]> git.cworth.org Git - apitrace/blobdiff - specs/d3d8types.py
Move all API specs to a separate dir.
[apitrace] / specs / d3d8types.py
diff --git a/specs/d3d8types.py b/specs/d3d8types.py
new file mode 100644 (file)
index 0000000..6136d98
--- /dev/null
@@ -0,0 +1,1011 @@
+##########################################################################
+#
+# Copyright 2008-2009 VMware, Inc.
+# All Rights Reserved.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a copy
+# of this software and associated documentation files (the "Software"), to deal
+# in the Software without restriction, including without limitation the rights
+# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+# copies of the Software, and to permit persons to whom the Software is
+# furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice shall be included in
+# all copies or substantial portions of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+# THE SOFTWARE.
+#
+##########################################################################/
+
+"""d3d8types.h"""
+
+from winapi import *
+
+D3DCOLOR = Alias("D3DCOLOR", DWORD)
+
+D3DVECTOR = Struct("D3DVECTOR", [
+    (Float, "x"),
+    (Float, "y"),
+    (Float, "z"),
+])
+
+D3DCOLORVALUE = Struct("D3DCOLORVALUE", [
+    (Float, "r"),
+    (Float, "g"),
+    (Float, "b"),
+    (Float, "a"),
+])
+
+D3DRECT = Struct("D3DRECT", [
+    (LONG, "x1"),
+    (LONG, "y1"),
+    (LONG, "x2"),
+    (LONG, "y2"),
+])
+
+D3DMATRIX = Struct("D3DMATRIX", [
+    (Array(Array(Float, "4"), "4"), "m"),
+])
+
+D3DVIEWPORT8 = Struct("D3DVIEWPORT8", [
+    (DWORD, "X"),
+    (DWORD, "Y"),
+    (DWORD, "Width"),
+    (DWORD, "Height"),
+    (Float, "MinZ"),
+    (Float, "MaxZ"),
+])
+
+D3DCLIP = Flags(DWORD, [
+    "D3DCLIPPLANE0",
+    "D3DCLIPPLANE1",
+    "D3DCLIPPLANE2",
+    "D3DCLIPPLANE3",
+    "D3DCLIPPLANE4",
+    "D3DCLIPPLANE5",
+])
+
+D3DCS = Flags(DWORD, [
+    "D3DCS_ALL",
+    "D3DCS_LEFT",
+    "D3DCS_RIGHT",
+    "D3DCS_TOP",
+    "D3DCS_BOTTOM",
+    "D3DCS_FRONT",
+    "D3DCS_BACK",
+    "D3DCS_PLANE0",
+    "D3DCS_PLANE1",
+    "D3DCS_PLANE2",
+    "D3DCS_PLANE3",
+    "D3DCS_PLANE4",
+    "D3DCS_PLANE5",
+])
+
+D3DCLIPSTATUS8 = Struct("D3DCLIPSTATUS8", [
+    (DWORD, "ClipUnion"),
+    (DWORD, "ClipIntersection"),
+])
+
+D3DMATERIAL8 = Struct("D3DMATERIAL8", [
+    (D3DCOLORVALUE, "Diffuse"),
+    (D3DCOLORVALUE, "Ambient"),
+    (D3DCOLORVALUE, "Specular"),
+    (D3DCOLORVALUE, "Emissive"),
+    (Float, "Power"),
+])
+
+D3DLIGHTTYPE = Enum("D3DLIGHTTYPE", [
+    "D3DLIGHT_POINT",
+    "D3DLIGHT_SPOT",
+    "D3DLIGHT_DIRECTIONAL",
+])
+
+D3DLIGHT8 = Struct("D3DLIGHT8", [
+    (D3DLIGHTTYPE, "Type"),
+    (D3DCOLORVALUE, "Diffuse"),
+    (D3DCOLORVALUE, "Specular"),
+    (D3DCOLORVALUE, "Ambient"),
+    (D3DVECTOR, "Position"),
+    (D3DVECTOR, "Direction"),
+    (Float, "Range"),
+    (Float, "Falloff"),
+    (Float, "Attenuation0"),
+    (Float, "Attenuation1"),
+    (Float, "Attenuation2"),
+    (Float, "Theta"),
