--- /dev/null
+##########################################################################
+#
+# Copyright 2008-2009 VMware, Inc.
+# All Rights Reserved.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a copy
+# of this software and associated documentation files (the "Software"), to deal
+# in the Software without restriction, including without limitation the rights
+# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+# copies of the Software, and to permit persons to whom the Software is
+# furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice shall be included in
+# all copies or substantial portions of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+# THE SOFTWARE.
+#
+##########################################################################/
+
+"""d3d8types.h"""
+
+from winapi import *
+
+D3DCOLOR = Alias("D3DCOLOR", DWORD)
+
+D3DVECTOR = Struct("D3DVECTOR", [
+ (Float, "x"),
+ (Float, "y"),
+ (Float, "z"),
+])
+
+D3DCOLORVALUE = Struct("D3DCOLORVALUE", [
+ (Float, "r"),
+ (Float, "g"),
+ (Float, "b"),
+ (Float, "a"),
+])
+
+D3DRECT = Struct("D3DRECT", [
+ (LONG, "x1"),
+ (LONG, "y1"),
+ (LONG, "x2"),
+ (LONG, "y2"),
+])
+
+D3DMATRIX = Struct("D3DMATRIX", [
+ (Array(Array(Float, "4"), "4"), "m"),
+])
+
+D3DVIEWPORT8 = Struct("D3DVIEWPORT8", [
+ (DWORD, "X"),
+ (DWORD, "Y"),
+ (DWORD, "Width"),
+ (DWORD, "Height"),
+ (Float, "MinZ"),
+ (Float, "MaxZ"),
+])
+
+D3DCLIP = Flags(DWORD, [
+ "D3DCLIPPLANE0",
+ "D3DCLIPPLANE1",
+ "D3DCLIPPLANE2",
+ "D3DCLIPPLANE3",
+ "D3DCLIPPLANE4",
+ "D3DCLIPPLANE5",
+])
+
+D3DCS = Flags(DWORD, [
+ "D3DCS_ALL",
+ "D3DCS_LEFT",
+ "D3DCS_RIGHT",
+ "D3DCS_TOP",
+ "D3DCS_BOTTOM",
+ "D3DCS_FRONT",
+ "D3DCS_BACK",
+ "D3DCS_PLANE0",
+ "D3DCS_PLANE1",
+ "D3DCS_PLANE2",
+ "D3DCS_PLANE3",
+ "D3DCS_PLANE4",
+ "D3DCS_PLANE5",
+])
+
+D3DCLIPSTATUS8 = Struct("D3DCLIPSTATUS8", [
+ (DWORD, "ClipUnion"),
+ (DWORD, "ClipIntersection"),
+])
+
+D3DMATERIAL8 = Struct("D3DMATERIAL8", [
+ (D3DCOLORVALUE, "Diffuse"),
+ (D3DCOLORVALUE, "Ambient"),
+ (D3DCOLORVALUE, "Specular"),
+ (D3DCOLORVALUE, "Emissive"),
+ (Float, "Power"),
+])
+
+D3DLIGHTTYPE = Enum("D3DLIGHTTYPE", [
+ "D3DLIGHT_POINT",
+ "D3DLIGHT_SPOT",
+ "D3DLIGHT_DIRECTIONAL",
+])
+
+D3DLIGHT8 = Struct("D3DLIGHT8", [
+ (D3DLIGHTTYPE, "Type"),
+ (D3DCOLORVALUE, "Diffuse"),
+ (D3DCOLORVALUE, "Specular"),
+ (D3DCOLORVALUE, "Ambient"),
+ (D3DVECTOR, "Position"),
+ (D3DVECTOR, "Direction"),
+ (Float, "Range"),
+ (Float, "Falloff"),
+ (Float, "Attenuation0"),
+ (Float, "Attenuation1"),
+ (Float, "Attenuation2"),
+ (Float, "Theta"),
+ (Float, "Phi"),
+])
+
+D3DCLEAR = Flags(DWORD, [
+ "D3DCLEAR_TARGET",
+ "D3DCLEAR_ZBUFFER",
+ "D3DCLEAR_STENCIL",
+])
+
