ StdMethod(HRESULT, "EndStateBlock", [Out(LPDWORD, "lpdwBlockHandle")]),
+ StdMethod(HRESULT, "PreLoad", [(LPDIRECTDRAWSURFACE7, "lpddsTexture")]),
+ StdMethod(HRESULT, "DrawPrimitive", [(D3DPRIMITIVETYPE, "d3dptPrimitiveType"), (D3DFVF, "d3dvtVertexType"), (LPVOID, "lpvVertices"), (DWORD, "dwVertexCount"), (DWORD, "dwFlags")]),
+ StdMethod(HRESULT, "DrawIndexedPrimitive", [(D3DPRIMITIVETYPE, "d3dptPrimitiveType"), (D3DFVF, "d3dvtVertexType"), (LPVOID, "lpvVertices"), (DWORD, "dwVertexCount"), (LPWORD, "dwIndices"), (DWORD, "dwIndexCount"), (DWORD, "dwFlags")]),
+ StdMethod(HRESULT, "SetClipStatus", [(LPD3DCLIPSTATUS, "lpD3DClipStatus")]),
+ StdMethod(HRESULT, "GetClipStatus", [Out(LPD3DCLIPSTATUS, "lpD3DClipStatus")]),
+ StdMethod(HRESULT, "DrawPrimitiveStrided", [(D3DPRIMITIVETYPE, "d3dptPrimitiveType"), (D3DFVF, "dwVertexType"), (LPD3DDRAWPRIMITIVESTRIDEDDATA, "lpD3DDrawPrimStrideData"), (DWORD, "dwVertexCount"), (DWORD, "dwFlags")]),
+ StdMethod(HRESULT, "DrawIndexedPrimitiveStrided", [(D3DPRIMITIVETYPE, "d3dptPrimitiveType"), (D3DFVF, "dwVertexType"), (LPD3DDRAWPRIMITIVESTRIDEDDATA, "lpD3DDrawPrimStrideData"), (DWORD, "dwVertexCount"), (LPWORD, "lpIndex"), (DWORD, "dwIndexCount"), (DWORD, "dwFlags")]),
+ StdMethod(HRESULT, "DrawPrimitiveVB", [(D3DPRIMITIVETYPE, "d3dptPrimitiveType"), (LPDIRECT3DVERTEXBUFFER7, "lpD3DVertexBuf"), (DWORD, "dwStartVertex"), (DWORD, "dwNumVertices"), (DWORD, "dwFlags")]),
+ StdMethod(HRESULT, "DrawIndexedPrimitiveVB", [(D3DPRIMITIVETYPE, "d3dptPrimitiveType"), (LPDIRECT3DVERTEXBUFFER7, "lpD3DVertexBuf"), (DWORD, "dwStartVertex"), (DWORD, "dwNumVertices"), (LPWORD, "lpwIndices"), (DWORD, "dwIndexCount"), (DWORD, "dwFlags")]),
+ StdMethod(HRESULT, "ComputeSphereVisibility", [(LPD3DVECTOR, "lpCenters"), (LPD3DVALUE, "lpRadii"), (DWORD, "dwNumSpheres"), (DWORD, "dwFlags"), (LPDWORD, "lpdwReturnValues")]),
+ StdMethod(HRESULT, "GetTexture", [(DWORD, "dwStage"), Out(Pointer(LPDIRECTDRAWSURFACE7), "lpTexture")]),
+ StdMethod(HRESULT, "SetTexture", [(DWORD, "dwStage"), (LPDIRECTDRAWSURFACE7, "lpTexture")]),
+ StdMethod(HRESULT, "GetTextureStageState", [(DWORD, "dwStage"), (D3DTEXTURESTAGESTATETYPE, "d3dTexStageStateType"), Out(LPDWORD, "lpdwState")]),
+ StdMethod(HRESULT, "SetTextureStageState", [(DWORD, "dwStage"), (D3DTEXTURESTAGESTATETYPE, "d3dTexStageStateType"), (DWORD, "dwState")]),
+ StdMethod(HRESULT, "ValidateDevice", [Out(LPDWORD, "lpdwPasses")]),