+    (Float, "Phi"),
+])
+
+D3DCLEAR = Flags(DWORD, [
+    "D3DCLEAR_TARGET",
+    "D3DCLEAR_ZBUFFER",
+    "D3DCLEAR_STENCIL",
+])
+
+D3DSHADEMODE = Enum("D3DSHADEMODE", [
+    "D3DSHADE_FLAT",
+    "D3DSHADE_GOURAUD",
+    "D3DSHADE_PHONG",
+])
+
+D3DFILLMODE = Enum("D3DFILLMODE", [
+    "D3DFILL_POINT",
+    "D3DFILL_WIREFRAME",
+    "D3DFILL_SOLID",
+])
+
+D3DLINEPATTERN = Struct("D3DLINEPATTERN", [
+    (WORD, "wRepeatFactor"),
+    (WORD, "wLinePattern"),
+])
+
+D3DBLEND = Enum("D3DBLEND", [
+    "D3DBLEND_ZERO",
+    "D3DBLEND_ONE",
+    "D3DBLEND_SRCCOLOR",
+    "D3DBLEND_INVSRCCOLOR",
+    "D3DBLEND_SRCALPHA",
+    "D3DBLEND_INVSRCALPHA",
+    "D3DBLEND_DESTALPHA",
+    "D3DBLEND_INVDESTALPHA",
+    "D3DBLEND_DESTCOLOR",
+    "D3DBLEND_INVDESTCOLOR",
+    "D3DBLEND_SRCALPHASAT",
+    "D3DBLEND_BOTHSRCALPHA",
+    "D3DBLEND_BOTHINVSRCALPHA",
+])
+
+D3DBLENDOP = Enum("D3DBLENDOP", [
+    "D3DBLENDOP_ADD",
+    "D3DBLENDOP_SUBTRACT",
+    "D3DBLENDOP_REVSUBTRACT",
+    "D3DBLENDOP_MIN",
+    "D3DBLENDOP_MAX",
+])
+
+D3DTEXTUREADDRESS = Enum("D3DTEXTUREADDRESS", [
+    "D3DTADDRESS_WRAP",
+    "D3DTADDRESS_MIRROR",
+    "D3DTADDRESS_CLAMP",
+    "D3DTADDRESS_BORDER",
+    "D3DTADDRESS_MIRRORONCE",
+])
+
+D3DCULL = Enum("D3DCULL", [
+    "D3DCULL_NONE",
+    "D3DCULL_CW",
+    "D3DCULL_CCW",
+])
+
+D3DCMPFUNC = Enum("D3DCMPFUNC", [
+    "D3DCMP_NEVER",
+    "D3DCMP_LESS",
+    "D3DCMP_EQUAL",
+    "D3DCMP_LESSEQUAL",
+    "D3DCMP_GREATER",
+    "D3DCMP_NOTEQUAL",
+    "D3DCMP_GREATEREQUAL",
+    "D3DCMP_ALWAYS",
+])
+
+D3DSTENCILOP = Enum("D3DSTENCILOP", [
+    "D3DSTENCILOP_KEEP",
+    "D3DSTENCILOP_ZERO",
+    "D3DSTENCILOP_REPLACE",
+    "D3DSTENCILOP_INCRSAT",
+    "D3DSTENCILOP_DECRSAT",
+    "D3DSTENCILOP_INVERT",
+    "D3DSTENCILOP_INCR",
+    "D3DSTENCILOP_DECR",
+])
+
+D3DFOGMODE = Enum("D3DFOGMODE", [
+    "D3DFOG_NONE",
+    "D3DFOG_EXP",
+    "D3DFOG_EXP2",
+    "D3DFOG_LINEAR",
+])
+
+D3DZBUFFERTYPE = Enum("D3DZBUFFERTYPE", [
+    "D3DZB_FALSE",
+    "D3DZB_TRUE",
+    "D3DZB_USEW",
+])
+
+D3DPRIMITIVETYPE = Enum("D3DPRIMITIVETYPE", [
+    "D3DPT_POINTLIST",
+    "D3DPT_LINELIST",
+    "D3DPT_LINESTRIP",
+    "D3DPT_TRIANGLELIST",
+    "D3DPT_TRIANGLESTRIP",
+    "D3DPT_TRIANGLEFAN",
+])
+
+D3DTRANSFORMSTATETYPE = Enum("D3DTRANSFORMSTATETYPE", [
+    "D3DTS_VIEW",
+    "D3DTS_PROJECTION",
+    "D3DTS_TEXTURE0",
+    "D3DTS_TEXTURE1",
+    "D3DTS_TEXTURE2",
+    "D3DTS_TEXTURE3",
+    "D3DTS_TEXTURE4",
+    "D3DTS_TEXTURE5",
+    "D3DTS_TEXTURE6",
+    "D3DTS_TEXTURE7",
+])
+
+D3DTS = Flags(DWORD, [
+    "D3DTS_WORLD",
+    "D3DTS_WORLD1",
+    "D3DTS_WORLD2",
+    "D3DTS_WORLD3",
+])
+
+D3DRENDERSTATETYPE = Enum("D3DRENDERSTATETYPE", [
+    "D3DRS_ZENABLE",
+    "D3DRS_FILLMODE",
+    "D3DRS_SHADEMODE",
+    "D3DRS_LINEPATTERN",
+    "D3DRS_ZWRITEENABLE",
+    "D3DRS_ALPHATESTENABLE",
+    "D3DRS_LASTPIXEL",
+    "D3DRS_SRCBLEND",
+    "D3DRS_DESTBLEND",
+    "D3DRS_CULLMODE",
+    "D3DRS_ZFUNC",
