X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=CMakeLists.txt;h=7da18a7ab5dfbb71a94b8b03d681aa10040b479c;hb=6faa6a1594ecb69902a4316fe90a9c65c7a21f48;hp=e9b2ca56b4f044bb4f068f7ddc636c1f93e5ab05;hpb=17311e82140d445e2af9ae281597891616eb5356;p=apitrace diff --git a/CMakeLists.txt b/CMakeLists.txt index e9b2ca5..7da18a7 100755 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -8,15 +8,7 @@ project (apitrace) set (CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake) -# Set default built type -if (NOT CMAKE_BUILD_TYPE) - set (CMAKE_BUILD_TYPE Debug - CACHE - STRING "Choose the build type, options are: None, Debug, Release, RelWithDebInfo, or MinSizeRel." - FORCE) -endif (NOT CMAKE_BUILD_TYPE) - -set (CMAKE_USE_PYTHON_VERSION 2.6) +set (CMAKE_USE_PYTHON_VERSION 2.7 2.6) find_package (PythonInterp REQUIRED) find_package (OpenGL REQUIRED) @@ -28,17 +20,37 @@ if (NOT WIN32) # to deploy the wrappers DLLs find_package (ZLIB) find_package (PNG) +endif (NOT WIN32) + +if (NOT WIN32) find_package (X11 REQUIRED) - # We use GLX on MacOSX, which is in a separate library + # On Mac OS X, GLX is provided as a separate OpenGL implementation, different + # from the standard OpenGL framework which provides support for native Mac OS X + # applications. if (APPLE) + find_path (X11_GL_INCLUDE_PATH GL/glx.h ${X11_INC_SEARCH_PATH}) + if (NOT X11_GL_INCLUDE_PATH) + message (SEND_ERROR "Could not find GL/glx.h") + endif (NOT X11_GL_INCLUDE_PATH) + set (X11_INCLUDE_DIR ${X11_INCLUDE_DIR} ${X11_GL_INCLUDE_PATH}) + find_library (X11_GL_LIB GL ${X11_LIB_SEARCH_PATH}) - set(X11_LIBRARIES ${X11_LIBRARIES} ${X11_GL_LIB}) - endif (APPLE) -else (NOT WIN32) - find_package (DirectX) + if (NOT X11_GL_LIB) + message (SEND_ERROR "Could not find libGL.dylib") + endif (NOT X11_GL_LIB) + else () + set (X11_INCLUDE_DIR ${X11_INCLUDE_DIR} ${OPENGL_INCLUDE_DIR}) + set (X11_GL_LIB ${OPENGL_gl_LIBRARY}) + endif () + + include_directories (${X11_INCLUDE_DIR}) endif (NOT WIN32) +if (WIN32) + find_package (DirectX) +endif (WIN32) + ############################################################################## # Set global build options @@ -72,6 +84,8 @@ if (MSVC) add_definitions (-D_CRT_SECURE_NO_DEPRECATE -D_CRT_SECURE_NO_WARNINGS -D_CRT_NONSTDC_NO_WARNINGS) add_definitions (-D_SCL_SECURE_NO_DEPRECATE -D_SCL_SECURE_NO_WARNINGS) add_definitions (-W4) + add_definitions (-wd4063) # not a valid value for switch of enum + add_definitions (-wd4127) # conditional expression is constant add_definitions (-wd4244) # conversion from 'type1' to 'type2', possible loss of data add_definitions (-wd4505) # unreferenced local function has been removed add_definitions (-wd4800) # forcing value to bool 'true' or 'false' (performance warning) @@ -107,54 +121,26 @@ include_directories (${CMAKE_CURRENT_SOURCE_DIR}) # Bundled dependencies # Use bundled ZLIB if system one can't be found -if (ZLIB_FOUND) - include_directories (${ZLIB_INCLUDE_DIRS}) - link_libraries (${ZLIB_LIBRARIES}) -else (ZLIB_FOUND) - add_library (zlib STATIC - zlib/adler32.c - zlib/compress.c - zlib/crc32.c - zlib/gzio.c - zlib/uncompr.c - zlib/deflate.c - zlib/trees.c - zlib/zutil.c - zlib/inflate.c - zlib/infback.c - zlib/inftrees.c - zlib/inffast.c - ) - include_directories (zlib) - link_libraries (zlib) -endif (ZLIB_FOUND) +if (NOT ZLIB_FOUND) + set (ZLIB_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/zlib) + set (ZLIB_LIBRARIES zlib) + add_subdirectory (zlib EXCLUDE_FROM_ALL) +endif (NOT ZLIB_FOUND) + +include_directories (${ZLIB_INCLUDE_DIRS}) +link_libraries (${ZLIB_LIBRARIES}) # Use bundled LIBPNG if system one can't be found if (PNG_FOUND) - include_directories (${PNG_INCLUDE_DIR}) - add_definitions (${PNG_DEFINITIONS}) - link_libraries (${PNG_LIBRARIES}) else (PNG_FOUND) - add_library (png STATIC - libpng/png.c - libpng/pngerror.c - libpng/pngget.c - libpng/pngmem.c - libpng/pngpread.c - libpng/pngread.c - libpng/pngrio.c - libpng/pngrtran.c - libpng/pngrutil.c - libpng/pngset.c - libpng/pngtrans.c - libpng/pngwio.c - libpng/pngwrite.c - libpng/pngwtran.c - libpng/pngwutil.c - ) - include_directories (libpng) - link_libraries (png) + set (PNG_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/libpng) + set (PNG_DEFINITIONS "") + set (PNG_LIBRARIES png) + add_subdirectory (libpng EXCLUDE_FROM_ALL) endif (PNG_FOUND) +include_directories (${PNG_INCLUDE_DIR}) +add_definitions (${PNG_DEFINITIONS}) +link_libraries (${PNG_LIBRARIES}) ############################################################################## @@ -163,7 +149,7 @@ endif (PNG_FOUND) add_custom_command ( OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glproc.py > ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp - DEPENDS glproc.py dispatch.py wglapi.py glxapi.py glapi.py gltypes.py stdapi.py + DEPENDS glproc.py dispatch.py wglapi.py glxapi.py cglapi.py glapi.py gltypes.py stdapi.py ) if (WIN32) @@ -174,7 +160,7 @@ else (WIN32) set (glws glws_glx.cpp) endif (WIN32) -add_library (trace trace_model.cpp trace_parser.cpp trace_write.cpp ${os}) +add_library (trace trace_model.cpp trace_parser.cpp trace_writer.cpp trace_model_writer.cpp ${os}) add_executable (tracedump tracedump.cpp) target_link_libraries (tracedump trace) @@ -185,51 +171,68 @@ install (TARGETS tracedump RUNTIME DESTINATION bin) # API tracers if (WIN32) + # ddraw.dll + if (DirectX_D3D_INCLUDE_DIR) + include_directories (SYSTEM ${DirectX_D3D_INCLUDE_DIR}) + add_custom_command ( + OUTPUT ddraw.cpp + COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d.py > ${CMAKE_CURRENT_BINARY_DIR}/ddraw.cpp + DEPENDS d3d.py d3dtypes.py d3dcaps.py ddraw.py trace.py winapi.py stdapi.py + ) + add_library (ddraw MODULE ddraw.def ddraw.cpp trace_writer.cpp os_win32.cpp) + set_target_properties (ddraw + PROPERTIES PREFIX "" + RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers + LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers + ) + install (TARGETS ddraw LIBRARY DESTINATION wrappers) + endif (DirectX_D3D_INCLUDE_DIR) + # d3d8.dll - if (DirectX_D3D8_INCLUDE_DIR) - include_directories (${DirectX_D3D8_INCLUDE_DIR}) + if (DirectX_D3D8_INCLUDE_DIR AND DirectX_D3DX9_INCLUDE_DIR) + include_directories (SYSTEM ${DirectX_D3D8_INCLUDE_DIR} ${DirectX_D3DX9_INCLUDE_DIR}) add_custom_command ( OUTPUT d3d8.cpp COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d8.