+D3DSHADEMODE = Enum("D3DSHADEMODE", [
+ "D3DSHADE_FLAT",
+ "D3DSHADE_GOURAUD",
+ "D3DSHADE_PHONG",
+])
+
+D3DFILLMODE = Enum("D3DFILLMODE", [
+ "D3DFILL_POINT",
+ "D3DFILL_WIREFRAME",
+ "D3DFILL_SOLID",
+])
+
+D3DLINEPATTERN = Struct("D3DLINEPATTERN", [
+ (WORD, "wRepeatFactor"),
+ (WORD, "wLinePattern"),
+])
+
+D3DBLEND = Enum("D3DBLEND", [
+ "D3DBLEND_ZERO",
+ "D3DBLEND_ONE",
+ "D3DBLEND_SRCCOLOR",
+ "D3DBLEND_INVSRCCOLOR",
+ "D3DBLEND_SRCALPHA",
+ "D3DBLEND_INVSRCALPHA",
+ "D3DBLEND_DESTALPHA",
+ "D3DBLEND_INVDESTALPHA",
+ "D3DBLEND_DESTCOLOR",
+ "D3DBLEND_INVDESTCOLOR",
+ "D3DBLEND_SRCALPHASAT",
+ "D3DBLEND_BOTHSRCALPHA",
+ "D3DBLEND_BOTHINVSRCALPHA",
+])
+
+D3DBLENDOP = Enum("D3DBLENDOP", [
+ "D3DBLENDOP_ADD",
+ "D3DBLENDOP_SUBTRACT",
+ "D3DBLENDOP_REVSUBTRACT",
+ "D3DBLENDOP_MIN",
+ "D3DBLENDOP_MAX",
+])
+
+D3DTEXTUREADDRESS = Enum("D3DTEXTUREADDRESS", [
+ "D3DTADDRESS_WRAP",
+ "D3DTADDRESS_MIRROR",
+ "D3DTADDRESS_CLAMP",
+ "D3DTADDRESS_BORDER",
+ "D3DTADDRESS_MIRRORONCE",
+])
+
+D3DCULL = Enum("D3DCULL", [
+ "D3DCULL_NONE",
+ "D3DCULL_CW",
+ "D3DCULL_CCW",
+])
+
+D3DCMPFUNC = Enum("D3DCMPFUNC", [
+ "D3DCMP_NEVER",
+ "D3DCMP_LESS",
+ "D3DCMP_EQUAL",
+ "D3DCMP_LESSEQUAL",
+ "D3DCMP_GREATER",
+ "D3DCMP_NOTEQUAL",
+ "D3DCMP_GREATEREQUAL",
+ "D3DCMP_ALWAYS",
+])
+
+D3DSTENCILOP = Enum("D3DSTENCILOP", [
+ "D3DSTENCILOP_KEEP",
+ "D3DSTENCILOP_ZERO",
+ "D3DSTENCILOP_REPLACE",
+ "D3DSTENCILOP_INCRSAT",
+ "D3DSTENCILOP_DECRSAT",
+ "D3DSTENCILOP_INVERT",
+ "D3DSTENCILOP_INCR",
+ "D3DSTENCILOP_DECR",
+])
+
+D3DFOGMODE = Enum("D3DFOGMODE", [
+ "D3DFOG_NONE",
+ "D3DFOG_EXP",
+ "D3DFOG_EXP2",
+ "D3DFOG_LINEAR",
+])
+
+D3DZBUFFERTYPE = Enum("D3DZBUFFERTYPE", [
+ "D3DZB_FALSE",
+ "D3DZB_TRUE",
+ "D3DZB_USEW",
+])
+
+D3DPRIMITIVETYPE = Enum("D3DPRIMITIVETYPE", [
+ "D3DPT_POINTLIST",
+ "D3DPT_LINELIST",
+ "D3DPT_LINESTRIP",
+ "D3DPT_TRIANGLELIST",
+ "D3DPT_TRIANGLESTRIP",
+ "D3DPT_TRIANGLEFAN",
+])
+
+D3DTRANSFORMSTATETYPE = Enum("D3DTRANSFORMSTATETYPE", [
+ "D3DTS_VIEW",
+ "D3DTS_PROJECTION",
+ "D3DTS_TEXTURE0",
+ "D3DTS_TEXTURE1",
+ "D3DTS_TEXTURE2",
+ "D3DTS_TEXTURE3",
+ "D3DTS_TEXTURE4",
+ "D3DTS_TEXTURE5",
+ "D3DTS_TEXTURE6",
+ "D3DTS_TEXTURE7",
+])
+
+D3DTS = Flags(DWORD, [
+ "D3DTS_WORLD",
+ "D3DTS_WORLD1",
+ "D3DTS_WORLD2",
+ "D3DTS_WORLD3",
+])
+
+D3DRENDERSTATETYPE = Enum("D3DRENDERSTATETYPE", [
+ "D3DRS_ZENABLE",
+ "D3DRS_FILLMODE",
+ "D3DRS_SHADEMODE",
+ "D3DRS_LINEPATTERN",
+ "D3DRS_ZWRITEENABLE",
+ "D3DRS_ALPHATESTENABLE",
+ "D3DRS_LASTPIXEL",
+ "D3DRS_SRCBLEND",
+ "D3DRS_DESTBLEND",
+ "D3DRS_CULLMODE",
+ "D3DRS_ZFUNC",
+ "D3DRS_ALPHAREF",
+ "D3DRS_ALPHAFUNC",
+ "D3DRS_DITHERENABLE",
+ "D3DRS_ALPHABLENDENABLE",
+ "D3DRS_FOGENABLE",