+    "D3DRS_ALPHAREF",
+    "D3DRS_ALPHAFUNC",
+    "D3DRS_DITHERENABLE",
+    "D3DRS_ALPHABLENDENABLE",
+    "D3DRS_FOGENABLE",
+    "D3DRS_SPECULARENABLE",
+    "D3DRS_ZVISIBLE",
+    "D3DRS_FOGCOLOR",
+    "D3DRS_FOGTABLEMODE",
+    "D3DRS_FOGSTART",
+    "D3DRS_FOGEND",
+    "D3DRS_FOGDENSITY",
+    "D3DRS_EDGEANTIALIAS",
+    "D3DRS_ZBIAS",
+    "D3DRS_RANGEFOGENABLE",
+    "D3DRS_STENCILENABLE",
+    "D3DRS_STENCILFAIL",
+    "D3DRS_STENCILZFAIL",
+    "D3DRS_STENCILPASS",
+    "D3DRS_STENCILFUNC",
+    "D3DRS_STENCILREF",
+    "D3DRS_STENCILMASK",
+    "D3DRS_STENCILWRITEMASK",
+    "D3DRS_TEXTUREFACTOR",
+    "D3DRS_WRAP0",
+    "D3DRS_WRAP1",
+    "D3DRS_WRAP2",
+    "D3DRS_WRAP3",
+    "D3DRS_WRAP4",
+    "D3DRS_WRAP5",
+    "D3DRS_WRAP6",
+    "D3DRS_WRAP7",
+    "D3DRS_CLIPPING",
+    "D3DRS_LIGHTING",
+    "D3DRS_AMBIENT",
+    "D3DRS_FOGVERTEXMODE",
+    "D3DRS_COLORVERTEX",
+    "D3DRS_LOCALVIEWER",
+    "D3DRS_NORMALIZENORMALS",
+    "D3DRS_DIFFUSEMATERIALSOURCE",
+    "D3DRS_SPECULARMATERIALSOURCE",
+    "D3DRS_AMBIENTMATERIALSOURCE",
+    "D3DRS_EMISSIVEMATERIALSOURCE",
+    "D3DRS_VERTEXBLEND",
+    "D3DRS_CLIPPLANEENABLE",
+    "D3DRS_SOFTWAREVERTEXPROCESSING",
+    "D3DRS_POINTSIZE",
+    "D3DRS_POINTSIZE_MIN",
+    "D3DRS_POINTSPRITEENABLE",
+    "D3DRS_POINTSCALEENABLE",
+    "D3DRS_POINTSCALE_A",
+    "D3DRS_POINTSCALE_B",
+    "D3DRS_POINTSCALE_C",
+    "D3DRS_MULTISAMPLEANTIALIAS",
+    "D3DRS_MULTISAMPLEMASK",
+    "D3DRS_PATCHEDGESTYLE",
+    "D3DRS_PATCHSEGMENTS",
+    "D3DRS_DEBUGMONITORTOKEN",
+    "D3DRS_POINTSIZE_MAX",
+    "D3DRS_INDEXEDVERTEXBLENDENABLE",
+    "D3DRS_COLORWRITEENABLE",
+    "D3DRS_TWEENFACTOR",
+    "D3DRS_BLENDOP",
+    "D3DRS_POSITIONORDER",
+    "D3DRS_NORMALORDER",
+])
+
+D3DMATERIALCOLORSOURCE = Enum("D3DMATERIALCOLORSOURCE", [
+    "D3DMCS_MATERIAL",
+    "D3DMCS_COLOR1",
+    "D3DMCS_COLOR2",
+])
+
+D3DWRAP = Flags(DWORD, [
+    "D3DWRAP_U",
+    "D3DWRAP_V",
+    "D3DWRAP_W",
+])
+
+D3DWRAPCOORD = Flags(DWORD, [
+    "D3DWRAPCOORD_0",
+    "D3DWRAPCOORD_1",
+    "D3DWRAPCOORD_2",
+    "D3DWRAPCOORD_3",
+])
+
+D3DCOLORWRITEENABLE = Flags(DWORD, [
+    "D3DCOLORWRITEENABLE_RED",
+    "D3DCOLORWRITEENABLE_GREEN",
+    "D3DCOLORWRITEENABLE_BLUE",
+    "D3DCOLORWRITEENABLE_ALPHA",
+])
+
+D3DTEXTURESTAGESTATETYPE = Enum("D3DTEXTURESTAGESTATETYPE", [
+    "D3DTSS_COLOROP",
+    "D3DTSS_COLORARG1",
+    "D3DTSS_COLORARG2",
+    "D3DTSS_ALPHAOP",
+    "D3DTSS_ALPHAARG1",
+    "D3DTSS_ALPHAARG2",
+    "D3DTSS_BUMPENVMAT00",
+    "D3DTSS_BUMPENVMAT01",
+    "D3DTSS_BUMPENVMAT10",
+    "D3DTSS_BUMPENVMAT11",
+    "D3DTSS_TEXCOORDINDEX",
+    "D3DTSS_ADDRESSU",
+    "D3DTSS_ADDRESSV",
+    "D3DTSS_BORDERCOLOR",
+    "D3DTSS_MAGFILTER",
+    "D3DTSS_MINFILTER",
+    "D3DTSS_MIPFILTER",
+    "D3DTSS_MIPMAPLODBIAS",
+    "D3DTSS_MAXMIPLEVEL",
+    "D3DTSS_MAXANISOTROPY",
+    "D3DTSS_BUMPENVLSCALE",
+    "D3DTSS_BUMPENVLOFFSET",
+    "D3DTSS_TEXTURETRANSFORMFLAGS",
+    "D3DTSS_ADDRESSW",
