]
D3D11_BUFFER_SRV = Struct("D3D11_BUFFER_SRV", [
- (Union(None, [(UINT, "FirstElement"), (UINT, "ElementOffset")]), None),
- (Union(None, [(UINT, "NumElements"), (UINT, "ElementWidth")]), None),
+ (UINT, "FirstElement"),
+ (UINT, "NumElements"),
])
D3D11_BUFFEREX_SRV_FLAG = Flags(UINT, [
]
D3D11_BUFFER_RTV = Struct("D3D11_BUFFER_RTV", [
- (Union(None, [(UINT, "FirstElement"), (UINT, "ElementOffset")]), None),
- (Union(None, [(UINT, "NumElements"), (UINT, "ElementWidth")]), None),
+ (UINT, "FirstElement"),
+ (UINT, "NumElements"),
])
D3D11_TEX1D_RTV = Struct("D3D11_TEX1D_RTV", [
D3D11_RENDER_TARGET_VIEW_DESC = Struct("D3D11_RENDER_TARGET_VIEW_DESC", [
(DXGI_FORMAT, "Format"),
(D3D11_RTV_DIMENSION, "ViewDimension"),
- (Union(None, [
- (D3D11_BUFFER_RTV, "Buffer"),
- (D3D11_TEX1D_RTV, "Texture1D"),
- (D3D11_TEX1D_ARRAY_RTV, "Texture1DArray"),
- (D3D11_TEX2D_RTV, "Texture2D"),
- (D3D11_TEX2D_ARRAY_RTV, "Texture2DArray"),
- (D3D11_TEX2DMS_RTV, "Texture2DMS"),
- (D3D11_TEX2DMS_ARRAY_RTV, "Texture2DMSArray"),
- (D3D11_TEX3D_RTV, "Texture3D"),
+ (Union_("{self}.ViewDimension", [
+ ("D3D11_RTV_DIMENSION_BUFFER", D3D11_BUFFER_RTV, "Buffer"),
+ ("D3D11_RTV_DIMENSION_TEXTURE1D", D3D11_TEX1D_RTV, "Texture1D"),
+ ("D3D11_RTV_DIMENSION_TEXTURE1DARRAY", D3D11_TEX1D_ARRAY_RTV, "Texture1DArray"),
+ ("D3D11_RTV_DIMENSION_TEXTURE2D", D3D11_TEX2D_RTV, "Texture2D"),
+ ("D3D11_RTV_DIMENSION_TEXTURE2DARRAY", D3D11_TEX2D_ARRAY_RTV, "Texture2DArray"),
+ ("D3D11_RTV_DIMENSION_TEXTURE2DMS", D3D11_TEX2DMS_RTV, "Texture2DMS"),
+ ("D3D11_RTV_DIMENSION_TEXTURE2DMSARRAY", D3D11_TEX2DMS_ARRAY_RTV, "Texture2DMSArray"),
+ ("D3D11_RTV_DIMENSION_TEXTURE3D", D3D11_TEX3D_RTV, "Texture3D"),
]), None),
])
])
d3d11.addInterfaces([
+ IDXGIFactory1,
IDXGIAdapter1,
IDXGIDevice1,
IDXGIResource,