+ "D3DRS_SPECULARENABLE",
+ "D3DRS_ZVISIBLE",
+ "D3DRS_FOGCOLOR",
+ "D3DRS_FOGTABLEMODE",
+ "D3DRS_FOGSTART",
+ "D3DRS_FOGEND",
+ "D3DRS_FOGDENSITY",
+ "D3DRS_EDGEANTIALIAS",
+ "D3DRS_ZBIAS",
+ "D3DRS_RANGEFOGENABLE",
+ "D3DRS_STENCILENABLE",
+ "D3DRS_STENCILFAIL",
+ "D3DRS_STENCILZFAIL",
+ "D3DRS_STENCILPASS",
+ "D3DRS_STENCILFUNC",
+ "D3DRS_STENCILREF",
+ "D3DRS_STENCILMASK",
+ "D3DRS_STENCILWRITEMASK",
+ "D3DRS_TEXTUREFACTOR",
+ "D3DRS_WRAP0",
+ "D3DRS_WRAP1",
+ "D3DRS_WRAP2",
+ "D3DRS_WRAP3",
+ "D3DRS_WRAP4",
+ "D3DRS_WRAP5",
+ "D3DRS_WRAP6",
+ "D3DRS_WRAP7",
+ "D3DRS_CLIPPING",
+ "D3DRS_LIGHTING",
+ "D3DRS_AMBIENT",
+ "D3DRS_FOGVERTEXMODE",
+ "D3DRS_COLORVERTEX",
+ "D3DRS_LOCALVIEWER",
+ "D3DRS_NORMALIZENORMALS",
+ "D3DRS_DIFFUSEMATERIALSOURCE",
+ "D3DRS_SPECULARMATERIALSOURCE",
+ "D3DRS_AMBIENTMATERIALSOURCE",
+ "D3DRS_EMISSIVEMATERIALSOURCE",
+ "D3DRS_VERTEXBLEND",
+ "D3DRS_CLIPPLANEENABLE",
+ "D3DRS_SOFTWAREVERTEXPROCESSING",
+ "D3DRS_POINTSIZE",
+ "D3DRS_POINTSIZE_MIN",
+ "D3DRS_POINTSPRITEENABLE",
+ "D3DRS_POINTSCALEENABLE",
+ "D3DRS_POINTSCALE_A",
+ "D3DRS_POINTSCALE_B",
+ "D3DRS_POINTSCALE_C",
+ "D3DRS_MULTISAMPLEANTIALIAS",
+ "D3DRS_MULTISAMPLEMASK",
+ "D3DRS_PATCHEDGESTYLE",
+ "D3DRS_PATCHSEGMENTS",
+ "D3DRS_DEBUGMONITORTOKEN",
+ "D3DRS_POINTSIZE_MAX",
+ "D3DRS_INDEXEDVERTEXBLENDENABLE",
+ "D3DRS_COLORWRITEENABLE",
+ "D3DRS_TWEENFACTOR",
+ "D3DRS_BLENDOP",
+ "D3DRS_POSITIONORDER",
+ "D3DRS_NORMALORDER",
+])
+
+D3DMATERIALCOLORSOURCE = Enum("D3DMATERIALCOLORSOURCE", [
+ "D3DMCS_MATERIAL",
+ "D3DMCS_COLOR1",
+ "D3DMCS_COLOR2",
+])
+
+D3DWRAP = Flags(DWORD, [
+ "D3DWRAP_U",
+ "D3DWRAP_V",
+ "D3DWRAP_W",
+])
+
+D3DWRAPCOORD = Flags(DWORD, [
+ "D3DWRAPCOORD_0",
+ "D3DWRAPCOORD_1",
+ "D3DWRAPCOORD_2",
+ "D3DWRAPCOORD_3",
+])
+
+D3DCOLORWRITEENABLE = Flags(DWORD, [
+ "D3DCOLORWRITEENABLE_RED",
+ "D3DCOLORWRITEENABLE_GREEN",
+ "D3DCOLORWRITEENABLE_BLUE",
+ "D3DCOLORWRITEENABLE_ALPHA",
+])
+
+D3DTEXTURESTAGESTATETYPE = Enum("D3DTEXTURESTAGESTATETYPE", [
+ "D3DTSS_COLOROP",
+ "D3DTSS_COLORARG1",
+ "D3DTSS_COLORARG2",
+ "D3DTSS_ALPHAOP",
+ "D3DTSS_ALPHAARG1",
+ "D3DTSS_ALPHAARG2",
+ "D3DTSS_BUMPENVMAT00",
+ "D3DTSS_BUMPENVMAT01",
+ "D3DTSS_BUMPENVMAT10",
+ "D3DTSS_BUMPENVMAT11",
+ "D3DTSS_TEXCOORDINDEX",
+ "D3DTSS_ADDRESSU",
+ "D3DTSS_ADDRESSV",
+ "D3DTSS_BORDERCOLOR",
+ "D3DTSS_MAGFILTER",
+ "D3DTSS_MINFILTER",
+ "D3DTSS_MIPFILTER",
+ "D3DTSS_MIPMAPLODBIAS",
+ "D3DTSS_MAXMIPLEVEL",
+ "D3DTSS_MAXANISOTROPY",
+ "D3DTSS_BUMPENVLSCALE",
+ "D3DTSS_BUMPENVLOFFSET",
+ "D3DTSS_TEXTURETRANSFORMFLAGS",
+ "D3DTSS_ADDRESSW",
+ "D3DTSS_COLORARG0",
+ "D3DTSS_ALPHAARG0",
+ "D3DTSS_RESULTARG",
+])
+
+D3DTSS = Flags(DWORD, [
+ "D3DTSS_TCI_PASSTHRU",
