X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=CMakeLists.txt;h=ac046f51266e469184860c78fe4fa7975d758de5;hb=HEAD;hp=afa082cceba2c621993842d02a5950444acac52f;hpb=bb8760bc379ec3c37db0d18c9972b3c4c3df1179;p=apitrace diff --git a/CMakeLists.txt b/CMakeLists.txt old mode 100755 new mode 100644 index afa082c..ac046f5 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -1,30 +1,93 @@ cmake_minimum_required (VERSION 2.8) + +# Use clang on MacOSX. gcc doesn't support __thread key, and Apple has +# abandoned it for clang. This must be done before the project is defined. +if (APPLE) + set (CMAKE_C_COMPILER "clang") + set (CMAKE_CXX_COMPILER "clang++") +endif () + + project (apitrace) +############################################################################## +# Options + +# On Mac OS X build fat binaries with i386 and x86_64 architectures by default. +if (APPLE AND NOT CMAKE_OSX_ARCHITECTURES) + set (CMAKE_OSX_ARCHITECTURES "i386;x86_64" CACHE STRING "Build architectures for OSX" FORCE) +endif () + +# We use a cached string variable instead of the standard (boolean) OPTION +# command so that we can default to auto-detecting optional depencies, while +# still providing a mechanism to force/disable these optional dependencies, as +# prescribed in http://www.gentoo.org/proj/en/qa/automagic.xml +set (ENABLE_GUI "AUTO" CACHE STRING "Enable Qt GUI.") + +set (ENABLE_CLI true CACHE BOOL "Enable command Line interface.") + +set (ENABLE_EGL true CACHE BOOL "Enable EGL support.") + + ############################################################################## # Find dependencies +# Ensure __thread is support +if (NOT MSVC) + include (CheckCXXSourceCompiles) + check_cxx_source_compiles("__thread int i; int main() { return 0; }" HAVE_COMPILER_TLS) + if (NOT HAVE_COMPILER_TLS) + if (APPLE) + message (FATAL_ERROR "C++ compiler does not support __thread keyword. Please install XCode 4.5 or higher.") + else (MINGW32) + message (FATAL_ERROR "C++ compiler does not support __thread keyword. Please use MinGW g++ version 4.4 or higher") + else () + message (FATAL_ERROR "C++ compiler does not support __thread keyword.") + endif () + endif () +endif () + set (CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake) -set (CMAKE_USE_PYTHON_VERSION 2.6) +set (CMAKE_USE_PYTHON_VERSION 2.7 2.6) -find_package (PythonInterp REQUIRED) -find_package (OpenGL REQUIRED) -find_package (Qt4 4.7 COMPONENTS QtCore QtGui QtWebKit) -find_package (QJSON) +if (ANDROID) + set (ENABLE_GUI false) +else () + macro (find_host_package) + find_package (${ARGN}) + endmacro() +endif () -if (NOT WIN32) - # Always use the bundled zlib and libpng sources on Windows to make it easy - # to deploy the wrappers DLLs - find_package (ZLIB) - find_package (PNG) - find_package (X11 REQUIRED) +find_host_package (PythonInterp REQUIRED) +find_package (Threads) + +if (ENABLE_GUI) + if (NOT (ENABLE_GUI STREQUAL "AUTO")) + set (REQUIRE_GUI REQUIRED) + endif () + find_package (Qt4 4.7 COMPONENTS QtCore QtGui QtWebKit ${REQUIRE_GUI}) +endif () -else (NOT WIN32) +if (WIN32) find_package (DirectX) -endif (NOT WIN32) + set (ENABLE_EGL false) +elseif (APPLE) + set (ENABLE_EGL false) +else () + find_package (X11) + + if (X11_FOUND) + include_directories (${X11_INCLUDE_DIR}) + add_definitions (-DHAVE_X11) + else () + # Print a clear message when X11 is not found + include (FindPackageMessage) + find_package_message (X11 "Could not find X11" "") + endif () +endif () ############################################################################## @@ -33,21 +96,18 @@ endif (NOT WIN32) include (CheckCXXCompilerFlag) if (WIN32) - # MSVC & MinGW only define & use APIENTRY - add_definitions (-DGLAPIENTRY=__stdcall) - # http://msdn.microsoft.com/en-us/library/aa383745.aspx - add_definitions (-D_WIN32_WINNT=0x0500 -DWINVER=0x0500) + add_definitions (-D_WIN32_WINNT=0x0601 -DWINVER=0x0601) else (WIN32) CHECK_CXX_COMPILER_FLAG("-fvisibility=hidden" CXX_COMPILER_FLAG_VISIBILITY) if (CXX_COMPILER_FLAG_VISIBILITY) add_definitions ("-fvisibility=hidden") - endif (CXX_COMPILER_FLAG_VISIBILITY) -endif (WIN32) + endif () +endif () if (MSVC) - # C99 includes for msvc - include_directories (msvc) + # C99 includes for MSVC + include_directories (${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/msinttypes) # Enable math constants defines add_definitions (-D_USE_MATH_DEFINES) @@ -59,13 +119,15 @@ if (MSVC) add_definitions (-D_CRT_SECURE_NO_DEPRECATE -D_CRT_SECURE_NO_WARNINGS -D_CRT_NONSTDC_NO_WARNINGS) add_definitions (-D_SCL_SECURE_NO_DEPRECATE -D_SCL_SECURE_NO_WARNINGS) add_definitions (-W4) + # XXX: it's safer to use ssize_t everywhere instead of disabling warning + add_definitions (-wd4018) # signed/unsigned mismatch add_definitions (-wd4063) # not a valid value for switch of enum + add_definitions (-wd4100) # unreferenced formal parameter add_definitions (-wd4127) # conditional expression is constant add_definitions (-wd4244) # conversion from 'type1' to 'type2', possible loss of data add_definitions (-wd4505) # unreferenced local function has been removed + add_definitions (-wd4512) # assignment operator could not be generated add_definitions (-wd4800) # forcing value to bool 'true' or 'false' (performance warning) - # XXX: it's safer to use ssize_t everywhere instead of disabling warning - add_definitions (-wd4018) # signed/unsigned mismatch # Use static runtime # http://www.cmake.org/Wiki/CMake_FAQ#How_can_I_build_my_MSVC_application_with_a_static_runtime.3F @@ -75,306 +137,272 @@ if (MSVC) ) if (${flag_var} MATCHES "/MD") string (REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}") - endif (${flag_var} MATCHES "/MD") + endif () endforeach (flag_var) else () # Adjust warnings add_definitions (-Wall) # XXX: it's safer to use ssize_t everywhere instead of disabling warning add_definitions (-Wno-sign-compare) # comparison between signed and unsigned integer expressions + + # Use GDB extensions if available + if (CMAKE_COMPILER_IS_GNUC) + set (CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -ggdb -O0") + set (CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} -ggdb") + endif () + if (CMAKE_COMPILER_IS_GNUCXX) + set (CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -ggdb -O0") + set (CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} -ggdb") + endif () + + # Be nice to Eclipse + add_definitions (-fmessage-length=0) +endif () + +if (MINGW) + # Avoid depending on MinGW runtime DLLs + check_cxx_compiler_flag (-static-libgcc HAVE_STATIC_LIBGCC_FLAG) + if (HAVE_STATIC_LIBGCC_FLAG) + set (CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static-libgcc") + set (CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -static-libgcc") + set (CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} -static-libgcc") + endif () + check_cxx_compiler_flag (-static-libstdc++ HAVE_STATIC_LIBSTDCXX_FLAG) + if (HAVE_STATIC_LIBSTDCXX_FLAG) + set (CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static-libstdc++") + set (CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -static-libstdc++") + set (CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} -static-libstdc++") + endif () endif () # Put all executables into the same top level build directory, regardless of # which subdirectory they are declared -set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}) - -include_directories (${CMAKE_CURRENT_SOURCE_DIR}) +set (CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}) ############################################################################## -# Bundled