]> git.cworth.org Git - empires-server/blobdiff - tictactoe.js
Drop the "name" entry from the game-engine exports
[empires-server] / tictactoe.js
index 79d7350f7c84e70473e25d6310057afbcfdbfe39..12bf6801ac0f20e4f36e444bbb9fab1909fce116 100644 (file)
@@ -27,16 +27,16 @@ class TicTacToe extends Game {
   broadcast_move(square) {
     this.broadcast_event("move", square);
   }
-}
 
-router.get('/', (request, response) => {
-  const game = request.game;
+  handle_events(request, response) {
+    super.handle_events(request, response);
 
-  if (! request.session.nickname)
-    response.render('choose-nickname.html', { game_name: "Tic Tac Toe" });
-  else
-    response.render('tictactoe-game.html');
-});
+    /* When a new client joins, replay all previous moves to it. */
+    for (let move of this.moves) {
+      response.write(`event: move\ndata: ${move}\n\n`);
+    }
+  }
+}
 
 router.post('/move', (request, response) => {
   const game = request.game;
@@ -61,5 +61,11 @@ router.get('/events', (request, response) => {
 });
 
 exports.router = router;
-exports.name = engine_name;
 exports.Game = TicTacToe;
+
+TicTacToe.meta = {
+  name: "Tic Tac Toe",
+  identifier: "tictactoe"
+};
+
+exports.meta = TicTacToe.meta;