+ "D3DTSS_TCI_CAMERASPACENORMAL",
+ "D3DTSS_TCI_CAMERASPACEPOSITION",
+ "D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR",
+])
+
+D3DTEXTUREOP = Enum("D3DTEXTUREOP", [
+ "D3DTOP_DISABLE",
+ "D3DTOP_SELECTARG1",
+ "D3DTOP_SELECTARG2",
+ "D3DTOP_MODULATE",
+ "D3DTOP_MODULATE2X",
+ "D3DTOP_MODULATE4X",
+ "D3DTOP_ADD",
+ "D3DTOP_ADDSIGNED",
+ "D3DTOP_ADDSIGNED2X",
+ "D3DTOP_SUBTRACT",
+ "D3DTOP_ADDSMOOTH",
+ "D3DTOP_BLENDDIFFUSEALPHA",
+ "D3DTOP_BLENDTEXTUREALPHA",
+ "D3DTOP_BLENDFACTORALPHA",
+ "D3DTOP_BLENDTEXTUREALPHAPM",
+ "D3DTOP_BLENDCURRENTALPHA",
+ "D3DTOP_PREMODULATE",
+ "D3DTOP_MODULATEALPHA_ADDCOLOR",
+ "D3DTOP_MODULATECOLOR_ADDALPHA",
+ "D3DTOP_MODULATEINVALPHA_ADDCOLOR",
+ "D3DTOP_MODULATEINVCOLOR_ADDALPHA",
+ "D3DTOP_BUMPENVMAP",
+ "D3DTOP_BUMPENVMAPLUMINANCE",
+ "D3DTOP_DOTPRODUCT3",
+ "D3DTOP_MULTIPLYADD",
+ "D3DTOP_LERP",
+])
+
+D3DTA = Flags(DWORD, [
+ "D3DTA_SELECTMASK",
+ "D3DTA_DIFFUSE",
+ "D3DTA_CURRENT",
+ "D3DTA_TEXTURE",
+ "D3DTA_TFACTOR",
+ "D3DTA_SPECULAR",
+ "D3DTA_TEMP",
+ "D3DTA_COMPLEMENT",
+ "D3DTA_ALPHAREPLICATE",
+])
+
+D3DTEXTUREFILTERTYPE = Enum("D3DTEXTUREFILTERTYPE", [
+ "D3DTEXF_NONE",
+ "D3DTEXF_POINT",
+ "D3DTEXF_LINEAR",
+ "D3DTEXF_ANISOTROPIC",
+ "D3DTEXF_FLATCUBIC",
+ "D3DTEXF_GAUSSIANCUBIC",
+])
+
+D3DPV = Flags(DWORD, [
+ "D3DPV_DONOTCOPYDATA",
+])
+
+D3DFVF = Flags(DWORD, [
+ "D3DFVF_RESERVED0",
+ "D3DFVF_POSITION_MASK",
+ "D3DFVF_XYZ",
+ "D3DFVF_XYZRHW",
+ "D3DFVF_XYZB1",
+ "D3DFVF_XYZB2",
+ "D3DFVF_XYZB3",
+ "D3DFVF_XYZB4",
+ "D3DFVF_XYZB5",
+ "D3DFVF_NORMAL",
+ "D3DFVF_PSIZE",
+ "D3DFVF_DIFFUSE",
+ "D3DFVF_SPECULAR",
+ "D3DFVF_TEXCOUNT_MASK",
+ "D3DFVF_TEXCOUNT_SHIFT",
+ "D3DFVF_TEX0",
+ "D3DFVF_TEX1",
+ "D3DFVF_TEX2",
+ "D3DFVF_TEX3",
+ "D3DFVF_TEX4",
+ "D3DFVF_TEX5",
+ "D3DFVF_TEX6",
+ "D3DFVF_TEX7",
+ "D3DFVF_TEX8",
+ "D3DFVF_LASTBETA_UBYTE4",
+ "D3DFVF_RESERVED2",
+ "D3DFVF_TEXCOORDSIZE3(0)",
+ "D3DFVF_TEXCOORDSIZE2(0)",
+ "D3DFVF_TEXCOORDSIZE4(0)",
+ "D3DFVF_TEXCOORDSIZE1(0)",
+ "D3DFVF_TEXCOORDSIZE3(1)",
+ "D3DFVF_TEXCOORDSIZE2(1)",
+ "D3DFVF_TEXCOORDSIZE4(1)",
+ "D3DFVF_TEXCOORDSIZE1(1)",
+ "D3DFVF_TEXCOORDSIZE3(2)",
+ "D3DFVF_TEXCOORDSIZE2(2)",
+ "D3DFVF_TEXCOORDSIZE4(2)",
+ "D3DFVF_TEXCOORDSIZE1(2)",
+ "D3DFVF_TEXCOORDSIZE3(3)",
+ "D3DFVF_TEXCOORDSIZE2(3)",
+ "D3DFVF_TEXCOORDSIZE4(3)",
+ "D3DFVF_TEXCOORDSIZE1(3)",
+])
+
+D3DVSD_TOKENTYPE = Enum("D3DVSD_TOKENTYPE", [
+ "D3DVSD_TOKEN_NOP",
+ "D3DVSD_TOKEN_STREAM",
+ "D3DVSD_TOKEN_STREAMDATA",
+ "D3DVSD_TOKEN_TESSELLATOR",
+ "D3DVSD_TOKEN_CONSTMEM",
+ "D3DVSD_TOKEN_EXT",
+ "D3DVSD_TOKEN_END",
+])
+
+D3DVSDT = Flags(DWORD, [
+ "D3DVSDT_FLOAT1",
+ "D3DVSDT_FLOAT2",
+ "D3DVSDT_FLOAT3",
+ "D3DVSDT_FLOAT4",
+ "D3DVSDT_D3DCOLOR",