+ StdMethod(HRESULT, "ApplyStateBlock", [(DWORD, "dwBlockHandle")]),
+ StdMethod(HRESULT, "CaptureStateBlock", [(DWORD, "dwBlockHandle")]),
+ StdMethod(HRESULT, "DeleteStateBlock", [(DWORD, "dwBlockHandle")]),
+ StdMethod(HRESULT, "CreateStateBlock", [(D3DSTATEBLOCKTYPE, "d3dsbType"), Out(LPDWORD, "lpdwBlockHandle")]),
+ StdMethod(HRESULT, "Load", [(LPDIRECTDRAWSURFACE7, "lpDestTex"), (LPPOINT, "lpDestPoint"), (LPDIRECTDRAWSURFACE7, "lpSrcTex"), (LPRECT, "lprcSrcRect"), (DWORD, "dwFlags")]),
+ StdMethod(HRESULT, "LightEnable", [(DWORD, "dwLightIndex"), (BOOL, "bEnable")]),
+ StdMethod(HRESULT, "GetLightEnable", [(DWORD, "dwLightIndex"), Out(Pointer(BOOL), "pbEnable")]),
+ StdMethod(HRESULT, "SetClipPlane", [(DWORD, "dwIndex"), (Pointer(D3DVALUE), "pPlaneEquation")]),
+ StdMethod(HRESULT, "GetClipPlane", [(DWORD, "dwIndex"), Out(Pointer(D3DVALUE), "pPlaneEquation")]),
+ StdMethod(HRESULT, "GetInfo", [(DWORD, "dwDevInfoID"), Out(LPVOID, "pDevInfoStruct"), (DWORD, "dwSize")]),
]
IDirect3DExecuteBuffer.methods += [
- Method(HRESULT, "Initialize", [(LPDIRECT3DDEVICE, "lpDirect3DDevice"), (LPD3DEXECUTEBUFFERDESC, "lpDesc")]),
- Method(HRESULT, "Lock", [(LPD3DEXECUTEBUFFERDESC, "lpDesc")]),
- Method(HRESULT, "Unlock", []),
- Method(HRESULT, "SetExecuteData", [(LPD3DEXECUTEDATA, "lpData")]),
- Method(HRESULT, "GetExecuteData", [Out(LPD3DEXECUTEDATA, "lpData")]),
- Method(HRESULT, "Validate", [(LPDWORD, "lpdwOffset"), (LPD3DVALIDATECALLBACK, "lpFunc"), (LPVOID, "lpUserArg"), (DWORD, "dwReserved")]),
- Method(HRESULT, "Optimize", [(DWORD, "dwDummy")]),
+ StdMethod(HRESULT, "Initialize", [(LPDIRECT3DDEVICE, "lpDirect3DDevice"), (LPD3DEXECUTEBUFFERDESC, "lpDesc")]),
+ StdMethod(HRESULT, "Lock", [(LPD3DEXECUTEBUFFERDESC, "lpDesc")]),
+ StdMethod(HRESULT, "Unlock", []),
+ StdMethod(HRESULT, "SetExecuteData", [(LPD3DEXECUTEDATA, "lpData")]),
+ StdMethod(HRESULT, "GetExecuteData", [Out(LPD3DEXECUTEDATA, "lpData")]),
+ StdMethod(HRESULT, "Validate", [(LPDWORD, "lpdwOffset"), (LPD3DVALIDATECALLBACK, "lpFunc"), (LPVOID, "lpUserArg"), (DWORD, "dwReserved")]),
+ StdMethod(HRESULT, "Optimize", [(DWORD, "dwDummy")]),
]
IDirect3DLight.methods += [
- Method(HRESULT, "Initialize", [(LPDIRECT3D, "lpDirect3D")]),
- Method(HRESULT, "SetLight", [(LPD3DLIGHT, "lpLight")]),
- Method(HRESULT, "GetLight", [Out(LPD3DLIGHT, "lpLight")]),
+ StdMethod(HRESULT, "Initialize", [(LPDIRECT3D, "lpDirect3D")]),
