X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=CMakeLists.txt;h=6f22249cf38e1f702694a7053b002662350226ff;hb=268b22e6969f29e1413639152b4dc79ddb40d369;hp=1ed92797dc5a90f219c580ef8db82a9bbf38da3a;hpb=e3674f3125d93d5d63f7ef6ac12d4ee60f5f7fa2;p=apitrace diff --git a/CMakeLists.txt b/CMakeLists.txt index 1ed9279..6f22249 100755 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -16,16 +16,34 @@ find_package (Qt4 4.7 COMPONENTS QtCore QtGui QtWebKit) find_package (QJSON) if (NOT WIN32) - # Always use the bundled zlib and libpng sources on Windows to make it easy - # to deploy the wrappers DLLs - find_package (ZLIB) - find_package (PNG) find_package (X11 REQUIRED) -else (NOT WIN32) - find_package (DirectX) + # On Mac OS X, GLX is provided as a separate OpenGL implementation, different + # from the standard OpenGL framework which provides support for native Mac OS X + # applications. + if (APPLE) + find_path (X11_GL_INCLUDE_PATH GL/glx.h ${X11_INC_SEARCH_PATH}) + if (NOT X11_GL_INCLUDE_PATH) + message (SEND_ERROR "Could not find GL/glx.h") + endif (NOT X11_GL_INCLUDE_PATH) + set (X11_INCLUDE_DIR ${X11_INCLUDE_DIR} ${X11_GL_INCLUDE_PATH}) + + find_library (X11_GL_LIB GL ${X11_LIB_SEARCH_PATH}) + if (NOT X11_GL_LIB) + message (SEND_ERROR "Could not find libGL.dylib") + endif (NOT X11_GL_LIB) + else () + set (X11_INCLUDE_DIR ${X11_INCLUDE_DIR} ${OPENGL_INCLUDE_DIR}) + set (X11_GL_LIB ${OPENGL_gl_LIBRARY}) + endif () + + include_directories (${X11_INCLUDE_DIR}) endif (NOT WIN32) +if (WIN32) + find_package (DirectX) +endif (WIN32) + ############################################################################## # Set global build options @@ -47,7 +65,7 @@ endif (WIN32) if (MSVC) # C99 includes for msvc - include_directories (msvc) + include_directories (${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/msvc) # Enable math constants defines add_definitions (-D_USE_MATH_DEFINES) @@ -87,40 +105,42 @@ endif () # Put all executables into the same top level build directory, regardless of # which subdirectory they are declared -set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}) - -include_directories (${CMAKE_CURRENT_SOURCE_DIR}) +set (CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}) ############################################################################## # Bundled dependencies +# +# We always use the bundled zlib and libpng sources: +# - on Windows to make it easy to deploy the wrappers DLLs +# - on unices to prevent symbol collisions when tracing applications that link +# against other versions of these libraries -# Use bundled ZLIB if system one can't be found -if (NOT ZLIB_FOUND) - set (ZLIB_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/zlib) - set (ZLIB_LIBRARIES zlib) - add_subdirectory (zlib EXCLUDE_FROM_ALL) -endif (NOT ZLIB_FOUND) +set (ZLIB_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/zlib) +set (ZLIB_LIBRARIES z_bundled) +add_subdirectory (thirdparty/zlib EXCLUDE_FROM_ALL) include_directories (${ZLIB_INCLUDE_DIRS}) link_libraries (${ZLIB_LIBRARIES}) -# Use bundled LIBPNG if system one can't be found -if (PNG_FOUND) -else (PNG_FOUND) - set (PNG_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/libpng) - set (PNG_DEFINITIONS "") - set (PNG_LIBRARIES png) - add_subdirectory (libpng EXCLUDE_FROM_ALL) -endif (PNG_FOUND) +set (PNG_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/libpng) +set (PNG_DEFINITIONS "") +set (PNG_LIBRARIES png_bundled) + +add_subdirectory (thirdparty/libpng EXCLUDE_FROM_ALL) include_directories (${PNG_INCLUDE_DIR}) add_definitions (${PNG_DEFINITIONS}) link_libraries (${PNG_LIBRARIES}) +# For glext headers +include_directories (${CMAKE_CURRENT_SOURCE_DIR}/thirdparty) + ############################################################################## # Common