+ "D3DVSDT_UBYTE4",
+ "D3DVSDT_SHORT2",
+ "D3DVSDT_SHORT4",
+ "D3DVSDE_POSITION",
+ "D3DVSDE_BLENDWEIGHT",
+ "D3DVSDE_BLENDINDICES",
+ "D3DVSDE_NORMAL",
+ "D3DVSDE_PSIZE",
+ "D3DVSDE_DIFFUSE",
+ "D3DVSDE_SPECULAR",
+ "D3DVSDE_TEXCOORD0",
+ "D3DVSDE_TEXCOORD1",
+ "D3DVSDE_TEXCOORD2",
+ "D3DVSDE_TEXCOORD3",
+ "D3DVSDE_TEXCOORD4",
+ "D3DVSDE_TEXCOORD5",
+ "D3DVSDE_TEXCOORD6",
+ "D3DVSDE_TEXCOORD7",
+ "D3DVSDE_POSITION2",
+ "D3DVSDE_NORMAL2",
+ "D3DDP_MAXTEXCOORD",
+ "D3DSI_OPCODE_MASK",
+])
+
+D3DSHADER_INSTRUCTION_OPCODE_TYPE = Enum("D3DSHADER_INSTRUCTION_OPCODE_TYPE", [
+ "D3DSIO_NOP",
+ "D3DSIO_MOV",
+ "D3DSIO_ADD",
+ "D3DSIO_SUB",
+ "D3DSIO_MAD",
+ "D3DSIO_MUL",
+ "D3DSIO_RCP",
+ "D3DSIO_RSQ",
+ "D3DSIO_DP3",
+ "D3DSIO_DP4",
+ "D3DSIO_MIN",
+ "D3DSIO_MAX",
+ "D3DSIO_SLT",
+ "D3DSIO_SGE",
+ "D3DSIO_EXP",
+ "D3DSIO_LOG",
+ "D3DSIO_LIT",
+ "D3DSIO_DST",
+ "D3DSIO_LRP",
+ "D3DSIO_FRC",
+ "D3DSIO_M4x4",
+ "D3DSIO_M4x3",
+ "D3DSIO_M3x4",
+ "D3DSIO_M3x3",
+ "D3DSIO_M3x2",
+ "D3DSIO_TEXCOORD",
+ "D3DSIO_TEXKILL",
+ "D3DSIO_TEX",
+ "D3DSIO_TEXBEM",
+ "D3DSIO_TEXBEML",
+ "D3DSIO_TEXREG2AR",
+ "D3DSIO_TEXREG2GB",
+ "D3DSIO_TEXM3x2PAD",
+ "D3DSIO_TEXM3x2TEX",
+ "D3DSIO_TEXM3x3PAD",
+ "D3DSIO_TEXM3x3TEX",
+ "D3DSIO_TEXM3x3DIFF",
+ "D3DSIO_TEXM3x3SPEC",
+ "D3DSIO_TEXM3x3VSPEC",
+ "D3DSIO_EXPP",
+ "D3DSIO_LOGP",
+ "D3DSIO_CND",
+ "D3DSIO_DEF",
+ "D3DSIO_TEXREG2RGB",
+ "D3DSIO_TEXDP3TEX",
+ "D3DSIO_TEXM3x2DEPTH",
+ "D3DSIO_TEXDP3",
+ "D3DSIO_TEXM3x3",
+ "D3DSIO_TEXDEPTH",
+ "D3DSIO_CMP",
+ "D3DSIO_BEM",
+ "D3DSIO_PHASE",
+ "D3DSIO_COMMENT",
+ "D3DSIO_END",
+])
+
+D3DSP = Flags(DWORD, [
+ "D3DSP_WRITEMASK_0",
+ "D3DSP_WRITEMASK_1",
+ "D3DSP_WRITEMASK_2",
+ "D3DSP_WRITEMASK_3",
+ "D3DSP_WRITEMASK_ALL",
+])
+
+D3DSHADER_PARAM_DSTMOD_TYPE = Enum("D3DSHADER_PARAM_DSTMOD_TYPE", [
+ "D3DSPDM_NONE",
+ "D3DSPDM_SATURATE",
+])
+
+D3DSHADER_PARAM_REGISTER_TYPE = Enum("D3DSHADER_PARAM_REGISTER_TYPE", [
+ "D3DSPR_TEMP",
+ "D3DSPR_INPUT",
+ "D3DSPR_CONST",
+ "D3DSPR_ADDR|D3DSPR_TEXTURE",
+ "D3DSPR_RASTOUT",
+ "D3DSPR_ATTROUT",
+ "D3DSPR_TEXCRDOUT",
+])
+
+D3DVS_RASTOUT_OFFSETS = Enum("D3DVS_RASTOUT_OFFSETS", [
+ "D3DSRO_POSITION",
+ "D3DSRO_FOG",
+ "D3DSRO_POINT_SIZE",
+])
+
+D3DVS_ADDRESSMODE_TYPE = Enum("D3DVS_ADDRESSMODE_TYPE", [
+ "D3DVS_ADDRMODE_ABSOLUTE",
+ "D3DVS_ADDRMODE_RELATIVE",
+])
+
+D3DVS = Flags(DWORD, [
+ "D3DVS_X_X",
+ "D3DVS_X_Y",
+ "D3DVS_X_Z",
+ "D3DVS_X_W",
+ "D3DVS_Y_X",
+ "D3DVS_Y_Y",
+ "D3DVS_Y_Z",
+ "D3DVS_Y_W",
+ "D3DVS_Z_X",
+ "D3DVS_Z_Y",
+ "D3DVS_Z_Z",
+ "D3DVS_Z_W",
+ "D3DVS_W_X",
+ "D3DVS_W_Y",
+ "D3DVS_W_Z",
+ "D3DVS_W_W",
+ "D3DVS_NOSWIZZLE",
+])
+
+D3DSP = Flags(DWORD, [
+ "D3DSP_NOSWIZZLE",
+ "D3DSP_REPLICATERED",
