print ' }'
if function.name == 'eglDestroyContext':
- print ' if (_result)'
- print ' gltrace::destroyContext((uintptr_t)ctx);'
+ print ' if (_result) {'
+ print ' gltrace::releaseContext((uintptr_t)ctx);'
+ print ' }'
if __name__ == '__main__':
print '#include <stdlib.h>'