X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=CMakeLists.txt;h=87aac12e9482bcd1d151fce4f20671b59f1892ad;hb=9d27cc7dfeedc2910a955b42de87f7601cbcf113;hp=9370f47103aa022a916214298a210e230da3f17d;hpb=8d6f8f3b24af9a1a788f2385e8de8855605f0ac7;p=apitrace diff --git a/CMakeLists.txt b/CMakeLists.txt index 9370f47..87aac12 100755 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -5,12 +5,16 @@ project (apitrace) ############################################################################## # Options -# + +# On Mac OS X build fat binaries with i386 and x86_64 architectures by default. +if (APPLE AND NOT CMAKE_OSX_ARCHITECTURES) + set (CMAKE_OSX_ARCHITECTURES "i386;x86_64" CACHE STRING "Build architectures for OSX" FORCE) +endif () + # We use a cached string variable instead of the standard (boolean) OPTION # command so that we can default to auto-detecting optional depencies, while # still providing a mechanism to force/disable these optional dependencies, as # prescribed in http://www.gentoo.org/proj/en/qa/automagic.xml - set (ENABLE_GUI "AUTO" CACHE STRING "Enable Qt GUI.") @@ -32,34 +36,17 @@ if (ENABLE_GUI) find_package (QJSON ${REQUIRE_GUI}) endif () -if (NOT WIN32) +if (WIN32) + find_package (DirectX) +elseif (APPLE) +else () find_package (X11 REQUIRED) - # On Mac OS X, GLX is provided as a separate OpenGL implementation, different - # from the standard OpenGL framework which provides support for native Mac OS X - # applications. - if (APPLE) - find_path (X11_GL_INCLUDE_PATH GL/glx.h ${X11_INC_SEARCH_PATH}) - if (NOT X11_GL_INCLUDE_PATH) - message (SEND_ERROR "Could not find GL/glx.h") - endif (NOT X11_GL_INCLUDE_PATH) - set (X11_INCLUDE_DIR ${X11_INCLUDE_DIR} ${X11_GL_INCLUDE_PATH}) - - find_library (X11_GL_LIB GL ${X11_LIB_SEARCH_PATH}) - if (NOT X11_GL_LIB) - message (SEND_ERROR "Could not find libGL.dylib") - endif (NOT X11_GL_LIB) - else () - set (X11_INCLUDE_DIR ${X11_INCLUDE_DIR} ${OPENGL_INCLUDE_DIR}) - set (X11_GL_LIB ${OPENGL_gl_LIBRARY}) - endif () + set (X11_INCLUDE_DIR ${X11_INCLUDE_DIR} ${OPENGL_INCLUDE_DIR}) + set (X11_GL_LIB ${OPENGL_gl_LIBRARY}) include_directories (${X11_INCLUDE_DIR}) -endif (NOT WIN32) - -if (WIN32) - find_package (DirectX) -endif (WIN32) +endif () ############################################################################## @@ -119,6 +106,22 @@ else () add_definitions (-Wno-sign-compare) # comparison between signed and unsigned integer expressions endif () +if (MINGW) + # Avoid depending on MinGW runtime DLLs + check_cxx_compiler_flag (-static-libgcc HAVE_STATIC_LIBGCC_FLAG) + if (HAVE_STATIC_LIBGCC_FLAG) + set (CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static-libgcc") + set (CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -static-libgcc") + set (CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} -static-libgcc") + endif () + check_cxx_compiler_flag (-static-libstdc++ HAVE_STATIC_LIBSTDCXX_FLAG) + if (HAVE_STATIC_LIBSTDCXX_FLAG) + set (CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static-libstdc++") + set (CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -static-libstdc++") + set (CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} -static-libstdc++") + endif () +endif () + # Put all executables into the same top level build directory, regardless of # which subdirectory they are declared @@ -177,6 +180,37 @@ endif () include_directories (${CMAKE_CURRENT_SOURCE_DIR}/thirdparty) +############################################################################## +# Installation directories + +if (WIN32 OR APPLE) + # On Windows/MacOSX, applications are usually installed