]> git.cworth.org Git - apitrace/blobdiff - wrappers/CMakeLists.txt
Merge remote-tracking branch 'github/master' into d2d
[apitrace] / wrappers / CMakeLists.txt
index 59bc2dc6241d38edb3411ce6857105d18f9b4732..cc817d51399f0262896b0ceac2ba2b5ef0721c9c 100644 (file)
@@ -9,6 +9,14 @@ include_directories (
     ${CMAKE_SOURCE_DIR}/dispatch
 )
 
+add_library (common_trace STATIC
+    trace.cpp
+)
+
+set_target_properties (common_trace PROPERTIES
+    # Ensure it can be statically linked in shared libraries
+    COMPILE_FLAGS "${CMAKE_SHARED_LIBRARY_CXX_FLAGS}"
+)
 
 if (WIN32)
     if (MINGW)
@@ -36,6 +44,7 @@ if (WIN32)
         )
         add_library (ddrawtrace MODULE ddraw.def ddrawtrace.cpp)
         target_link_libraries (ddrawtrace
+            common_trace
             common
             ${ZLIB_LIBRARIES}
             ${SNAPPY_LIBRARIES}
@@ -64,8 +73,9 @@ if (WIN32)
                 ${CMAKE_SOURCE_DIR}/specs/winapi.py
                 ${CMAKE_SOURCE_DIR}/specs/stdapi.py
         )
-        add_library (d3d8trace MODULE d3d8.def d3d8trace.cpp d3dshader.cpp)
+        add_library (d3d8trace MODULE d3d8.def d3d8trace.cpp d3d9shader.cpp)
         target_link_libraries (d3d8trace
+            common_trace
             common
             ${ZLIB_LIBRARIES}
             ${SNAPPY_LIBRARIES}
@@ -94,8 +104,9 @@ if (WIN32)
                 ${CMAKE_SOURCE_DIR}/specs/winapi.py
                 ${CMAKE_SOURCE_DIR}/specs/stdapi.py
         )
-        add_library (d3d9trace MODULE d3d9.def d3d9trace.cpp d3dshader.cpp)
+        add_library (d3d9trace MODULE d3d9.def d3d9trace.cpp d3d9shader.cpp)
         target_link_libraries (d3d9trace
+            common_trace
             common
             ${ZLIB_LIBRARIES}
             ${SNAPPY_LIBRARIES}
@@ -108,8 +119,8 @@ if (WIN32)
     endif ()
 
     # d3d10.dll
-    if (DirectX_D3DX10_INCLUDE_DIR)
-        include_directories (SYSTEM ${DirectX_D3DX10_INCLUDE_DIR})
+    if (DirectX_D3D10_INCLUDE_DIR)
+        include_directories (SYSTEM ${DirectX_D3D10_INCLUDE_DIR})
         add_custom_command (
             OUTPUT d3d10trace.cpp
             COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d10trace.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d10trace.cpp
@@ -118,9 +129,11 @@ if (WIN32)
                 dlltrace.py
                 trace.py
                 ${CMAKE_SOURCE_DIR}/dispatch/dispatch.py
-                ${CMAKE_SOURCE_DIR}/specs/d3d10misc.py
                 ${CMAKE_SOURCE_DIR}/specs/d3d10.py
+                ${CMAKE_SOURCE_DIR}/specs/d3d10misc.py
                 ${CMAKE_SOURCE_DIR}/specs/d3d10sdklayers.py
+                ${CMAKE_SOURCE_DIR}/specs/d3d10shader.py
+                ${CMAKE_SOURCE_DIR}/specs/d3d10effect.py
                 ${CMAKE_SOURCE_DIR}/specs/d3dcommon.py
                 ${CMAKE_SOURCE_DIR}/specs/dxgi.py
                 ${CMAKE_SOURCE_DIR}/specs/dxgitype.py
@@ -128,8 +141,9 @@ if (WIN32)
                 ${CMAKE_SOURCE_DIR}/specs/winapi.py
                 ${CMAKE_SOURCE_DIR}/specs/stdapi.py
         )
-        add_library (d3d10trace MODULE d3d10.def d3d10trace.cpp)
+        add_library (d3d10trace MODULE d3d10.def d3d10trace.cpp d3d10shader.cpp)
         target_link_libraries (d3d10trace
+            common_trace
             common
             ${ZLIB_LIBRARIES}
             ${SNAPPY_LIBRARIES}
@@ -142,7 +156,7 @@ if (WIN32)
     endif ()
 
