IDirect3DSurface8 = Interface("IDirect3DSurface8", IUnknown)
IDirect3DVolume8 = Interface("IDirect3DVolume8", IUnknown)
-PDIRECT3D8 = WrapPointer(IDirect3D8)
-PDIRECT3DDEVICE8 = WrapPointer(IDirect3DDevice8)
-PDIRECT3DSWAPCHAIN8 = WrapPointer(IDirect3DSwapChain8)
-PDIRECT3DRESOURCE8 = WrapPointer(IDirect3DResource8)
-PDIRECT3DBASETEXTURE8 = WrapPointer(IDirect3DBaseTexture8)
-PDIRECT3DTEXTURE8 = WrapPointer(IDirect3DTexture8)
-PDIRECT3DVOLUMETEXTURE8 = WrapPointer(IDirect3DVolumeTexture8)
-PDIRECT3DCUBETEXTURE8 = WrapPointer(IDirect3DCubeTexture8)
-PDIRECT3DVERTEXBUFFER8 = WrapPointer(IDirect3DVertexBuffer8)
-PDIRECT3DINDEXBUFFER8 = WrapPointer(IDirect3DIndexBuffer8)
-PDIRECT3DSURFACE8 = WrapPointer(IDirect3DSurface8)
-PDIRECT3DVOLUME8 = WrapPointer(IDirect3DVolume8)
+PDIRECT3D8 = Pointer(IDirect3D8)
+PDIRECT3DDEVICE8 = Pointer(IDirect3DDevice8)
+PDIRECT3DSWAPCHAIN8 = Pointer(IDirect3DSwapChain8)
+PDIRECT3DRESOURCE8 = Pointer(IDirect3DResource8)
+PDIRECT3DBASETEXTURE8 = Pointer(IDirect3DBaseTexture8)
+PDIRECT3DTEXTURE8 = Pointer(IDirect3DTexture8)
+PDIRECT3DVOLUMETEXTURE8 = Pointer(IDirect3DVolumeTexture8)
+PDIRECT3DCUBETEXTURE8 = Pointer(IDirect3DCubeTexture8)
+PDIRECT3DVERTEXBUFFER8 = Pointer(IDirect3DVertexBuffer8)
+PDIRECT3DINDEXBUFFER8 = Pointer(IDirect3DIndexBuffer8)
+PDIRECT3DSURFACE8 = Pointer(IDirect3DSurface8)
+PDIRECT3DVOLUME8 = Pointer(IDirect3DVolume8)
IDirect3D8.methods += [
Method(HRESULT, "RegisterSoftwareDevice", [(OpaquePointer(Void), "pInitializeFunction")]),