print ' VERTEX_ATTRIB_NV,'
print '};'
print
- print 'gltrace::Context *'
- print 'gltrace::getContext(void)'
- print '{'
- print ' // TODO return the context set by other APIs (GLX, EGL, and etc.)'
- print ' static gltrace::Context __ctx = { gltrace::PROFILE_COMPAT, false, false, false };'
- print ' return &__ctx;'
- print '}'
- print
- print 'static vertex_attrib __get_vertex_attrib(void) {'
+ print 'static vertex_attrib _get_vertex_attrib(void) {'
print ' gltrace::Context *ctx = gltrace::getContext();'
print ' if (ctx->user_arrays_arb || ctx->user_arrays_nv) {'
- print ' GLboolean __vertex_program = GL_FALSE;'
- print ' __glGetBooleanv(GL_VERTEX_PROGRAM_ARB, &__vertex_program);'
- print ' if (__vertex_program) {'
+ print ' GLboolean _vertex_program = GL_FALSE;'
+ print ' _glGetBooleanv(GL_VERTEX_PROGRAM_ARB, &_vertex_program);'
+ print ' if (_vertex_program) {'
print ' if (ctx->user_arrays_nv) {'
- print ' GLint __vertex_program_binding_nv = 0;'
- print ' __glGetIntegerv(GL_VERTEX_PROGRAM_BINDING_NV, &__vertex_program_binding_nv);'
- print ' if (__vertex_program_binding_nv) {'
+ print ' GLint _vertex_program_binding_nv = 0;'
+ print ' _glGetIntegerv(GL_VERTEX_PROGRAM_BINDING_NV, &_vertex_program_binding_nv);'
+ print ' if (_vertex_program_binding_nv) {'
print ' return VERTEX_ATTRIB_NV;'
print ' }'
print ' }'
print '}'
print
+ self.defineShadowBufferHelper()
+
# Whether we need user arrays
- print 'static inline bool __need_user_arrays(void)'
+ print 'static inline bool _need_user_arrays(void)'
print '{'
print ' gltrace::Context *ctx = gltrace::getContext();'
print ' if (!ctx->user_arrays) {'
print ' // %s' % function_name
print ' if (%s) {' % profile_check
self.array_prolog(api, uppercase_name)
- print ' if (__glIsEnabled(%s)) {' % enable_name
- print ' GLint __binding = 0;'
- print ' __glGetIntegerv(%s, &__binding);' % binding_name
- print ' if (!__binding) {'
+ print ' if (_glIsEnabled(%s)) {' % enable_name
+ print ' GLint _binding = 0;'
+ print ' _glGetIntegerv(%s, &_binding);' % binding_name
+ print ' if (!_binding) {'
self.array_cleanup(api, uppercase_name)
print ' return true;'
print ' }'
print ' if (ctx->profile == gltrace::PROFILE_ES1)'
print ' return false;'
print
- print ' vertex_attrib __vertex_attrib = __get_vertex_attrib();'
+ print ' vertex_attrib _vertex_attrib = _get_vertex_attrib();'
print
print ' // glVertexAttribPointer'
- print ' if (__vertex_attrib == VERTEX_ATTRIB) {'
- print ' GLint __max_vertex_attribs = 0;'
- print ' __glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &__max_vertex_attribs);'
- print ' for (GLint index = 0; index < __max_vertex_attribs; ++index) {'
- print ' GLint __enabled = 0;'
- print ' __glGetVertexAttribiv(index, GL_VERTEX_ATTRIB_ARRAY_ENABLED, &__enabled);'
- print ' if (__enabled) {'
- print ' GLint __binding = 0;'
- print ' __glGetVertexAttribiv(index, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, &__binding);'
- print ' if (!__binding) {'
+ print ' if (_vertex_attrib == VERTEX_ATTRIB) {'
+ print ' GLint _max_vertex_attribs = 0;'
+ print ' _glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &_max_vertex_attribs);'
+ print ' for (GLint index = 0; index < _max_vertex_attribs; ++index) {'
+ print ' GLint _enabled = 0;'
+ print ' _glGetVertexAttribiv(index, GL_VERTEX_ATTRIB_ARRAY_ENABLED, &_enabled);'
+ print ' if (_enabled) {'
+ print ' GLint _binding = 0;'
+ print ' _glGetVertexAttribiv(index, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, &_binding);'
+ print ' if (!_binding) {'
print ' return true;'
print ' }'
print ' }'
print ' }'
print
print ' // glVertexAttribPointerARB'
- print ' if (__vertex_attrib == VERTEX_ATTRIB_ARB) {'
- print ' GLint __max_vertex_attribs = 0;'
- print ' __glGetIntegerv(GL_MAX_VERTEX_ATTRIBS_ARB, &__max_vertex_attribs);'
- print ' for (GLint index = 0; index < __max_vertex_attribs; ++index) {'
- print ' GLint __enabled = 0;'
