X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=CMakeLists.txt;h=855d73fc1aa19fa923b48da87d01b72dc6c0d980;hb=452d3256a3ba7f249222ef857d69c8caaaa753f3;hp=7c42200ed5a3601fbfe8468d718747a7cee7620c;hpb=2672a7dbb0e0acd666abfd2498bb19aeca41fe09;p=apitrace diff --git a/CMakeLists.txt b/CMakeLists.txt old mode 100755 new mode 100644 index 7c42200..855d73f --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -298,278 +298,8 @@ endif () ############################################################################## # API tracers -if (WIN32) - if (MINGW) - # Silence warnings about @nn suffix mismatch - set (CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} -Wl,--enable-stdcall-fixup") - endif () - - # ddraw.dll - if (DirectX_D3D_INCLUDE_DIR) - include_directories (SYSTEM ${DirectX_D3D_INCLUDE_DIR}) - add_custom_command ( - OUTPUT ddrawtrace.cpp - COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/ddrawtrace.py > ${CMAKE_CURRENT_BINARY_DIR}/ddrawtrace.cpp - DEPENDS ddrawtrace.py trace.py specs/d3d.py specs/d3dtypes.py specs/d3dcaps.py specs/ddraw.py specs/winapi.py specs/stdapi.py - ) - add_library (ddraw MODULE specs/ddraw.def ddrawtrace.cpp) - target_link_libraries (ddraw - common - ${ZLIB_LIBRARIES} - ${SNAPPY_LIBRARIES} - ) - set_target_properties (ddraw - PROPERTIES PREFIX "" - RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers - LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers - ) - install (TARGETS ddraw LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR}) - endif () - - # d3d8.dll - if (DirectX_D3D8_INCLUDE_DIR AND DirectX_D3DX9_INCLUDE_DIR) - include_directories (SYSTEM ${DirectX_D3D8_INCLUDE_DIR} ${DirectX_D3DX9_INCLUDE_DIR}) - add_custom_command ( - OUTPUT d3d8trace.cpp - COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d8trace.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d8trace.cpp - DEPENDS d3d8trace.py trace.py specs/d3d8.py specs/d3d8types.py specs/d3d8caps.py specs/winapi.py specs/stdapi.py - ) - add_library (d3d8 MODULE specs/d3d8.def d3d8trace.cpp d3dshader.cpp) - target_link_libraries (d3d8 - common - ${ZLIB_LIBRARIES} - ${SNAPPY_LIBRARIES} - ) - set_target_properties (d3d8 - PROPERTIES PREFIX "" - RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers - LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers - ) - install (TARGETS d3d8 LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR}) - endif () - - # d3d9.dll - if (DirectX_D3DX9_INCLUDE_DIR) - include_directories (SYSTEM ${DirectX_D3DX9_INCLUDE_DIR}) - add_custom_command ( - OUTPUT d3d9trace.cpp - COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d9trace.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d9trace.cpp - DEPENDS d3d9trace.py trace.py specs/d3d9.py specs/d3d9types.py specs/d3d9caps.py specs/winapi.py specs/stdapi.py - ) - add_library (d3d9 MODULE specs/d3d9.def d3d9trace.cpp d3dshader.cpp) - target_link_libraries (d3d9 - common - ${ZLIB_LIBRARIES} - ${SNAPPY_LIBRARIES} - ) - set_target_properties (d3d9 - PROPERTIES PREFIX "" - RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers - LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers - ) - install (TARGETS d3d9 LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR}) - endif () - - # d3d10.dll - if (DirectX_D3DX10_INCLUDE_DIR) - include_directories (SYSTEM ${DirectX_D3DX10_INCLUDE_DIR}) - add_custom_command ( - OUTPUT d3d10trace.cpp - COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d10trace.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d10trace.cpp - DEPENDS d3d10trace.py trace.py specs/d3d10misc.py specs/d3d10.py specs/d3d10sdklayers.py specs/d3dcommon.py specs/dxgi.py specs/dxgitype.py specs/dxgiformat.py specs/winapi.py specs/stdapi.py - ) - add_library (d3d10 MODULE specs/d3d10.def d3d10trace.cpp) - target_link_libraries (d3d10 - common - ${ZLIB_LIBRARIES} - ${SNAPPY_LIBRARIES} - ) - set_target_properties (d3d10 - PROPERTIES PREFIX "" - RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers - LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers - ) - install (TARGETS d3d10 LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR}) - endif () - - # d3d10_1.dll - if (DirectX_D3DX10_INCLUDE_DIR AND DirectX_D3D10_1_INCLUDE_DIR) - include_directories (SYSTEM ${DirectX_D3D10_1_INCLUDE_DIR}) - add_custom_command ( - OUTPUT d3d10_1trace.cpp - COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d10_1trace.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d10_1trace.cpp - DEPENDS d3d10_1trace.py trace.py specs/d3d10_1.py specs/d3d10.py specs/d3d10sdklayers.py specs/d3dcommon.py specs/dxgi.py specs/dxgitype.py specs/dxgiformat.py specs/winapi.py specs/stdapi.py - ) - add_library (d3d10_1 MODULE specs/d3d10_1.def d3d10_1trace.cpp) - target_link_libraries (d3d10_1 - common - ${ZLIB_LIBRARIES} - ${SNAPPY_LIBRARIES} - ) - set_target_properties (d3d10_1 - PROPERTIES PREFIX "" - RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers - LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers - ) - install (TARGETS d3d10_1 LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR}) - endif () - - # d3d11.dll - if (DirectX_D3DX11_INCLUDE_DIR) - include_directories (SYSTEM ${DirectX_D3DX11_INCLUDE_DIR}) - add_custom_command ( - OUTPUT d3d11trace.cpp - COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d11trace.