     # d3d10_1.dll
-    if (DirectX_D3DX10_INCLUDE_DIR AND DirectX_D3D10_1_INCLUDE_DIR)
+    if (DirectX_D3D10_1_INCLUDE_DIR)
         include_directories (SYSTEM ${DirectX_D3D10_1_INCLUDE_DIR})
         add_custom_command (
             OUTPUT d3d10_1trace.cpp
@@ -164,6 +178,7 @@ if (WIN32)
         )
         add_library (d3d10_1trace MODULE d3d10_1.def d3d10_1trace.cpp)
         target_link_libraries (d3d10_1trace
+            common_trace
             common
             ${ZLIB_LIBRARIES}
             ${SNAPPY_LIBRARIES}
@@ -176,14 +191,14 @@ if (WIN32)
     endif ()
 
     # d3d11.dll
-    if (DirectX_D3DX11_INCLUDE_DIR)
+    if (DirectX_D3D11_INCLUDE_DIR)
         if (DirectX_D3D11_1_INCLUDE_DIR)
             set (HAVE_D3D11_1 1)
         else ()
             set (HAVE_D3D11_1 0)
         endif ()
 
-        include_directories (SYSTEM ${DirectX_D3DX11_INCLUDE_DIR})
+        include_directories (SYSTEM ${DirectX_D3D11_INCLUDE_DIR})
         add_custom_command (
             OUTPUT d3d11trace.cpp
             COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d11trace.py ${HAVE_D3D11_1} > ${CMAKE_CURRENT_BINARY_DIR}/d3d11trace.cpp
@@ -203,6 +218,7 @@ if (WIN32)
         )
         add_library (d3d11trace MODULE d3d11.def d3d11trace.cpp)
         target_link_libraries (d3d11trace
+            common_trace
             common
             ${ZLIB_LIBRARIES}
             ${SNAPPY_LIBRARIES}
@@ -214,6 +230,73 @@ if (WIN32)
         install (TARGETS d3d11trace LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
     endif ()
 