+    "D3DTSS_COLORARG0",
+    "D3DTSS_ALPHAARG0",
+    "D3DTSS_RESULTARG",
+])
+
+D3DTSS = Flags(DWORD, [
+    "D3DTSS_TCI_PASSTHRU",
+    "D3DTSS_TCI_CAMERASPACENORMAL",
+    "D3DTSS_TCI_CAMERASPACEPOSITION",
+    "D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR",
+])
+
+D3DTEXTUREOP = Enum("D3DTEXTUREOP", [
+    "D3DTOP_DISABLE",
+    "D3DTOP_SELECTARG1",
+    "D3DTOP_SELECTARG2",
+    "D3DTOP_MODULATE",
+    "D3DTOP_MODULATE2X",
+    "D3DTOP_MODULATE4X",
+    "D3DTOP_ADD",
+    "D3DTOP_ADDSIGNED",
+    "D3DTOP_ADDSIGNED2X",
+    "D3DTOP_SUBTRACT",
+    "D3DTOP_ADDSMOOTH",
+    "D3DTOP_BLENDDIFFUSEALPHA",
+    "D3DTOP_BLENDTEXTUREALPHA",
+    "D3DTOP_BLENDFACTORALPHA",
+    "D3DTOP_BLENDTEXTUREALPHAPM",
+    "D3DTOP_BLENDCURRENTALPHA",
+    "D3DTOP_PREMODULATE",
+    "D3DTOP_MODULATEALPHA_ADDCOLOR",
+    "D3DTOP_MODULATECOLOR_ADDALPHA",
+    "D3DTOP_MODULATEINVALPHA_ADDCOLOR",
+    "D3DTOP_MODULATEINVCOLOR_ADDALPHA",
+    "D3DTOP_BUMPENVMAP",
+    "D3DTOP_BUMPENVMAPLUMINANCE",
+    "D3DTOP_DOTPRODUCT3",
+    "D3DTOP_MULTIPLYADD",
+    "D3DTOP_LERP",
+])
+
+D3DTA = Flags(DWORD, [
+    "D3DTA_SELECTMASK",
+    "D3DTA_DIFFUSE",
+    "D3DTA_CURRENT",
+    "D3DTA_TEXTURE",
+    "D3DTA_TFACTOR",
+    "D3DTA_SPECULAR",
+    "D3DTA_TEMP",
+    "D3DTA_COMPLEMENT",
+    "D3DTA_ALPHAREPLICATE",
+])
+
+D3DTEXTUREFILTERTYPE = Enum("D3DTEXTUREFILTERTYPE", [
+    "D3DTEXF_NONE",
+    "D3DTEXF_POINT",
+    "D3DTEXF_LINEAR",
+    "D3DTEXF_ANISOTROPIC",
+    "D3DTEXF_FLATCUBIC",
+    "D3DTEXF_GAUSSIANCUBIC",
+])
+
+D3DPV = Flags(DWORD, [
+    "D3DPV_DONOTCOPYDATA",
+])
+
+D3DFVF = Flags(DWORD, [
+    "D3DFVF_RESERVED0",
+    "D3DFVF_POSITION_MASK",
+    "D3DFVF_XYZ",
+    "D3DFVF_XYZRHW",
+    "D3DFVF_XYZB1",
+    "D3DFVF_XYZB2",
+    "D3DFVF_XYZB3",
+    "D3DFVF_XYZB4",
+    "D3DFVF_XYZB5",
+    "D3DFVF_NORMAL",
+    "D3DFVF_PSIZE",
+    "D3DFVF_DIFFUSE",
+    "D3DFVF_SPECULAR",
+    "D3DFVF_TEXCOUNT_MASK",
+    "D3DFVF_TEXCOUNT_SHIFT",
+    "D3DFVF_TEX0",
+    "D3DFVF_TEX1",
+    "D3DFVF_TEX2",
+    "D3DFVF_TEX3",
+    "D3DFVF_TEX4",
+    "D3DFVF_TEX5",
+    "D3DFVF_TEX6",
+    "D3DFVF_TEX7",
+    "D3DFVF_TEX8",
+    "D3DFVF_LASTBETA_UBYTE4",
+    "D3DFVF_RESERVED2",
+    "D3DFVF_TEXCOORDSIZE3(0)",
+    "D3DFVF_TEXCOORDSIZE2(0)",
+    "D3DFVF_TEXCOORDSIZE4(0)",
+    "D3DFVF_TEXCOORDSIZE1(0)",
+    "D3DFVF_TEXCOORDSIZE3(1)",
+    "D3DFVF_TEXCOORDSIZE2(1)",
+    "D3DFVF_TEXCOORDSIZE4(1)",
+    "D3DFVF_TEXCOORDSIZE1(1)",
+    "D3DFVF_TEXCOORDSIZE3(2)",
+    "D3DFVF_TEXCOORDSIZE2(2)",
+    "D3DFVF_TEXCOORDSIZE4(2)",
+    "D3DFVF_TEXCOORDSIZE1(2)",
+    "D3DFVF_TEXCOORDSIZE3(3)",
+    "D3DFVF_TEXCOORDSIZE2(3)",
+    "D3DFVF_TEXCOORDSIZE4(3)",
+    "D3DFVF_TEXCOORDSIZE1(3)",
+])
+
+D3DVSD_TOKENTYPE = Enum("D3DVSD_TOKENTYPE", [
+    "D3DVSD_TOKEN_NOP",
+    "D3DVSD_TOKEN_STREAM",
+    "D3DVSD_TOKEN_STREAMDATA",
+    "D3DVSD_TOKEN_TESSELLATOR",
+    "D3DVSD_TOKEN_CONSTMEM",
+    "D3DVSD_TOKEN_EXT",
+    "D3DVSD_TOKEN_END",
+])
+