- print ' __glGetVertexAttribivARB(index, GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB, &__enabled);'
- print ' if (__enabled) {'
- print ' GLint __binding = 0;'
- print ' __glGetVertexAttribivARB(index, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB, &__binding);'
- print ' if (!__binding) {'
+ print ' if (_vertex_attrib == VERTEX_ATTRIB_ARB) {'
+ print ' GLint _max_vertex_attribs = 0;'
+ print ' _glGetIntegerv(GL_MAX_VERTEX_ATTRIBS_ARB, &_max_vertex_attribs);'
+ print ' for (GLint index = 0; index < _max_vertex_attribs; ++index) {'
+ print ' GLint _enabled = 0;'
+ print ' _glGetVertexAttribivARB(index, GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB, &_enabled);'
+ print ' if (_enabled) {'
+ print ' GLint _binding = 0;'
+ print ' _glGetVertexAttribivARB(index, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB, &_binding);'
+ print ' if (!_binding) {'
print ' return true;'
print ' }'
print ' }'
print ' }'
print
print ' // glVertexAttribPointerNV'
- print ' if (__vertex_attrib == VERTEX_ATTRIB_NV) {'
+ print ' if (_vertex_attrib == VERTEX_ATTRIB_NV) {'
print ' for (GLint index = 0; index < 16; ++index) {'
- print ' GLint __enabled = 0;'
- print ' __glGetIntegerv(GL_VERTEX_ATTRIB_ARRAY0_NV + index, &__enabled);'
- print ' if (__enabled) {'
+ print ' GLint _enabled = 0;'
+ print ' _glGetIntegerv(GL_VERTEX_ATTRIB_ARRAY0_NV + index, &_enabled);'
+ print ' if (_enabled) {'
print ' return true;'
print ' }'
print ' }'
print '}'
print
- print 'static void __trace_user_arrays(GLuint maxindex);'
+ print 'static void _trace_user_arrays(GLuint count);'
print
# Buffer mappings
print '// whether glMapBufferRange(GL_MAP_WRITE_BIT) has ever been called'
- print 'static bool __checkBufferMapRange = false;'
+ print 'static bool _checkBufferMapRange = false;'
print
print '// whether glBufferParameteriAPPLE(GL_BUFFER_FLUSHING_UNMAP_APPLE, GL_FALSE) has ever been called'
- print 'static bool __checkBufferFlushingUnmapAPPLE = false;'
+ print 'static bool _checkBufferFlushingUnmapAPPLE = false;'
print
# Buffer mapping information, necessary for old Mesa 2.1 drivers which
# do not support glGetBufferParameteriv(GL_BUFFER_ACCESS_FLAGS/GL_BUFFER_MAP_LENGTH)
print '};'
print
for target in self.buffer_targets:
- print 'struct buffer_mapping __%s_mapping;' % target.lower();
+ print 'struct buffer_mapping _%s_mapping;' % target.lower();
print
print 'static inline struct buffer_mapping *'
print 'get_buffer_mapping(GLenum target) {'
print ' switch (target) {'
for target in self.buffer_targets:
print ' case GL_%s:' % target
- print ' return & __%s_mapping;' % target.lower()
+ print ' return & _%s_mapping;' % target.lower()
print ' default:'
print ' os::log("apitrace: warning: unknown buffer target 0x%04X\\n", target);'
print ' return NULL;'
# Generate a helper function to know how many elements a parameter has
print 'static size_t'
- print '__gl_param_size(GLenum pname) {'
+ print '_gl_param_size(GLenum pname) {'
print ' switch (pname) {'
for function, type, count, name in glparams.parameters:
if type is not None:
- print ' case %s: return %u;' % (name, count)
- print ' case GL_COMPRESSED_TEXTURE_FORMATS: {'
- print ' GLint num_compressed_texture_formats = 0;'
- print ' __glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &num_compressed_texture_formats);'
- print ' return num_compressed_texture_formats;'
- print ' }'
+ print ' case %s: return %s;' % (name, count)
print ' default:'
print r' os::log("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, pname);'
print ' return 1;'
print ' if (!procPtr) {'
print ' return procPtr;'
print ' }'
- for function in api.functions:
+ for function in api.getAllFunctions():
ptype = function_pointer_type(function)
pvalue = function_pointer_value(function)
print ' if (strcmp("%s", (const char *)procName) == 0) {' % function.name
else:
Tracer.traceApi(self, api)
+ def defineShadowBufferHelper(self):
+ print 'void _shadow_glGetBufferSubData(GLenum target, GLintptr offset,'
