X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=CMakeLists.txt;h=82a4a31377e410a5e7f8600744ec98c21c3dc3d1;hb=af7d231ddf7f7fef342782932e85479044de1757;hp=e840f21d193608b386d33edf84f72ea3511e1ea9;hpb=36a0fd36456a7ae909cc04e20781b489c4ddc37b;p=apitrace diff --git a/CMakeLists.txt b/CMakeLists.txt index e840f21..82a4a31 100755 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -261,17 +261,17 @@ if (WIN32) endif (DirectX_D3DX9_INCLUDE_DIR) # d3d10.dll - #if (DirectX_D3D10_INCLUDE_DIR) - # include_directories (SYSTEM ${DirectX_D3D10_INCLUDE_DIR}) - # add_custom_command ( - # OUTPUT d3d10.cpp - # COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d10misc.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d10.cpp - # DEPENDS d3d10misc.py winapi.py stdapi.py - # ) - # add_library (d3d10 MODULE d3d10.def d3d10.cpp) - # set_target_properties (d3d10 PROPERTIES PREFIX "") - # install (TARGETS d3d10 LIBRARY DESTINATION wrappers) - #endif (DirectX_D3D10_INCLUDE_DIR) + if (DirectX_D3D10_INCLUDE_DIR) + include_directories (SYSTEM ${DirectX_D3D10_INCLUDE_DIR}) + add_custom_command ( + OUTPUT d3d10.cpp + COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d10misc.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d10.cpp + DEPENDS d3d10misc.py d3d10.py winapi.py stdapi.py + ) + add_library (d3d10 MODULE d3d10.def d3d10.cpp) + set_target_properties (d3d10 PROPERTIES PREFIX "") + install (TARGETS d3d10 LIBRARY DESTINATION wrappers) + endif (DirectX_D3D10_INCLUDE_DIR) # opengl32.dll add_custom_command (