# GL_VERSION_1_1
GlFunction(Void, "glDrawArrays", [(GLenum_mode, "mode"), (GLint, "first"), (GLsizei, "count")]),
- GlFunction(Void, "glDrawElements", [(GLenum_mode, "mode"), (GLsizei, "count"), (GLenum, "type"), (GLpointerConst, "indices")]),
+ GlFunction(Void, "glDrawElements", [(GLenum_mode, "mode"), (GLsizei, "count"), (GLenum, "type"), (GLindexBuffer("count", "type"), "indices")]),
GlFunction(Void, "glGetPointerv", [(GLenum, "pname"), Out(Pointer(GLpointer), "params")], sideeffects=False),
GlFunction(Void, "glPolygonOffset", [(GLfloat, "factor"), (GLfloat, "units")]),
GlFunction(Void, "glCopyTexImage1D", [(GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLint, "border")]),
# GL_VERSION_1_2
GlFunction(Void, "glBlendColor", [(GLfloat, "red"), (GLfloat, "green"), (GLfloat, "blue"), (GLfloat, "alpha")]),
GlFunction(Void, "glBlendEquation", [(GLenum, "mode")]),
- GlFunction(Void, "glDrawRangeElements", [(GLenum_mode, "mode"), (GLuint, "start"), (GLuint, "end"), (GLsizei, "count"), (GLenum, "type"), (GLpointerConst, "indices")]),
+ GlFunction(Void, "glDrawRangeElements", [(GLenum_mode, "mode"), (GLuint, "start"), (GLuint, "end"), (GLsizei, "count"), (GLenum, "type"), (GLindexBuffer("count", "type"), "indices")]),
GlFunction(Void, "glTexImage3D", [(GLenum, "target"), (GLint, "level"), (GLenum_int, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLint, "border"), (GLenum, "format"), (GLenum, "type"), (Blob(Const(GLvoid), "_glTexImage3D_size(format, type, width, height, depth)"), "pixels")]),
GlFunction(Void, "glTexSubImage3D", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "zoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLenum, "format"), (GLenum, "type"), (Blob(Const(GLvoid), "_glTexSubImage3D_size(format, type, width, height, depth)"), "pixels")]),
GlFunction(Void, "glCopyTexSubImage3D", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "zoffset"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height")]),
# GL_VERSION_1_4
GlFunction(Void, "glBlendFuncSeparate", [(GLenum, "sfactorRGB"), (GLenum, "dfactorRGB"), (GLenum, "sfactorAlpha"), (GLenum, "dfactorAlpha")]),
GlFunction(Void, "glMultiDrawArrays", [(GLenum_mode, "mode"), (Array(Const(GLint), "drawcount"), "first"), (Array(Const(GLsizei), "drawcount"), "count"), (GLsizei, "drawcount")]),
- GlFunction(Void, "glMultiDrawElements", [(GLenum_mode, "mode"), (Array(Const(GLsizei), "drawcount"), "count"), (GLenum, "type"), (Array(Const(GLpointerConst), "drawcount"), "indices"), (GLsizei, "drawcount")]),
+ GlFunction(Void, "glMultiDrawElements", [(GLenum_mode, "mode"), (Array(Const(GLsizei), "drawcount"), "count"), (GLenum, "type"), (Array(Const(GLindexBuffer("count[{i}]", "type")), "drawcount"), "indices"), (GLsizei, "drawcount")]),
GlFunction(Void, "glPointParameterf", [(GLenum, "pname"), (GLfloat, "param")]),
GlFunction(Void, "glPointParameterfv", [(GLenum, "pname"), (Array(Const(GLfloat), "_gl_param_size(pname)"), "params")]),
GlFunction(Void, "glPointParameteri", [(GLenum, "pname"), (GLint, "param")]),
GlFunction(GLboolean, "glIsProgram", [(GLprogram, "program")], sideeffects=False),
GlFunction(GLboolean, "glIsShader", [(GLshader, "shader")], sideeffects=False),
GlFunction(Void, "glLinkProgram", [(GLprogram, "program")]),
- GlFunction(Void, "glShaderSource", [(GLshader, "shader"), (GLsizei, "count"), (Array(Const(GLstringConstARB), "count"), "string"), (Array(Const(GLint), "count"), "length")]),
+ GlFunction(Void, "glShaderSource", [(GLshader, "shader"), (GLsizei, "count"), (Array(Const(String(Const(GLchar), "_glShaderSource_length(string, length, {i})")), "count"), "string"), (Array(Const(GLint), "count"), "length")]),