+ StdMethod(HRESULT, "SetLight", [(LPD3DLIGHT, "lpLight")]),
+ StdMethod(HRESULT, "GetLight", [Out(LPD3DLIGHT, "lpLight")]),
]
IDirect3DMaterial.methods += [
- Method(HRESULT, "Initialize", [(LPDIRECT3D, "lpDirect3D")]),
- Method(HRESULT, "SetMaterial", [(LPD3DMATERIAL, "lpMat")]),
- Method(HRESULT, "GetMaterial", [Out(LPD3DMATERIAL, "lpMat")]),
- Method(HRESULT, "GetHandle", [(LPDIRECT3DDEVICE, "lpDirect3DDevice"), Out(LPD3DMATERIALHANDLE, "lpHandle")]),
- Method(HRESULT, "Reserve", []),
- Method(HRESULT, "Unreserve", []),
+ StdMethod(HRESULT, "Initialize", [(LPDIRECT3D, "lpDirect3D")]),
+ StdMethod(HRESULT, "SetMaterial", [(LPD3DMATERIAL, "lpMat")]),
+ StdMethod(HRESULT, "GetMaterial", [Out(LPD3DMATERIAL, "lpMat")]),
+ StdMethod(HRESULT, "GetHandle", [(LPDIRECT3DDEVICE, "lpDirect3DDevice"), Out(LPD3DMATERIALHANDLE, "lpHandle")]),
+ StdMethod(HRESULT, "Reserve", []),
+ StdMethod(HRESULT, "Unreserve", []),
]
IDirect3DMaterial2.methods += [
- Method(HRESULT, "SetMaterial", [(LPD3DMATERIAL, "lpMat")]),
- Method(HRESULT, "GetMaterial", [Out(LPD3DMATERIAL, "lpMat")]),
- Method(HRESULT, "GetHandle", [(LPDIRECT3DDEVICE2, "lpDirect3DDevice2"), Out(LPD3DMATERIALHANDLE, "lpHandle")]),
+ StdMethod(HRESULT, "SetMaterial", [(LPD3DMATERIAL, "lpMat")]),
+ StdMethod(HRESULT, "GetMaterial", [Out(LPD3DMATERIAL, "lpMat")]),
+ StdMethod(HRESULT, "GetHandle", [(LPDIRECT3DDEVICE2, "lpDirect3DDevice2"), Out(LPD3DMATERIALHANDLE, "lpHandle")]),
]
IDirect3DMaterial3.methods += [
- Method(HRESULT, "SetMaterial", [(LPD3DMATERIAL, "lpMat")]),
- Method(HRESULT, "GetMaterial", [Out(LPD3DMATERIAL, "lpMat")]),
- Method(HRESULT, "GetHandle", [(LPDIRECT3DDEVICE3, "lpDirect3DDevice3"), Out(LPD3DMATERIALHANDLE, "lpHandle")]),
+ StdMethod(HRESULT, "SetMaterial", [(LPD3DMATERIAL, "lpMat")]),
+ StdMethod(HRESULT, "GetMaterial", [Out(LPD3DMATERIAL, "lpMat")]),
+ StdMethod(HRESULT, "GetHandle", [(LPDIRECT3DDEVICE3, "lpDirect3DDevice3"), Out(LPD3DMATERIALHANDLE, "lpHandle")]),
]
IDirect3DTexture.methods += [
- Method(HRESULT, "Initialize", [(LPDIRECT3DDEVICE, "lpDirect3DDevice"), (LPDIRECTDRAWSURFACE, "lpDDSurface")]),
- Method(HRESULT, "GetHandle", [(LPDIRECT3DDEVICE, "lpDirect3DDevice"), Out(LPD3DTEXTUREHANDLE, "lpHandle")]),
- Method(HRESULT, "PaletteChanged", [(DWORD, "dwStart"), (DWORD, "dwCount")]),
- Method(HRESULT, "Load", [(LPDIRECT3DTEXTURE, "lpD3DTexture")]),
- Method(HRESULT, "Unload", []),
