${CMAKE_SOURCE_DIR}/specs/d3d9.py
${CMAKE_SOURCE_DIR}/specs/d3d9types.py
${CMAKE_SOURCE_DIR}/specs/d3d9caps.py
+ ${CMAKE_SOURCE_DIR}/specs/d3d9dxva2.py
${CMAKE_SOURCE_DIR}/specs/winapi.py
${CMAKE_SOURCE_DIR}/specs/stdapi.py
)
COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d10trace.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d10trace.cpp
DEPENDS
d3d10trace.py
+ d3dcommontrace.py
dlltrace.py
trace.py
${CMAKE_SOURCE_DIR}/dispatch/dispatch.py
${CMAKE_SOURCE_DIR}/specs/winapi.py
${CMAKE_SOURCE_DIR}/specs/stdapi.py
)
- add_library (d3d10trace MODULE d3d10.def d3d10trace.cpp d3d10shader.cpp)
+ add_library (d3d10trace MODULE
+ d3d10.def
+ d3d10trace.cpp
+ d3d10shader.cpp
+ )
target_link_libraries (d3d10trace
common_trace
common
COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d10_1trace.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d10_1trace.cpp
DEPENDS
d3d10_1trace.py
+ d3dcommontrace.py
dlltrace.py
trace.py
${CMAKE_SOURCE_DIR}/dispatch/dispatch.py
${CMAKE_SOURCE_DIR}/specs/winapi.py
${CMAKE_SOURCE_DIR}/specs/stdapi.py
)
- add_library (d3d10_1trace MODULE d3d10_1.def d3d10_1trace.cpp)
+ add_library (d3d10_1trace MODULE
+ d3d10_1.def
+ d3d10_1trace.cpp
+ d3d10shader.cpp
+ )
target_link_libraries (d3d10_1trace
common_trace
common
COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d11trace.py ${HAVE_D3D11_1} > ${CMAKE_CURRENT_BINARY_DIR}/d3d11trace.cpp
DEPENDS
d3d11trace.py
+ d3dcommontrace.py
dlltrace.py
trace.py
${CMAKE_SOURCE_DIR}/specs/d3d11_1.py
${CMAKE_SOURCE_DIR}/specs/winapi.py
${CMAKE_SOURCE_DIR}/specs/stdapi.py
)
- add_library (d3d11trace MODULE d3d11.def d3d11trace.cpp)
+ add_library (d3d11trace MODULE
+ d3d11.def
+ d3d11trace.cpp
+ d3d10shader.cpp
+ )
target_link_libraries (d3d11trace
common_trace
common
common
${ZLIB_LIBRARIES}
${SNAPPY_LIBRARIES}
- ${X11_X11_LIB}
${CMAKE_THREAD_LIBS_INIT}
dl
)