void
ttt_client_send (ttt_client_t *client, const char *message);
-/* Get a client's unique ID. */
+/* Get a client's name. */
+const char*
+ttt_client_get_username (ttt_client_t *client);
+
+/* Set a client's name. */
+void
+ttt_client_set_username (ttt_client_t *client, const char *username);
+
+/* Return the client's win count */
int
-ttt_client_get_id (ttt_client_t *client);
+ttt_client_get_num_wins (ttt_client_t *client);
#endif /* _TTT_CLIENT_H_ */