+ print ' GLsizeiptr size, GLvoid *data)'
+ print '{'
+ print ' gltrace::Context *ctx = gltrace::getContext();'
+ print ' if (!ctx->needsShadowBuffers() || target != GL_ELEMENT_ARRAY_BUFFER) {'
+ print ' _glGetBufferSubData(target, offset, size, data);'
+ print ' return;'
+ print ' }'
+ print
+ print ' GLint buffer_binding = 0;'
+ print ' _glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &buffer_binding);'
+ print ' if (buffer_binding > 0) {'
+ print ' gltrace::Buffer & buf = ctx->buffers[buffer_binding];'
+ print ' buf.getSubData(offset, size, data);'
+ print ' }'
+ print '}'
+
+ def shadowBufferMethod(self, method):
+ # Emit code to fetch the shadow buffer, and invoke a method
+ print ' gltrace::Context *ctx = gltrace::getContext();'
+ print ' if (ctx->needsShadowBuffers() && target == GL_ELEMENT_ARRAY_BUFFER) {'
+ print ' GLint buffer_binding = 0;'
+ print ' _glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &buffer_binding);'
+ print ' if (buffer_binding > 0) {'
+ print ' gltrace::Buffer & buf = ctx->buffers[buffer_binding];'
+ print ' buf.' + method + ';'
+ print ' }'
+ print ' }'
+ print
+
+ def shadowBufferProlog(self, function):
+ if function.name == 'glBufferData':
+ self.shadowBufferMethod('bufferData(size, data)')
+
+ if function.name == 'glBufferSubData':
+ self.shadowBufferMethod('bufferSubData(offset, size, data)')
+
+ if function.name == 'glDeleteBuffers':
+ print ' gltrace::Context *ctx = gltrace::getContext();'
+ print ' if (ctx->needsShadowBuffers()) {'
+ print ' for (GLsizei i = 0; i < n; i++) {'
+ print ' ctx->buffers.erase(buffer[i]);'
+ print ' }'
+ print ' }'
+
array_pointer_function_names = set((
"glVertexPointer",
"glNormalPointer",
'glMultiDrawElementsBaseVertex',
'glDrawArraysIndirect',
'glDrawElementsIndirect',
+ 'glMultiDrawArraysIndirect',
+ 'glMultiDrawArraysIndirectAMD',
+ 'glMultiDrawElementsIndirect',
+ 'glMultiDrawElementsIndirectAMD',
'glDrawArraysEXT',
'glDrawRangeElementsEXT',
'glDrawRangeElementsEXT_size',
def traceFunctionImplBody(self, function):
# Defer tracing of user array pointers...
if function.name in self.array_pointer_function_names:
- print ' GLint __array_buffer = 0;'
- print ' __glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &__array_buffer);'
- print ' if (!__array_buffer) {'
+ print ' GLint _array_buffer = 0;'
+ print ' _glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &_array_buffer);'
+ print ' if (!_array_buffer) {'
print ' gltrace::Context *ctx = gltrace::getContext();'
print ' ctx->user_arrays = true;'
if function.name == "glVertexAttribPointerARB":
# Initialize the enable flags
for camelcase_name, uppercase_name in self.arrays:
- flag_name = '__' + uppercase_name.lower()
+ flag_name = '_' + uppercase_name.lower()
print ' GLboolean %s = GL_FALSE;' % flag_name
print
for format in self.interleaved_formats:
print ' case %s:' % format
for camelcase_name, uppercase_name in self.arrays:
- flag_name = '__' + uppercase_name.lower()
+ flag_name = '_' + uppercase_name.lower()
if format.find('_' + uppercase_name[0]) >= 0:
print ' %s = GL_TRUE;' % flag_name
print ' break;'
# Emit fake glEnableClientState/glDisableClientState flags
for camelcase_name, uppercase_name in self.arrays:
- flag_name = '__' + uppercase_name.lower()
+ flag_name = '_' + uppercase_name.lower()
enable_name = 'GL_%s_ARRAY' % uppercase_name
# Emit a fake function
print ' {'
- print ' static const trace::FunctionSig &__sig = %s ? __glEnableClientState_sig : __glDisableClientState_sig;' % flag_name
- print ' unsigned __call = trace::localWriter.beginEnter(&__sig);'
+ print ' static const trace::FunctionSig &_sig = %s ? _glEnableClientState_sig : _glDisableClientState_sig;' % flag_name
+ print ' unsigned _call = trace::localWriter.beginEnter(&_sig);'
print ' trace::localWriter.beginArg(0);'
self.serializeValue(glapi.GLenum, enable_name)
print ' trace::localWriter.endArg();'
print ' trace::localWriter.endEnter();'
- print ' trace::localWriter.beginLeave(__call);'
