]> git.cworth.org Git - apitrace/blobdiff - specs/d3d10.py
d3dretrace: Force DWM traces to run on a window.
[apitrace] / specs / d3d10.py
index 0552575d64e67ac9c370f985936020bc191b3f3f..0bf2348b77dc2df9efaef7c9932fffc1ecf0dda9 100644 (file)
@@ -212,6 +212,7 @@ D3D10_FORMAT_SUPPORT = Flags(UINT, [
     "D3D10_FORMAT_SUPPORT_MULTISAMPLE_RENDERTARGET",
     "D3D10_FORMAT_SUPPORT_MULTISAMPLE_LOAD",
     "D3D10_FORMAT_SUPPORT_SHADER_GATHER",
+    "D3D10_FORMAT_SUPPORT_BACK_BUFFER_CAST",
 ])
 
 D3D10_COUNTER = Enum("D3D10_COUNTER", [
@@ -386,12 +387,14 @@ D3D10_TEX2DMS_ARRAY_DSV = Struct("D3D10_TEX2DMS_ARRAY_DSV", [
 D3D10_DEPTH_STENCIL_VIEW_DESC = Struct("D3D10_DEPTH_STENCIL_VIEW_DESC", [
     (DXGI_FORMAT, "Format"),
     (D3D10_DSV_DIMENSION, "ViewDimension"),
-    (D3D10_TEX1D_DSV, "Texture1D"),
-    (D3D10_TEX1D_ARRAY_DSV, "Texture1DArray"),
-    (D3D10_TEX2D_DSV, "Texture2D"),
-    (D3D10_TEX2D_ARRAY_DSV, "Texture2DArray"),
-    (D3D10_TEX2DMS_DSV, "Texture2DMS"),
-    (D3D10_TEX2DMS_ARRAY_DSV, "Texture2DMSArray"),
+    (Union("{self}.ViewDimension", [
+        ("D3D10_DSV_DIMENSION_TEXTURE1D", D3D10_TEX1D_DSV, "Texture1D"),
+        ("D3D10_DSV_DIMENSION_TEXTURE1DARRAY", D3D10_TEX1D_ARRAY_DSV, "Texture1DArray"),
+        ("D3D10_DSV_DIMENSION_TEXTURE2D", D3D10_TEX2D_DSV, "Texture2D"),
+        ("D3D10_DSV_DIMENSION_TEXTURE2DARRAY", D3D10_TEX2D_ARRAY_DSV, "Texture2DArray"),
+        ("D3D10_DSV_DIMENSION_TEXTURE2DMS", D3D10_TEX2DMS_DSV, "Texture2DMS"),
+        ("D3D10_DSV_DIMENSION_TEXTURE2DMSARRAY", D3D10_TEX2DMS_ARRAY_DSV, "Texture2DMSArray"),
+    ]), None),
 ])
 
 D3D10_RTV_DIMENSION = Enum("D3D10_RTV_DIMENSION", [
@@ -407,8 +410,8 @@ D3D10_RTV_DIMENSION = Enum("D3D10_RTV_DIMENSION", [
 ])
 
 D3D10_BUFFER_RTV = Struct("D3D10_BUFFER_RTV", [
-    (UINT, "ElementOffset"),
-    (UINT, "ElementWidth"),
+    (UINT, "FirstElement"),
+    (UINT, "NumElements"),
 ])
 
