return Function(*args, **kwargs)
-glapi = API('GL')
+glapi = Module('GL')
glapi.addFunctions([
GlFunction(Void, "glGetObjectPtrLabel", [(OpaquePointer(Const(Void)), "ptr"), (GLsizei, "bufSize"), Out(Pointer(GLsizei), "length"), Out(Array(GLchar, "bufSize"), "label")], sideeffects=False),
# GL_ARB_clear_buffer_object
- GlFunction(Void, "glClearBufferData", [(GLenum, "target"), (GLenum, "internalformat"), (GLenum, "format"), (GLenum, "type"), (OpaqueArray(Const(Void), "_glClearBufferData_size(format, type)"), "data")]),
- GlFunction(Void, "glClearBufferSubData", [(GLenum, "target"), (GLenum, "internalformat"), (GLintptr, "offset"), (GLsizeiptr, "size"), (GLenum, "format"), (GLenum, "type"), (OpaqueArray(Const(Void), "_glClearBufferSubData_size(format, type)"), "data")]),
- GlFunction(Void, "glClearNamedBufferDataEXT", [(GLbuffer, "buffer"), (GLenum, "internalformat"), (GLenum, "format"), (GLenum, "type"), (OpaqueArray(Const(Void), "_glClearNamedBufferDataEXT_size(format, type)"), "data")]),
- GlFunction(Void, "glClearNamedBufferSubDataEXT", [(GLbuffer, "buffer"), (GLenum, "internalformat"), (GLenum, "format"), (GLenum, "type"), (GLsizeiptr, "offset"), (GLsizeiptr, "size"), (OpaqueArray(Const(Void), "_glClearNamedBufferSubDataEXT_size(format, type)"), "data")]),
+ GlFunction(Void, "glClearBufferData", [(GLenum, "target"), (GLenum, "internalformat"), (GLenum, "format"), (GLenum, "type"), (Blob(Const(Void), "_glClearBufferData_size(format, type)"), "data")]),
+ GlFunction(Void, "glClearBufferSubData", [(GLenum, "target"), (GLenum, "internalformat"), (GLintptr, "offset"), (GLsizeiptr, "size"), (GLenum, "format"), (GLenum, "type"), (Blob(Const(Void), "_glClearBufferData_size(format, type)"), "data")]),
+ GlFunction(Void, "glClearNamedBufferDataEXT", [(GLbuffer, "buffer"), (GLenum, "internalformat"), (GLenum, "format"), (GLenum, "type"), (Blob(Const(Void), "_glClearBufferData_size(format, type)"), "data")]),
+ GlFunction(Void, "glClearNamedBufferSubDataEXT", [(GLbuffer, "buffer"), (GLenum, "internalformat"), (GLenum, "format"), (GLenum, "type"), (GLsizeiptr, "offset"), (GLsizeiptr, "size"), (Blob(Const(Void), "_glClearBufferData_size(format, type)"), "data")]),
# GL_ARB_compute_shader
GlFunction(Void, "glDispatchCompute", [(GLuint, "num_groups_x"), (GLuint, "num_groups_y"), (GLuint, "num_groups_z")]),
GlFunction(Void, "glFinishObjectAPPLE", [(GLenum, "object"), (GLint, "name")]), # XXX: name needs swizzling
# GL_APPLE_vertex_array_object
- GlFunction(Void, "glBindVertexArrayAPPLE", [(GLarray, "array")]),
- GlFunction(Void, "glDeleteVertexArraysAPPLE", [(GLsizei, "n"), (Array(Const(GLarray), "n"), "arrays")]),
- GlFunction(Void, "glGenVertexArraysAPPLE", [(GLsizei, "n"), Out(Array(GLarray, "n"), "arrays")]),
- GlFunction(GLboolean, "glIsVertexArrayAPPLE", [(GLarray, "array")], sideeffects=False),
+ GlFunction(Void, "glBindVertexArrayAPPLE", [(GLarrayAPPLE, "array")]),
+ GlFunction(Void, "glDeleteVertexArraysAPPLE", [(GLsizei, "n"), (Array(Const(GLarrayAPPLE), "n"), "arrays")]),
+ GlFunction(Void, "glGenVertexArraysAPPLE", [(GLsizei, "n"), Out(Array(GLarrayAPPLE, "n"), "arrays")]),
+ GlFunction(GLboolean, "glIsVertexArrayAPPLE", [(GLarrayAPPLE, "array")], sideeffects=False),
# GL_APPLE_vertex_array_range
GlFunction(Void, "glVertexArrayRangeAPPLE", [(GLsizei, "length"), (GLpointer, "pointer")]),