+ print ' trace::localWriter.beginLeave(_call);'
print ' trace::localWriter.endLeave();'
print ' }'
# ... to the draw calls
if function.name in self.draw_function_names:
- print ' if (__need_user_arrays()) {'
+ print ' if (_need_user_arrays()) {'
arg_names = ', '.join([arg.name for arg in function.args[1:]])
- print ' GLuint maxindex = __%s_maxindex(%s);' % (function.name, arg_names)
- print ' __trace_user_arrays(maxindex);'
+ print ' GLuint _count = _%s_count(%s);' % (function.name, arg_names)
+ print ' _trace_user_arrays(_count);'
print ' }'
# Emit a fake memcpy on buffer uploads
if function.name == 'glBufferParameteriAPPLE':
print ' if (pname == GL_BUFFER_FLUSHING_UNMAP_APPLE && param == GL_FALSE) {'
- print ' __checkBufferFlushingUnmapAPPLE = true;'
+ print ' _checkBufferFlushingUnmapAPPLE = true;'
print ' }'
if function.name in ('glUnmapBuffer', 'glUnmapBufferARB'):
if function.name.endswith('ARB'):
else:
suffix = ''
print ' GLint access = 0;'
- print ' __glGetBufferParameteriv%s(target, GL_BUFFER_ACCESS, &access);' % suffix
+ print ' _glGetBufferParameteriv%s(target, GL_BUFFER_ACCESS, &access);' % suffix
print ' if (access != GL_READ_ONLY) {'
print ' GLvoid *map = NULL;'
- print ' __glGetBufferPointerv%s(target, GL_BUFFER_MAP_POINTER, &map);' % suffix
+ print ' _glGetBufferPointerv%s(target, GL_BUFFER_MAP_POINTER, &map);' % suffix
print ' if (map) {'
print ' GLint length = -1;'
print ' bool flush = true;'
- print ' if (__checkBufferMapRange) {'
- print ' __glGetBufferParameteriv%s(target, GL_BUFFER_MAP_LENGTH, &length);' % suffix
+ print ' if (_checkBufferMapRange) {'
+ print ' _glGetBufferParameteriv%s(target, GL_BUFFER_MAP_LENGTH, &length);' % suffix
print ' GLint access_flags = 0;'
- print ' __glGetBufferParameteriv(target, GL_BUFFER_ACCESS_FLAGS, &access_flags);'
+ print ' _glGetBufferParameteriv(target, GL_BUFFER_ACCESS_FLAGS, &access_flags);'
print ' flush = flush && !(access_flags & GL_MAP_FLUSH_EXPLICIT_BIT);'
print ' if (length == -1) {'
print ' // Mesa drivers refuse GL_BUFFER_MAP_LENGTH without GL 3.0'
print ' }'
print ' } else {'
print ' length = 0;'
- print ' __glGetBufferParameteriv%s(target, GL_BUFFER_SIZE, &length);' % suffix
+ print ' _glGetBufferParameteriv%s(target, GL_BUFFER_SIZE, &length);' % suffix
print ' }'
- print ' if (__checkBufferFlushingUnmapAPPLE) {'
+ print ' if (_checkBufferFlushingUnmapAPPLE) {'
print ' GLint flushing_unmap = GL_TRUE;'
- print ' __glGetBufferParameteriv%s(target, GL_BUFFER_FLUSHING_UNMAP_APPLE, &flushing_unmap);' % suffix
+ print ' _glGetBufferParameteriv%s(target, GL_BUFFER_FLUSHING_UNMAP_APPLE, &flushing_unmap);' % suffix
print ' flush = flush && flushing_unmap;'
print ' }'
print ' if (flush && length > 0) {'
print ' }'
if function.name == 'glUnmapBufferOES':
print ' GLint access = 0;'
- print ' __glGetBufferParameteriv(target, GL_BUFFER_ACCESS_OES, &access);'
+ print ' _glGetBufferParameteriv(target, GL_BUFFER_ACCESS_OES, &access);'
print ' if (access == GL_WRITE_ONLY_OES) {'
print ' GLvoid *map = NULL;'
- print ' __glGetBufferPointervOES(target, GL_BUFFER_MAP_POINTER_OES, &map);'
+ print ' _glGetBufferPointervOES(target, GL_BUFFER_MAP_POINTER_OES, &map);'
print ' GLint size = 0;'
- print ' __glGetBufferParameteriv(target, GL_BUFFER_SIZE, &size);'
+ print ' _glGetBufferParameteriv(target, GL_BUFFER_SIZE, &size);'
print ' if (map && size > 0) {'
self.emit_memcpy('map', 'map', 'size')
+ self.shadowBufferMethod('bufferSubData(0, size, map)')
print ' }'
print ' }'
if function.name == 'glUnmapNamedBufferEXT':
print ' GLint access_flags = 0;'
- print ' __glGetNamedBufferParameterivEXT(buffer, GL_BUFFER_ACCESS_FLAGS, &access_flags);'
+ print ' _glGetNamedBufferParameterivEXT(buffer, GL_BUFFER_ACCESS_FLAGS, &access_flags);'
print ' if ((access_flags & GL_MAP_WRITE_BIT) && !(access_flags & GL_MAP_FLUSH_EXPLICIT_BIT)) {'
print ' GLvoid *map = NULL;'
- print ' __glGetNamedBufferPointervEXT(buffer, GL_BUFFER_MAP_POINTER, &map);'