 D3D10_TEX1D_RTV = Struct("D3D10_TEX1D_RTV", [
@@ -449,14 +452,16 @@ D3D10_TEX3D_RTV = Struct("D3D10_TEX3D_RTV", [
 D3D10_RENDER_TARGET_VIEW_DESC = Struct("D3D10_RENDER_TARGET_VIEW_DESC", [
     (DXGI_FORMAT, "Format"),
     (D3D10_RTV_DIMENSION, "ViewDimension"),
-    (D3D10_BUFFER_RTV, "Buffer"),
-    (D3D10_TEX1D_RTV, "Texture1D"),
-    (D3D10_TEX1D_ARRAY_RTV, "Texture1DArray"),
-    (D3D10_TEX2D_RTV, "Texture2D"),
-    (D3D10_TEX2D_ARRAY_RTV, "Texture2DArray"),
-    (D3D10_TEX2DMS_RTV, "Texture2DMS"),
-    (D3D10_TEX2DMS_ARRAY_RTV, "Texture2DMSArray"),
-    (D3D10_TEX3D_RTV, "Texture3D"),
+    (Union("{self}.ViewDimension", [
+        ("D3D10_RTV_DIMENSION_BUFFER", D3D10_BUFFER_RTV, "Buffer"),
+        ("D3D10_RTV_DIMENSION_TEXTURE1D", D3D10_TEX1D_RTV, "Texture1D"),
+        ("D3D10_RTV_DIMENSION_TEXTURE1DARRAY", D3D10_TEX1D_ARRAY_RTV, "Texture1DArray"),
+        ("D3D10_RTV_DIMENSION_TEXTURE2D", D3D10_TEX2D_RTV, "Texture2D"),
+        ("D3D10_RTV_DIMENSION_TEXTURE2DARRAY", D3D10_TEX2D_ARRAY_RTV, "Texture2DArray"),
+        ("D3D10_RTV_DIMENSION_TEXTURE2DMS", D3D10_TEX2DMS_RTV, "Texture2DMS"),
+        ("D3D10_RTV_DIMENSION_TEXTURE2DMSARRAY", D3D10_TEX2DMS_ARRAY_RTV, "Texture2DMSArray"),
+        ("D3D10_RTV_DIMENSION_TEXTURE3D", D3D10_TEX3D_RTV, "Texture3D"),
+    ]), None),
 ])
 
 D3D10_SRV_DIMENSION = Enum("D3D10_SRV_DIMENSION", [
@@ -473,8 +478,8 @@ D3D10_SRV_DIMENSION = Enum("D3D10_SRV_DIMENSION", [
 ])
 
 D3D10_BUFFER_SRV = Struct("D3D10_BUFFER_SRV", [
-    (UINT, "ElementOffset"),
-    (UINT, "ElementWidth"),
+    (UINT, "FirstElement"),
+    (UINT, "NumElements"),
 ])
 
 D3D10_TEX1D_SRV = Struct("D3D10_TEX1D_SRV", [
@@ -523,15 +528,17 @@ D3D10_TEXCUBE_SRV = Struct("D3D10_TEXCUBE_SRV", [
 D3D10_SHADER_RESOURCE_VIEW_DESC = Struct("D3D10_SHADER_RESOURCE_VIEW_DESC", [
     (DXGI_FORMAT, "Format"),
     (D3D10_SRV_DIMENSION, "ViewDimension"),
-    (D3D10_BUFFER_SRV, "Buffer"),
-    (D3D10_TEX1D_SRV, "Texture1D"),
-    (D3D10_TEX1D_ARRAY_SRV, "Texture1DArray"),
-    (D3D10_TEX2D_SRV, "Texture2D"),
-    (D3D10_TEX2D_ARRAY_SRV, "Texture2DArray"),
-    (D3D10_TEX2DMS_SRV, "Texture2DMS"),
-    (D3D10_TEX2DMS_ARRAY_SRV, "Texture2DMSArray"),
-    (D3D10_TEX3D_SRV, "Texture3D"),
-    (D3D10_TEXCUBE_SRV, "TextureCube"),
+    (Union("{self}.ViewDimension", [
+        ("D3D10_SRV_DIMENSION_BUFFER", D3D10_BUFFER_SRV, "Buffer"),
+        ("D3D10_SRV_DIMENSION_TEXTURE1D", D3D10_TEX1D_SRV, "Texture1D"),
+        ("D3D10_SRV_DIMENSION_TEXTURE1DARRAY", D3D10_TEX1D_ARRAY_SRV, "Texture1DArray"),
+        ("D3D10_SRV_DIMENSION_TEXTURE2D", D3D10_TEX2D_SRV, "Texture2D"), 
+        ("D3D10_SRV_DIMENSION_TEXTURE2DARRAY", D3D10_TEX2D_ARRAY_SRV, "Texture2DArray"),
+        ("D3D10_SRV_DIMENSION_TEXTURE2DMS", D3D10_TEX2DMS_SRV, "Texture2DMS"),
+        ("D3D10_SRV_DIMENSION_TEXTURE2DMSARRAY", D3D10_TEX2DMS_ARRAY_SRV, "Texture2DMSArray"),
+        ("D3D10_SRV_DIMENSION_TEXTURE3D", D3D10_TEX3D_SRV, "Texture3D"),
+        ("D3D10_SRV_DIMENSION_TEXTURECUBE", D3D10_TEXCUBE_SRV, "TextureCube"),
+    ]), None),
 ])
 