GlFunction(Void, "glUseProgram", [(GLprogram, "program")]),
GlFunction(Void, "glUniform1f", [(GLlocation, "location"), (GLfloat, "v0")]),
GlFunction(Void, "glUniform2f", [(GLlocation, "location"), (GLfloat, "v0"), (GLfloat, "v1")]),
# GL_VERSION_3_1
GlFunction(Void, "glDrawArraysInstanced", [(GLenum_mode, "mode"), (GLint, "first"), (GLsizei, "count"), (GLsizei, "primcount")]),
- GlFunction(Void, "glDrawElementsInstanced", [(GLenum_mode, "mode"), (GLsizei, "count"), (GLenum, "type"), (GLpointerConst, "indices"), (GLsizei, "primcount")]),
+ GlFunction(Void, "glDrawElementsInstanced", [(GLenum_mode, "mode"), (GLsizei, "count"), (GLenum, "type"), (GLindexBuffer("count", "type"), "indices"), (GLsizei, "primcount")]),
GlFunction(Void, "glTexBuffer", [(GLenum, "target"), (GLenum, "internalformat"), (GLbuffer, "buffer")]),
GlFunction(Void, "glPrimitiveRestartIndex", [(GLuint, "index")]),
GlFunction(GLhandleARB, "glGetHandleARB", [(GLenum, "pname")], sideeffects=False),
GlFunction(Void, "glDetachObjectARB", [(GLhandleARB, "containerObj"), (GLhandleARB, "attachedObj")]),
GlFunction(GLhandleARB, "glCreateShaderObjectARB", [(GLenum, "shaderType")]),
- GlFunction(Void, "glShaderSourceARB", [(GLhandleARB, "shaderObj"), (GLsizei, "count"), (Const(Array(GLstringConstARB, "count")), "string"), (Array(Const(GLint), "count"), "length")]),
+ GlFunction(Void, "glShaderSourceARB", [(GLhandleARB, "shaderObj"), (GLsizei, "count"), (Const(Array(String(Const(GLcharARB), "_glShaderSource_length(string, length, {i})"), "count")), "string"), (Array(Const(GLint), "count"), "length")]),
GlFunction(Void, "glCompileShaderARB", [(GLhandleARB, "shaderObj")]),
GlFunction(GLhandleARB, "glCreateProgramObjectARB", []),
GlFunction(Void, "glAttachObjectARB", [(GLhandleARB, "containerObj"), (GLhandleARB, "obj")]),
# GL_ARB_draw_instanced
GlFunction(Void, "glDrawArraysInstancedARB", [(GLenum_mode, "mode"), (GLint, "first"), (GLsizei, "count"), (GLsizei, "primcount")]),
- GlFunction(Void, "glDrawElementsInstancedARB", [(GLenum_mode, "mode"), (GLsizei, "count"), (GLenum, "type"), (GLpointerConst, "indices"), (GLsizei, "primcount")]),
+ GlFunction(Void, "glDrawElementsInstancedARB", [(GLenum_mode, "mode"), (GLsizei, "count"), (GLenum, "type"), (GLindexBuffer("count", "type"), "indices"), (GLsizei, "primcount")]),
# GL_ARB_framebuffer_object
GlFunction(GLboolean, "glIsRenderbuffer", [(GLrenderbuffer, "renderbuffer")], sideeffects=False),
GlFunction(Void, "glCopyBufferSubData", [(GLenum, "readTarget"), (GLenum, "writeTarget"), (GLintptr, "readOffset"), (GLintptr, "writeOffset"), (GLsizeiptr, "size")]),
# GL_ARB_draw_elements_base_vertex
- GlFunction(Void, "glDrawElementsBaseVertex", [(GLenum_mode, "mode"), (GLsizei, "count"), (GLenum, "type"), (GLpointerConst, "indices"), (GLint, "basevertex")]),
- GlFunction(Void, "glDrawRangeElementsBaseVertex", [(GLenum_mode, "mode"), (GLuint, "start"), (GLuint, "end"), (GLsizei, "count"), (GLenum, "type"), (GLpointerConst, "indices"), (GLint, "basevertex")]),
- GlFunction(Void, "glDrawElementsInstancedBaseVertex", [(GLenum_mode, "mode"), (GLsizei, "count"), (GLenum, "type"), (GLpointerConst, "indices"), (GLsizei, "primcount"), (GLint, "basevertex")]),
- GlFunction(Void, "glMultiDrawElementsBaseVertex", [(GLenum_mode, "mode"), (Array(Const(GLsizei), "drawcount"), "count"), (GLenum, "type"), (Array(Const(GLpointerConst), "drawcount"), "indices"), (GLsizei, "drawcount"), (Array(Const(GLint), "drawcount"), "basevertex")]),
+ GlFunction(Void, "glDrawElementsBaseVertex", [(GLenum_mode, "mode"), (GLsizei, "count"), (GLenum, "type"), (GLindexBuffer("count", "type"), "indices"), (GLint, "basevertex")]),
