-LIBRARY "d3d10"
-
+LIBRARY "d3d10"
EXPORTS
- D3D10CreateDevice
- D3D10CreateDeviceAndSwapChain
- D3D10CreateBlob
+ D3D10CompileEffectFromMemory
+ D3D10CompileShader
+ D3D10CreateBlob
+ D3D10CreateDevice
+ D3D10CreateDeviceAndSwapChain
+ D3D10CreateEffectFromMemory
+ D3D10CreateEffectPoolFromMemory
+ D3D10CreateStateBlock
+ D3D10DisassembleEffect
+ D3D10DisassembleShader
+ D3D10GetGeometryShaderProfile
+ D3D10GetInputAndOutputSignatureBlob
+ D3D10GetInputSignatureBlob
+ D3D10GetOutputSignatureBlob
+ D3D10GetPixelShaderProfile
+ D3D10GetShaderDebugInfo
+ D3D10GetVersion
+ D3D10GetVertexShaderProfile
+ D3D10PreprocessShader
+ D3D10ReflectShader
+ D3D10RegisterLayers
+ D3D10StateBlockMaskDifference
+ D3D10StateBlockMaskDisableAll
+ D3D10StateBlockMaskDisableCapture
+ D3D10StateBlockMaskEnableAll
+ D3D10StateBlockMaskEnableCapture
+ D3D10StateBlockMaskGetSetting
+ D3D10StateBlockMaskIntersect
+ D3D10StateBlockMaskUnion