]> git.cworth.org Git - apitrace/blobdiff - wrappers/CMakeLists.txt
Merge remote-tracking branch 'github/master' into d2d
[apitrace] / wrappers / CMakeLists.txt
index d47dc6dd575dc6b2c2d204127d35ac66c8c2e346..cc817d51399f0262896b0ceac2ba2b5ef0721c9c 100644 (file)
@@ -2,8 +2,21 @@
 # API tracers
 
 
-include_directories (${CMAKE_CURRENT_SOURCE_DIR})
+include_directories (
+    ${CMAKE_CURRENT_SOURCE_DIR}
+    ${CMAKE_SOURCE_DIR}/helpers
+    ${CMAKE_BINARY_DIR}/dispatch
+    ${CMAKE_SOURCE_DIR}/dispatch
+)
 
+add_library (common_trace STATIC
+    trace.cpp
+)
+
+set_target_properties (common_trace PROPERTIES
+    # Ensure it can be statically linked in shared libraries
+    COMPILE_FLAGS "${CMAKE_SHARED_LIBRARY_CXX_FLAGS}"
+)
 
 if (WIN32)
     if (MINGW)
@@ -19,7 +32,9 @@ if (WIN32)
             COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/ddrawtrace.py > ${CMAKE_CURRENT_BINARY_DIR}/ddrawtrace.cpp
             DEPENDS
                 ddrawtrace.py
+                dlltrace.py
                 trace.py
+                ${CMAKE_SOURCE_DIR}/dispatch/dispatch.py
                 ${CMAKE_SOURCE_DIR}/specs/d3d.py
                 ${CMAKE_SOURCE_DIR}/specs/d3dtypes.py
                 ${CMAKE_SOURCE_DIR}/specs/d3dcaps.py
@@ -27,16 +42,18 @@ if (WIN32)
                 ${CMAKE_SOURCE_DIR}/specs/winapi.py
                 ${CMAKE_SOURCE_DIR}/specs/stdapi.py
         )
-        add_library (ddraw MODULE ddraw.def ddrawtrace.cpp)
-        target_link_libraries (ddraw
+        add_library (ddrawtrace MODULE ddraw.def ddrawtrace.cpp)
+        target_link_libraries (ddrawtrace
+            common_trace
             common
             ${ZLIB_LIBRARIES}
             ${SNAPPY_LIBRARIES}
         )
-        set_target_properties (ddraw
-            PROPERTIES PREFIX ""
+        set_target_properties (ddrawtrace PROPERTIES
+            PREFIX ""
+            OUTPUT_NAME ddraw
         )
-        install (TARGETS ddraw LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
+        install (TARGETS ddrawtrace LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
     endif ()
 
     # d3d8.dll
@@ -47,23 +64,27 @@ if (WIN32)
             COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d8trace.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d8trace.cpp
             DEPENDS
                 d3d8trace.py
+                dlltrace.py
                 trace.py
+                ${CMAKE_SOURCE_DIR}/dispatch/dispatch.py
                 ${CMAKE_SOURCE_DIR}/specs/d3d8.py
                 ${CMAKE_SOURCE_DIR}/specs/d3d8types.py
                 ${CMAKE_SOURCE_DIR}/specs/d3d8caps.py
                 ${CMAKE_SOURCE_DIR}/specs/winapi.py
                 ${CMAKE_SOURCE_DIR}/specs/stdapi.py
         )
-        add_library (d3d8 MODULE d3d8.def d3d8trace.cpp d3dshader.cpp)
-        target_link_libraries (d3d8
+        add_library (d3d8trace MODULE d3d8.def d3d8trace.cpp d3d9shader.cpp)
+        target_link_libraries (d3d8trace
+            common_trace
             common
             ${ZLIB_LIBRARIES}
             ${SNAPPY_LIBRARIES}
         )
-        set_target_properties (d3d8
-            PROPERTIES PREFIX ""
+        set_target_properties (d3d8trace PROPERTIES
+            PREFIX ""
+            OUTPUT_NAME d3d8
         )
-        install (TARGETS d3d8 LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
+        install (TARGETS d3d8trace LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
     endif ()
 
