/* Get a client's name. */
const char*
-ttt_client_get_name (ttt_client_t *client);
+ttt_client_get_username (ttt_client_t *client);
/* Set a client's name. */
void
-ttt_client_set_name (ttt_client_t *client, const char *name);
+ttt_client_set_username (ttt_client_t *client, const char *username);
/* Return the client's win count */
int