]> git.cworth.org Git - apitrace/blobdiff - wrappers/CMakeLists.txt
trace: Fix thinko on error checking.
[apitrace] / wrappers / CMakeLists.txt
index 6fa615c5bc07e173db9a9f4bba63281c7c0b621b..9cb4504e4ce251244fbafd32d369caf636d1ca0f 100644 (file)
@@ -143,7 +143,11 @@ if (WIN32)
                 ${CMAKE_SOURCE_DIR}/specs/winapi.py
                 ${CMAKE_SOURCE_DIR}/specs/stdapi.py
         )
-        add_library (d3d10trace MODULE d3d10.def d3d10trace.cpp d3d10shader.cpp)
+        add_library (d3d10trace MODULE
+            d3d10.def
+            d3d10trace.cpp
+            d3dcommonshader.cpp
+        )
         target_link_libraries (d3d10trace
             common_trace
             common
@@ -179,7 +183,11 @@ if (WIN32)
                 ${CMAKE_SOURCE_DIR}/specs/winapi.py
                 ${CMAKE_SOURCE_DIR}/specs/stdapi.py
         )
-        add_library (d3d10_1trace MODULE d3d10_1.def d3d10_1trace.cpp d3d10shader.cpp)
+        add_library (d3d10_1trace MODULE
+            d3d10_1.def
+            d3d10_1trace.cpp
+            d3dcommonshader.cpp
+        )
         target_link_libraries (d3d10_1trace
             common_trace
             common
@@ -207,6 +215,7 @@ if (WIN32)
             COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d11trace.py ${HAVE_D3D11_1} > ${CMAKE_CURRENT_BINARY_DIR}/d3d11trace.cpp
             DEPENDS
                 d3d11trace.py
+                d3dcommontrace.py
                 dlltrace.py
                 trace.py
                 ${CMAKE_SOURCE_DIR}/specs/d3d11_1.py
@@ -219,7 +228,11 @@ if (WIN32)
                 ${CMAKE_SOURCE_DIR}/specs/winapi.py
                 ${CMAKE_SOURCE_DIR}/specs/stdapi.py
         )
-        add_library (d3d11trace MODULE d3d11.def d3d11trace.cpp)
+        add_library (d3d11trace MODULE
+            d3d11.def
+            d3d11trace.cpp
+            d3dcommonshader.cpp
+        )
         target_link_libraries (d3d11trace
             common_trace
             common
@@ -233,6 +246,73 @@ if (WIN32)
         install (TARGETS d3d11trace LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
     endif ()
 
+    # d2d1.dll, dwrite.dll
+    if (DirectX_D2D1_INCLUDE_DIR)
+        include_directories (SYSTEM ${DirectX_D2D1_INCLUDE_DIR})
+
+        add_custom_command (
+            OUTPUT d2d1trace.cpp
+            COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d2d1trace.py > ${CMAKE_CURRENT_BINARY_DIR}/d2d1trace.cpp
+            DEPENDS
+                d2d1trace.py
+                trace.py
+                ${CMAKE_SOURCE_DIR}/specs/d2d1.py
+                ${CMAKE_SOURCE_DIR}/specs/d2d1.py
+                ${CMAKE_SOURCE_DIR}/specs/d2dbasetypes.py
+                ${CMAKE_SOURCE_DIR}/specs/d2derr.py
+                ${CMAKE_SOURCE_DIR}/specs/dwrite.py
+                ${CMAKE_SOURCE_DIR}/specs/dcommon.py
+                ${CMAKE_SOURCE_DIR}/specs/dxgi.py
+                ${CMAKE_SOURCE_DIR}/specs/dxgitype.py
+                ${CMAKE_SOURCE_DIR}/specs/dxgiformat.py
+                ${CMAKE_SOURCE_DIR}/specs/winapi.py
+                ${CMAKE_SOURCE_DIR}/specs/stdapi.py
+        )
+        add_library (d2d1 MODULE d2d1.def d2d1trace.cpp)
+        target_link_libraries (d2d1
+            common_trace
+            common
+            ${ZLIB_LIBRARIES}
+            ${SNAPPY_LIBRARIES}
+        )
+        set_target_properties (d2d1
+            PROPERTIES PREFIX ""
+            OUTPUT_NAME d2d1
+        )
+        install (TARGETS d2d1 LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
+
+        add_custom_command (
+            OUTPUT dwritetrace.cpp
+            COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/dwritetrace.py > ${CMAKE_CURRENT_BINARY_DIR}/dwritetrace.cpp
+            DEPENDS
+                dwritetrace.py
+                trace.py
+                ${CMAKE_SOURCE_DIR}/specs/d2d1.py
+                ${CMAKE_SOURCE_DIR}/specs/d2d1.py
+                ${CMAKE_SOURCE_DIR}/specs/d2dbasetypes.py
+                ${CMAKE_SOURCE_DIR}/specs/d2derr.py
+                ${CMAKE_SOURCE_DIR}/specs/dwrite.py
+                ${CMAKE_SOURCE_DIR}/specs/dcommon.py
+                ${CMAKE_SOURCE_DIR}/specs/dxgi.py
+                ${CMAKE_SOURCE_DIR}/specs/dxgitype.py
+                ${CMAKE_SOURCE_DIR}/specs/dxgiformat.py
+                ${CMAKE_SOURCE_DIR}/specs/winapi.py
+                ${CMAKE_SOURCE_DIR}/specs/stdapi.py
+        )
+        add_library (dwrite MODULE dwrite.def dwritetrace.cpp)
+        target_link_libraries (dwrite
+            common_trace
+            common
+            ${ZLIB_LIBRARIES}
+            ${SNAPPY_LIBRARIES}
+        )
+        set_target_properties (dwrite
+            PROPERTIES PREFIX ""
+            OUTPUT_NAME dwrite
+        )
+        install (TARGETS dwrite LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
+    endif (DirectX_D2D1_INCLUDE_DIR)
+
     # opengl32.dll
     add_custom_command (
         OUTPUT wgltrace.cpp