]> git.cworth.org Git - apitrace/blobdiff - wrappers/CMakeLists.txt
d3d11: Catch up with d3d10.
[apitrace] / wrappers / CMakeLists.txt
index a2bcfff14907adcb3ae8d52aef0a0df368f83634..a8579c64a3ffe114c1499de0136bf277f6562d55 100644 (file)
@@ -101,6 +101,7 @@ if (WIN32)
                 ${CMAKE_SOURCE_DIR}/specs/d3d9.py
                 ${CMAKE_SOURCE_DIR}/specs/d3d9types.py
                 ${CMAKE_SOURCE_DIR}/specs/d3d9caps.py
+                ${CMAKE_SOURCE_DIR}/specs/d3d9dxva2.py
                 ${CMAKE_SOURCE_DIR}/specs/winapi.py
                 ${CMAKE_SOURCE_DIR}/specs/stdapi.py
         )
@@ -126,6 +127,7 @@ if (WIN32)
             COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d10trace.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d10trace.cpp
             DEPENDS
                 d3d10trace.py
+                d3dcommontrace.py
                 dlltrace.py
                 trace.py
                 ${CMAKE_SOURCE_DIR}/dispatch/dispatch.py
@@ -141,7 +143,11 @@ if (WIN32)
                 ${CMAKE_SOURCE_DIR}/specs/winapi.py
                 ${CMAKE_SOURCE_DIR}/specs/stdapi.py
         )
-        add_library (d3d10trace MODULE d3d10.def d3d10trace.cpp d3d10shader.cpp)
+        add_library (d3d10trace MODULE
+            d3d10.def
+            d3d10trace.cpp
+            d3d10shader.cpp
+        )
         target_link_libraries (d3d10trace
             common_trace
             common
@@ -163,6 +169,7 @@ if (WIN32)
             COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d10_1trace.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d10_1trace.cpp
             DEPENDS
                 d3d10_1trace.py
+                d3dcommontrace.py
                 dlltrace.py
                 trace.py
                 ${CMAKE_SOURCE_DIR}/dispatch/dispatch.py
@@ -176,7 +183,11 @@ if (WIN32)
                 ${CMAKE_SOURCE_DIR}/specs/winapi.py
                 ${CMAKE_SOURCE_DIR}/specs/stdapi.py
         )
-        add_library (d3d10_1trace MODULE d3d10_1.def d3d10_1trace.cpp)
+        add_library (d3d10_1trace MODULE
+            d3d10_1.def
+            d3d10_1trace.cpp
+            d3d10shader.cpp
+        )
         target_link_libraries (d3d10_1trace
             common_trace
             common
@@ -204,6 +215,7 @@ if (WIN32)
             COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d11trace.py ${HAVE_D3D11_1} > ${CMAKE_CURRENT_BINARY_DIR}/d3d11trace.cpp
             DEPENDS
                 d3d11trace.py
+                d3dcommontrace.py
                 dlltrace.py
                 trace.py
                 ${CMAKE_SOURCE_DIR}/specs/d3d11_1.py
@@ -216,7 +228,11 @@ if (WIN32)
                 ${CMAKE_SOURCE_DIR}/specs/winapi.py
                 ${CMAKE_SOURCE_DIR}/specs/stdapi.py
         )
-        add_library (d3d11trace MODULE d3d11.def d3d11trace.cpp)
+        add_library (d3d11trace MODULE
+            d3d11.def
+            d3d11trace.cpp
+            d3d10shader.cpp
+        )
         target_link_libraries (d3d11trace
             common_trace
             common
@@ -346,7 +362,6 @@ elseif (X11_FOUND)
         common
         ${ZLIB_LIBRARIES}
         ${SNAPPY_LIBRARIES}
-        ${X11_X11_LIB}
         ${CMAKE_THREAD_LIBS_INIT}
         dl
     )