+D3DVSDT = Flags(DWORD, [
+    "D3DVSDT_FLOAT1",
+    "D3DVSDT_FLOAT2",
+    "D3DVSDT_FLOAT3",
+    "D3DVSDT_FLOAT4",
+    "D3DVSDT_D3DCOLOR",
+    "D3DVSDT_UBYTE4",
+    "D3DVSDT_SHORT2",
+    "D3DVSDT_SHORT4",
+    "D3DVSDE_POSITION",
+    "D3DVSDE_BLENDWEIGHT",
+    "D3DVSDE_BLENDINDICES",
+    "D3DVSDE_NORMAL",
+    "D3DVSDE_PSIZE",
+    "D3DVSDE_DIFFUSE",
+    "D3DVSDE_SPECULAR",
+    "D3DVSDE_TEXCOORD0",
+    "D3DVSDE_TEXCOORD1",
+    "D3DVSDE_TEXCOORD2",
+    "D3DVSDE_TEXCOORD3",
+    "D3DVSDE_TEXCOORD4",
+    "D3DVSDE_TEXCOORD5",
+    "D3DVSDE_TEXCOORD6",
+    "D3DVSDE_TEXCOORD7",
+    "D3DVSDE_POSITION2",
+    "D3DVSDE_NORMAL2",
+    "D3DDP_MAXTEXCOORD",
+    "D3DSI_OPCODE_MASK",
+])
+
+D3DSHADER_INSTRUCTION_OPCODE_TYPE = Enum("D3DSHADER_INSTRUCTION_OPCODE_TYPE", [
+    "D3DSIO_NOP",
+    "D3DSIO_MOV",
+    "D3DSIO_ADD",
+    "D3DSIO_SUB",
+    "D3DSIO_MAD",
+    "D3DSIO_MUL",
+    "D3DSIO_RCP",
+    "D3DSIO_RSQ",
+    "D3DSIO_DP3",
+    "D3DSIO_DP4",
+    "D3DSIO_MIN",
+    "D3DSIO_MAX",
+    "D3DSIO_SLT",
+    "D3DSIO_SGE",
+    "D3DSIO_EXP",
+    "D3DSIO_LOG",
+    "D3DSIO_LIT",
+    "D3DSIO_DST",
+    "D3DSIO_LRP",
+    "D3DSIO_FRC",
+    "D3DSIO_M4x4",
+    "D3DSIO_M4x3",
+    "D3DSIO_M3x4",
+    "D3DSIO_M3x3",
+    "D3DSIO_M3x2",
+    "D3DSIO_TEXCOORD",
+    "D3DSIO_TEXKILL",
+    "D3DSIO_TEX",
+    "D3DSIO_TEXBEM",
+    "D3DSIO_TEXBEML",
+    "D3DSIO_TEXREG2AR",
+    "D3DSIO_TEXREG2GB",
+    "D3DSIO_TEXM3x2PAD",
+    "D3DSIO_TEXM3x2TEX",
+    "D3DSIO_TEXM3x3PAD",
+    "D3DSIO_TEXM3x3TEX",
+    "D3DSIO_TEXM3x3DIFF",
+    "D3DSIO_TEXM3x3SPEC",
+    "D3DSIO_TEXM3x3VSPEC",
+    "D3DSIO_EXPP",
+    "D3DSIO_LOGP",
+    "D3DSIO_CND",
+    "D3DSIO_DEF",
+    "D3DSIO_TEXREG2RGB",
+    "D3DSIO_TEXDP3TEX",
+    "D3DSIO_TEXM3x2DEPTH",
+    "D3DSIO_TEXDP3",
+    "D3DSIO_TEXM3x3",
+    "D3DSIO_TEXDEPTH",
+    "D3DSIO_CMP",
+    "D3DSIO_BEM",
+    "D3DSIO_PHASE",
+    "D3DSIO_COMMENT",
+    "D3DSIO_END",
+])
+
+D3DSP = Flags(DWORD, [
+    "D3DSP_WRITEMASK_0",
+    "D3DSP_WRITEMASK_1",
+    "D3DSP_WRITEMASK_2",
+    "D3DSP_WRITEMASK_3",
+    "D3DSP_WRITEMASK_ALL",
+])
+
+D3DSHADER_PARAM_DSTMOD_TYPE = Enum("D3DSHADER_PARAM_DSTMOD_TYPE", [
+    "D3DSPDM_NONE",
+    "D3DSPDM_SATURATE",
+])
+
+D3DSHADER_PARAM_REGISTER_TYPE = Enum("D3DSHADER_PARAM_REGISTER_TYPE", [
+    "D3DSPR_TEMP",
+    "D3DSPR_INPUT",
+    "D3DSPR_CONST",
+    "D3DSPR_ADDR|D3DSPR_TEXTURE",
+    "D3DSPR_RASTOUT",
+    "D3DSPR_ATTROUT",
+    "D3DSPR_TEXCRDOUT",
+])
+
+D3DVS_RASTOUT_OFFSETS = Enum("D3DVS_RASTOUT_OFFSETS", [
+    "D3DSRO_POSITION",
+    "D3DSRO_FOG",
+    "D3DSRO_POINT_SIZE",
+])
+
+D3DVS_ADDRESSMODE_TYPE = Enum("D3DVS_ADDRESSMODE_TYPE", [
+    "D3DVS_ADDRMODE_ABSOLUTE",
+    "D3DVS_ADDRMODE_RELATIVE",
+])
+
+D3DVS = Flags(DWORD, [
+    "D3DVS_X_X",
+    "D3DVS_X_Y",
+    "D3DVS_X_Z",
+    "D3DVS_X_W",
+    "D3DVS_Y_X",
+    "D3DVS_Y_Y",
+    "D3DVS_Y_Z",
+    "D3DVS_Y_W",
+    "D3DVS_Z_X",
+    "D3DVS_Z_Y",
+    "D3DVS_Z_Z",
+    "D3DVS_Z_W",
+    "D3DVS_W_X",
