#include <assert.h>
#include <map>
+#if defined(_MSC_VER)
+#include <memory>
+#else
#include <tr1/memory>
+#endif
#include <gltrace.hpp>
#include <os_thread.hpp>
context_map_mutex.unlock();
}
-/*
- * return true if the context has been destroyed, false otherwise. See
- * the note at releaseContext about the actual ccontext lifetime.
- */
-bool destroyContext(uintptr_t context_id)
-{
- return releaseContext(context_id);
-}
-
void setContext(uintptr_t context_id)
{
ThreadState *ts = get_ts();