+ StdMethod(HRESULT, "Initialize", [(LPDIRECT3DDEVICE, "lpDirect3DDevice"), (LPDIRECTDRAWSURFACE, "lpDDSurface")]),
+ StdMethod(HRESULT, "GetHandle", [(LPDIRECT3DDEVICE, "lpDirect3DDevice"), Out(LPD3DTEXTUREHANDLE, "lpHandle")]),
+ StdMethod(HRESULT, "PaletteChanged", [(DWORD, "dwStart"), (DWORD, "dwCount")]),
+ StdMethod(HRESULT, "Load", [(LPDIRECT3DTEXTURE, "lpD3DTexture")]),
+ StdMethod(HRESULT, "Unload", []),
]
IDirect3DTexture2.methods += [
- Method(HRESULT, "GetHandle", [(LPDIRECT3DDEVICE2, "lpDirect3DDevice2"), Out(LPD3DTEXTUREHANDLE, "lpHandle")]),
- Method(HRESULT, "PaletteChanged", [(DWORD, "dwStart"), (DWORD, "dwCount")]),
- Method(HRESULT, "Load", [(LPDIRECT3DTEXTURE2, "lpD3DTexture2")]),
+ StdMethod(HRESULT, "GetHandle", [(LPDIRECT3DDEVICE2, "lpDirect3DDevice2"), Out(LPD3DTEXTUREHANDLE, "lpHandle")]),
+ StdMethod(HRESULT, "PaletteChanged", [(DWORD, "dwStart"), (DWORD, "dwCount")]),
+ StdMethod(HRESULT, "Load", [(LPDIRECT3DTEXTURE2, "lpD3DTexture2")]),
]
IDirect3DViewport.methods += [
- Method(HRESULT, "Initialize", [(LPDIRECT3D, "lpDirect3D")]),
- Method(HRESULT, "GetViewport", [Out(LPD3DVIEWPORT, "lpData")]),
- Method(HRESULT, "SetViewport", [(LPD3DVIEWPORT, "lpData")]),
- Method(HRESULT, "TransformVertices", [(DWORD, "dwVertexCount"), (LPD3DTRANSFORMDATA, "lpData"), (DWORD, "dwFlags"), (LPDWORD, "lpOffScreen")]),
- Method(HRESULT, "LightElements", [(DWORD, "dwElementCount"), (LPD3DLIGHTDATA, "lpData")]),
- Method(HRESULT, "SetBackground", [(D3DMATERIALHANDLE, "hMat")]),
- Method(HRESULT, "GetBackground", [Out(LPD3DMATERIALHANDLE, "lphMat"), Out(LPBOOL, "lpValid")]),
- Method(HRESULT, "SetBackgroundDepth", [(LPDIRECTDRAWSURFACE, "lpDDSurface")]),
- Method(HRESULT, "GetBackgroundDepth", [Out(Pointer(LPDIRECTDRAWSURFACE), "lplpDDSurface"), Out(LPBOOL, "lpValid")]),
- Method(HRESULT, "Clear", [(DWORD, "dwCount"), (LPD3DRECT, "lpRects"), (DWORD, "dwFlags")]),
- Method(HRESULT, "AddLight", [(LPDIRECT3DLIGHT, "lpDirect3DLight")]),
- Method(HRESULT, "DeleteLight", [(LPDIRECT3DLIGHT, "lpDirect3DLight")]),
- Method(HRESULT, "NextLight", [(LPDIRECT3DLIGHT, "lpDirect3DLight"), Out(Pointer(LPDIRECT3DLIGHT), "lplpDirect3DLight"), (DWORD, "dwFlags")]),
+ StdMethod(HRESULT, "Initialize", [(LPDIRECT3D, "lpDirect3D")]),
+ StdMethod(HRESULT, "GetViewport", [Out(LPD3DVIEWPORT, "lpData")]),
+ StdMethod(HRESULT, "SetViewport", [(LPD3DVIEWPORT, "lpData")]),