+    "D3DVS_W_Y",
+    "D3DVS_W_Z",
+    "D3DVS_W_W",
+    "D3DVS_NOSWIZZLE",
+])
+
+D3DSP = Flags(DWORD, [
+    "D3DSP_NOSWIZZLE",
+    "D3DSP_REPLICATERED",
+    "D3DSP_REPLICATEGREEN",
+    "D3DSP_REPLICATEBLUE",
+    "D3DSP_REPLICATEALPHA",
+])
+
+D3DSHADER_PARAM_SRCMOD_TYPE = Enum("D3DSHADER_PARAM_SRCMOD_TYPE", [
+    "D3DSPSM_NONE",
+    "D3DSPSM_NEG",
+    "D3DSPSM_BIAS",
+    "D3DSPSM_BIASNEG",
+    "D3DSPSM_SIGN",
+    "D3DSPSM_SIGNNEG",
+    "D3DSPSM_COMP",
+    "D3DSPSM_X2",
+    "D3DSPSM_X2NEG",
+    "D3DSPSM_DZ",
+    "D3DSPSM_DW",
+])
+
+D3DBASISTYPE = Enum("D3DBASISTYPE", [
+    "D3DBASIS_BEZIER",
+    "D3DBASIS_BSPLINE",
+    "D3DBASIS_INTERPOLATE",
+])
+
+D3DORDERTYPE = Enum("D3DORDERTYPE", [
+    "D3DORDER_LINEAR",
+    "D3DORDER_QUADRATIC",
+    "D3DORDER_CUBIC",
+    "D3DORDER_QUINTIC",
+])
+
+D3DPATCHEDGESTYLE = Enum("D3DPATCHEDGESTYLE", [
+    "D3DPATCHEDGE_DISCRETE",
+    "D3DPATCHEDGE_CONTINUOUS",
+])
+
+D3DSTATEBLOCKTYPE = Enum("D3DSTATEBLOCKTYPE", [
+    "D3DSBT_ALL",
+    "D3DSBT_PIXELSTATE",
+    "D3DSBT_VERTEXSTATE",
+])
+
+D3DVERTEXBLENDFLAGS = Enum("D3DVERTEXBLENDFLAGS", [
+    "D3DVBF_DISABLE",
+    "D3DVBF_1WEIGHTS",
+    "D3DVBF_2WEIGHTS",
+    "D3DVBF_3WEIGHTS",
+    "D3DVBF_TWEENING",
+    "D3DVBF_0WEIGHTS",
+])
+
+D3DTEXTURETRANSFORMFLAGS = Enum("D3DTEXTURETRANSFORMFLAGS", [
+    "D3DTTFF_DISABLE",
+    "D3DTTFF_COUNT1",
+    "D3DTTFF_COUNT2",
+    "D3DTTFF_COUNT3",
+    "D3DTTFF_COUNT4",
+    "D3DTTFF_PROJECTED",
+])
+
+D3DDEVTYPE = Enum("D3DDEVTYPE", [
+    "D3DDEVTYPE_HAL",
+    "D3DDEVTYPE_REF",
+    "D3DDEVTYPE_SW",
+])
+
+D3DMULTISAMPLE_TYPE = Enum("D3DMULTISAMPLE_TYPE", [
+    "D3DMULTISAMPLE_NONE",
+    "D3DMULTISAMPLE_2_SAMPLES",
+    "D3DMULTISAMPLE_3_SAMPLES",
+    "D3DMULTISAMPLE_4_SAMPLES",
+    "D3DMULTISAMPLE_5_SAMPLES",
+    "D3DMULTISAMPLE_6_SAMPLES",
+    "D3DMULTISAMPLE_7_SAMPLES",
+    "D3DMULTISAMPLE_8_SAMPLES",
+    "D3DMULTISAMPLE_9_SAMPLES",
+    "D3DMULTISAMPLE_10_SAMPLES",
+    "D3DMULTISAMPLE_11_SAMPLES",
+    "D3DMULTISAMPLE_12_SAMPLES",
+    "D3DMULTISAMPLE_13_SAMPLES",
+    "D3DMULTISAMPLE_14_SAMPLES",
+    "D3DMULTISAMPLE_15_SAMPLES",
+    "D3DMULTISAMPLE_16_SAMPLES",
+])
+
+D3DFORMAT = Enum("D3DFORMAT", [
+    "D3DFMT_UNKNOWN",
+    "D3DFMT_R8G8B8",
+    "D3DFMT_A8R8G8B8",
+    "D3DFMT_X8R8G8B8",
+    "D3DFMT_R5G6B5",
+    "D3DFMT_X1R5G5B5",
+    "D3DFMT_A1R5G5B5",
+    "D3DFMT_A4R4G4B4",
+    "D3DFMT_R3G3B2",
+    "D3DFMT_A8",
+    "D3DFMT_A8R3G3B2",
+    "D3DFMT_X4R4G4B4",
+    "D3DFMT_A2B10G10R10",
+    "D3DFMT_G16R16",
+    "D3DFMT_A8P8",
+    "D3DFMT_P8",
+    "D3DFMT_L8",
+    "D3DFMT_A8L8",
+    "D3DFMT_A4L4",
+    "D3DFMT_V8U8",
+    "D3DFMT_L6V5U5",
+    "D3DFMT_X8L8V8U8",
+    "D3DFMT_Q8W8V8U8",
+    "D3DFMT_V16U16",
+    "D3DFMT_W11V11U10",
+    "D3DFMT_A2W10V10U10",
+    "D3DFMT_UYVY",
+    "D3DFMT_YUY2",
+    "D3DFMT_DXT1",
+    "D3DFMT_DXT2",
+    "D3DFMT_DXT3",
+    "D3DFMT_DXT4",
+    "D3DFMT_DXT5",
+    "D3DFMT_D16_LOCKABLE",
+    "D3DFMT_D32",