+ GlFunction(Void, "glDrawRangeElementsBaseVertex", [(GLenum_mode, "mode"), (GLuint, "start"), (GLuint, "end"), (GLsizei, "count"), (GLenum, "type"), (GLindexBuffer("count", "type"), "indices"), (GLint, "basevertex")]),
+ GlFunction(Void, "glDrawElementsInstancedBaseVertex", [(GLenum_mode, "mode"), (GLsizei, "count"), (GLenum, "type"), (GLindexBuffer("count", "type"), "indices"), (GLsizei, "primcount"), (GLint, "basevertex")]),
+ GlFunction(Void, "glMultiDrawElementsBaseVertex", [(GLenum_mode, "mode"), (Array(Const(GLsizei), "drawcount"), "count"), (GLenum, "type"), (Array(Const(GLindexBuffer("count[{i}]", "type")), "drawcount"), "indices"), (GLsizei, "drawcount"), (Array(Const(GLint), "drawcount"), "basevertex")]),
# GL_ARB_provoking_vertex
GlFunction(Void, "glProvokingVertex", [(GLenum, "mode")]),
# GL_ARB_base_instance
GlFunction(Void, "glDrawArraysInstancedBaseInstance", [(GLenum_mode, "mode"), (GLint, "first"), (GLsizei, "count"), (GLsizei, "primcount"), (GLuint, "baseinstance")]),
- GlFunction(Void, "glDrawElementsInstancedBaseInstance", [(GLenum_mode, "mode"), (GLsizei, "count"), (GLenum, "type"), (GLpointerConst, "indices"), (GLsizei, "primcount"), (GLuint, "baseinstance")]),
- GlFunction(Void, "glDrawElementsInstancedBaseVertexBaseInstance", [(GLenum_mode, "mode"), (GLsizei, "count"), (GLenum, "type"), (GLpointerConst, "indices"), (GLsizei, "primcount"), (GLint, "basevertex"), (GLuint, "baseinstance")]),
+ GlFunction(Void, "glDrawElementsInstancedBaseInstance", [(GLenum_mode, "mode"), (GLsizei, "count"), (GLenum, "type"), (GLindexBuffer("count", "type"), "indices"), (GLsizei, "primcount"), (GLuint, "baseinstance")]),
+ GlFunction(Void, "glDrawElementsInstancedBaseVertexBaseInstance", [(GLenum_mode, "mode"), (GLsizei, "count"), (GLenum, "type"), (GLindexBuffer("count", "type"), "indices"), (GLsizei, "primcount"), (GLint, "basevertex"), (GLuint, "baseinstance")]),
# GL_ARB_transform_feedback_instanced
GlFunction(Void, "glDrawTransformFeedbackInstanced", [(GLenum_mode, "mode"), (GLfeedback, "id"), (GLsizei, "primcount")]),
GlFunction(Void, "glLightEnviSGIX", [(GLenum, "pname"), (GLint, "param")]),
# GL_EXT_draw_range_elements
- GlFunction(Void, "glDrawRangeElementsEXT", [(GLenum_mode, "mode"), (GLuint, "start"), (GLuint, "end"), (GLsizei, "count"), (GLenum, "type"), (GLpointerConst, "indices")]),
+ GlFunction(Void, "glDrawRangeElementsEXT", [(GLenum_mode, "mode"), (GLuint, "start"), (GLuint, "end"), (GLsizei, "count"), (GLenum, "type"), (GLindexBuffer("count", "type"), "indices")]),
# GL_EXT_light_texture
GlFunction(Void, "glApplyTextureEXT", [(GLenum, "mode")]),
# GL_EXT_multi_draw_arrays
GlFunction(Void, "glMultiDrawArraysEXT", [(GLenum_mode, "mode"), (Array(Const(GLint), "primcount"), "first"), (Array(Const(GLsizei), "primcount"), "count"), (GLsizei, "primcount")]),
- GlFunction(Void, "glMultiDrawElementsEXT", [(GLenum_mode, "mode"), (Array(Const(GLsizei), "primcount"), "count"), (GLenum, "type"), (Array(GLpointerConst, "primcount"), "indices"), (GLsizei, "primcount")]),
+ GlFunction(Void, "glMultiDrawElementsEXT", [(GLenum_mode, "mode"), (Array(Const(GLsizei), "primcount"), "count"), (GLenum, "type"), (Array(GLindexBuffer("count[{i}]", "type"), "primcount"), "indices"), (GLsizei, "primcount")]),
# GL_EXT_fog_coord
GlFunction(Void, "glFogCoordfEXT", [(GLfloat, "coord")]),
# GL_IBM_multimode_draw_arrays
GlFunction(Void, "glMultiModeDrawArraysIBM", [(Array(Const(GLenum), "primcount"), "mode"), (Array(Const(GLint), "primcount"), "first"), (Array(Const(GLsizei), "primcount"), "count"), (GLsizei, "primcount"), (GLint, "modestride")]),