+ print ' _glGetNamedBufferPointervEXT(buffer, GL_BUFFER_MAP_POINTER, &map);'
print ' GLint length = 0;'
- print ' __glGetNamedBufferParameterivEXT(buffer, GL_BUFFER_MAP_LENGTH, &length);'
+ print ' _glGetNamedBufferParameterivEXT(buffer, GL_BUFFER_MAP_LENGTH, &length);'
print ' if (map && length > 0) {'
self.emit_memcpy('map', 'map', 'length')
print ' }'
print ' }'
if function.name == 'glFlushMappedBufferRange':
print ' GLvoid *map = NULL;'
- print ' __glGetBufferPointerv(target, GL_BUFFER_MAP_POINTER, &map);'
+ print ' _glGetBufferPointerv(target, GL_BUFFER_MAP_POINTER, &map);'
print ' if (map && length > 0) {'
self.emit_memcpy('(char *)map + offset', '(const char *)map + offset', 'length')
print ' }'
if function.name == 'glFlushMappedBufferRangeAPPLE':
print ' GLvoid *map = NULL;'
- print ' __glGetBufferPointerv(target, GL_BUFFER_MAP_POINTER, &map);'
+ print ' _glGetBufferPointerv(target, GL_BUFFER_MAP_POINTER, &map);'
print ' if (map && size > 0) {'
self.emit_memcpy('(char *)map + offset', '(const char *)map + offset', 'size')
print ' }'
if function.name == 'glFlushMappedNamedBufferRangeEXT':
print ' GLvoid *map = NULL;'
- print ' __glGetNamedBufferPointervEXT(buffer, GL_BUFFER_MAP_POINTER, &map);'
+ print ' _glGetNamedBufferPointervEXT(buffer, GL_BUFFER_MAP_POINTER, &map);'
print ' if (map && length > 0) {'
self.emit_memcpy('(char *)map + offset', '(const char *)map + offset', 'length')
print ' }'
if function.name == 'glLinkProgram':
Tracer.invokeFunction(self, function)
print ' GLint active_attributes = 0;'
- print ' __glGetProgramiv(program, GL_ACTIVE_ATTRIBUTES, &active_attributes);'
+ print ' _glGetProgramiv(program, GL_ACTIVE_ATTRIBUTES, &active_attributes);'
print ' for (GLint attrib = 0; attrib < active_attributes; ++attrib) {'
print ' GLint size = 0;'
print ' GLenum type = 0;'
print ' GLchar name[256];'
# TODO: Use ACTIVE_ATTRIBUTE_MAX_LENGTH instead of 256
- print ' __glGetActiveAttrib(program, attrib, sizeof name, NULL, &size, &type, name);'
+ print ' _glGetActiveAttrib(program, attrib, sizeof name, NULL, &size, &type, name);'
print " if (name[0] != 'g' || name[1] != 'l' || name[2] != '_') {"
- print ' GLint location = __glGetAttribLocation(program, name);'
+ print ' GLint location = _glGetAttribLocation(program, name);'
print ' if (location >= 0) {'
bind_function = glapi.glapi.getFunctionByName('glBindAttribLocation')
self.fake_call(bind_function, ['program', 'location', 'name'])
if function.name == 'glLinkProgramARB':
Tracer.invokeFunction(self, function)
print ' GLint active_attributes = 0;'
- print ' __glGetObjectParameterivARB(programObj, GL_OBJECT_ACTIVE_ATTRIBUTES_ARB, &active_attributes);'
+ print ' _glGetObjectParameterivARB(programObj, GL_OBJECT_ACTIVE_ATTRIBUTES_ARB, &active_attributes);'
print ' for (GLint attrib = 0; attrib < active_attributes; ++attrib) {'
print ' GLint size = 0;'
print ' GLenum type = 0;'
print ' GLcharARB name[256];'
# TODO: Use ACTIVE_ATTRIBUTE_MAX_LENGTH instead of 256
- print ' __glGetActiveAttribARB(programObj, attrib, sizeof name, NULL, &size, &type, name);'
+ print ' _glGetActiveAttribARB(programObj, attrib, sizeof name, NULL, &size, &type, name);'
print " if (name[0] != 'g' || name[1] != 'l' || name[2] != '_') {"
- print ' GLint location = __glGetAttribLocationARB(programObj, name);'
+ print ' GLint location = _glGetAttribLocationARB(programObj, name);'
print ' if (location >= 0) {'
bind_function = glapi.glapi.getFunctionByName('glBindAttribLocationARB')
self.fake_call(bind_function, ['programObj', 'location', 'name'])
print ' }'
print ' }'
+ self.shadowBufferProlog(function)
+
Tracer.traceFunctionImplBody(self, function)
marker_functions = [
# These functions have been dispatched already
return
+ Tracer.invokeFunction(self, function)
+
+ def doInvokeFunction(self, function):
+ # Same as invokeFunction() but called both when trace is enabled or disabled.
+ #
+ # Used to modify the behavior of GL entry-points.