+    "D3DFMT_D15S1",
+    "D3DFMT_D24S8",
+    "D3DFMT_D16",
+    "D3DFMT_D24X8",
+    "D3DFMT_D24X4S4",
+    "D3DFMT_VERTEXDATA",
+    "D3DFMT_INDEX16",
+    "D3DFMT_INDEX32",
+])
+
+D3DDISPLAYMODE = Struct("D3DDISPLAYMODE", [
+    (UINT, "Width"),
+    (UINT, "Height"),
+    (UINT, "RefreshRate"),
+    (D3DFORMAT, "Format"),
+])
+
+D3DDEVICE_CREATION_PARAMETERS = Struct("D3DDEVICE_CREATION_PARAMETERS", [
+    (UINT, "AdapterOrdinal"),
+    (D3DDEVTYPE, "DeviceType"),
+    (HWND, "hFocusWindow"),
+    (DWORD, "BehaviorFlags"),
+])
+
+D3DSWAPEFFECT = Enum("D3DSWAPEFFECT", [
+    "D3DSWAPEFFECT_DISCARD",
+    "D3DSWAPEFFECT_FLIP",
+    "D3DSWAPEFFECT_COPY",
+    "D3DSWAPEFFECT_COPY_VSYNC",
+])
+
+D3DPOOL = Enum("D3DPOOL", [
+    "D3DPOOL_DEFAULT",
+    "D3DPOOL_MANAGED",
+    "D3DPOOL_SYSTEMMEM",
+    "D3DPOOL_SCRATCH",
+])
+
+D3DPRESENT = Flags(DWORD, [
+    "D3DPRESENT_RATE_DEFAULT",
+    "D3DPRESENT_RATE_UNLIMITED",
+])
+
+D3DPRESENT_PARAMETERS = Struct("D3DPRESENT_PARAMETERS", [
+    (UINT, "BackBufferWidth"),
+    (UINT, "BackBufferHeight"),
+    (D3DFORMAT, "BackBufferFormat"),
+    (UINT, "BackBufferCount"),
+    (D3DMULTISAMPLE_TYPE, "MultiSampleType"),
+    (D3DSWAPEFFECT, "SwapEffect"),
+    (HWND, "hDeviceWindow"),
+    (BOOL, "Windowed"),
+    (BOOL, "EnableAutoDepthStencil"),
+    (D3DFORMAT, "AutoDepthStencilFormat"),
+    (DWORD, "Flags"),
+    (UINT, "FullScreen_RefreshRateInHz"),
+    (UINT, "FullScreen_PresentationInterval"),
+])
+
+D3DPRESENTFLAG = Flags(DWORD, [
+    "D3DPRESENTFLAG_LOCKABLE_BACKBUFFER",
+])
+
+D3DGAMMARAMP = Struct("D3DGAMMARAMP", [
+    (Array(WORD, "256"), "red"),
+    (Array(WORD, "256"), "green"),
+    (Array(WORD, "256"), "blue"),
+])
+
+D3DBACKBUFFER_TYPE = Enum("D3DBACKBUFFER_TYPE", [
+    "D3DBACKBUFFER_TYPE_MONO",
+    "D3DBACKBUFFER_TYPE_LEFT",
+    "D3DBACKBUFFER_TYPE_RIGHT",
+])
+
+D3DRESOURCETYPE = Enum("D3DRESOURCETYPE", [
+    "D3DRTYPE_SURFACE",
+    "D3DRTYPE_VOLUME",
+    "D3DRTYPE_TEXTURE",
+    "D3DRTYPE_VOLUMETEXTURE",
+    "D3DRTYPE_CUBETEXTURE",
+    "D3DRTYPE_VERTEXBUFFER",
+    "D3DRTYPE_INDEXBUFFER",
+])
+
+D3DUSAGE = Flags(DWORD, [
+    "D3DUSAGE_RENDERTARGET",
+    "D3DUSAGE_DEPTHSTENCIL",
+    "D3DUSAGE_WRITEONLY",
+    "D3DUSAGE_SOFTWAREPROCESSING",
+    "D3DUSAGE_DONOTCLIP",
+    "D3DUSAGE_POINTS",
+    "D3DUSAGE_RTPATCHES",
+    "D3DUSAGE_NPATCHES",
+    "D3DUSAGE_DYNAMIC",
+])
+
+D3DCUBEMAP_FACES = Enum("D3DCUBEMAP_FACES", [
+    "D3DCUBEMAP_FACE_POSITIVE_X",
+    "D3DCUBEMAP_FACE_NEGATIVE_X",
+    "D3DCUBEMAP_FACE_POSITIVE_Y",
+    "D3DCUBEMAP_FACE_NEGATIVE_Y",
+    "D3DCUBEMAP_FACE_POSITIVE_Z",
+    "D3DCUBEMAP_FACE_NEGATIVE_Z",
+])
+
+D3DLOCK = Flags(DWORD, [
+    "D3DLOCK_READONLY",
+    "D3DLOCK_DISCARD",
+    "D3DLOCK_NOOVERWRITE",
+    "D3DLOCK_NOSYSLOCK",
+    "D3DLOCK_NO_DIRTY_UPDATE",
+])
+
+D3DVERTEXBUFFER_DESC = Struct("D3DVERTEXBUFFER_DESC", [
+    (D3DFORMAT, "Format"),
+    (D3DRESOURCETYPE, "Type"),
+    (DWORD, "Usage"),
+    (D3DPOOL, "Pool"),
