("glGet", E, 1, "GL_IMPLEMENTATION_COLOR_READ_TYPE"), # 0x8B9A
("glGet", E, 1, "GL_IMPLEMENTATION_COLOR_READ_FORMAT"), # 0x8B9B
#("", X, 1, "GL_POINT_SIZE_ARRAY_OES"), # 0x8B9C
- #("", X, 1, "GL_TEXTURE_CROP_RECT_OES"), # 0x8B9D
+ ("glGetTexParameter", I, 4, "GL_TEXTURE_CROP_RECT_OES"), # 0x8B9D
#("", X, 1, "GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES"), # 0x8B9E
#("", X, 1, "GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES"), # 0x8B9F
#("", X, 1, "GL_FRAGMENT_PROGRAM_POSITION_MESA"), # 0x8BB0