+ StdMethod(HRESULT, "TransformVertices", [(DWORD, "dwVertexCount"), (LPD3DTRANSFORMDATA, "lpData"), (DWORD, "dwFlags"), (LPDWORD, "lpOffScreen")]),
+ StdMethod(HRESULT, "LightElements", [(DWORD, "dwElementCount"), (LPD3DLIGHTDATA, "lpData")]),
+ StdMethod(HRESULT, "SetBackground", [(D3DMATERIALHANDLE, "hMat")]),
+ StdMethod(HRESULT, "GetBackground", [Out(LPD3DMATERIALHANDLE, "lphMat"), Out(LPBOOL, "lpValid")]),
+ StdMethod(HRESULT, "SetBackgroundDepth", [(LPDIRECTDRAWSURFACE, "lpDDSurface")]),
+ StdMethod(HRESULT, "GetBackgroundDepth", [Out(Pointer(LPDIRECTDRAWSURFACE), "lplpDDSurface"), Out(LPBOOL, "lpValid")]),
+ StdMethod(HRESULT, "Clear", [(DWORD, "dwCount"), (LPD3DRECT, "lpRects"), (DWORD, "dwFlags")]),
+ StdMethod(HRESULT, "AddLight", [(LPDIRECT3DLIGHT, "lpDirect3DLight")]),
+ StdMethod(HRESULT, "DeleteLight", [(LPDIRECT3DLIGHT, "lpDirect3DLight")]),
+ StdMethod(HRESULT, "NextLight", [(LPDIRECT3DLIGHT, "lpDirect3DLight"), Out(Pointer(LPDIRECT3DLIGHT), "lplpDirect3DLight"), (DWORD, "dwFlags")]),
]
IDirect3DViewport2.methods += [
- Method(HRESULT, "GetViewport2", [Out(LPD3DVIEWPORT2, "lpData")]),
- Method(HRESULT, "SetViewport2", [(LPD3DVIEWPORT2, "lpData")]),
+ StdMethod(HRESULT, "GetViewport2", [Out(LPD3DVIEWPORT2, "lpData")]),
+ StdMethod(HRESULT, "SetViewport2", [(LPD3DVIEWPORT2, "lpData")]),
]
IDirect3DViewport3.methods += [
- Method(HRESULT, "SetBackgroundDepth2", [(LPDIRECTDRAWSURFACE4, "lpDDS")]),
- Method(HRESULT, "GetBackgroundDepth2", [Out(Pointer(LPDIRECTDRAWSURFACE4), "lplpDDS"), (LPBOOL, "lpValid")]),
- Method(HRESULT, "Clear2", [(DWORD, "dwCount"), (LPD3DRECT, "lpRects"), (DWORD, "dwFlags"), (D3DCOLOR, "dwColor"), (D3DVALUE, "dvZ"), (DWORD, "dwStencil")]),
+ StdMethod(HRESULT, "SetBackgroundDepth2", [(LPDIRECTDRAWSURFACE4, "lpDDS")]),
+ StdMethod(HRESULT, "GetBackgroundDepth2", [Out(Pointer(LPDIRECTDRAWSURFACE4), "lplpDDS"), (LPBOOL, "lpValid")]),
+ StdMethod(HRESULT, "Clear2", [(DWORD, "dwCount"), (LPD3DRECT, "lpRects"), (DWORD, "dwFlags"), (D3DCOLOR, "dwColor"), (D3DVALUE, "dvZ"), (DWORD, "dwStencil")]),
]
IDirect3DVertexBuffer.methods += [
- Method(HRESULT, "Lock", [(DWORD, "dwFlags"), Out(Pointer(LPVOID), "lplpData"), (LPDWORD, "lpdwSize")]),
- Method(HRESULT, "Unlock", []),
- Method(HRESULT, "ProcessVertices", [(DWORD, "dwVertexOp"), (DWORD, "dwDestIndex"), (DWORD, "dwCount"), (LPDIRECT3DVERTEXBUFFER, "lpSrcBuffer"), (DWORD, "dwSrcIndex"), (LPDIRECT3DDEVICE3, "lpD3DDevice"), (DWORD, "dwFlags")]),