+    (UINT, "Size"),
+    (DWORD, "FVF"),
+])
+
+D3DINDEXBUFFER_DESC = Struct("D3DINDEXBUFFER_DESC", [
+    (D3DFORMAT, "Format"),
+    (D3DRESOURCETYPE, "Type"),
+    (DWORD, "Usage"),
+    (D3DPOOL, "Pool"),
+    (UINT, "Size"),
+])
+
+D3DSURFACE_DESC = Struct("D3DSURFACE_DESC", [
+    (D3DFORMAT, "Format"),
+    (D3DRESOURCETYPE, "Type"),
+    (DWORD, "Usage"),
+    (D3DPOOL, "Pool"),
+    (UINT, "Size"),
+    (D3DMULTISAMPLE_TYPE, "MultiSampleType"),
+    (UINT, "Width"),
+    (UINT, "Height"),
+])
+
+D3DVOLUME_DESC = Struct("D3DVOLUME_DESC", [
+    (D3DFORMAT, "Format"),
+    (D3DRESOURCETYPE, "Type"),
+    (DWORD, "Usage"),
+    (D3DPOOL, "Pool"),
+    (UINT, "Size"),
+    (UINT, "Width"),
+    (UINT, "Height"),
+    (UINT, "Depth"),
+])
+
+D3DLOCKED_RECT = Struct("D3DLOCKED_RECT", [
+    (INT, "Pitch"),
+    (PVOID, "pBits"),
+])
+
+D3DBOX = Struct("D3DBOX", [
+    (UINT, "Left"),
+    (UINT, "Top"),
+    (UINT, "Right"),
+    (UINT, "Bottom"),
+    (UINT, "Front"),
+    (UINT, "Back"),
+])
+
+D3DLOCKED_BOX = Struct("D3DLOCKED_BOX", [
+    (INT, "RowPitch"),
+    (INT, "SlicePitch"),
+    (PVOID, "pBits"),
+])
+
+D3DRANGE = Struct("D3DRANGE", [
+    (UINT, "Offset"),
+    (UINT, "Size"),
+])
+
+D3DRECTPATCH_INFO = Struct("D3DRECTPATCH_INFO", [
+    (UINT, "StartVertexOffsetWidth"),
+    (UINT, "StartVertexOffsetHeight"),
+    (UINT, "Width"),
+    (UINT, "Height"),
+    (UINT, "Stride"),
+    (D3DBASISTYPE, "Basis"),
+    (D3DORDERTYPE, "Order"),
+])
+
+D3DTRIPATCH_INFO = Struct("D3DTRIPATCH_INFO", [
+    (UINT, "StartVertexOffset"),
+    (UINT, "NumVertices"),
+    (D3DBASISTYPE, "Basis"),
+    (D3DORDERTYPE, "Order"),
+])
+
+D3DADAPTER_IDENTIFIER8 = Struct("D3DADAPTER_IDENTIFIER8", [
+    (CString, "Driver"),
+    (CString, "Description"),
+    (LARGE_INTEGER, "DriverVersion"),
+    (DWORD, "VendorId"),
+    (DWORD, "DeviceId"),
+    (DWORD, "SubSysId"),
+    (DWORD, "Revision"),
+    (GUID, "DeviceIdentifier"),
+    (DWORD, "WHQLLevel"),
+])
+
+D3DRASTER_STATUS = Struct("D3DRASTER_STATUS", [
+    (BOOL, "InVBlank"),
+    (UINT, "ScanLine"),
+])
+
+D3DDEBUGMONITORTOKENS = Enum("D3DDEBUGMONITORTOKENS", [
+    "D3DDMT_ENABLE",
+    "D3DDMT_DISABLE",
+])
+
+D3DDEVINFOID = Flags(DWORD, [
+    "D3DDEVINFOID_RESOURCEMANAGER",
+    "D3DDEVINFOID_VERTEXSTATS",
+])
+
+D3DRESOURCESTATS = Struct("D3DRESOURCESTATS", [
+    (BOOL, "bThrashing"),
+    (DWORD, "ApproxBytesDownloaded"),
+    (DWORD, "NumEvicts"),
+    (DWORD, "NumVidCreates"),
+    (DWORD, "LastPri"),
+    (DWORD, "NumUsed"),
+    (DWORD, "NumUsedInVidMem"),
+    (DWORD, "WorkingSet"),
+    (DWORD, "WorkingSetBytes"),
+    (DWORD, "TotalManaged"),
+    (DWORD, "TotalBytes"),
+])
+
+D3DDEVINFO_RESOURCEMANAGER = Struct("D3DDEVINFO_RESOURCEMANAGER", [
+    (Array(D3DRESOURCESTATS, "D3DRTYPECOUNT"), "stats"),
+])
+
+D3DDEVINFO_D3DVERTEXSTATS = Struct("D3DDEVINFO_D3DVERTEXSTATS", [
+    (DWORD, "NumRenderedTriangles"),
+    (DWORD, "NumExtraClippingTriangles"),
+])
+