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d11trace.cpp - DEPENDS d3d11trace.py trace.py specs/d3d11.py specs/d3d11sdklayers.py specs/d3dcommon.py specs/dxgi.py specs/dxgitype.py specs/dxgiformat.py specs/winapi.py specs/stdapi.py - ) - add_library (d3d11 MODULE specs/d3d11.def d3d11trace.cpp) - target_link_libraries (d3d11 - common - ${ZLIB_LIBRARIES} - ${SNAPPY_LIBRARIES} - ) - set_target_properties (d3d11 - PROPERTIES PREFIX "" - RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers - LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers - ) - install (TARGETS d3d11 LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR}) - endif () - - # opengl32.dll - add_custom_command ( - OUTPUT wgltrace.cpp - COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/wgltrace.py > ${CMAKE_CURRENT_BINARY_DIR}/wgltrace.cpp - DEPENDS wgltrace.py gltrace.py trace.py specs/wglapi.py specs/wglenum.py specs/glapi.py specs/glparams.py specs/gltypes.py specs/winapi.py specs/stdapi.py - ) - add_library (wgltrace MODULE specs/opengl32.def - wgltrace.cpp - glcaps.cpp - glproc_gl.cpp - ) - add_dependencies (wgltrace glproc) - target_link_libraries (wgltrace - common - ${ZLIB_LIBRARIES} - ${SNAPPY_LIBRARIES} - ) - set_target_properties (wgltrace PROPERTIES - PREFIX "" - OUTPUT_NAME opengl32 - RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers - LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers - ) - install (TARGETS wgltrace LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR}) - -elseif (APPLE) - # OpenGL framework - add_custom_command ( - OUTPUT cgltrace.cpp - COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/cgltrace.py > ${CMAKE_CURRENT_BINARY_DIR}/cgltrace.cpp - DEPENDS cgltrace.py gltrace.py trace.py specs/cglapi.py specs/glapi.py specs/glparams.py specs/gltypes.py specs/stdapi.py - ) - - add_library (cgltrace SHARED - cgltrace.cpp - glcaps.cpp - glproc_gl.cpp - ) - - add_dependencies (cgltrace glproc) - - set_target_properties (cgltrace PROPERTIES - # OpenGL framework name - PREFIX "" OUTPUT_NAME "OpenGL" SUFFIX "" - # Specificy the version and reexport GLU symbols - LINK_FLAGS "-compatibility_version 1 -current_version 1.0.0 -Wl,-reexport_library,/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLU.dylib" - RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers - LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers - ) - - target_link_libraries (cgltrace - common - ${ZLIB_LIBRARIES} - ${SNAPPY_LIBRARIES} - ${CMAKE_THREAD_LIBS_INIT} - dl - ) - - install (TARGETS cgltrace LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR}) -elseif (X11_FOUND) - # libGL.so - add_custom_command ( - OUTPUT glxtrace.cpp - COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glxtrace.py > ${CMAKE_CURRENT_BINARY_DIR}/glxtrace.cpp - DEPENDS glxtrace.py gltrace.py trace.py specs/glxapi.py specs/glapi.py specs/glparams.py specs/gltypes.py specs/stdapi.py - ) - - add_library (glxtrace SHARED - glxtrace.cpp - glcaps.cpp - glproc_gl.cpp - ) - - add_dependencies (glxtrace glproc) - - set_target_properties (glxtrace PROPERTIES - # avoid the default "lib" prefix - PREFIX "" - # Prevent symbol relocations internal to our wrapper library to be - # overwritten by the application. - LINK_FLAGS "-Wl,-Bsymbolic -Wl,-Bsymbolic-functions" - RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers - LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers - ) - - target_link_libraries (glxtrace - common - ${ZLIB_LIBRARIES} - ${SNAPPY_LIBRARIES} - ${X11_X11_LIB} - ${CMAKE_THREAD_LIBS_INIT} - dl - ) - - install (TARGETS glxtrace LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR}) -endif () - - -if (ENABLE_EGL AND NOT WIN32 AND NOT APPLE) - # libEGL.so/libGL.so - add_custom_command ( - OUTPUT egltrace.cpp - COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/egltrace.py > ${CMAKE_CURRENT_BINARY_DIR}/egltrace.cpp - DEPENDS egltrace.py gltrace.py trace.py specs/eglapi.py specs/glesapi.py specs/glapi.py specs/glparams.py specs/gltypes.py specs/stdapi.py - ) - - add_library (egltrace SHARED - egltrace.cpp - glcaps.cpp - glproc_egl.cpp - ) - - add_dependencies (egltrace glproc) - - set_target_properties (egltrace PROPERTIES - # avoid the default "lib" prefix - PREFIX "" - LINK_FLAGS "-Wl,-Bsymbolic -Wl,-Bsymbolic-functions" - # Prevent symbol relocations internal to our wrapper library to be - # overwritten by the application. - RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers - LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers - ) - - target_link_libraries (egltrace - common - ${ZLIB_LIBRARIES} - ${SNAPPY_LIBRARIES} - ${CMAKE_THREAD_LIBS_INIT} - dl - ) +add_subdirectory (wrappers) - install (TARGETS egltrace LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR}) -endif () ############################################################################## # API retracers