- GlFunction(Void, "glMultiModeDrawElementsIBM", [(Array(Const(GLenum), "primcount"), "mode"), (Array(Const(GLsizei), "primcount"), "count"), (GLenum, "type"), (Array(Const(GLpointerConst), "primcount"), "indices"), (GLsizei, "primcount"), (GLint, "modestride")]),
+ GlFunction(Void, "glMultiModeDrawElementsIBM", [(Array(Const(GLenum), "primcount"), "mode"), (Array(Const(GLsizei), "primcount"), "count"), (GLenum, "type"), (Array(Const(GLindexBuffer("count[{i}]", "type")), "primcount"), "indices"), (GLsizei, "primcount"), (GLint, "modestride")]),
# GL_IBM_vertex_array_lists
GlFunction(Void, "glColorPointerListIBM", [(size_bgra, "size"), (GLenum, "type"), (GLint, "stride"), (OpaquePointer(GLpointerConst), "pointer"), (GLint, "ptrstride")]),
# GL_EXT_draw_instanced
GlFunction(Void, "glDrawArraysInstancedEXT", [(GLenum_mode, "mode"), (GLint, "start"), (GLsizei, "count"), (GLsizei, "primcount")]),
- GlFunction(Void, "glDrawElementsInstancedEXT", [(GLenum_mode, "mode"), (GLsizei, "count"), (GLenum, "type"), (GLpointerConst, "indices"), (GLsizei, "primcount")]),
+ GlFunction(Void, "glDrawElementsInstancedEXT", [(GLenum_mode, "mode"), (GLsizei, "count"), (GLenum, "type"), (GLindexBuffer("count", "type"), "indices"), (GLsizei, "primcount")]),
# GL_EXT_texture_buffer_object
GlFunction(Void, "glTexBufferEXT", [(GLenum, "target"), (GLenum, "internalformat"), (GLbuffer, "buffer")]),
GlFunction(Void, "glCopyTextureImage2DEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height"), (GLint, "border")]),
GlFunction(Void, "glCopyTextureSubImage1DEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "x"), (GLint, "y"), (GLsizei, "width")]),
GlFunction(Void, "glCopyTextureSubImage2DEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height")]),
- GlFunction(Void, "glGetTextureImageEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLint, "level"), (GLenum, "format"), (GLenum, "type"), Out(OpaqueBlob(GLvoid, "_glGetTextureImageEXT_size(target, level, format, type)"), "pixels")], sideeffects=False),
+ GlFunction(Void, "glGetTextureImageEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLint, "level"), (GLenum, "format"), (GLenum, "type"), Out(OpaqueBlob(GLvoid, "_glGetTextureImageEXT_size(target, level, format, type)"), "pixels")]),
GlFunction(Void, "glGetTextureParameterfvEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLenum, "pname"), Out(Array(GLfloat, "_gl_param_size(pname)"), "params")], sideeffects=False),
GlFunction(Void, "glGetTextureParameterivEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLenum, "pname"), Out(Array(GLint, "_gl_param_size(pname)"), "params")], sideeffects=False),
GlFunction(Void, "glGetTextureLevelParameterfvEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLint, "level"), (GLenum, "pname"), Out(Array(GLfloat, "_gl_param_size(pname)"), "params")], sideeffects=False),
GlFunction(Void, "glCopyMultiTexImage2DEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height"), (GLint, "border")]),
GlFunction(Void, "glCopyMultiTexSubImage1DEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "x"), (GLint, "y"), (GLsizei, "width")]),
GlFunction(Void, "glCopyMultiTexSubImage2DEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height")]),
- GlFunction(Void, "glGetMultiTexImageEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLint, "level"), (GLenum, "format"), (GLenum, "type"), Out(OpaqueBlob(GLvoid, "_glGetMultiTexImageEXT_size(target, level, format, type)"), "pixels")], sideeffects=False),
+ GlFunction(Void, "glGetMultiTexImageEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLint, "level"), (GLenum, "format"), (GLenum, "type"), Out(OpaqueBlob(GLvoid, "_glGetMultiTexImageEXT_size(target, level, format, type)"), "pixels")]),
