X-Git-Url: https://git.cworth.org/git?a=blobdiff_plain;f=INSTALL.markdown;fp=INSTALL.markdown;h=b4c99e8826c860c2fe651ac66b01dc88eb384e36;hb=f9c5da243d6b96b259f410ae61bbe971e9d7d490;hp=6ed777ae5ed176fc7db32642160cbda4615ebfdc;hpb=e274899e458336950a89dbed817f512d82ef09e1;p=apitrace diff --git a/INSTALL.markdown b/INSTALL.markdown index 6ed777a..b4c99e8 100644 --- a/INSTALL.markdown +++ b/INSTALL.markdown @@ -64,16 +64,23 @@ Windows Additional requirements: -* Microsoft Visual Studio (tested with 2008 version) or MinGW (tested with gcc version 4.4) +* For Direct3D 11.1 support: -* Microsoft DirectX SDK: + * [Microsoft Visual Studio 11 Ultimate Beta](http://www.microsoft.com/download/en/details.aspx?id=27543) - * for D3D10 support the [latest](http://msdn.microsoft.com/en-us/directx/default.aspx) is - recommended. +* Other: - * for DDRAW, D3D7, D3D8 support the [August 2007 release](http://www.microsoft.com/downloads/details.aspx?familyid=529F03BE-1339-48C4-BD5A-8506E5ACF571) - or earlier is required, as later releases do not include the necessary - headers. + * Microsoft Visual Studio (tested with 2010 version) or MinGW (tested with + mingw-w64's gcc version 4.6.2) + + * [Microsoft DirectX SDK](http://msdn.microsoft.com/en-us/directx/aa937781): + + * for D3D 10, 10.1, and 11 support the [June 2010 release](http://www.microsoft.com/en-us/download/details.aspx?id=6812) is + recommended. + + * for D3D7, D3D8 support the [August 2007 release](http://www.microsoft.com/downloads/details.aspx?familyid=529F03BE-1339-48C4-BD5A-8506E5ACF571) + or earlier is required, as later releases do not include the necessary + headers. To build with Visual Studio first invoke CMake GUI as: @@ -90,8 +97,8 @@ generated `build\apitrace.sln` solution file, or invoking `cmake` as: cmake --build build --config MinSizeRel -The steps to build 64bit version are similar, but choosing _Visual Studio 9 -2008 Win64_ instead of _Visual Studio 9 2008_. +The steps to build 64bit version are similar, but choosing _Visual Studio 10 +Win64_ instead of _Visual Studio 10_. It's also possible to instruct `cmake` build Windows binaries on Linux with [MinGW cross compilers](http://www.cmake.org/Wiki/CmakeMingw).