on a directory of + # their own + set (DOC_INSTALL_DIR doc) +else () + set (DOC_INSTALL_DIR share/doc/${CMAKE_PROJECT_NAME}) +endif () + +if (APPLE) + # MacOSX uses fat binaries, so no need to have per-architecture wrapper + # directories + set (WRAPPER_INSTALL_DIR lib/apitrace) +else () + set (WRAPPER_INSTALL_DIR lib/apitrace/${CMAKE_SYSTEM_PROCESSOR}) +endif () + +# Expose the binary/install directories to source +# +# TODO: Use the same directory layout, for both build and install directories, +# so that binaries can find each other using just relative paths. +# +add_definitions( + -DAPITRACE_BINARY_DIR="${CMAKE_BINARY_DIR}" + -DAPITRACE_INSTALL_PREFIX="${CMAKE_INSTALL_PREFIX}" + -DAPITRACE_WRAPPER_INSTALL_DIR="${CMAKE_INSTALL_PREFIX}/${WRAPPER_INSTALL_DIR}" +) + + ############################################################################## # Common libraries / utilities @@ -188,26 +222,32 @@ include_directories ( add_custom_command ( OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glproc.py > ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp - DEPENDS glproc.py dispatch.py wglapi.py glxapi.py cglapi.py glapi.py gltypes.py stdapi.py + DEPENDS glproc.py dispatch.py specs/wglapi.py specs/glxapi.py specs/cglapi.py specs/glapi.py specs/gltypes.py specs/stdapi.py ) if (WIN32) set (os os_win32.cpp) - set (glws glws_wgl.cpp) -else (WIN32) + set (glws_os glws_wgl.cpp) +else () set (os os_posix.cpp) - set (glws glws_glx.cpp) -endif (WIN32) + if (APPLE) + set (glws_os glws_cocoa.mm) + else () + set (glws_os glws_glx.cpp) + endif () +endif () -add_library (common +add_library (common STATIC common/trace_file.cpp - common/trace_snappyfile.cpp + common/trace_file_zlib.cpp + common/trace_file_snappy.cpp common/trace_model.cpp common/trace_parser.cpp common/trace_writer.cpp - common/trace_local_writer.cpp - common/trace_model_writer.cpp + common/trace_writer_local.cpp + common/trace_writer_model.cpp common/trace_loader.cpp + common/trace_tools_trace.cpp common/image.cpp common/image_bmp.cpp common/image_pnm.cpp @@ -217,34 +257,36 @@ add_library (common set_target_properties (common PROPERTIES # Ensure it can be statically linked in shared libraries - COMPILE_FLAGS "${CMAKE_SHARED_LIBRARY_C_FLAGS}" + COMPILE_FLAGS "${CMAKE_SHARED_LIBRARY_CXX_FLAGS}" ) link_libraries (common) -add_executable (tracedump tracedump.cpp) -install (TARGETS tracedump RUNTIME DESTINATION bin) - ############################################################################## # API tracers if (WIN32) + if (MINGW) + # Silence warnings about @nn suffix mismatch + set (CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} -Wl,--enable-stdcall-fixup") + endif (MINGW) + # ddraw.dll if (DirectX_D3D_INCLUDE_DIR) include_directories (SYSTEM ${DirectX_D3D_INCLUDE_DIR}) add_custom_command ( OUTPUT ddrawtrace.cpp COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/ddrawtrace.py > ${CMAKE_CURRENT_BINARY_DIR}/ddrawtrace.cpp - DEPENDS ddrawtrace.py d3d.py d3dtypes.py d3dcaps.py ddraw.py trace.py winapi.py stdapi.py + DEPENDS ddrawtrace.py trace.py specs/d3d.py specs/d3dtypes.py specs/d3dcaps.py specs/ddraw.py specs/winapi.py specs/stdapi.py ) - add_library (ddraw MODULE ddraw.def ddrawtrace.cpp) + add_library (ddraw MODULE specs/ddraw.def ddrawtrace.cpp) set_target_properties (ddraw PROPERTIES PREFIX "" RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers ) - install (TARGETS ddraw LIBRARY DESTINATION wrappers) + install (TARGETS ddraw LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR}) endif (DirectX_D3D_INCLUDE_DIR) # d3d8.dll @@ -253,15 +295,15 @@ if (WIN32) add_custom_command ( OUTPUT d3d8trace.cpp COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d8trace.