]> git.cworth.org Git - apitrace/blobdiff - wrappers/CMakeLists.txt
mt trace: glx: track GL context on a per-thread basis
[apitrace] / wrappers / CMakeLists.txt
index 1fb87e39ec2e43afa56ae95f773fb290608eb974..b9e3eefe88314146f5dfc9e6f219c36677d954df 100644 (file)
@@ -4,7 +4,9 @@
 
 include_directories (
     ${CMAKE_CURRENT_SOURCE_DIR}
+    ${CMAKE_SOURCE_DIR}/helpers
     ${CMAKE_BINARY_DIR}/dispatch
+    ${CMAKE_SOURCE_DIR}/dispatch
 )
 
 
@@ -62,7 +64,7 @@ if (WIN32)
                 ${CMAKE_SOURCE_DIR}/specs/winapi.py
                 ${CMAKE_SOURCE_DIR}/specs/stdapi.py
         )
-        add_library (d3d8trace MODULE d3d8.def d3d8trace.cpp d3dshader.cpp)
+        add_library (d3d8trace MODULE d3d8.def d3d8trace.cpp d3d9shader.cpp)
         target_link_libraries (d3d8trace
             common
             ${ZLIB_LIBRARIES}
@@ -92,7 +94,7 @@ if (WIN32)
                 ${CMAKE_SOURCE_DIR}/specs/winapi.py
                 ${CMAKE_SOURCE_DIR}/specs/stdapi.py
         )
-        add_library (d3d9trace MODULE d3d9.def d3d9trace.cpp d3dshader.cpp)
+        add_library (d3d9trace MODULE d3d9.def d3d9trace.cpp d3d9shader.cpp)
         target_link_libraries (d3d9trace
             common
             ${ZLIB_LIBRARIES}
@@ -106,8 +108,8 @@ if (WIN32)
     endif ()
 
     # d3d10.dll
-    if (DirectX_D3DX10_INCLUDE_DIR)
-        include_directories (SYSTEM ${DirectX_D3DX10_INCLUDE_DIR})
+    if (DirectX_D3D10_INCLUDE_DIR)
+        include_directories (SYSTEM ${DirectX_D3D10_INCLUDE_DIR})
         add_custom_command (
             OUTPUT d3d10trace.cpp
             COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d10trace.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d10trace.cpp
@@ -116,9 +118,11 @@ if (WIN32)
                 dlltrace.py
                 trace.py
                 ${CMAKE_SOURCE_DIR}/dispatch/dispatch.py
-                ${CMAKE_SOURCE_DIR}/specs/d3d10misc.py
                 ${CMAKE_SOURCE_DIR}/specs/d3d10.py
+                ${CMAKE_SOURCE_DIR}/specs/d3d10misc.py
                 ${CMAKE_SOURCE_DIR}/specs/d3d10sdklayers.py
+                ${CMAKE_SOURCE_DIR}/specs/d3d10shader.py
+                ${CMAKE_SOURCE_DIR}/specs/d3d10effect.py
                 ${CMAKE_SOURCE_DIR}/specs/d3dcommon.py
                 ${CMAKE_SOURCE_DIR}/specs/dxgi.py
                 ${CMAKE_SOURCE_DIR}/specs/dxgitype.py
@@ -126,7 +130,7 @@ if (WIN32)
                 ${CMAKE_SOURCE_DIR}/specs/winapi.py
                 ${CMAKE_SOURCE_DIR}/specs/stdapi.py
         )
-        add_library (d3d10trace MODULE d3d10.def d3d10trace.cpp)
+        add_library (d3d10trace MODULE d3d10.def d3d10trace.cpp d3d10shader.cpp)
         target_link_libraries (d3d10trace
             common
             ${ZLIB_LIBRARIES}
@@ -140,7 +144,7 @@ if (WIN32)
     endif ()
 
     # d3d10_1.dll
-    if (DirectX_D3DX10_INCLUDE_DIR AND DirectX_D3D10_1_INCLUDE_DIR)
+    if (DirectX_D3D10_1_INCLUDE_DIR)
         include_directories (SYSTEM ${DirectX_D3D10_1_INCLUDE_DIR})
         add_custom_command (
             OUTPUT d3d10_1trace.cpp
@@ -174,15 +178,22 @@ if (WIN32)
     endif ()
 
     # d3d11.dll
-    if (DirectX_D3DX11_INCLUDE_DIR)
-        include_directories (SYSTEM ${DirectX_D3DX11_INCLUDE_DIR})
+    if (DirectX_D3D11_INCLUDE_DIR)
+        if (DirectX_D3D11_1_INCLUDE_DIR)
+            set (HAVE_D3D11_1 1)
+        else ()
+            set (HAVE_D3D11_1 0)
+        endif ()
+
+        include_directories (SYSTEM ${DirectX_D3D11_INCLUDE_DIR})
         add_custom_command (
             OUTPUT d3d11trace.cpp
-            COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d11trace.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d11trace.cpp
+            COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d11trace.py ${HAVE_D3D11_1} > ${CMAKE_CURRENT_BINARY_DIR}/d3d11trace.cpp
             DEPENDS
                 d3d11trace.py
                 dlltrace.py
                 trace.py
+                ${CMAKE_SOURCE_DIR}/specs/d3d11_1.py
                 ${CMAKE_SOURCE_DIR}/specs/d3d11.py
                 ${CMAKE_SOURCE_DIR}/specs/d3d11sdklayers.py
                 ${CMAKE_SOURCE_DIR}/specs/d3dcommon.py
@@ -225,6 +236,7 @@ if (WIN32)
     add_library (wgltrace MODULE opengl32.def
         wgltrace.cpp
         glcaps.cpp
+        gltrace_state.cpp
     )
     add_dependencies (wgltrace glproc)
     target_link_libraries (wgltrace
@@ -258,6 +270,7 @@ elseif (APPLE)
     add_library (cgltrace SHARED
         cgltrace.cpp
         glcaps.cpp
+        gltrace_state.cpp
     )
 
     add_dependencies (cgltrace glproc)
@@ -298,6 +311,7 @@ elseif (X11_FOUND)
     add_library (glxtrace SHARED
         glxtrace.cpp
         glcaps.cpp
+        gltrace_state.cpp
     )
 
     add_dependencies (glxtrace glproc)
@@ -344,6 +358,7 @@ if (ENABLE_EGL AND NOT WIN32 AND NOT APPLE)
     add_library (egltrace SHARED
         egltrace.cpp
         glcaps.cpp
+        gltrace_state.cpp
     )
 
     add_dependencies (egltrace glproc)