here. */
game->state = RR_GAMESTATE_NEW;
+ grr_board_view_reset_timer (game->board_view);
grr_game_print (game, "\nNew round!");
rr_board_set_goal_target (board, notice->u.target);
gtk_widget_queue_draw (GTK_WIDGET (game->window));
notice->u.number);
break;
case RR_NOTICE_ACTIVE:
+ grr_board_view_stop_timer (game->board_view);
grr_game_printf (game, "\nUser %s now active to demonstrate solution in %d moves.",
notice->u.bid.username,
notice->u.bid.number);
break;
case RR_NOTICE_TIMER:
- grr_game_printf (game, "\nTime remaining: %d seconds.",
- notice->u.number);
+ grr_board_view_start_timer (game->board_view,
+ notice->u.number);
break;
case RR_NOTICE_POSITION:
{