def traceFunctionImplBody(self, function):
GlTracer.traceFunctionImplBody(self, function)
+ if function.name == 'eglCreateContext':
+ print ' if (_result != EGL_NO_CONTEXT)'
+ print ' gltrace::createContext((uintptr_t)_result);'
+
if function.name == 'eglMakeCurrent':
- print ' // update the profile'
- print ' if (ctx != EGL_NO_CONTEXT) {'
- print ' EGLint api = EGL_OPENGL_ES_API, version = 1;'
- print ' gltrace::Context *tr = gltrace::getContext();'
- print ' _eglQueryContext(dpy, ctx, EGL_CONTEXT_CLIENT_TYPE, &api);'
- print ' _eglQueryContext(dpy, ctx, EGL_CONTEXT_CLIENT_VERSION, &version);'
- print ' if (api == EGL_OPENGL_API)'
- print ' tr->profile = gltrace::PROFILE_COMPAT;'
- print ' else if (version == 1)'
- print ' tr->profile = gltrace::PROFILE_ES1;'
- print ' else'
- print ' tr->profile = gltrace::PROFILE_ES2;'
+ print ' if (_result) {'
+ print ' // update the profile'
+ print ' if (ctx != EGL_NO_CONTEXT) {'
+ print ' EGLint api = EGL_OPENGL_ES_API, version = 1;'
+ print ' gltrace::setContext((uintptr_t)ctx);'
+ print ' gltrace::Context *tr = gltrace::getContext();'
+ print ' _eglQueryContext(dpy, ctx, EGL_CONTEXT_CLIENT_TYPE, &api);'
+ print ' _eglQueryContext(dpy, ctx, EGL_CONTEXT_CLIENT_VERSION, &version);'
+ print ' if (api == EGL_OPENGL_API)'
+ print ' tr->profile = gltrace::PROFILE_COMPAT;'
+ print ' else if (version == 1)'
+ print ' tr->profile = gltrace::PROFILE_ES1;'
+ print ' else'
+ print ' tr->profile = gltrace::PROFILE_ES2;'
+ print ' } else {'
+ print ' gltrace::clearContext();'
+ print ' }'
print ' }'
+ if function.name == 'eglDestroyContext':
+ print ' if (_result) {'
+ print ' gltrace::releaseContext((uintptr_t)ctx);'
+ print ' }'
if __name__ == '__main__':
print '#include <stdlib.h>'
#endif /* !ANDROID */
+#if defined(ANDROID)
+
+/*
+ * Undocumented Android extensions used by Dalvik which have bound information
+ * passed to it, but is currently ignored, so probably unreliable.
+ *
+ * See:
+ * https://github.com/android/platform_frameworks_base/blob/master/opengl/libs/GLES_CM/gl.cpp
+ */
+
+extern "C" PUBLIC
+void APIENTRY glColorPointerBounds(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer, GLsizei count) {
+ (void)count;
+ glColorPointer(size, type, stride, pointer);
+}
+
+extern "C" PUBLIC
+void APIENTRY glNormalPointerBounds(GLenum type, GLsizei stride, const GLvoid * pointer, GLsizei count) {
+ (void)count;
+ glNormalPointer(type, stride, pointer);
+}
+
+extern "C" PUBLIC
+void APIENTRY glTexCoordPointerBounds(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer, GLsizei count) {
+ (void)count;
+ glTexCoordPointer(size, type, stride, pointer);
+}
+
+extern "C" PUBLIC
+void APIENTRY glVertexPointerBounds(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer, GLsizei count) {
+ (void)count;
+ glVertexPointer(size, type, stride, pointer);
+}
+
+extern "C" PUBLIC
+void GL_APIENTRY glPointSizePointerOESBounds(GLenum type, GLsizei stride, const GLvoid *pointer, GLsizei count) {
+ (void)count;
+ glPointSizePointerOES(type, stride, pointer);
+}
+
+extern "C" PUBLIC
+void APIENTRY glMatrixIndexPointerOESBounds(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer, GLsizei count) {
+ (void)count;
+ glMatrixIndexPointerOES(size, type, stride, pointer);
+}
+
+extern "C" PUBLIC
+void APIENTRY glWeightPointerOESBounds(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer, GLsizei count) {
+ (void)count;
+ glWeightPointerOES(size, type, stride, pointer);
+}
+
+/*
+ * There is also a glVertexAttribPointerBounds in
+ * https://github.com/android/platform_frameworks_base/blob/master/opengl/tools/glgen/stubs/gles11/GLES20cHeader.cpp
+ * but is it not exported.
+ */
+
+#endif /* ANDROID */
+
'''