+
+ # Override GL extensions
+ if function.name in ('glGetString', 'glGetIntegerv', 'glGetStringi'):
+ Tracer.doInvokeFunction(self, function, prefix = 'gltrace::_', suffix = '_override')
+ return
+
# We implement GL_EXT_debug_marker, GL_GREMEDY_*, etc., and not the
# driver
if function.name in self.marker_functions:
return
- if function.name in ('glXGetProcAddress', 'glXGetProcAddressARB', 'wglGetProcAddress'):
+ if function.name in self.getProcAddressFunctionNames:
else_ = ''
for marker_function in self.marker_functions:
if self.api.getFunctionByName(marker_function):
print ' %sif (strcmp("%s", (const char *)%s) == 0) {' % (else_, marker_function, function.args[0].name)
- print ' __result = (%s)&%s;' % (function.type, marker_function)
+ print ' _result = (%s)&%s;' % (function.type, marker_function)
print ' }'
else_ = 'else '
print ' %s{' % else_
- Tracer.invokeFunction(self, function)
- print ' }'
- return
+ Tracer.doInvokeFunction(self, function)
- # Override GL extensions
- if function.name in ('glGetString', 'glGetIntegerv', 'glGetStringi'):
- Tracer.invokeFunction(self, function, prefix = 'gltrace::__', suffix = '_override')
+ # Replace function addresses with ours
+ # XXX: Doing this here instead of wrapRet means that the trace will
+ # contain the addresses of the wrapper functions, and not the real
+ # functions, but in practice this should make no difference.
+ if function.name in self.getProcAddressFunctionNames:
+ print ' _result = _wrapProcAddress(%s, _result);' % (function.args[0].name,)
+
+ print ' }'
return
- Tracer.invokeFunction(self, function)
+ Tracer.doInvokeFunction(self, function)
buffer_targets = [
'ARRAY_BUFFER',
def wrapRet(self, function, instance):
Tracer.wrapRet(self, function, instance)
- # Replace function addresses with ours
- if function.name in self.getProcAddressFunctionNames:
- print ' %s = _wrapProcAddress(%s, %s);' % (instance, function.args[0].name, instance)
-
# Keep track of buffer mappings
if function.name in ('glMapBuffer', 'glMapBufferARB'):
print ' struct buffer_mapping *mapping = get_buffer_mapping(target);'
print ' if (mapping) {'
print ' mapping->map = %s;' % (instance)
print ' mapping->length = 0;'
- print ' __glGetBufferParameteriv(target, GL_BUFFER_SIZE, &mapping->length);'
+ print ' _glGetBufferParameteriv(target, GL_BUFFER_SIZE, &mapping->length);'
print ' mapping->write = (access != GL_READ_ONLY);'
print ' mapping->explicit_flush = false;'
print ' }'
if function.name == 'glMapBufferRange':
print ' if (access & GL_MAP_WRITE_BIT) {'
- print ' __checkBufferMapRange = true;'
+ print ' _checkBufferMapRange = true;'
print ' }'
print ' struct buffer_mapping *mapping = get_buffer_mapping(target);'
print ' if (mapping) {'
'glBitmap',
'glColorSubTable',
'glColorTable',
+ 'glCompressedMultiTexImage1DEXT',
+ 'glCompressedMultiTexImage2DEXT',
+ 'glCompressedMultiTexImage3DEXT',
+ 'glCompressedMultiTexSubImage1DEXT',
+ 'glCompressedMultiTexSubImage2DEXT',
+ 'glCompressedMultiTexSubImage3DEXT',
'glCompressedTexImage1D',
'glCompressedTexImage2D',
'glCompressedTexImage3D',
'glCompressedTexSubImage1D',
'glCompressedTexSubImage2D',
'glCompressedTexSubImage3D',
+ 'glCompressedTextureImage1DEXT',
+ 'glCompressedTextureImage2DEXT',
+ 'glCompressedTextureImage3DEXT',
+ 'glCompressedTextureSubImage1DEXT',
+ 'glCompressedTextureSubImage2DEXT',
+ 'glCompressedTextureSubImage3DEXT',
'glConvolutionFilter1D',
'glConvolutionFilter2D',
'glDrawPixels',
])
def serializeArgValue(self, function, arg):
- if function.name in self.draw_function_names and arg.name == 'indices':
- print ' GLint __element_array_buffer = 0;'
- print ' __glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &__element_array_buffer);'
- print ' if (!__element_array_buffer) {'
- if isinstance(arg.type, stdapi.Array):
- print ' trace::localWriter.beginArray(%s);' % arg.type.length
- print ' for(GLsizei i = 0; i < %s; ++i) {' % arg.type.length
- print ' trace::localWriter.beginElement();'
- print ' trace::localWriter.writeBlob(%s[i], count[i]*__gl_type_size(type));' % (arg.name)
- print ' trace::localWriter.endElement();'
- print ' }'
- print ' trace::localWriter.endArray();'
- else:
- print ' trace::localWriter.writeBlob(%s, count*__gl_type_size(type));' % (arg.name)
- print ' } else {'
- Tracer.serializeArgValue(self, function, arg)
- print ' }'
- return
-
# Recognize offsets instead of blobs when a PBO is bound
if function.name in self.unpack_function_names \