+ "D3DSP_REPLICATEGREEN",
+ "D3DSP_REPLICATEBLUE",
+ "D3DSP_REPLICATEALPHA",
+])
+
+D3DSHADER_PARAM_SRCMOD_TYPE = Enum("D3DSHADER_PARAM_SRCMOD_TYPE", [
+ "D3DSPSM_NONE",
+ "D3DSPSM_NEG",
+ "D3DSPSM_BIAS",
+ "D3DSPSM_BIASNEG",
+ "D3DSPSM_SIGN",
+ "D3DSPSM_SIGNNEG",
+ "D3DSPSM_COMP",
+ "D3DSPSM_X2",
+ "D3DSPSM_X2NEG",
+ "D3DSPSM_DZ",
+ "D3DSPSM_DW",
+])
+
+D3DBASISTYPE = Enum("D3DBASISTYPE", [
+ "D3DBASIS_BEZIER",
+ "D3DBASIS_BSPLINE",
+ "D3DBASIS_INTERPOLATE",
+])
+
+D3DORDERTYPE = Enum("D3DORDERTYPE", [
+ "D3DORDER_LINEAR",
+ "D3DORDER_QUADRATIC",
+ "D3DORDER_CUBIC",
+ "D3DORDER_QUINTIC",
+])
+
+D3DPATCHEDGESTYLE = Enum("D3DPATCHEDGESTYLE", [
+ "D3DPATCHEDGE_DISCRETE",
+ "D3DPATCHEDGE_CONTINUOUS",
+])
+
+D3DSTATEBLOCKTYPE = Enum("D3DSTATEBLOCKTYPE", [
+ "D3DSBT_ALL",
+ "D3DSBT_PIXELSTATE",
+ "D3DSBT_VERTEXSTATE",
+])
+
+D3DVERTEXBLENDFLAGS = Enum("D3DVERTEXBLENDFLAGS", [
+ "D3DVBF_DISABLE",
+ "D3DVBF_1WEIGHTS",
+ "D3DVBF_2WEIGHTS",
+ "D3DVBF_3WEIGHTS",
+ "D3DVBF_TWEENING",
+ "D3DVBF_0WEIGHTS",
+])
+
+D3DTEXTURETRANSFORMFLAGS = Enum("D3DTEXTURETRANSFORMFLAGS", [
+ "D3DTTFF_DISABLE",
+ "D3DTTFF_COUNT1",
+ "D3DTTFF_COUNT2",
+ "D3DTTFF_COUNT3",
+ "D3DTTFF_COUNT4",
+ "D3DTTFF_PROJECTED",
+])
+
+D3DDEVTYPE = Enum("D3DDEVTYPE", [
+ "D3DDEVTYPE_HAL",
+ "D3DDEVTYPE_REF",
+ "D3DDEVTYPE_SW",
+])
+
+D3DMULTISAMPLE_TYPE = Enum("D3DMULTISAMPLE_TYPE", [
+ "D3DMULTISAMPLE_NONE",
+ "D3DMULTISAMPLE_2_SAMPLES",
+ "D3DMULTISAMPLE_3_SAMPLES",
+ "D3DMULTISAMPLE_4_SAMPLES",
+ "D3DMULTISAMPLE_5_SAMPLES",
+ "D3DMULTISAMPLE_6_SAMPLES",
+ "D3DMULTISAMPLE_7_SAMPLES",
+ "D3DMULTISAMPLE_8_SAMPLES",
+ "D3DMULTISAMPLE_9_SAMPLES",
+ "D3DMULTISAMPLE_10_SAMPLES",
+ "D3DMULTISAMPLE_11_SAMPLES",
+ "D3DMULTISAMPLE_12_SAMPLES",
+ "D3DMULTISAMPLE_13_SAMPLES",
+ "D3DMULTISAMPLE_14_SAMPLES",
+ "D3DMULTISAMPLE_15_SAMPLES",
+ "D3DMULTISAMPLE_16_SAMPLES",
+])
+
+D3DFORMAT = Enum("D3DFORMAT", [
+ "D3DFMT_UNKNOWN",
+ "D3DFMT_R8G8B8",
+ "D3DFMT_A8R8G8B8",
+ "D3DFMT_X8R8G8B8",
+ "D3DFMT_R5G6B5",
+ "D3DFMT_X1R5G5B5",
+ "D3DFMT_A1R5G5B5",
+ "D3DFMT_A4R4G4B4",
+ "D3DFMT_R3G3B2",
+ "D3DFMT_A8",
+ "D3DFMT_A8R3G3B2",
+ "D3DFMT_X4R4G4B4",
+ "D3DFMT_A2B10G10R10",
+ "D3DFMT_G16R16",
+ "D3DFMT_A8P8",
+ "D3DFMT_P8",
+ "D3DFMT_L8",
+ "D3DFMT_A8L8",
+ "D3DFMT_A4L4",
+ "D3DFMT_V8U8",
+ "D3DFMT_L6V5U5",
+ "D3DFMT_X8L8V8U8",
+ "D3DFMT_Q8W8V8U8",
+ "D3DFMT_V16U16",
+ "D3DFMT_W11V11U10",
+ "D3DFMT_A2W10V10U10",
+ "D3DFMT_UYVY",
+ "D3DFMT_YUY2",
+ "D3DFMT_DXT1",
+ "D3DFMT_DXT2",
+ "D3DFMT_DXT3",
+ "D3DFMT_DXT4",
+ "D3DFMT_DXT5",
+ "D3DFMT_D16_LOCKABLE",
+ "D3DFMT_D32",
+ "D3DFMT_D15S1",
+ "D3DFMT_D24S8",
+ "D3DFMT_D16",
+ "D3DFMT_D24X8",
+ "D3DFMT_D24X4S4",
+ "D3DFMT_VERTEXDATA",
+ "D3DFMT_INDEX16",
