};
-class Const : public Value
+class Enum : public Value
{
public:
- Const(std::string _name, Value *_value) : name(_name), value(_value) {}
+ Enum(std::string &_name, Value *_value) : name(_name), value(_value) {}
void visit(Visitor &visitor);
};
+class Bitmask : public UInt
+{
+public:
+ typedef std::pair<std::string, unsigned long long> Pair;
+ typedef std::vector<Pair> Signature;
+
+ Bitmask(const Signature *_sig, unsigned long long _value) : UInt(_value), sig(_sig) {}
+
+ void visit(Visitor &visitor);
+
+ const Signature *sig;
+};
+
+
+class Struct : public Value
+{
+public:
+ struct Signature {
+ std::string name;
+ std::vector<std::string> member_names;
+ };
+
+ Struct(Signature *_sig) : sig(_sig), members(_sig->member_names.size()) { }
+
+ void visit(Visitor &visitor);
+
+ const Signature *sig;
+ std::vector<Value *> members;
+};
+
+
class Array : public Value
{
public:
virtual void visit(UInt *) {assert(0);}
virtual void visit(Float *) {assert(0);}
virtual void visit(String *) {assert(0);}
- virtual void visit(Const *) {assert(0);}
+ virtual void visit(Enum *) {assert(0);}
+ virtual void visit(Bitmask *bitmask) {visit(static_cast<UInt *>(bitmask));}
+ virtual void visit(Struct *) {assert(0);}
virtual void visit(Array *) {assert(0);}
virtual void visit(Blob *) {assert(0);}
double asFloat(const Value &node);
-typedef std::pair<std::string, Value *> Arg;
-
class Call
{
public:
+ struct Signature {
+ std::string name;
+ std::vector<std::string> arg_names;
+ };
+
unsigned no;
- std::string name;
- std::vector<Arg> args;
+ const Signature *sig;
+ std::vector<Value *> args;
Value *ret;
- Call() : ret(0) { }
+ Call(Signature *_sig) : sig(_sig), ret(0) { }
+
+ inline const std::string name(void) const {
+ return sig->name;
+ }
inline Value & arg(unsigned index) {
- return *(args[index].second);
+ return *(args[index]);
}
};
-
std::ostream & operator <<(std::ostream &os, Call &call);