     # d3d9.dll
@@ -74,37 +95,45 @@ if (WIN32)
             COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d9trace.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d9trace.cpp
             DEPENDS
                 d3d9trace.py
+                dlltrace.py
                 trace.py
+                ${CMAKE_SOURCE_DIR}/dispatch/dispatch.py
                 ${CMAKE_SOURCE_DIR}/specs/d3d9.py
                 ${CMAKE_SOURCE_DIR}/specs/d3d9types.py
                 ${CMAKE_SOURCE_DIR}/specs/d3d9caps.py
                 ${CMAKE_SOURCE_DIR}/specs/winapi.py
                 ${CMAKE_SOURCE_DIR}/specs/stdapi.py
         )
-        add_library (d3d9 MODULE d3d9.def d3d9trace.cpp d3dshader.cpp)
-        target_link_libraries (d3d9
+        add_library (d3d9trace MODULE d3d9.def d3d9trace.cpp d3d9shader.cpp)
+        target_link_libraries (d3d9trace
+            common_trace
             common
             ${ZLIB_LIBRARIES}
             ${SNAPPY_LIBRARIES}
         )
-        set_target_properties (d3d9
-            PROPERTIES PREFIX ""
+        set_target_properties (d3d9trace PROPERTIES
+            PREFIX ""
+            OUTPUT_NAME d3d9
         )
-        install (TARGETS d3d9 LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
+        install (TARGETS d3d9trace LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
     endif ()
 
     # d3d10.dll
-    if (DirectX_D3DX10_INCLUDE_DIR)
-        include_directories (SYSTEM ${DirectX_D3DX10_INCLUDE_DIR})
+    if (DirectX_D3D10_INCLUDE_DIR)
+        include_directories (SYSTEM ${DirectX_D3D10_INCLUDE_DIR})
         add_custom_command (
             OUTPUT d3d10trace.cpp
             COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d10trace.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d10trace.cpp
             DEPENDS
                 d3d10trace.py
+                dlltrace.py
                 trace.py
-                ${CMAKE_SOURCE_DIR}/specs/d3d10misc.py
+                ${CMAKE_SOURCE_DIR}/dispatch/dispatch.py
                 ${CMAKE_SOURCE_DIR}/specs/d3d10.py
+                ${CMAKE_SOURCE_DIR}/specs/d3d10misc.py
                 ${CMAKE_SOURCE_DIR}/specs/d3d10sdklayers.py
+                ${CMAKE_SOURCE_DIR}/specs/d3d10shader.py
+                ${CMAKE_SOURCE_DIR}/specs/d3d10effect.py
                 ${CMAKE_SOURCE_DIR}/specs/d3dcommon.py
                 ${CMAKE_SOURCE_DIR}/specs/dxgi.py
                 ${CMAKE_SOURCE_DIR}/specs/dxgitype.py
@@ -112,27 +141,31 @@ if (WIN32)
                 ${CMAKE_SOURCE_DIR}/specs/winapi.py
                 ${CMAKE_SOURCE_DIR}/specs/stdapi.py
         )
-        add_library (d3d10 MODULE d3d10.def d3d10trace.cpp)
-        target_link_libraries (d3d10
+        add_library (d3d10trace MODULE d3d10.def d3d10trace.cpp d3d10shader.cpp)
+        target_link_libraries (d3d10trace
+            common_trace
             common
             ${ZLIB_LIBRARIES}
             ${SNAPPY_LIBRARIES}
         )
-        set_target_properties (d3d10
-            PROPERTIES PREFIX ""
+        set_target_properties (d3d10trace PROPERTIES
+            PREFIX ""
+            OUTPUT_NAME d3d10
         )
-        install (TARGETS d3d10 LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
+        install (TARGETS d3d10trace LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
     endif ()
 
     # d3d10_1.dll
-    if (DirectX_D3DX10_INCLUDE_DIR AND DirectX_D3D10_1_INCLUDE_DIR)
+    if (DirectX_D3D10_1_INCLUDE_DIR)
         include_directories (SYSTEM ${DirectX_D3D10_1_INCLUDE_DIR})
         add_custom_command (
             OUTPUT d3d10_1trace.cpp
             COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d10_1trace.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d10_1trace.cpp
             DEPENDS
                 d3d10_1trace.py
+                dlltrace.py
                 trace.py
+                ${CMAKE_SOURCE_DIR}/dispatch/dispatch.py
                 ${CMAKE_SOURCE_DIR}/specs/d3d10_1.py
                 ${CMAKE_SOURCE_DIR}/specs/d3d10.py
                 ${CMAKE_SOURCE_DIR}/specs/d3d10sdklayers.py
@@ -143,27 +176,37 @@ if (WIN32)
                 ${CMAKE_SOURCE_DIR}/specs/winapi.py
                 ${CMAKE_SOURCE_DIR}/specs/stdapi.py
         )
-        add_library (d3d10_1 MODULE d3d10_1.def d3d10_1trace.cpp)
-        target_link_libraries (d3d10_1
+        add_library (d3d10_1trace MODULE d3d10_1.def d3d10_1trace.cpp)
+        target_link_libraries (d3d10_1trace
+            common_trace
             common
             ${ZLIB_LIBRARIES}
             ${SNAPPY_LIBRARIES}
         )
-        set_target_properties (d3d10_1
+        set_target_properties (d3d10_1trace
             PROPERTIES PREFIX ""
+            OUTPUT_NAME d3d10_1
         )
-        install (TARGETS d3d10_1 LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
+        install (TARGETS d3d10_1trace LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
     endif ()
 