libraries / utilities +include_directories (${CMAKE_CURRENT_SOURCE_DIR}) + add_custom_command ( OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glproc.py > ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp @@ -135,10 +155,20 @@ else (WIN32) set (glws glws_glx.cpp) endif (WIN32) -add_library (trace trace_model.cpp trace_parser.cpp trace_writer.cpp trace_model_writer.cpp ${os}) +add_library (common + trace_model.cpp + trace_parser.cpp + trace_writer.cpp + trace_model_writer.cpp + image.cpp + image_bmp.cpp + image_pnm.cpp + image_png.cpp + ${os} +) add_executable (tracedump tracedump.cpp) -target_link_libraries (tracedump trace) +target_link_libraries (tracedump common) install (TARGETS tracedump RUNTIME DESTINATION bin) @@ -229,8 +259,6 @@ if (WIN32) install (TARGETS wgltrace LIBRARY DESTINATION wrappers) elseif (APPLE) - include_directories (${X11_INCLUDE_DIR}) - # OpenGL framework add_custom_command ( OUTPUT cgltrace.cpp @@ -241,7 +269,7 @@ elseif (APPLE) add_library (cgltrace SHARED cgltrace.cpp trace_writer.cpp os_posix.cpp ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp) set_target_properties (cgltrace PROPERTIES - # For + # OpenGL framework name PREFIX "" OUTPUT_NAME "OpenGL" SUFFIX "" # Specificy the version and reexport GLU symbols LINK_FLAGS "-compatibility_version 1 -current_version 1.0.0 -Wl,-reexport_library,/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLU.dylib" @@ -253,8 +281,6 @@ elseif (APPLE) install (TARGETS cgltrace LIBRARY DESTINATION wrappers) else () - include_directories (${X11_INCLUDE_DIR}) - # libGL.so add_custom_command ( OUTPUT glxtrace.cpp @@ -262,7 +288,15 @@ else () DEPENDS glxtrace.py gltrace.py trace.py glxapi.py glapi.py glparams.py gltypes.py stdapi.py ) - add_library (glxtrace SHARED glxtrace.cpp trace_writer.cpp os_posix.cpp ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp) + add_library (glxtrace SHARED + ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp + glxtrace.cpp + glsnapshot.cpp + trace_writer.cpp + image.cpp + image_png.cpp + os_posix.cpp + ) set_target_properties (glxtrace PROPERTIES # avoid the default "lib" prefix @@ -275,7 +309,7 @@ else () LINK_FLAGS "-Wl,-Bsymbolic -Wl,-Bsymbolic-functions" ) - target_link_libraries (glxtrace dl) + target_link_libraries (glxtrace dl ${X11_X11_LIB}) install (TARGETS glxtrace LIBRARY DESTINATION lib) endif () @@ -322,20 +356,22 @@ set_property ( ) target_link_libraries (glretrace - trace - ${OPENGL_gl_LIBRARY} + common ) -if (NOT WIN32) - target_link_libraries (glretrace ${X11_X11_LIB}) - - # We use GLX on MacOSX, which is in a separate library - if (APPLE) - find_library (X11_GL_LIB GL ${X11_LIB_SEARCH_PATH}) - find_library (APPLICATIONSERVICES ApplicationServices) - target_link_libraries (glretrace ${X11_GL_LIB} ${APPLICATIONSERVICES}) - endif (APPLE) -endif (NOT WIN32) +if (WIN32) + target_link_libraries (glretrace ${OPENGL_gl_LIBRARY}) +elseif (APPLE) + # XXX: We use GLX on MacOSX, which is in a separate library. + target_link_libraries (glretrace + ${X11_GL_LIB} + ${X11_X11_LIB} + "-framework ApplicationServices" # CGS* + ${OPENGL_gl_LIBRARY} # CGL* + ) +else () + target_link_libraries (glretrace ${OPENGL_gl_LIBRARY} ${X11_X11_LIB}) +endif () install (TARGETS glretrace RUNTIME DESTINATION bin) @@ -351,7 +387,7 @@ endif (QT4_FOUND AND QJSON_FOUND) ############################################################################## # Packaging -install (FILES LICENSE README TODO DESTINATION doc) +install (FILES LICENSE README.markdown TODO.markdown DESTINATION doc) set (CPACK_PACKAGE_VERSION_MAJOR "1") set (CPACK_PACKAGE_VERSION_MINOR "0") @@ -368,7 +404,7 @@ if (WIN32) elseif (APPLE) set (CPACK_GENERATOR "DragNDrop") else () - set (CPACK_GENERATOR "TGZ") + set (CPACK_GENERATOR "TBZ2") endif () include(CPack)