and (isinstance(arg.type, stdapi.Blob) \
and isinstance(arg.type.type, stdapi.Blob))):
print ' {'
print ' gltrace::Context *ctx = gltrace::getContext();'
- print ' GLint __unpack_buffer = 0;'
+ print ' GLint _unpack_buffer = 0;'
print ' if (ctx->profile == gltrace::PROFILE_COMPAT)'
- print ' __glGetIntegerv(GL_PIXEL_UNPACK_BUFFER_BINDING, &__unpack_buffer);'
- print ' if (__unpack_buffer) {'
- print ' trace::localWriter.writeOpaque(%s);' % arg.name
+ print ' _glGetIntegerv(GL_PIXEL_UNPACK_BUFFER_BINDING, &_unpack_buffer);'
+ print ' if (_unpack_buffer) {'
+ print ' trace::localWriter.writePointer((uintptr_t)%s);' % arg.name
print ' } else {'
Tracer.serializeArgValue(self, function, arg)
print ' }'
# A simple state tracker to track the pointer values
# update the state
- print 'static void __trace_user_arrays(GLuint maxindex)'
+ print 'static void _trace_user_arrays(GLuint count)'
print '{'
print ' gltrace::Context *ctx = gltrace::getContext();'
print ' if (%s) {' % profile_check
self.array_trace_prolog(api, uppercase_name)
self.array_prolog(api, uppercase_name)
- print ' if (__glIsEnabled(%s)) {' % enable_name
- print ' GLint __binding = 0;'
- print ' __glGetIntegerv(%s, &__binding);' % binding_name
- print ' if (!__binding) {'
+ print ' if (_glIsEnabled(%s)) {' % enable_name
+ print ' GLint _binding = 0;'
+ print ' _glGetIntegerv(%s, &_binding);' % binding_name
+ print ' if (!_binding) {'
# Get the arguments via glGet*
for arg in function.args:
arg_get_enum = 'GL_%s_ARRAY_%s' % (uppercase_name, arg.name.upper())
arg_get_function, arg_type = TypeGetter().visit(arg.type)
print ' %s %s = 0;' % (arg_type, arg.name)
- print ' __%s(%s, &%s);' % (arg_get_function, arg_get_enum, arg.name)
+ print ' _%s(%s, &%s);' % (arg_get_function, arg_get_enum, arg.name)
arg_names = ', '.join([arg.name for arg in function.args[:-1]])
- print ' size_t __size = __%s_size(%s, maxindex);' % (function.name, arg_names)
+ print ' size_t _size = _%s_size(%s, count);' % (function.name, arg_names)
# Emit a fake function
self.array_trace_intermezzo(api, uppercase_name)
- print ' unsigned __call = trace::localWriter.beginEnter(&__%s_sig);' % (function.name,)
+ print ' unsigned _call = trace::localWriter.beginEnter(&_%s_sig);' % (function.name,)
for arg in function.args:
assert not arg.output
print ' trace::localWriter.beginArg(%u);' % (arg.index,)
if arg.name != 'pointer':
self.serializeValue(arg.type, arg.name)
else:
- print ' trace::localWriter.writeBlob((const void *)%s, __size);' % (arg.name)
+ print ' trace::localWriter.writeBlob((const void *)%s, _size);' % (arg.name)
print ' trace::localWriter.endArg();'
print ' trace::localWriter.endEnter();'
- print ' trace::localWriter.beginLeave(__call);'
+ print ' trace::localWriter.beginLeave(_call);'
print ' trace::localWriter.endLeave();'
print ' }'
print ' }'
print ' if (ctx->profile == gltrace::PROFILE_ES1)'
print ' return;'
print
- print ' vertex_attrib __vertex_attrib = __get_vertex_attrib();'
+ print ' vertex_attrib _vertex_attrib = _get_vertex_attrib();'
print
for suffix in ['', 'ARB', 'NV']:
if suffix:
function = api.getFunctionByName(function_name)
print ' // %s' % function.prototype()
- print ' if (__vertex_attrib == VERTEX_ATTRIB%s) {' % SUFFIX
+ print ' if (_vertex_attrib == VERTEX_ATTRIB%s) {' % SUFFIX
if suffix == 'NV':
- print ' GLint __max_vertex_attribs = 16;'
+ print ' GLint _max_vertex_attribs = 16;'
else:
- print ' GLint __max_vertex_attribs = 0;'
- print ' __glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &__max_vertex_attribs);'
- print ' for (GLint index = 0; index < __max_vertex_attribs; ++index) {'
- print ' GLint __enabled = 0;'
+ print ' GLint _max_vertex_attribs = 0;'
+ print ' _glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &_max_vertex_attribs);'
+ print ' for (GLint index = 0; index < _max_vertex_attribs; ++index) {'
+ print ' GLint _enabled = 0;'
if suffix == 'NV':
- print ' __glGetIntegerv(GL_VERTEX_ATTRIB_ARRAY0_NV + index, &__enabled);'
+ print ' _glGetIntegerv(GL_VERTEX_ATTRIB_ARRAY0_NV + index, &_enabled);'
else:
- print ' __glGetVertexAttribiv%s(index, GL_VERTEX_ATTRIB_ARRAY_ENABLED%s, &__enabled);' % (suffix, SUFFIX)
- print ' if (__enabled) {'
- print ' GLint __binding = 0;'
+ print ' _glGetVertexAttribiv%s(index, GL_VERTEX_ATTRIB_ARRAY_ENABLED%s, &_enabled);' % (suffix, SUFFIX)
+ print ' if (_enabled) {'
+ print ' GLint _binding = 0;'
if suffix != 'NV':