+ "D3DFMT_INDEX32",
+])
+
+D3DDISPLAYMODE = Struct("D3DDISPLAYMODE", [
+ (UINT, "Width"),
+ (UINT, "Height"),
+ (UINT, "RefreshRate"),
+ (D3DFORMAT, "Format"),
+])
+
+D3DDEVICE_CREATION_PARAMETERS = Struct("D3DDEVICE_CREATION_PARAMETERS", [
+ (UINT, "AdapterOrdinal"),
+ (D3DDEVTYPE, "DeviceType"),
+ (HWND, "hFocusWindow"),
+ (DWORD, "BehaviorFlags"),
+])
+
+D3DSWAPEFFECT = Enum("D3DSWAPEFFECT", [
+ "D3DSWAPEFFECT_DISCARD",
+ "D3DSWAPEFFECT_FLIP",
+ "D3DSWAPEFFECT_COPY",
+ "D3DSWAPEFFECT_COPY_VSYNC",
+])
+
+D3DPOOL = Enum("D3DPOOL", [
+ "D3DPOOL_DEFAULT",
+ "D3DPOOL_MANAGED",
+ "D3DPOOL_SYSTEMMEM",
+ "D3DPOOL_SCRATCH",
+])
+
+D3DPRESENT = Flags(DWORD, [
+ "D3DPRESENT_RATE_DEFAULT",
+ "D3DPRESENT_RATE_UNLIMITED",
+])
+
+D3DPRESENT_PARAMETERS = Struct("D3DPRESENT_PARAMETERS", [
+ (UINT, "BackBufferWidth"),
+ (UINT, "BackBufferHeight"),
+ (D3DFORMAT, "BackBufferFormat"),
+ (UINT, "BackBufferCount"),
+ (D3DMULTISAMPLE_TYPE, "MultiSampleType"),
+ (D3DSWAPEFFECT, "SwapEffect"),
+ (HWND, "hDeviceWindow"),
+ (BOOL, "Windowed"),
+ (BOOL, "EnableAutoDepthStencil"),
+ (D3DFORMAT, "AutoDepthStencilFormat"),
+ (DWORD, "Flags"),
+ (UINT, "FullScreen_RefreshRateInHz"),
+ (UINT, "FullScreen_PresentationInterval"),
+])
+
+D3DPRESENTFLAG = Flags(DWORD, [
+ "D3DPRESENTFLAG_LOCKABLE_BACKBUFFER",
+])
+
+D3DGAMMARAMP = Struct("D3DGAMMARAMP", [
+ (Array(WORD, "256"), "red"),
+ (Array(WORD, "256"), "green"),
+ (Array(WORD, "256"), "blue"),
+])
+
+D3DBACKBUFFER_TYPE = Enum("D3DBACKBUFFER_TYPE", [
+ "D3DBACKBUFFER_TYPE_MONO",
+ "D3DBACKBUFFER_TYPE_LEFT",
+ "D3DBACKBUFFER_TYPE_RIGHT",
+])
+
+D3DRESOURCETYPE = Enum("D3DRESOURCETYPE", [
+ "D3DRTYPE_SURFACE",
+ "D3DRTYPE_VOLUME",
+ "D3DRTYPE_TEXTURE",
+ "D3DRTYPE_VOLUMETEXTURE",
+ "D3DRTYPE_CUBETEXTURE",
+ "D3DRTYPE_VERTEXBUFFER",
+ "D3DRTYPE_INDEXBUFFER",
+])
+
+D3DUSAGE = Flags(DWORD, [
+ "D3DUSAGE_RENDERTARGET",
+ "D3DUSAGE_DEPTHSTENCIL",
+ "D3DUSAGE_WRITEONLY",
+ "D3DUSAGE_SOFTWAREPROCESSING",
+ "D3DUSAGE_DONOTCLIP",
+ "D3DUSAGE_POINTS",
+ "D3DUSAGE_RTPATCHES",
+ "D3DUSAGE_NPATCHES",
+ "D3DUSAGE_DYNAMIC",
+])
+
+D3DCUBEMAP_FACES = Enum("D3DCUBEMAP_FACES", [
+ "D3DCUBEMAP_FACE_POSITIVE_X",
+ "D3DCUBEMAP_FACE_NEGATIVE_X",
+ "D3DCUBEMAP_FACE_POSITIVE_Y",
+ "D3DCUBEMAP_FACE_NEGATIVE_Y",
+ "D3DCUBEMAP_FACE_POSITIVE_Z",
+ "D3DCUBEMAP_FACE_NEGATIVE_Z",
+])
+
+D3DLOCK = Flags(DWORD, [
+ "D3DLOCK_READONLY",
+ "D3DLOCK_DISCARD",
+ "D3DLOCK_NOOVERWRITE",
+ "D3DLOCK_NOSYSLOCK",
+ "D3DLOCK_NO_DIRTY_UPDATE",
+])
+
+D3DVERTEXBUFFER_DESC = Struct("D3DVERTEXBUFFER_DESC", [
+ (D3DFORMAT, "Format"),
+ (D3DRESOURCETYPE, "Type"),
+ (DWORD, "Usage"),
+ (D3DPOOL, "Pool"),
+ (UINT, "Size"),
+ (DWORD, "FVF"),
+])
+