dependencies - -# Use bundled ZLIB if system one can't be found -if (ZLIB_FOUND) - include_directories (${ZLIB_INCLUDE_DIRS}) - link_libraries (${ZLIB_LIBRARIES}) -else (ZLIB_FOUND) - add_subdirectory (zlib) - include_directories (zlib) - link_libraries (zlib) -endif (ZLIB_FOUND) - -# Use bundled LIBPNG if system one can't be found -if (PNG_FOUND) - include_directories (${PNG_INCLUDE_DIR}) - add_definitions (${PNG_DEFINITIONS}) - link_libraries (${PNG_LIBRARIES}) -else (PNG_FOUND) - add_library (png STATIC - libpng/png.c - libpng/pngerror.c - libpng/pngget.c - libpng/pngmem.c - libpng/pngpread.c - libpng/pngread.c - libpng/pngrio.c - libpng/pngrtran.c - libpng/pngrutil.c - libpng/pngset.c - libpng/pngtrans.c - libpng/pngwio.c - libpng/pngwrite.c - libpng/pngwtran.c - libpng/pngwutil.c +# Installation directories + +if (${CMAKE_SYSTEM_NAME} MATCHES "Linux") + # Debian multiarch support + execute_process(COMMAND dpkg-architecture -qDEB_HOST_MULTIARCH + OUTPUT_VARIABLE ARCH_SUBDIR + ERROR_QUIET + OUTPUT_STRIP_TRAILING_WHITESPACE ) - include_directories (libpng) - link_libraries (png) -endif (PNG_FOUND) + CHECK_INCLUDE_FILES(proc/readproc.h READPROC_H_FOUND) + if (READPROC_H_FOUND) + add_definitions (-DHAVE_READPROC_H) + find_library (proc_LIBRARY NAMES proc procps) + endif () +endif() + +if (WIN32 OR APPLE) + # On Windows/MacOSX, applications are usually installed on a directory of + # their own + set (DOC_INSTALL_DIR doc) + set (LIB_INSTALL_DIR lib) + set (LIB_ARCH_INSTALL_DIR lib) +else () + set (DOC_INSTALL_DIR share/doc/${CMAKE_PROJECT_NAME}) + set (LIB_INSTALL_DIR lib/${CMAKE_PROJECT_NAME}) + if (ARCH_SUBDIR) + set (LIB_ARCH_INSTALL_DIR lib/${ARCH_SUBDIR}/${CMAKE_PROJECT_NAME}) + else () + set (LIB_ARCH_INSTALL_DIR lib/${CMAKE_PROJECT_NAME}) + endif () +endif () + +set (SCRIPTS_INSTALL_DIR ${LIB_INSTALL_DIR}/scripts) +set (WRAPPER_INSTALL_DIR ${LIB_ARCH_INSTALL_DIR}/wrappers) ############################################################################## -# Common libraries / utilities +# Bundled dependencies +# +# We always use the bundled zlib, libpng, and snappy sources: +# - on Windows to make it easy to deploy the wrappers DLLs +# - on unices to prevent symbol collisions when tracing applications that link +# against other versions of these libraries -add_custom_command ( - OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp - COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glproc.py > ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp - DEPENDS glproc.py dispatch.py wglapi.py glxapi.py cglapi.py glapi.py gltypes.py stdapi.py -) +set (ZLIB_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/zlib) +set (ZLIB_LIBRARIES z_bundled) +add_subdirectory (thirdparty/zlib) -if (WIN32) - set (os os_win32.cpp) - set (glws glws_wgl.cpp) -else (WIN32) - set (os os_posix.cpp) - set (glws glws_glx.cpp) -endif (WIN32) +include_directories (${ZLIB_INCLUDE_DIRS}) -add_library (trace trace_model.cpp trace_parser.cpp trace_writer.cpp ${os}) +set (SNAPPY_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/snappy) +set (SNAPPY_LIBRARIES snappy_bundled) +add_subdirectory (thirdparty/snappy) -add_executable (tracedump tracedump.cpp) -target_link_libraries (tracedump trace) -install (TARGETS tracedump RUNTIME DESTINATION bin) +include_directories (${SNAPPY_INCLUDE_DIRS}) +set (PNG_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/libpng) +set (PNG_DEFINITIONS "") +set (PNG_LIBRARIES png_bundled) -############################################################################## -# API tracers +add_subdirectory (thirdparty/libpng) -if (WIN32) - # ddraw.dll - if (DirectX_D3D_INCLUDE_DIR) - include_directories (${DirectX_D3D_INCLUDE_DIR}) - add_custom_command ( - OUTPUT ddraw.cpp - COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d.py > ${CMAKE_CURRENT_BINARY_DIR}/ddraw.cpp - DEPENDS d3d.py d3dtypes.py d3dcaps.py ddraw.py trace.py winapi.py stdapi.py - ) - add_library (ddraw SHARED ddraw.def ddraw.cpp trace_writer.cpp os_win32.cpp) - set_target_properties (ddraw - PROPERTIES PREFIX "" - RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers - LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers - ) - install (TARGETS ddraw RUNTIME DESTINATION wrappers) - endif (DirectX_D3D_INCLUDE_DIR) - - # d3d8.dll - if (DirectX_D3D8_INCLUDE_DIR AND DirectX_D3DX9_INCLUDE_DIR) - include_directories (${DirectX_D3D8_INCLUDE_DIR} ${DirectX_D3DX9_INCLUDE_DIR}) - add_custom_command ( - OUTPUT d3d8.cpp - COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d8.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d8.cpp - DEPENDS d3d8.py trace.py d3d8types.py d3d8caps.py winapi.py stdapi.py - ) - add_library (d3d8 SHARED d3d8.def d3d8.cpp d3dshader.cpp trace_writer.cpp os_win32.cpp) - set_target_properties (d3d8 - PROPERTIES PREFIX "" - RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers - LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers - ) - install (TARGETS d3d8 RUNTIME DESTINATION wrappers) - endif (DirectX_D3D8_INCLUDE_DIR AND DirectX_D3DX9_INCLUDE_DIR) - - # d3d9.dll - if (DirectX_D3DX9_INCLUDE_DIR) - include_directories (${DirectX_D3DX9_INCLUDE_DIR}) - add_custom_command ( - OUTPUT d3d9.cpp - COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d9.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d9.cpp - DEPENDS d3d9.py trace.py d3d9types.py d3d9caps.py winapi.py stdapi.py - ) - add_library (d3d9 SHARED d3d9.def d3d9.cpp d3dshader.cpp trace_writer.cpp os_win32.cpp) - set_target_properties (d3d9 - PROPERTIES PREFIX "" - RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers - LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers - ) - install (TARGETS d3d9 RUNTIME DESTINATION wrappers) - endif (DirectX_D3DX9_INCLUDE_DIR) - - # d3d10.dll - #if (DirectX_D3D10_INCLUDE_DIR) - # include_directories (${DirectX_D3D10_INCLUDE_DIR}) - # add_custom_command ( - # OUTPUT d3d10.cpp - # COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d10misc.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d10.cpp - # DEPENDS d3d10misc.py winapi.py stdapi.py - # ) - # add_library (d3d10 SHARED d3d10.def d3d10.cpp trace_writer.cpp os_win32.cpp) - # set_target_properties (d3d10 PROPERTIES PREFIX "") - # install (TARGETS d3d10 RUNTIME DESTINATION wrappers) - #endif (DirectX_D3D10_INCLUDE_DIR) - - # opengl32.dll - add_custom_command ( - OUTPUT wgltrace.cpp - COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/wgltrace.py > ${CMAKE_CURRENT_BINARY_DIR}/wgltrace.cpp - DEPENDS wgltrace.py gltrace.py trace.py wglapi.py wglenum.py glapi.py glparams.py gltypes.py winapi.py stdapi.py - ) - add_library (wgltrace SHARED opengl32.def wgltrace.cpp trace_writer.cpp os_win32.cpp ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp) - set_target_properties (wgltrace PROPERTIES - PREFIX "" - OUTPUT_NAME opengl32 - RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers - LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers - ) - if (MINGW) - set_target_properties(wgltrace PROPERTIES LINK_FLAGS "-Wl,--enable-stdcall-fixup ${CMAKE_CURRENT_SOURCE_DIR}/opengl32.def") - endif (MINGW) - install (TARGETS wgltrace RUNTIME DESTINATION wrappers) +if (MSVC) + add_subdirectory (thirdparty/getopt) + include_directories (${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/getopt) + set (GETOPT_LIBRARIES getopt_bundled) +endif () -elseif (APPLE) - include_directories (${X11_INCLUDE_DIR}) +if (WIN32) + add_subdirectory (thirdparty/less) + add_subdirectory (thirdparty/directxtex) +endif () - # libGL.dylib - add_custom_command ( - OUTPUT cgltrace.cpp - COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/cgltrace.py > ${CMAKE_CURRENT_BINARY_DIR}/cgltrace.cpp - DEPENDS cgltrace.py gltrace.py trace.py glxapi.py glapi.py glparams.py gltypes.py stdapi.py - ) +# Always use bundled QJSon. +# - The packaged versions QJson are very old, and do not support NaN/Infinity. +# - To make it easier to build the GUI on Windows and MacOSX, as there are no +# binaries at all. +if (QT4_FOUND) + add_definitions (-DQJSON_EXPORT=) + add_subdirectory (thirdparty/qjson) + set (QJSON_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty) + set (QJSON_LIBRARY_DIRS) + set (QJSON_LIBRARIES qjson_bundled) + set (QJSON_FOUND TRUE) +endif () - add_library (cgltrace SHARED cgltrace.cpp trace_writer.cpp os_posix.cpp ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp) +# We use bundled headers for all Khronos APIs, to guarantee support for both +# OpenGL and OpenGL ES at build time, because the OpenGL and OpenGL ES 1 APIs +# are so intertwined that conditional compilation extremely difficult. This +# also avoids missing/inconsistent declarations in system headers. +include_directories (BEFORE ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/khronos) - set_target_properties (cgltrace PROPERTIES - # libGL.dylib - OUTPUT_NAME GL - # match the version - LINK_FLAGS "-compatibility_version 1 -current_version 1.0.0" - RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers - LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers - ) - target_link_libraries (cgltrace dl) +############################################################################## +# Common libraries / utilities - # Symbolic link from system's libGL.dylib - add_custom_command ( - TARGET cgltrace - COMMAND ln -sf /System/Library/Frameworks/OpenGL.framework/Libraries/libGL.dylib ${PROJECT_BINARY_DIR}/wrappers/libGL.system.dylib - ) +include_directories ( + ${CMAKE_CURRENT_BINARY_DIR} + ${CMAKE_CURRENT_SOURCE_DIR} + ${CMAKE_CURRENT_SOURCE_DIR}/common +) - install (TARGETS cgltrace LIBRARY DESTINATION lib) +if (WIN32) + set (os os_win32.cpp) + set (glws_os glws_wgl.cpp) else () - include_directories (${X11_INCLUDE_DIR}) - - # libGL.so - add_custom_command ( - OUTPUT glxtrace.cpp - COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glxtrace.py > ${CMAKE_CURRENT_BINARY_DIR}/glxtrace.cpp - DEPENDS glxtrace.py gltrace.py trace.py glxapi.py glapi.py glparams.py gltypes.py stdapi.py - ) + set (os os_posix.cpp) + if (APPLE) + set (glws_os glws_cocoa.mm) + else () + set (glws_os glws_glx.cpp) + endif () +endif () - add_library (glxtrace SHARED glxtrace.cpp trace_writer.cpp os_posix.cpp ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp) +add_library (common STATIC + common/trace_callset.cpp + common/trace_dump.cpp + common/trace_fast_callset.cpp + common/trace_file.cpp + common/trace_file_read.cpp + common/trace_file_write.cpp + common/trace_file_zlib.cpp + common/trace_file_snappy.cpp + common/trace_model.cpp + common/trace_parser.cpp + common/trace_parser_flags.cpp + common/trace_writer.cpp + common/trace_writer_local.cpp + common/trace_writer_model.cpp + common/trace_loader.cpp + common/trace_profiler.cpp + common/trace_option.cpp + common/${os} +) - set_target_properties (glxtrace PROPERTIES - # avoid the default "lib" prefix - PREFIX "" - ) +set_target_properties (common PROPERTIES + # Ensure it can be statically linked in shared libraries + COMPILE_FLAGS "${CMAKE_SHARED_LIBRARY_CXX_FLAGS}" +) - # Prevent symbol relocations internal to our wrapper library to be - # overwritten by the application. - set_target_properties (glxtrace PROPERTIES - LINK_FLAGS "-Wl,-Bsymbolic -Wl,-Bsymbolic-functions" +if (ANDROID) + target_link_libraries (common + log ) - - target_link_libraries (glxtrace dl) - - install (TARGETS glxtrace LIBRARY DESTINATION lib) endif () ############################################################################## -# API retracers - -add_custom_command ( - OUTPUT glretrace_gl.cpp - COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glretrace.py > ${CMAKE_CURRENT_BINARY_DIR}/glretrace_gl.cpp - DEPENDS glretrace.py retrace.py codegen.py glapi.py gltypes.py stdapi.py -) +# Sub-directories -add_custom_command ( - OUTPUT glstate_params.cpp - COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glstate.py > ${CMAKE_CURRENT_BINARY_DIR}/glstate_params.cpp - DEPENDS glstate.py glparams.py gltypes.py stdapi.py -) +add_subdirectory (dispatch) +add_subdirectory (helpers) +add_subdirectory (wrappers) +add_subdirectory (image) +add_subdirectory (retrace) -include_directories ( - ${CMAKE_CURRENT_BINARY_DIR} - ${OPENGL_INCLUDE_PATH} -) -add_executable (glretrace - glretrace_gl.cpp - glretrace_cgl.cpp - glretrace_glx.cpp - glretrace_wgl.cpp - glretrace_main.cpp - glstate.cpp - glstate_params.cpp - retrace.cpp - ${glws} - image.cpp - ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp -) +############################################################################## +# CLI -set_property ( - TARGET glretrace - APPEND - PROPERTY COMPILE_DEFINITIONS "RETRACE" -) +if (ENABLE_CLI) + if (WIN32) + add_subdirectory (inject) + endif () + add_subdirectory (cli) +endif () -target_link_libraries (glretrace - trace - ${OPENGL_gl_LIBRARY} +############################################################################## +# Scripts (to support the CLI) + +install ( + PROGRAMS + scripts/highlight.py + scripts/jsondiff.py + scripts/profileshader.py + scripts/retracediff.py + scripts/snapdiff.py + scripts/tracecheck.py + scripts/tracediff.py + scripts/unpickle.py + DESTINATION ${SCRIPTS_INSTALL_DIR} ) - -if (NOT WIN32) - target_link_libraries (glretrace ${X11_X11_LIB}) - - # We use GLX on MacOSX, which is in a separate library - if (APPLE) - find_library (X11_GL_LIB GL ${X11_LIB_SEARCH_PATH}) - find_library (APPLICATIONSERVICES ApplicationServices) - target_link_libraries (glretrace ${X11_GL_LIB} ${APPLICATIONSERVICES}) - endif (APPLE) -endif (NOT WIN32) - -install (TARGETS glretrace RUNTIME DESTINATION bin) - +if (WIN32) + install ( + PROGRAMS scripts/convert.py + DESTINATION ${SCRIPTS_INSTALL_DIR} + ) +endif () ############################################################################## # GUI -if (QT4_FOUND AND QJSON_FOUND) +if (ENABLE_GUI AND QT4_FOUND AND QJSON_FOUND) add_subdirectory(gui) -endif (QT4_FOUND AND QJSON_FOUND) +endif () ############################################################################## # Packaging -install (FILES LICENSE README TODO DESTINATION doc) +install ( + FILES + BUGS.markdown + NEWS.markdown + README.markdown + DESTINATION ${DOC_INSTALL_DIR} +) +install ( + FILES LICENSE + DESTINATION ${DOC_INSTALL_DIR} + RENAME LICENSE.txt +) +if (MSVC) + install ( + FILES thirdparty/msinttypes/LICENSE + DESTINATION ${DOC_INSTALL_DIR} + RENAME LICENSE-msinttypes.txt + ) +endif () -set (CPACK_PACKAGE_VERSION_MAJOR "1") +set (CPACK_PACKAGE_VERSION_MAJOR "3") set (CPACK_PACKAGE_VERSION_MINOR "0") # Use current date in YYYYMMDD format as patch number @@ -383,10 +411,20 @@ execute_process ( OUTPUT_VARIABLE CPACK_PACKAGE_VERSION_PATCH ) +# cpack mistakenly detects Mingw-w64 as win32 +if (MINGW) + if (CMAKE_SIZEOF_VOID_P EQUAL 8) + set (CPACK_SYSTEM_NAME win64) + endif () +endif () + +# See http://www.vtk.org/Wiki/CMake:CPackPackageGenerators if (WIN32) set (CPACK_GENERATOR "ZIP") -else (WIN32) - set (CPACK_GENERATOR "TGZ") -endif (WIN32) +elseif (APPLE) + set (CPACK_GENERATOR "DragNDrop") +else () + set (CPACK_GENERATOR "TBZ2") +endif () include(CPack)