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d8trace.cpp - DEPENDS d3d8trace.py d3d8.py trace.py d3d8types.py d3d8caps.py winapi.py stdapi.py + DEPENDS d3d8trace.py trace.py specs/d3d8.py specs/d3d8types.py specs/d3d8caps.py specs/winapi.py specs/stdapi.py ) - add_library (d3d8 MODULE d3d8.def d3d8trace.cpp d3dshader.cpp) + add_library (d3d8 MODULE specs/d3d8.def d3d8trace.cpp d3dshader.cpp) set_target_properties (d3d8 PROPERTIES PREFIX "" RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers ) - install (TARGETS d3d8 LIBRARY DESTINATION wrappers) + install (TARGETS d3d8 LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR}) endif (DirectX_D3D8_INCLUDE_DIR AND DirectX_D3DX9_INCLUDE_DIR) # d3d9.dll @@ -270,15 +312,15 @@ if (WIN32) add_custom_command ( OUTPUT d3d9trace.cpp COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d9trace.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d9trace.cpp - DEPENDS d3d9trace.py d3d9.py trace.py d3d9types.py d3d9caps.py winapi.py stdapi.py + DEPENDS d3d9trace.py trace.py specs/d3d9.py specs/d3d9types.py specs/d3d9caps.py specs/winapi.py specs/stdapi.py ) - add_library (d3d9 MODULE d3d9.def d3d9trace.cpp d3dshader.cpp) + add_library (d3d9 MODULE specs/d3d9.def d3d9trace.cpp d3dshader.cpp) set_target_properties (d3d9 PROPERTIES PREFIX "" RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers ) - install (TARGETS d3d9 LIBRARY DESTINATION wrappers) + install (TARGETS d3d9 LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR}) endif (DirectX_D3DX9_INCLUDE_DIR) # d3d10.dll @@ -287,20 +329,24 @@ if (WIN32) add_custom_command ( OUTPUT d3d10trace.cpp COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d10trace.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d10trace.cpp - DEPENDS d3d10trace.py d3d10misc.py d3d10.py dxgi.py winapi.py stdapi.py + DEPENDS d3d10trace.py trace.py specs/d3d10misc.py specs/d3d10.py specs/dxgi.py specs/dxgitype.py specs/dxgiformat.py specs/winapi.py specs/stdapi.py ) - add_library (d3d10 MODULE d3d10.def d3d10trace.cpp) - set_target_properties (d3d10 PROPERTIES PREFIX "") - install (TARGETS d3d10 LIBRARY DESTINATION wrappers) + add_library (d3d10 MODULE specs/d3d10.def d3d10trace.cpp) + set_target_properties (d3d10 + PROPERTIES PREFIX "" + RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers + LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers + ) + install (TARGETS d3d10 LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR}) endif (DirectX_D3D10_INCLUDE_DIR) # opengl32.dll add_custom_command ( OUTPUT wgltrace.cpp COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/wgltrace.py > ${CMAKE_CURRENT_BINARY_DIR}/wgltrace.cpp - DEPENDS wgltrace.py gltrace.py trace.py wglapi.py wglenum.py glapi.py glparams.py gltypes.py winapi.py stdapi.py + DEPENDS wgltrace.py gltrace.py trace.py specs/wglapi.py specs/wglenum.py specs/glapi.py specs/glparams.py specs/gltypes.py specs/winapi.py specs/stdapi.py ) - add_library (wgltrace MODULE opengl32.def + add_library (wgltrace MODULE specs/opengl32.def wgltrace.cpp glcaps.cpp ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp @@ -311,17 +357,14 @@ if (WIN32) RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers ) - if (MINGW) - set_target_properties(wgltrace PROPERTIES LINK_FLAGS "-Wl,--enable-stdcall-fixup ${CMAKE_CURRENT_SOURCE_DIR}/opengl32.def") - endif (MINGW) - install (TARGETS wgltrace LIBRARY DESTINATION wrappers) + install (TARGETS wgltrace LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR}) elseif (APPLE) # OpenGL framework add_custom_command ( OUTPUT cgltrace.cpp COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/cgltrace.py > ${CMAKE_CURRENT_BINARY_DIR}/cgltrace.cpp - DEPENDS cgltrace.py gltrace.py trace.py cglapi.py glapi.py glparams.py gltypes.py stdapi.py + DEPENDS cgltrace.py gltrace.py trace.py specs/cglapi.py specs/glapi.py specs/glparams.py specs/gltypes.py specs/stdapi.py ) add_library (cgltrace SHARED @@ -341,13 +384,13 @@ elseif (APPLE) target_link_libraries (cgltrace dl) - install (TARGETS cgltrace LIBRARY DESTINATION wrappers) + install (TARGETS cgltrace LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR}) else () # libGL.so add_custom_command ( OUTPUT glxtrace.cpp COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glxtrace.py > ${CMAKE_CURRENT_BINARY_DIR}/glxtrace.cpp - DEPENDS glxtrace.py gltrace.py trace.py glxapi.py glapi.py glparams.py gltypes.py stdapi.py + DEPENDS glxtrace.py gltrace.py trace.py specs/glxapi.py specs/glapi.py specs/glparams.py specs/gltypes.py specs/stdapi.py ) add_library (glxtrace SHARED @@ -360,17 +403,16 @@ else () set_target_properties (glxtrace PROPERTIES # avoid the default "lib" prefix PREFIX "" - ) - - # Prevent symbol relocations internal to our wrapper library to be - # overwritten by the application. - set_target_properties (glxtrace PROPERTIES + # Prevent symbol relocations internal to our wrapper library to be + # overwritten by the application. LINK_FLAGS "-Wl,-Bsymbolic -Wl,-Bsymbolic-functions" + RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers + LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers ) target_link_libraries (glxtrace dl ${X11_X11_LIB}) - install (TARGETS glxtrace LIBRARY DESTINATION lib) + install (TARGETS glxtrace LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR}) endif () @@ -380,13 +422,13 @@ endif () add_custom_command ( OUTPUT glretrace_gl.cpp COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glretrace.py > ${CMAKE_CURRENT_BINARY_DIR}/glretrace_gl.cpp - DEPENDS glretrace.py retrace.py codegen.py glapi.py gltypes.py stdapi.py + DEPENDS glretrace.py retrace.py specs/glapi.py specs/gltypes.py specs/stdapi.py ) add_custom_command ( OUTPUT glstate_params.cpp COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glstate.py > ${CMAKE_CURRENT_BINARY_DIR}/glstate_params.cpp - DEPENDS glstate.py glparams.py gltypes.py stdapi.py + DEPENDS glstate.py specs/glparams.py specs/gltypes.py specs/stdapi.py ) include_directories ( @@ -403,7 +445,9 @@ add_executable (glretrace glstate.cpp glstate_params.cpp retrace.cpp - ${glws} + retrace_stdc.cpp + glws.cpp + ${glws_os} ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp ) @@ -420,10 +464,8 @@ target_link_libraries (glretrace if (WIN32) target_link_libraries (glretrace ${OPENGL_gl_LIBRARY}) elseif (APPLE) - # XXX: We use GLX on MacOSX, which is in a separate library. target_link_libraries (glretrace - ${X11_GL_LIB} - ${X11_X11_LIB} + "-framework Cocoa" "-framework ApplicationServices" # CGS* ${OPENGL_gl_LIBRARY} # CGL* ) @@ -433,6 +475,10 @@ endif () install (TARGETS glretrace RUNTIME DESTINATION bin) +############################################################################## +# CLI + +add_subdirectory(cli) ############################################################################## # GUI @@ -452,9 +498,10 @@ install ( NEWS.markdown README.markdown TODO.markdown - DESTINATION doc) + DESTINATION ${DOC_INSTALL_DIR} +) -set (CPACK_PACKAGE_VERSION_MAJOR "1") +set (CPACK_PACKAGE_VERSION_MAJOR "2") set (CPACK_PACKAGE_VERSION_MINOR "0") # Use current date in YYYYMMDD format as patch number