+D3DINDEXBUFFER_DESC = Struct("D3DINDEXBUFFER_DESC", [
+ (D3DFORMAT, "Format"),
+ (D3DRESOURCETYPE, "Type"),
+ (DWORD, "Usage"),
+ (D3DPOOL, "Pool"),
+ (UINT, "Size"),
+])
+
+D3DSURFACE_DESC = Struct("D3DSURFACE_DESC", [
+ (D3DFORMAT, "Format"),
+ (D3DRESOURCETYPE, "Type"),
+ (DWORD, "Usage"),
+ (D3DPOOL, "Pool"),
+ (UINT, "Size"),
+ (D3DMULTISAMPLE_TYPE, "MultiSampleType"),
+ (UINT, "Width"),
+ (UINT, "Height"),
+])
+
+D3DVOLUME_DESC = Struct("D3DVOLUME_DESC", [
+ (D3DFORMAT, "Format"),
+ (D3DRESOURCETYPE, "Type"),
+ (DWORD, "Usage"),
+ (D3DPOOL, "Pool"),
+ (UINT, "Size"),
+ (UINT, "Width"),
+ (UINT, "Height"),
+ (UINT, "Depth"),
+])
+
+D3DLOCKED_RECT = Struct("D3DLOCKED_RECT", [
+ (INT, "Pitch"),
+ (PVOID, "pBits"),
+])
+
+D3DBOX = Struct("D3DBOX", [
+ (UINT, "Left"),
+ (UINT, "Top"),
+ (UINT, "Right"),
+ (UINT, "Bottom"),
+ (UINT, "Front"),
+ (UINT, "Back"),
+])
+
+D3DLOCKED_BOX = Struct("D3DLOCKED_BOX", [
+ (INT, "RowPitch"),
+ (INT, "SlicePitch"),
+ (PVOID, "pBits"),
+])
+
+D3DRANGE = Struct("D3DRANGE", [
+ (UINT, "Offset"),
+ (UINT, "Size"),
+])
+
+D3DRECTPATCH_INFO = Struct("D3DRECTPATCH_INFO", [
+ (UINT, "StartVertexOffsetWidth"),
+ (UINT, "StartVertexOffsetHeight"),
+ (UINT, "Width"),
+ (UINT, "Height"),
+ (UINT, "Stride"),
+ (D3DBASISTYPE, "Basis"),
+ (D3DORDERTYPE, "Order"),
+])
+
+D3DTRIPATCH_INFO = Struct("D3DTRIPATCH_INFO", [
+ (UINT, "StartVertexOffset"),
+ (UINT, "NumVertices"),
+ (D3DBASISTYPE, "Basis"),
+ (D3DORDERTYPE, "Order"),
+])
+
+D3DADAPTER_IDENTIFIER8 = Struct("D3DADAPTER_IDENTIFIER8", [
+ (CString, "Driver"),
+ (CString, "Description"),
+ (LARGE_INTEGER, "DriverVersion"),
+ (DWORD, "VendorId"),
+ (DWORD, "DeviceId"),
+ (DWORD, "SubSysId"),
+ (DWORD, "Revision"),
+ (GUID, "DeviceIdentifier"),
+ (DWORD, "WHQLLevel"),
+])
+
+D3DRASTER_STATUS = Struct("D3DRASTER_STATUS", [
+ (BOOL, "InVBlank"),
+ (UINT, "ScanLine"),
+])
+
+D3DDEBUGMONITORTOKENS = Enum("D3DDEBUGMONITORTOKENS", [
+ "D3DDMT_ENABLE",
+ "D3DDMT_DISABLE",
+])
+
+D3DDEVINFOID = Flags(DWORD, [
+ "D3DDEVINFOID_RESOURCEMANAGER",
+ "D3DDEVINFOID_VERTEXSTATS",
+])
+
+D3DRESOURCESTATS = Struct("D3DRESOURCESTATS", [
+ (BOOL, "bThrashing"),
+ (DWORD, "ApproxBytesDownloaded"),
+ (DWORD, "NumEvicts"),
+ (DWORD, "NumVidCreates"),
+ (DWORD, "LastPri"),
+ (DWORD, "NumUsed"),
+ (DWORD, "NumUsedInVidMem"),
+ (DWORD, "WorkingSet"),
+ (DWORD, "WorkingSetBytes"),
+ (DWORD, "TotalManaged"),
+ (DWORD, "TotalBytes"),
+])
+
+D3DDEVINFO_RESOURCEMANAGER = Struct("D3DDEVINFO_RESOURCEMANAGER", [
+ (Array(D3DRESOURCESTATS, "D3DRTYPECOUNT"), "stats"),
+])
+
+D3DDEVINFO_D3DVERTEXSTATS = Struct("D3DDEVINFO_D3DVERTEXSTATS", [
+ (DWORD, "NumRenderedTriangles"),
+ (DWORD, "NumExtraClippingTriangles"),
+])
+