print ' }'
print
print ' GLint buffer_binding = 0;'
- print ' _glGetIntegerv(target, &buffer_binding);'
+ print ' _glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &buffer_binding);'
print ' if (buffer_binding > 0) {'
print ' gltrace::Buffer & buf = ctx->buffers[buffer_binding];'
print ' buf.getSubData(offset, size, data);'