- Method(HRESULT, "GetVertexBufferDesc", [Out(LPD3DVERTEXBUFFERDESC, "lpD3DVertexBufferDesc")]),
- Method(HRESULT, "Optimize", [(LPDIRECT3DDEVICE3, "lpD3DDevice"), (DWORD, "dwFlags")]),
+ StdMethod(HRESULT, "Lock", [(DWORD, "dwFlags"), Out(Pointer(LPVOID), "lplpData"), (LPDWORD, "lpdwSize")]),
+ StdMethod(HRESULT, "Unlock", []),
+ StdMethod(HRESULT, "ProcessVertices", [(DWORD, "dwVertexOp"), (DWORD, "dwDestIndex"), (DWORD, "dwCount"), (LPDIRECT3DVERTEXBUFFER, "lpSrcBuffer"), (DWORD, "dwSrcIndex"), (LPDIRECT3DDEVICE3, "lpD3DDevice"), (DWORD, "dwFlags")]),
+ StdMethod(HRESULT, "GetVertexBufferDesc", [Out(LPD3DVERTEXBUFFERDESC, "lpD3DVertexBufferDesc")]),
+ StdMethod(HRESULT, "Optimize", [(LPDIRECT3DDEVICE3, "lpD3DDevice"), (DWORD, "dwFlags")]),
]
IDirect3DVertexBuffer7.methods += [
- Method(HRESULT, "Lock", [(DWORD, "dwFlags"), Out(Pointer(LPVOID), "lplpData"), (LPDWORD, "lpdwSize")]),
- Method(HRESULT, "Unlock", []),
- Method(HRESULT, "ProcessVertices", [(DWORD, "dwVertexOp"), (DWORD, "dwDestIndex"), (DWORD, "dwCount"), (LPDIRECT3DVERTEXBUFFER7, "lpSrcBuffer"), (DWORD, "dwSrcIndex"), (LPDIRECT3DDEVICE7, "lpD3DDevice"), (DWORD, "dwFlags")]),
- Method(HRESULT, "GetVertexBufferDesc", [Out(LPD3DVERTEXBUFFERDESC, "lpD3DVertexBufferDesc")]),
- Method(HRESULT, "Optimize", [(LPDIRECT3DDEVICE7, "lpD3DDevice"), (DWORD, "dwFlags")]),
- Method(HRESULT, "ProcessVerticesStrided", [(DWORD, "dwVertexOp"), (DWORD, "dwDestIndex"), (DWORD, "dwCount"), (LPD3DDRAWPRIMITIVESTRIDEDDATA, "lpStrideData"), (DWORD, "dwVertexTypeDesc"), (LPDIRECT3DDEVICE7, "lpD3DDevice"), (DWORD, "dwFlags")]),
+ StdMethod(HRESULT, "Lock", [(DWORD, "dwFlags"), Out(Pointer(LPVOID), "lplpData"), (LPDWORD, "lpdwSize")]),
+ StdMethod(HRESULT, "Unlock", []),
+ StdMethod(HRESULT, "ProcessVertices", [(DWORD, "dwVertexOp"), (DWORD, "dwDestIndex"), (DWORD, "dwCount"), (LPDIRECT3DVERTEXBUFFER7, "lpSrcBuffer"), (DWORD, "dwSrcIndex"), (LPDIRECT3DDEVICE7, "lpD3DDevice"), (DWORD, "dwFlags")]),
+ StdMethod(HRESULT, "GetVertexBufferDesc", [Out(LPD3DVERTEXBUFFERDESC, "lpD3DVertexBufferDesc")]),
+ StdMethod(HRESULT, "Optimize", [(LPDIRECT3DDEVICE7, "lpD3DDevice"), (DWORD, "dwFlags")]),
+ StdMethod(HRESULT, "ProcessVerticesStrided", [(DWORD, "dwVertexOp"), (DWORD, "dwDestIndex"), (DWORD, "dwCount"), (LPD3DDRAWPRIMITIVESTRIDEDDATA, "lpStrideData"), (DWORD, "dwVertexTypeDesc"), (LPDIRECT3DDEVICE7, "lpD3DDevice"), (DWORD, "dwFlags")]),
]
interfaces = [