(UINT, "uiFlags"),
])
-WGLContextAttribs = AttribArray(WGLenum, [
+WGLContextAttribs = AttribArray(Const(WGLenum), [
('WGL_CONTEXT_MAJOR_VERSION_ARB', Int),
('WGL_CONTEXT_MINOR_VERSION_ARB', Int),
('WGL_CONTEXT_LAYER_PLANE_ARB', Int),
('WGL_SAMPLES_ARB', Int),
]
-WGLPixelFormatAttribs = AttribArray(WGLenum, WGLPixelFormatAttribsList)
-WGLPixelFormatFloatAttribs = AttribArray(WGLenum, WGLPixelFormatAttribsList, punType = FLOAT)
+WGLPixelFormatAttribs = AttribArray(Const(WGLenum), WGLPixelFormatAttribsList)
+WGLPixelFormatFloatAttribs = AttribArray(Const(FLOAT), WGLPixelFormatAttribsList)
-WGLCreatePbufferARBAttribs = AttribArray(WGLenum, [
+WGLCreatePbufferARBAttribs = AttribArray(Const(WGLenum), [
('WGL_PBUFFER_LARGEST_ARB', Int)
])
'WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB'
])
-WGLSetPbufferARBAttribs = AttribArray(WGLenum, [
+WGLSetPbufferARBAttribs = AttribArray(Const(WGLenum), [
('WGL_MIPMAP_LEVEL_ARB', Int),
('WGL_CUBE_MAP_FACE_ARB', CubeFaceEnum)
])