 D3D10_BOX = Struct("D3D10_BOX", [
@@ -677,6 +684,10 @@ D3D10_CREATE_DEVICE_FLAG = Flags(UINT, [
     "D3D10_CREATE_DEVICE_ALLOW_NULL_FROM_MAP",
     "D3D10_CREATE_DEVICE_BGRA_SUPPORT",
     "D3D10_CREATE_DEVICE_STRICT_VALIDATION",
+    "D3D10_CREATE_DEVICE_BGRA_SUPPORT",
+    "D3D10_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY",
+    "D3D10_CREATE_DEVICE_STRICT_VALIDATION",
+    "D3D10_CREATE_DEVICE_DEBUGGABLE",
 ])
 
 D3D10_RAISE_FLAG = Flags(UINT, [
@@ -882,7 +893,7 @@ ID3D10Device.methods += [
     StdMethod(HRESULT, "CreateCounter", [(Pointer(Const(D3D10_COUNTER_DESC)), "pCounterDesc"), Out(Pointer(ObjPointer(ID3D10Counter)), "ppCounter")]),
     StdMethod(HRESULT, "CheckFormatSupport", [(DXGI_FORMAT, "Format"), Out(Pointer(D3D10_FORMAT_SUPPORT), "pFormatSupport")], sideeffects=False),
     StdMethod(HRESULT, "CheckMultisampleQualityLevels", [(DXGI_FORMAT, "Format"), (UINT, "SampleCount"), Out(Pointer(UINT), "pNumQualityLevels")], sideeffects=False),
-    StdMethod(Void, "CheckCounterInfo", [Out(Pointer(D3D10_COUNTER_INFO), "pCounterInfo")]),
+    StdMethod(Void, "CheckCounterInfo", [Out(Pointer(D3D10_COUNTER_INFO), "pCounterInfo")], sideeffects=False),
     StdMethod(HRESULT, "CheckCounter", [(Pointer(Const(D3D10_COUNTER_DESC)), "pDesc"), Out(Pointer(D3D10_COUNTER_TYPE), "pType"), Out(Pointer(UINT), "pActiveCounters"), Out(LPSTR, "szName"), Out(Pointer(UINT), "pNameLength"), Out(LPSTR, "szUnits"), Out(Pointer(UINT), "pUnitsLength"), Out(LPSTR, "szDescription"), Out(Pointer(UINT), "pDescriptionLength")], sideeffects=False),
     StdMethod(D3D10_CREATE_DEVICE_FLAG, "GetCreationFlags", [], sideeffects=False),
     StdMethod(HRESULT, "OpenSharedResource", [(HANDLE, "hResource"), (REFIID, "ReturnedInterface"), Out(Pointer(ObjPointer(Void)), "ppResource")]),
@@ -903,5 +914,3 @@ d3d10 = Module("d3d10")
 
 from d3d10sdklayers import *
 import d3d10misc
-import d3d10shader
-import d3d10effect