// signed integer cast
-Value ::operator signed long long (void) const { assert(0); return NULL; }
+Value ::operator signed long long (void) const { assert(0); return 0; }
Null ::operator signed long long (void) const { return 0; }
Bool ::operator signed long long (void) const { return static_cast<signed long long>(value); }
SInt ::operator signed long long (void) const { return value; }
// unsigned integer cast
-Value ::operator unsigned long long (void) const { assert(0); return NULL; }
+Value ::operator unsigned long long (void) const { assert(0); return 0; }
Null ::operator unsigned long long (void) const { return 0; }
Bool ::operator unsigned long long (void) const { return static_cast<unsigned long long>(value); }
SInt ::operator unsigned long long (void) const { assert(value >= 0); return static_cast<signed long long>(value); }
// floating point cast
-Value ::operator double (void) const { assert(0); return NULL; }
+Value ::operator double (void) const { assert(0); return 0; }
Null ::operator double (void) const { return 0; }
Bool ::operator double (void) const { return static_cast<double>(value); }
SInt ::operator double (void) const { return static_cast<double>(value); }
const Bitmask::Signature *sig = bitmask->sig;
bool first = true;
for (Bitmask::Signature::const_iterator it = sig->begin(); value != 0 && it != sig->end(); ++it) {
- assert(it->second);
- if ((value & it->second) == it->second) {
+ if ((it->second && (value & it->second) == it->second) ||
+ (!it->second && value == 0)) {
if (!first) {
os << " | ";
}