COMPILE_FLAGS "${CMAKE_SHARED_LIBRARY_CXX_FLAGS}"
)
+set (CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR})
+
if (WIN32)
if (MINGW)
# Silence warnings about @nn suffix mismatch
+ set (CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -Wl,--enable-stdcall-fixup")
set (CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} -Wl,--enable-stdcall-fixup")
endif ()
${CMAKE_SOURCE_DIR}/specs/winapi.py
${CMAKE_SOURCE_DIR}/specs/stdapi.py
)
- add_library (d2d1 SHARED d2d1.def d2d1trace.cpp)
- target_link_libraries (d2d1
+ add_library (d2d1trace SHARED d2d1.def d2d1trace.cpp)
+ target_link_libraries (d2d1trace
common_trace
common
${ZLIB_LIBRARIES}
${SNAPPY_LIBRARIES}
)
- set_target_properties (d2d1
+ set_target_properties (d2d1trace
PROPERTIES PREFIX ""
OUTPUT_NAME d2d1
)
# http://www.cmake.org/pipermail/cmake/2009-March/028221.html
- install (TARGETS d2d1
+ install (TARGETS d2d1trace
RUNTIME DESTINATION ${WRAPPER_INSTALL_DIR} COMPONENT RUNTIME
LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR} COMPONENT RUNTIME
)
# dwrite.dll is just an empty stub for d2d1.dll
- add_library (dwrite MODULE dwrite.def)
- target_link_libraries (dwrite d2d1)
- set_target_properties (dwrite
+ add_library (dwritetrace MODULE dwrite.def dwritetrace.cpp)
+ target_link_libraries (dwritetrace d2d1trace)
+ set_target_properties (dwritetrace
PROPERTIES PREFIX ""
OUTPUT_NAME dwrite
)
- install (TARGETS dwrite LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
+ install (TARGETS dwritetrace LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
endif (DirectX_D2D1_INCLUDE_DIR)
# opengl32.dll