eval ${player_pid}=$!
}
+# Usage: empathy_player_deactivate <player_name>
+empathy_player_deactivate()
+{
+ player="$1"
+ player_pid=${player}_pid
+ pkill -P ${!player_pid}
+}
+
# Pulls a single named event out of the empathy event stream
#
# Usage: empathy_get_event <player_name> <event_name>
test "$result" = '"alice" 2 "bob" 2 "charlie" 0 "dale" 0 "eric" 0 "fred" 0'
TEST_END
-pkill -P $alice_pid
-pkill -P $bob_pid
-pkill -P $charlie_pid
-pkill -P $dale_pid
-pkill -P $eric_pid
-pkill -P $fred_pid
+TEST_SUBSECTION "Inactive players don't appear in scores"
+
+TEST "Start 2-player game with 6 registered players"
+empathy_reset
+prompt_id=$(empathy_submit_prompt alice 4 "1 best pet" | jq .id)
+empathy_start alice $prompt_id
+empathy_answer alice $prompt_id '"cats"' >/dev/null
+empathy_answer bob $prompt_id '"dogs"' >/dev/null
+empathy_end_answers alice $prompt_id
+empathy_end_answers bob $prompt_id
+test "$?" = "0"
+TEST_END
+
+TEST "Deactivate 3 players"
+empathy_player_deactivate dale
+empathy_player_deactivate eric
+empathy_player_deactivate fred
+sleep 30
+test "$?" = "0"
+TEST_END
+
+TEST "Finish game with 2 active players"
+empathy_judged alice $prompt_id '[]' >/dev/null
+result=$(empathy_judged bob $prompt_id '[]')
+test "$result" = '{"valid":true}'
+TEST_END
+
+TEST "Verify scores don't include inactive players"
+# echo here is to strip newlines
+result=$(echo $(empathy_scores_names_numbers alice))
+test "$result" = '"alice" 1 "bob" 1 "charlie" 0'
+TEST_END
+
+empathy_player_deactivate alice
+empathy_player_deactivate bob
+empathy_player_deactivate charlie
TEST_REPORT