     # d3d11.dll
-    if (DirectX_D3DX11_INCLUDE_DIR)
-        include_directories (SYSTEM ${DirectX_D3DX11_INCLUDE_DIR})
+    if (DirectX_D3D11_INCLUDE_DIR)
+        if (DirectX_D3D11_1_INCLUDE_DIR)
+            set (HAVE_D3D11_1 1)
+        else ()
+            set (HAVE_D3D11_1 0)
+        endif ()
+
+        include_directories (SYSTEM ${DirectX_D3D11_INCLUDE_DIR})
         add_custom_command (
             OUTPUT d3d11trace.cpp
-            COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d11trace.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d11trace.cpp
+            COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d11trace.py ${HAVE_D3D11_1} > ${CMAKE_CURRENT_BINARY_DIR}/d3d11trace.cpp
             DEPENDS
                 d3d11trace.py
+                dlltrace.py
                 trace.py
+                ${CMAKE_SOURCE_DIR}/specs/d3d11_1.py
                 ${CMAKE_SOURCE_DIR}/specs/d3d11.py
                 ${CMAKE_SOURCE_DIR}/specs/d3d11sdklayers.py
                 ${CMAKE_SOURCE_DIR}/specs/d3dcommon.py
@@ -173,18 +216,87 @@ if (WIN32)
                 ${CMAKE_SOURCE_DIR}/specs/winapi.py
                 ${CMAKE_SOURCE_DIR}/specs/stdapi.py
         )
-        add_library (d3d11 MODULE d3d11.def d3d11trace.cpp)
-        target_link_libraries (d3d11
+        add_library (d3d11trace MODULE d3d11.def d3d11trace.cpp)
+        target_link_libraries (d3d11trace
+            common_trace
             common
             ${ZLIB_LIBRARIES}
             ${SNAPPY_LIBRARIES}
         )
-        set_target_properties (d3d11
+        set_target_properties (d3d11trace
             PROPERTIES PREFIX ""
+            OUTPUT_NAME d3d11
         )
-        install (TARGETS d3d11 LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
+        install (TARGETS d3d11trace LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
     endif ()
 
