from gltrace import GlTracer
-from specs.stdapi import API
+from specs.stdapi import Module, API
from specs.glapi import glapi
from specs.eglapi import eglapi
from specs.glesapi import glesapi
def traceFunctionImplBody(self, function):
GlTracer.traceFunctionImplBody(self, function)
+ if function.name == 'eglCreateContext':
+ print ' if (_result != EGL_NO_CONTEXT)'
+ print ' gltrace::createContext((uintptr_t)_result);'
+
if function.name == 'eglMakeCurrent':
- print ' // update the profile'
- print ' if (ctx != EGL_NO_CONTEXT) {'
- print ' EGLint api = EGL_OPENGL_ES_API, version = 1;'
- print ' gltrace::Context *tr = gltrace::getContext();'
- print ' _eglQueryContext(dpy, ctx, EGL_CONTEXT_CLIENT_TYPE, &api);'
- print ' _eglQueryContext(dpy, ctx, EGL_CONTEXT_CLIENT_VERSION, &version);'
- print ' if (api == EGL_OPENGL_API)'
- print ' tr->profile = gltrace::PROFILE_COMPAT;'
- print ' else if (version == 1)'
- print ' tr->profile = gltrace::PROFILE_ES1;'
- print ' else'
- print ' tr->profile = gltrace::PROFILE_ES2;'
+ print ' if (_result) {'
+ print ' // update the profile'
+ print ' if (ctx != EGL_NO_CONTEXT) {'
+ print ' EGLint api = EGL_OPENGL_ES_API, version = 1;'
+ print ' gltrace::setContext((uintptr_t)ctx);'
+ print ' gltrace::Context *tr = gltrace::getContext();'
+ print ' _eglQueryContext(dpy, ctx, EGL_CONTEXT_CLIENT_TYPE, &api);'
+ print ' _eglQueryContext(dpy, ctx, EGL_CONTEXT_CLIENT_VERSION, &version);'
+ print ' if (api == EGL_OPENGL_API)'
+ print ' tr->profile = gltrace::PROFILE_COMPAT;'
+ print ' else if (version == 1)'
+ print ' tr->profile = gltrace::PROFILE_ES1;'
+ print ' else'
+ print ' tr->profile = gltrace::PROFILE_ES2;'
+ print ' } else {'
+ print ' gltrace::clearContext();'
+ print ' }'
+ print ' }'
+
+ if function.name == 'eglDestroyContext':
+ print ' if (_result) {'
+ print ' gltrace::releaseContext((uintptr_t)ctx);'
+ print ' }'
+
+ if function.name == 'glEGLImageTargetTexture2DOES':
+ print ' image_info *info = _EGLImageKHR_get_image_info(target, image);'
+ print ' if (info) {'
+ print ' GLint level = 0;'
+ print ' GLint internalformat = info->internalformat;'
+ print ' GLsizei width = info->width;'
+ print ' GLsizei height = info->height;'
+ print ' GLint border = 0;'
+ print ' GLenum format = info->format;'
+ print ' GLenum type = info->type;'
+ print ' const GLvoid * pixels = info->pixels;'
+ self.emitFakeTexture2D()
+ print ' _EGLImageKHR_free_image_info(info);'
print ' }'
if __name__ == '__main__':
print '#include <stdlib.h>'
print '#include <string.h>'
- print '#include <dlfcn.h>'
print
print '#include "trace_writer_local.hpp"'
print
print '#define GL_GLEXT_PROTOTYPES'
print '#define EGL_EGLEXT_PROTOTYPES'
print
+ print '#include "dlopen.hpp"'
print '#include "glproc.hpp"'
print '#include "glsize.hpp"'
+ print '#include "eglsize.hpp"'
print
+ module = Module()
+ module.mergeModule(eglapi)
+ module.mergeModule(glapi)
+ module.mergeModule(glesapi)
api = API()
- api.addApi(eglapi)
- api.addApi(glapi)
- api.addApi(glesapi)
+ api.addModule(module)
tracer = EglTracer()
tracer.traceApi(api)
print r'''
-/*
- * Android does not support LD_PRELOAD.
- */
-#if !defined(ANDROID)
-
-
-/*
- * Invoke the true dlopen() function.
- */
-static void *_dlopen(const char *filename, int flag)
-{
- typedef void * (*PFN_DLOPEN)(const char *, int);
- static PFN_DLOPEN dlopen_ptr = NULL;
-
- if (!dlopen_ptr) {
- dlopen_ptr = (PFN_DLOPEN)dlsym(RTLD_NEXT, "dlopen");
- if (!dlopen_ptr) {
- os::log("apitrace: error: dlsym(RTLD_NEXT, \"dlopen\") failed\n");
- return NULL;
- }
- }
-
- return dlopen_ptr(filename, flag);
-}
-
/*
* Several applications, such as Quake3, use dlopen("libGL.so.1"), but
{
bool intercept = false;
- if (filename) {
+ if (filename && trace::isTracingEnabled()) {
intercept =
strcmp(filename, "libEGL.so") == 0 ||
strcmp(filename, "libEGL.so.1") == 0 ||
}
-#endif /* !ANDROID */
+#if defined(ANDROID)
+
+/*
+ * Undocumented Android extensions used by Dalvik which have bound information
+ * passed to it, but is currently ignored, so probably unreliable.
+ *
+ * See:
+ * https://github.com/android/platform_frameworks_base/blob/master/opengl/libs/GLES_CM/gl.cpp
+ */
+
+extern "C" PUBLIC
+void APIENTRY glColorPointerBounds(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer, GLsizei count) {
+ (void)count;
+ glColorPointer(size, type, stride, pointer);
+}
+
+extern "C" PUBLIC
+void APIENTRY glNormalPointerBounds(GLenum type, GLsizei stride, const GLvoid * pointer, GLsizei count) {
+ (void)count;
+ glNormalPointer(type, stride, pointer);
+}
+
+extern "C" PUBLIC
+void APIENTRY glTexCoordPointerBounds(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer, GLsizei count) {
+ (void)count;
+ glTexCoordPointer(size, type, stride, pointer);
+}
+
+extern "C" PUBLIC
+void APIENTRY glVertexPointerBounds(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer, GLsizei count) {
+ (void)count;
+ glVertexPointer(size, type, stride, pointer);
+}
+
+extern "C" PUBLIC
+void GL_APIENTRY glPointSizePointerOESBounds(GLenum type, GLsizei stride, const GLvoid *pointer, GLsizei count) {
+ (void)count;
+ glPointSizePointerOES(type, stride, pointer);
+}
+
+extern "C" PUBLIC
+void APIENTRY glMatrixIndexPointerOESBounds(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer, GLsizei count) {
+ (void)count;
+ glMatrixIndexPointerOES(size, type, stride, pointer);
+}
+
+extern "C" PUBLIC
+void APIENTRY glWeightPointerOESBounds(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer, GLsizei count) {
+ (void)count;
+ glWeightPointerOES(size, type, stride, pointer);
+}
+
+/*
+ * There is also a glVertexAttribPointerBounds in
+ * https://github.com/android/platform_frameworks_base/blob/master/opengl/tools/glgen/stubs/gles11/GLES20cHeader.cpp
+ * but is it not exported.
+ */
+#endif /* ANDROID */
'''