("_glGet", F, 16, "GL_MODELVIEW30_ARB"), # 0x873E
("_glGet", F, 16, "GL_MODELVIEW31_ARB"), # 0x873F
("", X, 1, "GL_DOT3_RGB_EXT"), # 0x8740
- ("", X, 1, "GL_DOT3_RGBA_EXT"), # 0x8741
+ # XXX: GL_DOT3_RGBA_EXT == GL_PROGRAM_BINARY_LENGTH, but you can't glGet GL_DOT3_RGBA_EXT
+ ("glGetProgram", I, 1, "GL_PROGRAM_BINARY_LENGTH"), # 0x8741,
("", X, 1, "GL_MIRROR_CLAMP_ATI"), # 0x8742
("", X, 1, "GL_MIRROR_CLAMP_TO_EDGE_ATI"), # 0x8743
("", X, 1, "GL_MODULATE_ADD_ATI"), # 0x8744