+    # d2d1.dll, dwrite.dll
+    if (DirectX_D2D1_INCLUDE_DIR)
+        include_directories (SYSTEM ${DirectX_D2D1_INCLUDE_DIR})
+
+        add_custom_command (
+            OUTPUT d2d1trace.cpp
+            COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d2d1trace.py > ${CMAKE_CURRENT_BINARY_DIR}/d2d1trace.cpp
+            DEPENDS
+                d2d1trace.py
+                trace.py
+                ${CMAKE_SOURCE_DIR}/specs/d2d1.py
+                ${CMAKE_SOURCE_DIR}/specs/d2d1.py
+                ${CMAKE_SOURCE_DIR}/specs/d2dbasetypes.py
+                ${CMAKE_SOURCE_DIR}/specs/d2derr.py
+                ${CMAKE_SOURCE_DIR}/specs/dwrite.py
+                ${CMAKE_SOURCE_DIR}/specs/dcommon.py
+                ${CMAKE_SOURCE_DIR}/specs/dxgi.py
+                ${CMAKE_SOURCE_DIR}/specs/dxgitype.py
+                ${CMAKE_SOURCE_DIR}/specs/dxgiformat.py
+                ${CMAKE_SOURCE_DIR}/specs/winapi.py
+                ${CMAKE_SOURCE_DIR}/specs/stdapi.py
+        )
+        add_library (d2d1 MODULE d2d1.def d2d1trace.cpp)
+        target_link_libraries (d2d1
+            common_trace
+            common
+            ${ZLIB_LIBRARIES}
+            ${SNAPPY_LIBRARIES}
+        )
+        set_target_properties (d2d1
+            PROPERTIES PREFIX ""
+            OUTPUT_NAME d2d1
+        )
+        install (TARGETS d2d1 LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
+
+        add_custom_command (
+            OUTPUT dwritetrace.cpp
+            COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/dwritetrace.py > ${CMAKE_CURRENT_BINARY_DIR}/dwritetrace.cpp
+            DEPENDS
+                dwritetrace.py
+                trace.py
+                ${CMAKE_SOURCE_DIR}/specs/d2d1.py
+                ${CMAKE_SOURCE_DIR}/specs/d2d1.py
+                ${CMAKE_SOURCE_DIR}/specs/d2dbasetypes.py
+                ${CMAKE_SOURCE_DIR}/specs/d2derr.py
+                ${CMAKE_SOURCE_DIR}/specs/dwrite.py
+                ${CMAKE_SOURCE_DIR}/specs/dcommon.py
+                ${CMAKE_SOURCE_DIR}/specs/dxgi.py
+                ${CMAKE_SOURCE_DIR}/specs/dxgitype.py
+                ${CMAKE_SOURCE_DIR}/specs/dxgiformat.py
+                ${CMAKE_SOURCE_DIR}/specs/winapi.py
+                ${CMAKE_SOURCE_DIR}/specs/stdapi.py
+        )
+        add_library (dwrite MODULE dwrite.def dwritetrace.cpp)
+        target_link_libraries (dwrite
+            common_trace
+            common
+            ${ZLIB_LIBRARIES}
+            ${SNAPPY_LIBRARIES}
+        )
+        set_target_properties (dwrite
+            PROPERTIES PREFIX ""
+            OUTPUT_NAME dwrite
+        )
+        install (TARGETS dwrite LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
+    endif (DirectX_D2D1_INCLUDE_DIR)
+
     # opengl32.dll
     add_custom_command (
         OUTPUT wgltrace.cpp
@@ -193,6 +305,7 @@ if (WIN32)
                 wgltrace.py
                 gltrace.py
                 trace.py
+                ${CMAKE_SOURCE_DIR}/dispatch/dispatch.py
                 ${CMAKE_SOURCE_DIR}/specs/wglapi.py
                 ${CMAKE_SOURCE_DIR}/specs/wglenum.py
                 ${CMAKE_SOURCE_DIR}/specs/glapi.py
@@ -204,10 +317,12 @@ if (WIN32)
     add_library (wgltrace MODULE opengl32.def
         wgltrace.cpp
         glcaps.cpp
-        ${CMAKE_SOURCE_DIR}/glproc_gl.cpp
+        gltrace_state.cpp
     )
     add_dependencies (wgltrace glproc)
     target_link_libraries (wgltrace
+        glproc_gl
+        common_trace
         common
         ${ZLIB_LIBRARIES}
         ${SNAPPY_LIBRARIES}
@@ -237,7 +352,7 @@ elseif (APPLE)
     add_library (cgltrace SHARED
         cgltrace.cpp
         glcaps.cpp
-        ${CMAKE_SOURCE_DIR}/glproc_gl.cpp
+        gltrace_state.cpp
     )
 
     add_dependencies (cgltrace glproc)
@@ -250,6 +365,8 @@ elseif (APPLE)
     )
 
     target_link_libraries (cgltrace
+        glproc_gl
+        common_trace
         common
         ${ZLIB_LIBRARIES}
         ${SNAPPY_LIBRARIES}
@@ -277,7 +394,7 @@ elseif (X11_FOUND)
     add_library (glxtrace SHARED
         glxtrace.cpp
         glcaps.cpp
-        ${CMAKE_SOURCE_DIR}/glproc_gl.cpp
+        gltrace_state.cpp
     )
 
     add_dependencies (glxtrace glproc)
@@ -291,6 +408,8 @@ elseif (X11_FOUND)
     )
 
     target_link_libraries (glxtrace
+        glproc_gl
+        common_trace
         common
         ${ZLIB_LIBRARIES}
         ${SNAPPY_LIBRARIES}
@@ -323,7 +442,8 @@ if (ENABLE_EGL AND NOT WIN32 AND NOT APPLE)
     add_library (egltrace SHARED
         egltrace.cpp
         glcaps.cpp
-        ${CMAKE_SOURCE_DIR}/glproc_egl.cpp
+        gltrace_state.cpp
+        ${CMAKE_SOURCE_DIR}/helpers/eglsize.cpp
     )
 
     add_dependencies (egltrace glproc)
@@ -337,6 +457,8 @@ if (ENABLE_EGL AND NOT WIN32 AND NOT APPLE)
     )
 
     target_link_libraries (egltrace
+        glproc_egl
+        common_trace
         common
         ${ZLIB_LIBRARIES}
         ${SNAPPY_LIBRARIES}