print '}'
print
+ self.defineShadowBufferHelper()
+
# Whether we need user arrays
print 'static inline bool _need_user_arrays(void)'
print '{'
print ' if (!procPtr) {'
print ' return procPtr;'
print ' }'
- for function in api.functions:
+ for function in api.getAllFunctions():
ptype = function_pointer_type(function)
pvalue = function_pointer_value(function)
print ' if (strcmp("%s", (const char *)procName) == 0) {' % function.name
else:
Tracer.traceApi(self, api)
+ def defineShadowBufferHelper(self):
+ print 'void _shadow_glGetBufferSubData(GLenum target, GLintptr offset,'
+ print ' GLsizeiptr size, GLvoid *data)'
+ print '{'
+ print ' gltrace::Context *ctx = gltrace::getContext();'
+ print ' if (!ctx->needsShadowBuffers() || target != GL_ELEMENT_ARRAY_BUFFER) {'
+ print ' _glGetBufferSubData(target, offset, size, data);'
+ print ' return;'
+ print ' }'
+ print
+ print ' GLint buffer_binding = 0;'
+ print ' _glGetIntegerv(target, &buffer_binding);'
+ print ' if (buffer_binding > 0) {'
+ print ' gltrace::Buffer & buf = ctx->buffers[buffer_binding];'
+ print ' buf.getSubData(offset, size, data);'
+ print ' }'
+ print '}'
+
+ def shadowBufferMethod(self, method):
+ # Emit code to fetch the shadow buffer, and invoke a method
+ print ' gltrace::Context *ctx = gltrace::getContext();'
+ print ' if (ctx->needsShadowBuffers() && target == GL_ELEMENT_ARRAY_BUFFER) {'
+ print ' GLint buffer_binding = 0;'
+ print ' _glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &buffer_binding);'
+ print ' if (buffer_binding > 0) {'
+ print ' gltrace::Buffer & buf = ctx->buffers[buffer_binding];'
+ print ' buf.' + method + ';'
+ print ' }'
+ print ' }'
+ print
+
+ def shadowBufferProlog(self, function):
+ if function.name == 'glBufferData':
+ self.shadowBufferMethod('bufferData(size, data)')
+
+ if function.name == 'glBufferSubData':
+ self.shadowBufferMethod('bufferSubData(offset, size, data)')
+
+ if function.name == 'glDeleteBuffers':
+ print ' gltrace::Context *ctx = gltrace::getContext();'
+ print ' if (ctx->needsShadowBuffers()) {'
+ print ' for (GLsizei i = 0; i < n; i++) {'
+ print ' ctx->buffers.erase(buffer[i]);'
+ print ' }'
+ print ' }'
+
array_pointer_function_names = set((
"glVertexPointer",
"glNormalPointer",
print ' _glGetBufferParameteriv(target, GL_BUFFER_SIZE, &size);'
print ' if (map && size > 0) {'
self.emit_memcpy('map', 'map', 'size')
+ self.shadowBufferMethod('bufferSubData(0, size, map)')
print ' }'
print ' }'
if function.name == 'glUnmapNamedBufferEXT':
print ' }'
print ' }'
+ self.shadowBufferProlog(function)
+
Tracer.traceFunctionImplBody(self, function)
marker_functions = [