GlFunction(Void, "glGetMultiTexParameterfvEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLenum, "pname"), Out(Array(GLfloat, "_gl_param_size(pname)"), "params")], sideeffects=False),
GlFunction(Void, "glGetMultiTexParameterivEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLenum, "pname"), Out(Array(GLint, "_gl_param_size(pname)"), "params")], sideeffects=False),
GlFunction(Void, "glGetMultiTexLevelParameterfvEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLint, "level"), (GLenum, "pname"), Out(Array(GLfloat, "_gl_param_size(pname)"), "params")], sideeffects=False),
GlFunction(Void, "glCompressedTextureSubImage3DEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "zoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLenum, "format"), (GLsizei, "imageSize"), (Blob(Const(GLvoid), "imageSize"), "bits")]),
GlFunction(Void, "glCompressedTextureSubImage2DEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLsizei, "imageSize"), (Blob(Const(GLvoid), "imageSize"), "bits")]),
GlFunction(Void, "glCompressedTextureSubImage1DEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLsizei, "width"), (GLenum, "format"), (GLsizei, "imageSize"), (Blob(Const(GLvoid), "imageSize"), "bits")]),
- GlFunction(Void, "glGetCompressedTextureImageEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLint, "lod"), Out(OpaqueBlob(GLvoid, "_glGetCompressedTextureImageEXT_size(target, lod)"), "img")], sideeffects=False),
+ GlFunction(Void, "glGetCompressedTextureImageEXT", [(GLtexture, "texture"), (GLenum, "target"), (GLint, "lod"), Out(OpaqueBlob(GLvoid, "_glGetCompressedTextureImageEXT_size(target, lod)"), "img")]),
GlFunction(Void, "glCompressedMultiTexImage3DEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLint, "border"), (GLsizei, "imageSize"), (Blob(Const(GLvoid), "imageSize"), "bits")]),
GlFunction(Void, "glCompressedMultiTexImage2DEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLint, "border"), (GLsizei, "imageSize"), (Blob(Const(GLvoid), "imageSize"), "bits")]),
GlFunction(Void, "glCompressedMultiTexImage1DEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLsizei, "width"), (GLint, "border"), (GLsizei, "imageSize"), (Blob(Const(GLvoid), "imageSize"), "bits")]),
GlFunction(Void, "glCompressedMultiTexSubImage3DEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "zoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLenum, "format"), (GLsizei, "imageSize"), (Blob(Const(GLvoid), "imageSize"), "bits")]),
GlFunction(Void, "glCompressedMultiTexSubImage2DEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLsizei, "imageSize"), (Blob(Const(GLvoid), "imageSize"), "bits")]),
GlFunction(Void, "glCompressedMultiTexSubImage1DEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLsizei, "width"), (GLenum, "format"), (GLsizei, "imageSize"), (Blob(Const(GLvoid), "imageSize"), "bits")]),
- GlFunction(Void, "glGetCompressedMultiTexImageEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLint, "lod"), Out(OpaqueBlob(GLvoid, "_glGetCompressedMultiTexImageEXT_size(target, lod)"), "img")], sideeffects=False),
+ GlFunction(Void, "glGetCompressedMultiTexImageEXT", [(GLenum, "texunit"), (GLenum, "target"), (GLint, "lod"), Out(OpaqueBlob(GLvoid, "_glGetCompressedMultiTexImageEXT_size(target, lod)"), "img")]),
GlFunction(Void, "glNamedProgramStringEXT", [(GLprogram, "program"), (GLenum, "target"), (GLenum, "format"), (GLsizei, "len"), (String(Const(GLvoid), "len"), "string")]),
GlFunction(Void, "glNamedProgramLocalParameter4dEXT", [(GLprogram, "program"), (GLenum, "target"), (GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]),
GlFunction(Void, "glNamedProgramLocalParameter4dvEXT", [(GLprogram, "program"), (GLenum, "target"), (GLuint, "index"), (Array(Const(GLdouble), 4), "params")]),