# It doesn't seem possible to use VBOs with NV_vertex_program.
- print ' __glGetVertexAttribiv%s(index, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING%s, &__binding);' % (suffix, SUFFIX)
- print ' if (!__binding) {'
+ print ' _glGetVertexAttribiv%s(index, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING%s, &_binding);' % (suffix, SUFFIX)
+ print ' if (!_binding) {'
# Get the arguments via glGet*
for arg in function.args[1:]:
arg_get_enum = 'GL_VERTEX_ATTRIB_ARRAY_%s%s' % (arg.name.upper(), SUFFIX)
arg_get_function, arg_type = TypeGetter('glGetVertexAttrib', False, suffix).visit(arg.type)
print ' %s %s = 0;' % (arg_type, arg.name)
- print ' __%s(index, %s, &%s);' % (arg_get_function, arg_get_enum, arg.name)
+ print ' _%s(index, %s, &%s);' % (arg_get_function, arg_get_enum, arg.name)
arg_names = ', '.join([arg.name for arg in function.args[1:-1]])
- print ' size_t __size = __%s_size(%s, maxindex);' % (function.name, arg_names)
+ print ' size_t _size = _%s_size(%s, count);' % (function.name, arg_names)
# Emit a fake function
- print ' unsigned __call = trace::localWriter.beginEnter(&__%s_sig);' % (function.name,)
+ print ' unsigned _call = trace::localWriter.beginEnter(&_%s_sig);' % (function.name,)
for arg in function.args:
assert not arg.output
print ' trace::localWriter.beginArg(%u);' % (arg.index,)
if arg.name != 'pointer':
self.serializeValue(arg.type, arg.name)
else:
- print ' trace::localWriter.writeBlob((const void *)%s, __size);' % (arg.name)
+ print ' trace::localWriter.writeBlob((const void *)%s, _size);' % (arg.name)
print ' trace::localWriter.endArg();'
print ' trace::localWriter.endEnter();'
- print ' trace::localWriter.beginLeave(__call);'
+ print ' trace::localWriter.beginLeave(_call);'
print ' trace::localWriter.endLeave();'
print ' }'
print ' }'
def array_prolog(self, api, uppercase_name):
if uppercase_name == 'TEXTURE_COORD':
print ' GLint client_active_texture = 0;'
- print ' __glGetIntegerv(GL_CLIENT_ACTIVE_TEXTURE, &client_active_texture);'
+ print ' _glGetIntegerv(GL_CLIENT_ACTIVE_TEXTURE, &client_active_texture);'
print ' GLint max_texture_coords = 0;'
print ' if (ctx->profile == gltrace::PROFILE_COMPAT)'
- print ' __glGetIntegerv(GL_MAX_TEXTURE_COORDS, &max_texture_coords);'
+ print ' _glGetIntegerv(GL_MAX_TEXTURE_COORDS, &max_texture_coords);'
print ' else'
- print ' __glGetIntegerv(GL_MAX_TEXTURE_UNITS, &max_texture_coords);'
+ print ' _glGetIntegerv(GL_MAX_TEXTURE_UNITS, &max_texture_coords);'
print ' for (GLint unit = 0; unit < max_texture_coords; ++unit) {'
print ' GLint texture = GL_TEXTURE0 + unit;'
- print ' __glClientActiveTexture(texture);'
+ print ' _glClientActiveTexture(texture);'
def array_trace_prolog(self, api, uppercase_name):
if uppercase_name == 'TEXTURE_COORD':
def array_cleanup(self, api, uppercase_name):
if uppercase_name == 'TEXTURE_COORD':
- print ' __glClientActiveTexture(client_active_texture);'
+ print ' _glClientActiveTexture(client_active_texture);'
def array_trace_intermezzo(self, api, uppercase_name):
if uppercase_name == 'TEXTURE_COORD':
function = api.getFunctionByName('glClientActiveTexture')
self.fake_call(function, [texture])
- def fake_call(self, function, args):
- print ' unsigned __fake_call = trace::localWriter.beginEnter(&__%s_sig);' % (function.name,)
- for arg, instance in zip(function.args, args):
+ def emitFakeTexture2D(self):
+ function = glapi.glapi.getFunctionByName('glTexImage2D')
+ instances = function.argNames()
+ print ' unsigned _fake_call = trace::localWriter.beginEnter(&_%s_sig);' % (function.name,)
+ for arg in function.args:
assert not arg.output
- print ' trace::localWriter.beginArg(%u);' % (arg.index,)
- self.serializeValue(arg.type, instance)
- print ' trace::localWriter.endArg();'
- print ' trace::localWriter.endEnter();'
- print ' trace::localWriter.beginLeave(__fake_call);'
- print ' trace::localWriter.endLeave();'
+ self.serializeArg(function, arg)
+ print ' trace::localWriter.endEnter();'
+ print ' trace::localWriter.beginLeave(_fake_call);'
+ print ' trace::localWriter.endLeave();'