+    # d2d1.dll, dwrite.dll
+    if (DirectX_D2D1_INCLUDE_DIR)
+        include_directories (SYSTEM ${DirectX_D2D1_INCLUDE_DIR})
+
+        add_custom_command (
+            OUTPUT d2d1trace.cpp
+            COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d2d1trace.py > ${CMAKE_CURRENT_BINARY_DIR}/d2d1trace.cpp
+            DEPENDS
+                d2d1trace.py
+                trace.py
+                ${CMAKE_SOURCE_DIR}/specs/d2d1.py
+                ${CMAKE_SOURCE_DIR}/specs/d2d1.py
+                ${CMAKE_SOURCE_DIR}/specs/d2dbasetypes.py
+                ${CMAKE_SOURCE_DIR}/specs/d2derr.py
+                ${CMAKE_SOURCE_DIR}/specs/dwrite.py
+                ${CMAKE_SOURCE_DIR}/specs/dcommon.py
+                ${CMAKE_SOURCE_DIR}/specs/dxgi.py
+                ${CMAKE_SOURCE_DIR}/specs/dxgitype.py
+                ${CMAKE_SOURCE_DIR}/specs/dxgiformat.py
+                ${CMAKE_SOURCE_DIR}/specs/winapi.py
+                ${CMAKE_SOURCE_DIR}/specs/stdapi.py
+        )
+        add_library (d2d1 MODULE d2d1.def d2d1trace.cpp)
+        target_link_libraries (d2d1
+            common_trace
+            common
+            ${ZLIB_LIBRARIES}
+            ${SNAPPY_LIBRARIES}
+        )
+        set_target_properties (d2d1
+            PROPERTIES PREFIX ""
+            OUTPUT_NAME d2d1
+        )
+        install (TARGETS d2d1 LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
+
+        add_custom_command (
+            OUTPUT dwritetrace.cpp
+            COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/dwritetrace.py > ${CMAKE_CURRENT_BINARY_DIR}/dwritetrace.cpp
+            DEPENDS
+                dwritetrace.py
+                trace.py
+                ${CMAKE_SOURCE_DIR}/specs/d2d1.py
+                ${CMAKE_SOURCE_DIR}/specs/d2d1.py
+                ${CMAKE_SOURCE_DIR}/specs/d2dbasetypes.py
+                ${CMAKE_SOURCE_DIR}/specs/d2derr.py
+                ${CMAKE_SOURCE_DIR}/specs/dwrite.py
+                ${CMAKE_SOURCE_DIR}/specs/dcommon.py
+                ${CMAKE_SOURCE_DIR}/specs/dxgi.py
+                ${CMAKE_SOURCE_DIR}/specs/dxgitype.py
+                ${CMAKE_SOURCE_DIR}/specs/dxgiformat.py
+                ${CMAKE_SOURCE_DIR}/specs/winapi.py
+                ${CMAKE_SOURCE_DIR}/specs/stdapi.py
+        )
+        add_library (dwrite MODULE dwrite.def dwritetrace.cpp)
+        target_link_libraries (dwrite
+            common_trace
+            common
+            ${ZLIB_LIBRARIES}
+            ${SNAPPY_LIBRARIES}
+        )
+        set_target_properties (dwrite
+            PROPERTIES PREFIX ""
+            OUTPUT_NAME dwrite
+        )
+        install (TARGETS dwrite LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
+    endif (DirectX_D2D1_INCLUDE_DIR)
+
     # opengl32.dll
     add_custom_command (
         OUTPUT wgltrace.cpp
@@ -234,10 +317,12 @@ if (WIN32)
     add_library (wgltrace MODULE opengl32.def
         wgltrace.cpp
         glcaps.cpp
+        gltrace_state.cpp
     )
     add_dependencies (wgltrace glproc)
     target_link_libraries (wgltrace
         glproc_gl
+        common_trace
         common
         ${ZLIB_LIBRARIES}
         ${SNAPPY_LIBRARIES}
@@ -267,6 +352,7 @@ elseif (APPLE)
     add_library (cgltrace SHARED
         cgltrace.cpp
         glcaps.cpp
+        gltrace_state.cpp
     )
 
     add_dependencies (cgltrace glproc)
@@ -280,6 +366,7 @@ elseif (APPLE)
 
     target_link_libraries (cgltrace
         glproc_gl
+        common_trace
         common
         ${ZLIB_LIBRARIES}
         ${SNAPPY_LIBRARIES}
@@ -307,6 +394,7 @@ elseif (X11_FOUND)
     add_library (glxtrace SHARED
         glxtrace.cpp
         glcaps.cpp
+        gltrace_state.cpp
     )
 
     add_dependencies (glxtrace glproc)
@@ -321,6 +409,7 @@ elseif (X11_FOUND)
 
     target_link_libraries (glxtrace
         glproc_gl
+        common_trace
         common
         ${ZLIB_LIBRARIES}
         ${SNAPPY_LIBRARIES}
@@ -353,6 +442,8 @@ if (ENABLE_EGL AND NOT WIN32 AND NOT APPLE)
     add_library (egltrace SHARED
         egltrace.cpp
         glcaps.cpp
+        gltrace_state.cpp
+        ${CMAKE_SOURCE_DIR}/helpers/eglsize.cpp
     )
 
     add_dependencies (egltrace glproc)
@@ -367,6 +458,7 @@ if (ENABLE_EGL AND NOT WIN32 AND NOT APPLE)
 
     target_link_libraries (egltrace
         glproc_egl
+        common_trace
         common
         ${ZLIB_LIBRARIES}
         ${SNAPPY_LIBRARIES}