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d8.cpp - DEPENDS d3d8.py trace.py d3d8types.py d3d8caps.py d3dshader.py winapi.py stdapi.py + DEPENDS d3d8.py trace.py d3d8types.py d3d8caps.py winapi.py stdapi.py ) - add_library (d3d8 SHARED d3d8.def d3d8.cpp trace_write.cpp os_win32.cpp) + add_library (d3d8 MODULE d3d8.def d3d8.cpp d3dshader.cpp trace_writer.cpp os_win32.cpp) set_target_properties (d3d8 PROPERTIES PREFIX "" RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers ) - install (TARGETS d3d8 RUNTIME DESTINATION wrappers) - endif (DirectX_D3D8_INCLUDE_DIR) + install (TARGETS d3d8 LIBRARY DESTINATION wrappers) + endif (DirectX_D3D8_INCLUDE_DIR AND DirectX_D3DX9_INCLUDE_DIR) # d3d9.dll if (DirectX_D3DX9_INCLUDE_DIR) - include_directories (${DirectX_D3DX9_INCLUDE_DIR}) + include_directories (SYSTEM ${DirectX_D3DX9_INCLUDE_DIR}) add_custom_command ( OUTPUT d3d9.cpp COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d9.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d9.cpp - DEPENDS d3d9.py trace.py d3d9types.py d3d9caps.py d3dshader.py winapi.py stdapi.py + DEPENDS d3d9.py trace.py d3d9types.py d3d9caps.py winapi.py stdapi.py ) - add_library (d3d9 SHARED d3d9.def d3d9.cpp trace_write.cpp os_win32.cpp) + add_library (d3d9 MODULE d3d9.def d3d9.cpp d3dshader.cpp trace_writer.cpp os_win32.cpp) set_target_properties (d3d9 PROPERTIES PREFIX "" RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers ) - install (TARGETS d3d9 RUNTIME DESTINATION wrappers) + install (TARGETS d3d9 LIBRARY DESTINATION wrappers) endif (DirectX_D3DX9_INCLUDE_DIR) # d3d10.dll #if (DirectX_D3D10_INCLUDE_DIR) - # include_directories (${DirectX_D3D10_INCLUDE_DIR}) + # include_directories (SYSTEM ${DirectX_D3D10_INCLUDE_DIR}) # add_custom_command ( # OUTPUT d3d10.cpp # COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d10misc.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d10.cpp # DEPENDS d3d10misc.py winapi.py stdapi.py # ) - # add_library (d3d10 SHARED d3d10.def d3d10.cpp trace_write.cpp os_win32.cpp) + # add_library (d3d10 MODULE d3d10.def d3d10.cpp trace_writer.cpp os_win32.cpp) # set_target_properties (d3d10 PROPERTIES PREFIX "") - # install (TARGETS d3d10 RUNTIME DESTINATION wrappers) + # install (TARGETS d3d10 LIBRARY DESTINATION wrappers) #endif (DirectX_D3D10_INCLUDE_DIR) # opengl32.dll @@ -238,7 +241,7 @@ if (WIN32) COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/wgltrace.py > ${CMAKE_CURRENT_BINARY_DIR}/wgltrace.cpp DEPENDS wgltrace.py gltrace.py trace.py wglapi.py wglenum.py glapi.py glparams.py gltypes.py winapi.py stdapi.py ) - add_library (wgltrace SHARED opengl32.def wgltrace.cpp trace_write.cpp os_win32.cpp ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp) + add_library (wgltrace MODULE opengl32.def wgltrace.cpp trace_writer.cpp os_win32.cpp ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp) set_target_properties (wgltrace PROPERTIES PREFIX "" OUTPUT_NAME opengl32 @@ -248,11 +251,31 @@ if (WIN32) if (MINGW) set_target_properties(wgltrace PROPERTIES LINK_FLAGS "-Wl,--enable-stdcall-fixup ${CMAKE_CURRENT_SOURCE_DIR}/opengl32.def") endif (MINGW) - install (TARGETS wgltrace RUNTIME DESTINATION wrappers) + install (TARGETS wgltrace LIBRARY DESTINATION wrappers) -else () - include_directories (${X11_INCLUDE_DIR}) +elseif (APPLE) + # OpenGL framework + add_custom_command ( + OUTPUT cgltrace.cpp + COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/cgltrace.py > ${CMAKE_CURRENT_BINARY_DIR}/cgltrace.cpp + DEPENDS cgltrace.py gltrace.py trace.py cglapi.py glapi.py glparams.py gltypes.py stdapi.py + ) + + add_library (cgltrace SHARED cgltrace.cpp trace_writer.cpp os_posix.cpp ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp) + + set_target_properties (cgltrace PROPERTIES + # OpenGL framework name + PREFIX "" OUTPUT_NAME "OpenGL" SUFFIX "" + # Specificy the version and reexport GLU symbols + LINK_FLAGS "-compatibility_version 1 -current_version 1.0.0 -Wl,-reexport_library,/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLU.dylib" + RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers + LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers + ) + + target_link_libraries (cgltrace dl) + install (TARGETS cgltrace LIBRARY DESTINATION wrappers) +else () # libGL.so add_custom_command ( OUTPUT glxtrace.cpp @@ -260,7 +283,7 @@ else () DEPENDS glxtrace.py gltrace.py trace.py glxapi.py glapi.py glparams.py gltypes.py stdapi.py ) - add_library (glxtrace SHARED glxtrace.cpp trace_write.cpp os_posix.cpp ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp) + add_library (glxtrace SHARED glxtrace.cpp trace_writer.cpp os_posix.cpp ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp) set_target_properties (glxtrace PROPERTIES # avoid the default "lib" prefix @@ -269,11 +292,9 @@ else () # Prevent symbol relocations internal to our wrapper library to be # overwritten by the application. - if (NOT APPLE) - set_target_properties (glxtrace PROPERTIES - LINK_FLAGS "-Wl,-Bsymbolic -Wl,-Bsymbolic-functions" - ) - endif (NOT APPLE) + set_target_properties (glxtrace PROPERTIES + LINK_FLAGS "-Wl,-Bsymbolic -Wl,-Bsymbolic-functions" + ) target_link_libraries (glxtrace dl) @@ -291,8 +312,8 @@ add_custom_command ( ) add_custom_command ( - OUTPUT glretrace_state.cpp - COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glstate.py > ${CMAKE_CURRENT_BINARY_DIR}/glretrace_state.cpp + OUTPUT glstate_params.cpp + COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glstate.py > ${CMAKE_CURRENT_BINARY_DIR}/glstate_params.cpp DEPENDS glstate.py glparams.py gltypes.py stdapi.py ) @@ -303,10 +324,12 @@ include_directories ( add_executable (glretrace glretrace_gl.cpp + glretrace_cgl.cpp glretrace_glx.cpp glretrace_wgl.cpp glretrace_main.cpp - glretrace_state.cpp + glstate.cpp + glstate_params.cpp retrace.cpp ${glws} image.cpp @@ -321,12 +344,21 @@ set_property ( target_link_libraries (glretrace trace - ${OPENGL_gl_LIBRARY} ) -if (NOT WIN32) - target_link_libraries (glretrace ${X11_LIBRARIES}) -endif (NOT WIN32) +if (WIN32) + target_link_libraries (glretrace ${OPENGL_gl_LIBRARY}) +elseif (APPLE) + # XXX: We use GLX on MacOSX, which is in a separate library. + target_link_libraries (glretrace + ${X11_GL_LIB} + ${X11_X11_LIB} + "-framework ApplicationServices" # CGS* + ${OPENGL_gl_LIBRARY} # CGL* + ) +else () + target_link_libraries (glretrace ${OPENGL_gl_LIBRARY} ${X11_X11_LIB}) +endif () install (TARGETS glretrace RUNTIME DESTINATION bin) @@ -342,6 +374,8 @@ endif (QT4_FOUND AND QJSON_FOUND) ############################################################################## # Packaging +install (FILES LICENSE README TODO DESTINATION doc) + set (CPACK_PACKAGE_VERSION_MAJOR "1") set (CPACK_PACKAGE_VERSION_MINOR "0") @@ -351,10 +385,13 @@ execute_process ( OUTPUT_VARIABLE CPACK_PACKAGE_VERSION_PATCH ) +# See http://www.vtk.org/Wiki/CMake:CPackPackageGenerators if (WIN32) set (CPACK_GENERATOR "ZIP") -else (WIN32) - set (CPACK_GENERATOR "TGZ") -endif (WIN32) +elseif (APPLE) + set (CPACK_GENERATOR "DragNDrop") +else () + set (CPACK_GENERATOR "TBZ2") +endif () include(CPack)